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/*=========================================================================
Program: Visualization Toolkit
Module: vtkPolarAxesActor.cxx
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
#include "vtkPolarAxesActor.h"
#include "vtkAxisFollower.h"
#include "vtkCamera.h"
#include "vtkCellArray.h"
#include "vtkCoordinate.h"
#include "vtkEllipseArcSource.h"
#include "vtkFollower.h"
#include "vtkMath.h"
#include "vtkMathUtilities.h"
#include "vtkNew.h"
#include "vtkObjectFactory.h"
#include "vtkPolyData.h"
#include "vtkPolyDataMapper.h"
#include "vtkProperty.h"
#include "vtkStringArray.h"
#include "vtkTextProperty.h"
#include "vtkViewport.h"
#include <sstream>
#define VTK_EXPONENT_AXES_ACTOR_RTOL (1. - 10. * VTK_DBL_EPSILON)
vtkStandardNewMacro(vtkPolarAxesActor);
vtkCxxSetObjectMacro(vtkPolarAxesActor, Camera, vtkCamera);
vtkCxxSetObjectMacro(vtkPolarAxesActor, PolarAxisLabelTextProperty, vtkTextProperty);
vtkCxxSetObjectMacro(vtkPolarAxesActor, PolarAxisTitleTextProperty, vtkTextProperty);
vtkCxxSetObjectMacro(vtkPolarAxesActor, LastRadialAxisTextProperty, vtkTextProperty);
vtkCxxSetObjectMacro(vtkPolarAxesActor, SecondaryRadialAxesTextProperty, vtkTextProperty);
vtkCxxSetObjectMacro(vtkPolarAxesActor, LastRadialAxisProperty, vtkProperty);
vtkCxxSetObjectMacro(vtkPolarAxesActor, SecondaryRadialAxesProperty, vtkProperty);
//-----------------------------------------------------------------------------
void vtkPolarAxesActor::PrintSelf(ostream& os, vtkIndent indent)
{
this->Superclass::PrintSelf(os, indent);
os << indent << "Bounds: \n";
os << indent << " Xmin,Xmax: (" << this->Bounds[0] << ", "
<< this->Bounds[1] << ")\n";
os << indent << " Ymin,Ymax: (" << this->Bounds[2] << ", "
<< this->Bounds[3] << ")\n";
os << indent << " Zmin,Zmax: (" << this->Bounds[4] << ", "
<< this->Bounds[5] << ")\n";
os << indent << "ScreenSize: " << this->ScreenSize << "\n";
os << indent << "Number Of Radial Axes: " << this->NumberOfRadialAxes << endl;
os << indent << "Range: ("
<< this->Range[0] << ", "
<< this->Range[1] << ")\n";
os << indent << "Pole: ("
<< this->Pole[0] << ", "
<< this->Pole[1] << ", "
<< this->Pole[2] << ")\n";
os << indent << "Number of radial axes: " << this->NumberOfRadialAxes << endl;
os << indent << "Auto Subdivide Polar Axis: " << this->AutoSubdividePolarAxis << endl;
os << indent << "Abgle between two radial axes: " << this->DeltaAngleRadialAxes << endl;
os << indent << "Minimum Radius: " << this->MinimumRadius << endl;
os << indent << "Maximum Radius: " << this->MaximumRadius << endl;
os << indent << "Log Scale: " << (this->Log ? "On" : "Off") << endl;
os << indent << "Auto-Scale Radius: " << (this->AutoScaleRadius ? "On" : "Off") << endl;
os << indent << "Ratio: " << this->Ratio << endl;
os << indent << "Minimum Angle: " << this->MinimumAngle << endl;
os << indent << "Maximum Angle: " << this->MaximumAngle << endl;
os << indent << "Smallest Visible Polar Angle: " << this->SmallestVisiblePolarAngle << endl;
os << indent << "Radial Units (degrees): "
<< (this->RadialUnits ? "On\n" : "Off\n") << endl;
if (this->Camera)
{
os << indent << "Camera:\n";
this->Camera->PrintSelf(os, indent.GetNextIndent());
}
else
{
os << indent << "Camera: (none)\n";
}
os << indent << "EnableDistanceLOD: "
