File: textOrigin.tcl

package info (click to toggle)
vtk7 7.1.1%2Bdfsg2-8
  • links: PTS, VCS
  • area: main
  • in suites: bullseye
  • size: 127,396 kB
  • sloc: cpp: 1,539,584; ansic: 124,382; python: 78,038; tcl: 47,013; xml: 8,142; yacc: 5,040; java: 4,439; perl: 3,132; lex: 1,926; sh: 1,500; makefile: 126; objc: 83
file content (62 lines) | stat: -rw-r--r-- 1,849 bytes parent folder | download | duplicates (8)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
# This example demonstrates the use of vtkVectorText and vtkFollower.
# vtkVectorText is used to create 3D annotation.  vtkFollower is used to
# position the 3D text and to ensure that the text always faces the
# renderer's active camera (i.e., the text is always readable).

#
# First we include the VTK Tcl packages which will make available
# all of the vtk commands to Tcl
#
package require vtk
package require vtkinteraction

# Create the axes and the associated mapper and actor.
vtkAxes axes
    axes SetOrigin 0 0 0
vtkPolyDataMapper axesMapper
    axesMapper SetInputConnection [axes GetOutputPort]
vtkActor axesActor
    axesActor SetMapper axesMapper

# Create the 3D text and the associated mapper and follower (a type of
# actor).  Position the text so it is displayed over the origin of the axes.
vtkVectorText atext
    atext SetText "Origin"
vtkPolyDataMapper textMapper
    textMapper SetInputConnection [atext GetOutputPort]
vtkFollower textActor
    textActor SetMapper textMapper
    textActor SetScale 0.2 0.2 0.2
    textActor AddPosition 0 -0.1 0

# Create the Renderer, RenderWindow, and RenderWindowInteractor.
vtkRenderer ren1
ren1 SetBackground 0.5 0.5 0.5
vtkRenderWindow renWin
    renWin AddRenderer ren1
vtkRenderWindowInteractor iren
    iren SetRenderWindow renWin
vtkInteractorStyleTrackballCamera style
iren SetInteractorStyle style

# Add the actors to the renderer.
ren1 AddActor axesActor
ren1 AddActor textActor

# Zoom in closer.
ren1 ResetCamera
[ren1 GetActiveCamera] Zoom 1.6

# Reset the clipping range of the camera; set the camera of the follower;
# render.
ren1 ResetCameraClippingRange
textActor SetCamera [ren1 GetActiveCamera]
renWin Render

# Set the user method (bound to key 'u')
#
iren AddObserver UserEvent {wm deiconify .vtkInteract}

# Withdraw the default tk window.
wm withdraw .
iren Start