1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125
|
/*=========================================================================
Program: Visualization Toolkit
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
#include "vtkCamera.h"
#include "vtkRenderer.h"
#include "vtkOpenGLRenderWindow.h"
#include "vtkActor.h"
#include "vtkCellArray.h"
#include "vtkPointData.h"
#include "vtkPolyDataMapper.h"
#include "vtkPLYReader.h"
#include "vtkNew.h"
#include "vtkProperty.h"
#include "vtkLightKit.h"
#include "vtkPolyDataNormals.h"
#include "vtkTimerLog.h"
#include "vtkRegressionTestImage.h"
#include "vtkTestUtilities.h"
#include "vtkRenderWindowInteractor.h"
#include "vtkOpenGLRenderWindow.h"
//----------------------------------------------------------------------------
int TestVBOPLYMapper(int argc, char *argv[])
{
vtkNew<vtkActor> actor;
vtkNew<vtkRenderer> renderer;
vtkNew<vtkPolyDataMapper> mapper;
renderer->SetBackground(0.0, 0.0, 0.0);
vtkNew<vtkRenderWindow> renderWindow;
renderWindow->SetSize(300, 300);
renderWindow->AddRenderer(renderer.Get());
renderer->AddActor(actor.Get());
vtkNew<vtkRenderWindowInteractor> iren;
iren->SetRenderWindow(renderWindow.Get());
vtkNew<vtkLightKit> lightKit;
lightKit->AddLightsToRenderer(renderer.Get());
if (!renderWindow->SupportsOpenGL())
{
cerr << "The platform does not support OpenGL as required\n";
cerr << vtkOpenGLRenderWindow::SafeDownCast(renderWindow.Get())->GetOpenGLSupportMessage();
cerr << renderWindow->ReportCapabilities();
return 1;
}
const char* fileName = vtkTestUtilities::ExpandDataFileName(argc, argv,
"Data/dragon.ply");
vtkNew<vtkPLYReader> reader;
reader->SetFileName(fileName);
reader->Update();
// vtkNew<vtkPolyDataNormals> norms;
// norms->SetInputConnection(reader->GetOutputPort());
// norms->Update();
mapper->SetInputConnection(reader->GetOutputPort());
//mapper->SetInputConnection(norms->GetOutputPort());
actor->SetMapper(mapper.Get());
actor->GetProperty()->SetAmbientColor(0.2, 0.2, 1.0);
actor->GetProperty()->SetDiffuseColor(1.0, 0.65, 0.7);
actor->GetProperty()->SetSpecularColor(1.0, 1.0, 1.0);
actor->GetProperty()->SetSpecular(0.5);
actor->GetProperty()->SetDiffuse(0.7);
actor->GetProperty()->SetAmbient(0.5);
actor->GetProperty()->SetSpecularPower(20.0);
actor->GetProperty()->SetOpacity(1.0);
//actor->GetProperty()->SetRepresentationToWireframe();
renderWindow->SetMultiSamples(0);
vtkNew<vtkTimerLog> timer;
timer->StartTimer();
renderWindow->Render();
timer->StopTimer();
double firstRender = timer->GetElapsedTime();
cerr << "first render time: " << firstRender << endl;
int major, minor;
vtkOpenGLRenderWindow::SafeDownCast(renderWindow.Get())->GetOpenGLVersion(major,minor);
cerr << "opengl version " << major << "." << minor << "\n";
timer->StartTimer();
int numRenders = 8;
for (int i = 0; i < numRenders; ++i)
{
renderer->GetActiveCamera()->Azimuth(10);
renderer->GetActiveCamera()->Elevation(10);
renderWindow->Render();
}
timer->StopTimer();
double elapsed = timer->GetElapsedTime();
cerr << "interactive render time: " << elapsed / numRenders << endl;
unsigned int numTris = reader->GetOutput()->GetPolys()->GetNumberOfCells();
cerr << "number of triangles: " << numTris << endl;
cerr << "triangles per second: " << numTris*(numRenders/elapsed) << endl;
renderer->GetActiveCamera()->SetPosition(0,0,1);
renderer->GetActiveCamera()->SetFocalPoint(0,0,0);
renderer->GetActiveCamera()->SetViewUp(0,1,0);
renderer->ResetCamera();
renderWindow->Render();
renderWindow->Render();
int retVal = vtkRegressionTestImage( renderWindow.Get() );
if ( retVal == vtkRegressionTester::DO_INTERACTOR)
{
iren->Start();
}
return !retVal;
}
|