<< (this->EnableDistanceLOD ? "On" : "Off") << endl;
os << indent << "DistanceLODThreshold: " << this->DistanceLODThreshold << "\n";
os << indent << "EnableViewAngleLOD: "
<< (this->EnableViewAngleLOD ? "On" : "Off") << endl;
os << indent << "ViewAngleLODThreshold: " << this->ViewAngleLODThreshold << "\n";
os << indent << "Polar Axis Title: " << this->PolarAxisTitle << "\n";
os << indent << "Polar Label Format: " << this->PolarLabelFormat << "\n";
os << indent << "Title Scale: " << this->TitleScale << "\n";
os << indent << "Label Scale: " << this->LabelScale << "\n";
os << indent << "Radial Angle Format: " << this->RadialAngleFormat << "\n";
os << indent << "PolarAxisLabelTextProperty: " << this->PolarAxisLabelTextProperty << endl;
os << indent << "PolarAxisTitleTextProperty: " << this->PolarAxisTitleTextProperty << endl;
os << indent << "RadialAxisTextProperty: " << this->LastRadialAxisTextProperty << endl;
os << indent << "SecondaryRadialAxesTextProperty: " << this->SecondaryRadialAxesTextProperty << endl;
os << indent << "Polar Axis Visibility: "
<< (this->PolarAxisVisibility ? "On\n" : "Off\n");
os << indent << "Polar Title Visibility: "
<< (this->PolarTitleVisibility ? "On" : "Off") << endl;
os << indent << "Polar Label Visibility: "
<< (this->PolarLabelVisibility ? "On" : "Off") << endl;
if (this->PolarAxisTitleLocation == VTK_TITLE_BOTTOM)
{
os << indent << "Polar Title Location: BOTTOM" << endl;
}
else if (this->PolarAxisTitleLocation == VTK_TITLE_EXTERN)
{
os << indent << "Polar Title Location: EXTERN" << endl;
}
os << indent << "Polar Label exponent location: ";
if (this->ExponentLocation == VTK_EXPONENT_BOTTOM)
{
os << " next to the polar axis title." << endl;
}
else if (this->ExponentLocation == VTK_EXPONENT_EXTERN)
{
os << " outer side." << endl;
}
else
{
os << " bound to labels." << endl;
}
os << indent << "Radial Axes Visibility: " << (this->RadialAxesVisibility ? "On\n" : "Off\n");
os << indent << "Radial Title Visibility: " << (this->RadialTitleVisibility ? "On" : "Off") << endl;
if (this->RadialAxisTitleLocation == VTK_TITLE_BOTTOM)
{
os << indent << "Radial Title Location: BOTTOM" << endl;
}
else if (this->RadialAxisTitleLocation == VTK_TITLE_EXTERN)
{
os << indent << "Radial Title Location: EXTERN" << endl;
}
os << indent << "Polar Arcs Visibility: " << (this->PolarArcsVisibility ? "On" : "Off") << endl;
os << indent << "Draw Radial Gridlines: " << (this->DrawRadialGridlines ? "On" : "Off") << endl;
os << indent << "Draw Polar Arcs Gridlines: " << (this->DrawPolarArcsGridlines ? "On" : "Off") << endl;
os << indent << "Draw Radial Axes From Polar Axis: " << (this->RadialAxesOriginToPolarAxis ? "On" : "Off") << endl;
//--------------------- TICKS ------------------
os << indent << "TickLocation: " << this->TickLocation << endl;
os << indent << "Ticks overall enabled: " << (this->PolarTickVisibility ? "On" : "Off") << endl;
os << indent << "Draw Arc Ticks From Polar Axis: " << (this->ArcTicksOriginToPolarAxis ? "On" : "Off") << endl;
//--- major ticks ---
// polar axis and last radial axis
os << indent << "Axes Major Tick Visibility: " << (this->AxisTickVisibility ? "On" : "Off") << endl;
if (this->AxisTickVisibility && this->PolarTickVisibility)
{
os << indent << "Axes Major Tick Step: " << this->DeltaRangeMajor << endl;
