File: vtkCell3D.h

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/*=========================================================================

  Program:   Visualization Toolkit
  Module:    vtkCell3D.h

  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
  All rights reserved.
  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

     This software is distributed WITHOUT ANY WARRANTY; without even
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
     PURPOSE.  See the above copyright notice for more information.

=========================================================================*/
/**
 * @class   vtkCell3D
 * @brief   abstract class to specify 3D cell interface
 *
 * vtkCell3D is an abstract class that extends the interfaces for 3D data
 * cells, and implements methods needed to satisfy the vtkCell API. The
 * 3D cells include hexehedra, tetrahedra, wedge, pyramid, and voxel.
 *
 * @sa
 * vtkTetra vtkHexahedron vtkVoxel vtkWedge vtkPyramid
*/

#ifndef vtkCell3D_h
#define vtkCell3D_h

#include "vtkCommonDataModelModule.h" // For export macro
#include "vtkCell.h"

class vtkOrderedTriangulator;
class vtkTetra;
class vtkCellArray;
class vtkDoubleArray;

class VTKCOMMONDATAMODEL_EXPORT vtkCell3D : public vtkCell
{
public:
  vtkTypeMacro(vtkCell3D,vtkCell);
  void PrintSelf(ostream& os, vtkIndent indent) VTK_OVERRIDE;

  /**
   * Get the pair of vertices that define an edge. The method returns the
   * number of vertices, along with an array of vertices. Note that the
   * vertices are 0-offset; that is, they refer to the ids of the cell, not
   * the point ids of the mesh that the cell belongs to. The edgeId must
   * range between 0<=edgeId<this->GetNumberOfEdges().
   */
  virtual void GetEdgePoints(int edgeId, int* &pts) = 0;

  /**
   * Get the list of vertices that define a face.  The list is terminated
   * with a negative number. Note that the vertices are 0-offset; that is,
   * they refer to the ids of the cell, not the point ids of the mesh that
   * the cell belongs to. The faceId must range between
   * 0<=faceId<this->GetNumberOfFaces().
   */
  virtual void GetFacePoints(int faceId, int* &pts) = 0;

  void Contour(double value, vtkDataArray *cellScalars,
               vtkIncrementalPointLocator *locator, vtkCellArray *verts,
               vtkCellArray *lines, vtkCellArray *polys,
               vtkPointData *inPd, vtkPointData *outPd,
               vtkCellData *inCd, vtkIdType cellId,
               vtkCellData *outCd) VTK_OVERRIDE;

  /**
   * Cut (or clip) the cell based on the input cellScalars and the specified
   * value. The output of the clip operation will be one or more cells of the
   * same topological dimension as the original cell.  The flag insideOut
   * controls what part of the cell is considered inside - normally cell
   * points whose scalar value is greater than "value" are considered
   * inside. If insideOut is on, this is reversed. Also, if the output cell
   * data is non-NULL, the cell data from the clipped cell is passed to the
   * generated contouring primitives. (Note: the CopyAllocate() method must
   * be invoked on both the output cell and point data. The cellId refers to
   * the cell from which the cell data is copied.)  (Satisfies vtkCell API.)
   */
  void Clip(double value, vtkDataArray *cellScalars,
            vtkIncrementalPointLocator *locator, vtkCellArray *connectivity,
            vtkPointData *inPd, vtkPointData *outPd,
            vtkCellData *inCd, vtkIdType cellId, vtkCellData *outCd,
            int insideOut) VTK_OVERRIDE;

  /**
   * The topological dimension of the cell. (Satisfies vtkCell API.)
   */
  int GetCellDimension() VTK_OVERRIDE {return 3;}

  //@{
  /**
   * Set the tolerance for merging clip intersection points that are near
   * the vertices of cells. This tolerance is used to prevent the generation
   * of degenerate tetrahedra during clipping.
   */
  vtkSetClampMacro(MergeTolerance,double,0.0001,0.25);
  vtkGetMacro(MergeTolerance,double);
  //@}

protected:
  vtkCell3D();
  ~vtkCell3D() VTK_OVERRIDE;

  vtkOrderedTriangulator *Triangulator;
  double                  MergeTolerance;

  //used to support clipping
  vtkTetra               *ClipTetra;
  vtkDoubleArray         *ClipScalars;

private:
  vtkCell3D(const vtkCell3D&) VTK_DELETE_FUNCTION;
  void operator=(const vtkCell3D&) VTK_DELETE_FUNCTION;
};

#endif