File: ProbeWithPointWidget.tcl

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vtk7 7.1.1%2Bdfsg2-8
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package require vtk
package require vtkinteraction
package require vtktesting

# This example demonstrates how to use the vtkPlaneWidget to probe
# a dataset and then generate contours on the probed data.

# Start by loading some data.
#
vtkMultiBlockPLOT3DReader pl3d
    pl3d SetXYZFileName "$VTK_DATA_ROOT/Data/combxyz.bin"
    pl3d SetQFileName "$VTK_DATA_ROOT/Data/combq.bin"
    pl3d SetScalarFunctionNumber 100
    pl3d SetVectorFunctionNumber 202
    pl3d Update

set pl3dOutput [[pl3d GetOutput] GetBlock 0]

# The plane widget is used probe the dataset.
#
vtkPointWidget pointWidget
    pointWidget SetInputData $pl3dOutput
    pointWidget AllOff
    pointWidget PlaceWidget
vtkPolyData point
    pointWidget GetPolyData point

vtkProbeFilter probe
    probe SetInputData point
    probe SetSourceData $pl3dOutput

# create glyph
vtkConeSource cone
  cone SetResolution 16
vtkGlyph3D glyph
  glyph SetInputConnection [probe GetOutputPort]
  glyph SetSourceConnection [cone GetOutputPort]
  glyph SetVectorModeToUseVector
  glyph SetScaleModeToDataScalingOff
  glyph SetScaleFactor [expr [$pl3dOutput GetLength] * 0.1]
vtkPolyDataMapper glyphMapper
  glyphMapper SetInputConnection [glyph GetOutputPort]
vtkActor glyphActor
  glyphActor SetMapper glyphMapper
  glyphActor VisibilityOff

# An outline is shown for context.
vtkStructuredGridOutlineFilter outline
    outline SetInputData $pl3dOutput
vtkPolyDataMapper outlineMapper
    outlineMapper SetInputConnection [outline GetOutputPort]
vtkActor outlineActor
    outlineActor SetMapper outlineMapper

# Create the RenderWindow, Renderer and both Actors
#
vtkRenderer ren1
vtkRenderWindow renWin
    renWin AddRenderer ren1
vtkRenderWindowInteractor iren
    iren SetRenderWindow renWin

# Associate the line widget with the interactor

pointWidget SetInteractor iren
pointWidget AddObserver EnableEvent BeginInteraction
pointWidget AddObserver StartInteractionEvent BeginInteraction
pointWidget AddObserver InteractionEvent ProbeData

# Add the actors to the renderer, set the background and size
#
ren1 AddActor outlineActor
ren1 AddActor glyphActor

ren1 SetBackground 1 1 1
renWin SetSize 300 300
ren1 SetBackground 0.1 0.2 0.4

set cam1 [ren1 GetActiveCamera]
$cam1 SetClippingRange 3.95297 50
$cam1 SetFocalPoint 9.71821 0.458166 29.3999
$cam1 SetPosition 2.7439 -37.3196 38.7167
$cam1 SetViewUp -0.16123 0.264271 0.950876

# render the image
#
iren AddObserver UserEvent {wm deiconify .vtkInteract}
renWin Render

# Prevent the tk window from showing up then start the event loop.
wm withdraw .

# Actually generate contour lines.
proc BeginInteraction {} {
    pointWidget GetPolyData point
    glyphActor VisibilityOn
}

proc ProbeData {} {
    pointWidget GetPolyData point
}

iren Start