os << indent << "PolarAxis Major Tick Size: " << this->PolarAxisMajorTickSize << endl;
os << indent << "PolarAxis Major Tick Thickness: " << this->PolarAxisMajorTickThickness << endl;
if (this->RadialAxesVisibility)
{
os << indent << "Last Radial Axis Major Ticks Size: " << this->LastRadialAxisMajorTickSize << endl;
os << indent << "Last Radial Axis Major Ticks Thickness: " << this->LastRadialAxisMajorTickThickness << endl;
}
}
// last arc
os << indent << "Arc Major Ticks Visibility: " << (this->ArcTickVisibility ? "On" : "Off") << endl;
if (this->ArcTickVisibility && this->PolarTickVisibility)
{
os << indent << "Arc Major Angle Step: " << this->DeltaAngleMajor << endl;
os << indent << "Arc Major Ticks Size: " << this->ArcMajorTickSize << endl;
os << indent << "Arc Major Ticks Thickness: " << this->ArcMajorTickThickness << endl;
}
//--- minor ticks ---
// polar axis and last radial axis
os << indent << "Axis Minor Ticks Visibility: " << (this->AxisMinorTickVisibility ? "On" : "Off") << endl;
if (this->AxisMinorTickVisibility && this->PolarTickVisibility)
{
os << indent << "Axes Minor Tick Step: " << this->DeltaRangeMinor << endl;
os << indent << "Ratio Between PolarAxis Major and Minor Tick : " << this->PolarAxisTickRatioSize << endl;
os << indent << "Ratio Between PolarAxis Major and Minor Tick Thickness : " << this->PolarAxisTickRatioThickness << endl;
if (this->RadialAxesVisibility)
{
os << indent << "Ratio Between LastAxis Major and Minor Tick : " << this->LastAxisTickRatioSize << endl;
os << indent << "Ratio Between LastAxis Major and Minor Tick Thickness: " << this->LastAxisTickRatioThickness << endl;
}
}
os << indent << "Arc Minor Ticks Visibility: " << (this->ArcMinorTickVisibility ? "On" : "Off") << endl;
if (this->ArcMinorTickVisibility && this->PolarTickVisibility)
{
os << indent << "Arc Minor Angle Step: " << this->DeltaAngleMinor << endl;
os << indent << "Ratio Between Last Arc Major and Minor Tick : " << this->ArcTickRatioSize << endl;
os << indent << "Ratio Between Last Arc Major and Minor Tick Thickness: " << this->ArcTickRatioThickness << endl;
}
}
//-----------------------------------------------------------------------------
vtkPolarAxesActor::vtkPolarAxesActor() : vtkActor()
{
// Default bounds
this->Bounds[0] = -1.0; this->Bounds[1] = 1.0;
this->Bounds[2] = -1.0; this->Bounds[3] = 1.0;
this->Bounds[4] = -1.0; this->Bounds[5] = 1.0;
// Default pole coordinates
this->Pole[0] = 0.;
this->Pole[1] = 0.;
this->Pole[2] = 0.;
// Invalid default number of polar arcs, and auto-calculate by default
this->AutoSubdividePolarAxis = true;
// Ratio of the ellipse arc
this->Ratio = 1.0;
// Polar Axis scale type
this->Log = 0;
// Default minimum polar radius size
this->MinimumRadius = 0.0;
// Default maximum polar radius size
this->MaximumRadius = 5.0;
// Default minimum Range
this->Range[0] = 0.0;
// Default maximum Range
this->Range[1] = 10.0;
// Do not auto-scale radius by default
this->AutoScaleRadius = false;
// Default minimum polar angle
this->MinimumAngle = 0.;
// Default maximum polar angle
this->MaximumAngle = 90.;
// Default smallest radial angle distinguishable from polar axis
this->SmallestVisiblePolarAngle = .5;
// By default show angle units (degrees)
this->RadialUnits = true;
this->Camera = NULL;
// Default text screen size
this->ScreenSize = 10.0;
// Text properties of polar axis title and labels, with default color white
// Properties of the radial axes, with default color black
this->PolarAxisProperty = vtkProperty::New();
this->PolarAxisProperty->SetColor(0., 0., 0.);
this->PolarAxisTitleTextProperty = vtkTextProperty::New();
this->PolarAxisTitleTextProperty->SetOpacity(1.0);
this->PolarAxisTitleTextProperty->SetColor(1., 1. , 1.);
this->PolarAxisTitleTextProperty->SetFontFamilyToArial();
this->PolarAxisLabelTextProperty = vtkTextProperty::New();
this->PolarAxisLabelTextProperty->SetColor(1., 1. , 1.);
this->PolarAxisLabelTextProperty->SetFontFamilyToArial();
// Create and set polar axis of type X
this->PolarAxis = vtkAxisActor::New();
this->PolarAxis->SetAxisTypeToX();
this->PolarAxis->SetCalculateTitleOffset(0);
this->PolarAxis->SetCalculateLabelOffset(0);
this->PolarAxis->SetTitleOffset(10);
this->PolarAxis->SetLabelOffset(2);
this->PolarAxis->SetExponentOffset(5);
// Default distance LOD settings
this->EnableDistanceLOD = 1;
this->DistanceLODThreshold = .7;
// Default view angle LOD settings
this->EnableViewAngleLOD = 1;
this->ViewAngleLODThreshold = .3;
this->RadialAxes = NULL;
// Properties of the last radial axe, with default color black
this->LastRadialAxisProperty = vtkProperty::New();
this->LastRadialAxisProperty->SetAmbient(1.0);
this->LastRadialAxisProperty->SetDiffuse(0.0);
this->LastRadialAxisProperty->SetColor(0., 0., 0.);
this->LastRadialAxisTextProperty = vtkTextProperty::New();
this->LastRadialAxisTextProperty->SetOpacity(1.0);
this->LastRadialAxisTextProperty->SetColor(1., 1. , 1.);
this->LastRadialAxisTextProperty->SetFontFamilyToArial();
// Properties of the secondaries radial axes, with default color black
this->SecondaryRadialAxesProperty = vtkProperty::New();
this->SecondaryRadialAxesProperty->SetAmbient(1.0);
this->SecondaryRadialAxesProperty->SetDiffuse(0.0);
this->SecondaryRadialAxesProperty->SetColor(0., 0., 0.);
this->SecondaryRadialAxesTextProperty = vtkTextProperty::New();
this->SecondaryRadialAxesTextProperty->SetOpacity(1.0);
this->SecondaryRadialAxesTextProperty->SetColor(1., 1. , 1.);
this->SecondaryRadialAxesTextProperty->SetFontFamilyToArial();
// Create and set principal polar arcs and ancillary objects, with default color white
this->PolarArcs = vtkPolyData::New();
this->PolarArcsMapper = vtkPolyDataMapper::New();
this->PolarArcsMapper->SetInputData(this->PolarArcs);
this->PolarArcsActor = vtkActor::New();
this->PolarArcsActor->SetMapper(this->PolarArcsMapper);
this->PolarArcsActor->GetProperty()->SetColor(1., 1., 1.);
// Create and set secondary polar arcs and ancillary objects, with default color white
this->SecondaryPolarArcs = vtkPolyData::New();
this->SecondaryPolarArcsMapper = vtkPolyDataMapper::New();
this->SecondaryPolarArcsMapper->SetInputData(this->SecondaryPolarArcs);
this->SecondaryPolarArcsActor = vtkActor::New();
this->SecondaryPolarArcsActor->SetMapper(this->SecondaryPolarArcsMapper);
this->SecondaryPolarArcsActor->GetProperty()->SetColor(1., 1., 1.);
// Create the vtk Object for arc ticks
this->ArcMajorTickPts = vtkPoints::New();
this->ArcMinorTickPts = vtkPoints::New();
this->ArcTickPolyData = vtkPolyData::New();
this->ArcMinorTickPolyData = vtkPolyData::New();
this->ArcTickPolyDataMapper = vtkPolyDataMapper::New();
this->ArcTickPolyDataMapper->SetInputData(this->ArcTickPolyData);
this->ArcMinorTickPolyDataMapper = vtkPolyDataMapper::New();
this->ArcMinorTickPolyDataMapper->SetInputData(this->ArcMinorTickPolyData);
this->ArcTickActor = vtkActor::New();
this->ArcTickActor->SetMapper(this->ArcTickPolyDataMapper);
this->ArcMinorTickActor = vtkActor::New();
this->ArcMinorTickActor->SetMapper(this->ArcMinorTickPolyDataMapper);
// Default title for polar axis (sometimes also called "Radius")
this->PolarAxisTitle = new char[16];
sprintf(this->PolarAxisTitle, "%s", "Radial Distance");
this->PolarLabelFormat = new char[8];
sprintf(this->PolarLabelFormat, "%s", "%-#6.3g");
this->ExponentLocation = VTK_EXPONENT_LABELS;
this->RadialAngleFormat = new char[8];
sprintf(this->RadialAngleFormat, "%s", "%-#3.1f");
this->RadialAxisTitleLocation = VTK_TITLE_BOTTOM;
this->PolarAxisTitleLocation = VTK_TITLE_BOTTOM;
// By default all polar axis features are visible
this->PolarAxisVisibility = 1;
this->PolarTitleVisibility = 1;
this->PolarLabelVisibility = 1;
this->TickLocation = vtkAxisActor::VTK_TICKS_BOTH;
this->ArcTicksOriginToPolarAxis = 1.0;
// ----- tick visibility -----
// overall visibility
this->PolarTickVisibility = 1;
this->AxisTickVisibility = 1;
this->AxisMinorTickVisibility = 0;
this->ArcTickVisibility = 1;
this->ArcMinorTickVisibility = 0;
// tick size
this->PolarAxisMajorTickSize = 0.1;
this->PolarAxisTickRatioSize = 0.3;
this->LastRadialAxisMajorTickSize = 0.1;
this->LastAxisTickRatioSize = 0.3;
this->ArcMajorTickSize = 0.1;
this->ArcTickRatioSize = 0.3;
// tick thickness
this->PolarAxisMajorTickThickness = 1.0;
this->PolarAxisTickRatioThickness = 0.5;
this->LastRadialAxisMajorTickThickness = 1.0;
this->LastAxisTickRatioThickness = 0.5;
this->ArcMajorTickThickness = 1.0;
this->ArcTickRatioThickness = 0.5;
// Step between 2 major ticks, in range value (values displayed on the axis).
this->DeltaRangeMajor = 1.0;
// Step between 2 minor ticks, in range value (values displayed on the axis).
this->DeltaRangeMinor = 0.5 * this->DeltaRangeMajor;
// Angle between 2 major ticks on the last arc.
this->DeltaAngleMajor = 10.0;
// Angle between 2 minor ticks on the last arc.
this->DeltaAngleMinor = 0.5 *this->DeltaAngleMajor;
this->RadialAxesOriginToPolarAxis = 1;
this->DeltaAngleRadialAxes = 45.0;
this->NumberOfRadialAxes = 0;
// By default all radial axes features are visible
this->RadialAxesVisibility = 1;
this->RadialTitleVisibility = 1;
// By default polar arcs are visible
this->PolarArcsVisibility = 1;
// By default inner radial lines and polar arcs lines are visible
this->DrawRadialGridlines = 1;
this->DrawPolarArcsGridlines = 1;
// Default title scale
this->TitleScale = -1.;
// Default label scale
this->LabelScale = -1.;
}
//-----------------------------------------------------------------------------
vtkPolarAxesActor::~vtkPolarAxesActor()
{
this->SetCamera(NULL);
if (this->PolarAxisProperty)
{
this->PolarAxisProperty->Delete();
}
if (this->LastRadialAxisProperty)
{
this->LastRadialAxisProperty->Delete();
}
if (this->SecondaryRadialAxesProperty)
{
this->SecondaryRadialAxesProperty->Delete();
}
delete [] this->PolarLabelFormat;
this->PolarLabelFormat = NULL;
delete [] this->RadialAngleFormat;
this->RadialAngleFormat = NULL;
delete [] this->PolarAxisTitle;
this->PolarAxisTitle = NULL;
if (this->PolarAxisTitleTextProperty)
{
this->PolarAxisTitleTextProperty->Delete();
this->PolarAxisTitleTextProperty = NULL;
}
if (this->PolarAxisLabelTextProperty)
{
this->PolarAxisLabelTextProperty->Delete();
this->PolarAxisLabelTextProperty = NULL;
}
if (this->LastRadialAxisTextProperty)
{
this->LastRadialAxisTextProperty->Delete();
this->LastRadialAxisTextProperty = NULL;
}
if (this->SecondaryRadialAxesTextProperty)
{
this->SecondaryRadialAxesTextProperty->Delete();
this->SecondaryRadialAxesTextProperty = NULL;
}
if (this->PolarAxis)
{
this->PolarAxis->Delete();
this->PolarAxis = NULL;
}
if (this->RadialAxes)
{
for (int i = 0; i < this->NumberOfRadialAxes; ++ i)
{
if (this->RadialAxes[i])
{
this->RadialAxes[i]->Delete();
this->RadialAxes[i] = NULL;
}
}
delete [] this->RadialAxes;
this->RadialAxes = NULL;
}
if (this->PolarArcs)
{
this->PolarArcs->Delete();
this->PolarArcs = NULL;
}
if (this->PolarArcsMapper)
{
this->PolarArcsMapper->Delete();
this->PolarArcsMapper = NULL;
}
if (this->PolarArcsActor)
{
this->PolarArcsActor->Delete();
this->PolarArcsActor = NULL;
}
if (this->SecondaryPolarArcs)
{
this->SecondaryPolarArcs->Delete();
this->SecondaryPolarArcs = NULL;
}
if (this->SecondaryPolarArcsMapper)
{
this->SecondaryPolarArcsMapper->Delete();
this->SecondaryPolarArcsMapper = NULL;
}
if (this->SecondaryPolarArcsActor)
{
this->SecondaryPolarArcsActor->Delete();
this->SecondaryPolarArcsActor = NULL;
}
// ticks related objects
if (this->ArcMajorTickPts)
{
this->ArcMajorTickPts->Delete();
this->ArcMajorTickPts = NULL;
}
if (this->ArcMinorTickPts)
{
this->ArcMinorTickPts->Delete();
this->ArcMinorTickPts = NULL;
}
if (this->ArcTickPolyData)
{
this->ArcTickPolyData->Delete();
this->ArcTickPolyData = NULL;
}
if (this->ArcMinorTickPolyData)
{
this->ArcMinorTickPolyData->Delete();
this->ArcMinorTickPolyData = NULL;
}
if (this->ArcTickPolyDataMapper)
{
this->ArcTickPolyDataMapper->Delete();
this->ArcTickPolyDataMapper = NULL;
}
if (this->ArcMinorTickPolyDataMapper)
{
this->ArcMinorTickPolyDataMapper->Delete();
this->ArcMinorTickPolyDataMapper = NULL;
}
if (this->ArcTickActor)
{
this->ArcTickActor->Delete();
this->ArcTickActor = NULL;
}
if (this->ArcMinorTickActor)
{
this->ArcMinorTickActor->Delete();
this->ArcMinorTickActor = NULL;
}
}
//-----------------------------------------------------------------------------
int vtkPolarAxesActor::RenderOpaqueGeometry(vtkViewport *viewport)
{
// Initialization
int renderedSomething = 0;
if (!this->Camera)
{
vtkErrorMacro(<< "No camera!");
return renderedSomething;
}
this->BuildAxes(viewport);
// Render the polar axis
if (this->PolarAxisVisibility)
{
renderedSomething += this->PolarAxis->RenderOpaqueGeometry(viewport);
}
// Render the radial axes
if (this->RadialAxesVisibility)
{
bool isInnerAxis, isAxisVisible;
for (int i = 0; i < this->NumberOfRadialAxes; ++ i)
{
isInnerAxis = (i != this->NumberOfRadialAxes - 1) ||
(vtkMathUtilities::FuzzyCompare(MaximumAngle, MinimumAngle));
isAxisVisible = !isInnerAxis || this->DrawRadialGridlines;
if (this->RadialAxesVisibility && isAxisVisible)
{
renderedSomething += this->RadialAxes[i]->RenderOpaqueGeometry(viewport);
}
}
}
// Render the polar arcs
if (this->PolarArcsVisibility)
{
renderedSomething += this->PolarArcsActor->RenderOpaqueGeometry(viewport);
renderedSomething += this->SecondaryPolarArcsActor->RenderOpaqueGeometry(viewport);
if (this->PolarTickVisibility)
{
if (this->ArcTickVisibility)
{
renderedSomething += this->ArcTickActor->RenderOpaqueGeometry(viewport);
}
if (this->ArcMinorTickVisibility)
{
renderedSomething += this->ArcMinorTickActor->RenderOpaqueGeometry(viewport);
}
}
}
return renderedSomething;
}
int vtkPolarAxesActor::RenderOverlay(vtkViewport *viewport)
{
int renderedSomething = 0;
if (this->PolarAxisVisibility && this->PolarAxis->GetUse2DMode())
{
renderedSomething += this->PolarAxis->RenderOverlay(viewport);
}
if (this->RadialAxesVisibility)
{
for (int i = 0; i < this->NumberOfRadialAxes; ++i)
{
if (this->RadialAxes[i]->GetUse2DMode())
{
renderedSomething += this->RadialAxes[i]->RenderOverlay(viewport);
}
}
}
return renderedSomething;
}
//-----------------------------------------------------------------------------
void vtkPolarAxesActor::ReleaseGraphicsResources(vtkWindow *win)
{
this->PolarAxis->ReleaseGraphicsResources(win);
for (int i = 0; i < this->NumberOfRadialAxes; ++ i)
{
this->RadialAxes[i]->ReleaseGraphicsResources(win);
}
this->SecondaryPolarArcsActor->ReleaseGraphicsResources(win);
this->PolarArcsActor->ReleaseGraphicsResources(win);
}
//-----------------------------------------------------------------------------
void vtkPolarAxesActor::CalculateBounds()
{
// Fetch angles, at this point it is already known that angular sector <= 360.
double minAngle = this->MinimumAngle;
double maxAngle = this->MaximumAngle;
// Ensure that angles are not both < -180 nor both > 180 degrees
if (maxAngle < -180.)
{
// Increment angles modulo 360 degrees
minAngle += 360.;
maxAngle += 360.;
}
else if (minAngle > 180.)
{
// Decrement angles modulo 360 degrees
minAngle -= 360.;
maxAngle -= 360.;
}
// Prepare trigonometric quantities
double thetaMin = vtkMath::RadiansFromDegrees(minAngle);
double cosThetaMin = cos(thetaMin);
double sinThetaMin = sin(thetaMin);
double thetaMax = vtkMath::RadiansFromDegrees(maxAngle);
double cosThetaMax = cos(thetaMax);
double sinThetaMax = sin(thetaMax);
// Calculate extremal cosines across angular sector
double minCos;
double maxCos;
if (minAngle * maxAngle < 0.)
{
// Angular sector contains null angle
maxCos = 1.;
if (minAngle < 180. && maxAngle > 180.)
{
// Angular sector also contains flat angle
minCos = -1.;
}
else
{
// Angular sector does not contain flat angle
minCos = cosThetaMin < cosThetaMax ? cosThetaMin : cosThetaMax;
}
}
else if (minAngle < 180. && maxAngle > 180.)
{
// Angular sector does not contain flat angle (and not null angle)
minCos = -1.;
maxCos = cosThetaMax > cosThetaMin ? cosThetaMax : cosThetaMin;
}
else
{
// Angular sector does not contain flat nor null angle
minCos = cosThetaMin < cosThetaMax ? cosThetaMin : cosThetaMax;
maxCos = cosThetaMax > cosThetaMin ? cosThetaMax : cosThetaMin;
}
// Calculate extremal sines across angular sector
double minSin;
double maxSin;
if (minAngle < -90. && maxAngle > -90.)
{
// Angular sector contains negative right angle
minSin = -1.;
if (minAngle < 90. && maxAngle > 90.)
{
// Angular sector also contains positive right angle
maxSin = 1.;
}
else
{
// Angular sector contain does not contain positive right angle
maxSin = sinThetaMax > sinThetaMin ? sinThetaMax : sinThetaMin;
}
}
else if (minAngle < 90. && maxAngle > 90.)
{
// Angular sector contains positive right angle (and not negative one)
minSin = sinThetaMin < sinThetaMax ? sinThetaMin : sinThetaMax;
maxSin = 1.;
}
else
{
// Angular sector contain does not contain either right angle
minSin = sinThetaMin < sinThetaMax ? sinThetaMin : sinThetaMax;
maxSin = sinThetaMax > sinThetaMin ? sinThetaMax : sinThetaMin;
}
// Now calculate bounds
// xmin
this->Bounds[0] = this->Pole[0] + this->MaximumRadius * minCos;
// xmax
this->Bounds[1] = this->Pole[0] + this->MaximumRadius * maxCos;
// ymin
this->Bounds[2] = this->Pole[1] + this->MaximumRadius * minSin;
// ymax
this->Bounds[3] = this->Pole[1] + this->MaximumRadius * maxSin;
// zmin
this->Bounds[4] = this->Pole[2];
// zmax
this->Bounds[5] = this->Pole[2];
// Update modification time of bounds
this->BoundsMTime.Modified();
}
//-----------------------------------------------------------------------------
void vtkPolarAxesActor::GetBounds(double bounds[6])
{
for (int i = 0; i< 6; i++)
{
bounds[i] = this->Bounds[i];
}
}
//-----------------------------------------------------------------------------
void vtkPolarAxesActor::GetBounds(double& xmin, double& xmax,
double& ymin, double& ymax,
double& zmin, double& zmax)
{
xmin = this->Bounds[0];
xmax = this->Bounds[1];
ymin = this->Bounds[2];
ymax = this->Bounds[3];
zmin = this->Bounds[4];
zmax = this->Bounds[5];
}
//-----------------------------------------------------------------------------
double *vtkPolarAxesActor::GetBounds()
{
return this->Bounds;
}
bool vtkPolarAxesActor::CheckMembersConsistency()
{
if (this->MaximumAngle > 360.0 || this->MinimumAngle > 360.0)
{
// Incorrect MaximumRadius input
vtkWarningMacro(<< "Cannot draw polar axis, Angle > 360.0: "
<< "MinimumAngle : " << this->MinimumAngle << " _ MaximumAngle: " << this->MaximumAngle);
return false;
}
// Min/Max Radius
if (vtkMathUtilities::FuzzyCompare(this->MaximumRadius, this->MinimumRadius))
{
// MaximumRadius and this->MinimumRadius are too close
vtkWarningMacro(<< "Maximum and Minimum Radius cannot be distinct: "
<< " MinimumRadius: " << this->MinimumRadius << " _ MaximumRadius: " << this->MaximumRadius);
return false;
}
if (this->MaximumRadius <= 0.0 || this->MinimumRadius < 0.0)
{
// Incorrect MaximumRadius input
vtkWarningMacro(<< "Cannot draw polar axis, Negative Radius value set: "
<< "MinimumRadius : " << this->MinimumRadius << " _ MaximumRadius: " << this->MaximumRadius);
return false;
}
// Min/Max Range
if (vtkMathUtilities::FuzzyCompare(this->Range[0], this->Range[1]))
{
// MaximumRadius and this->MinimumRadius are too close
vtkWarningMacro(<< "Maximum and Minimum Range cannot be distinct: "
<< " Range[0]: " << this->Range[0] << " _ Range[1]: " << this->Range[1]);
return false;
}
// Log Mode
if (this->Log != 0 && this->Range[0] <= 0.0)
{
vtkWarningMacro(<< "Scale Set to Linear. Range value undefined for log scale enabled. "
<< "Current Range: (" << this->Range[0] << ", " << this->Range[1] << ")"
<< "Range must be > 0.0 for log scale to be enabled"
<< ".");
this->Log = 0;
}
// Range Step
if (this->DeltaRangeMajor <= 0.0 ||
(this->DeltaRangeMajor > fabs(this->Range[1] -this->Range[0]) && !AutoSubdividePolarAxis))
{
vtkWarningMacro(<< "Axis Major Step or Range length invalid: " << "DeltaRangeMajor: " << this->DeltaRangeMajor
<< "_ Range length: " << fabs(this->Range[1] -this->Range[0])
<< " _ Enable AutoSubdividePolarAxis to get a proper DeltaRangeMajor or set it yourself");
return false;
}
if (this->DeltaRangeMinor <= 0.0 ||
(this->DeltaRangeMinor > fabs(this->Range[1] -this->Range[0]) && !AutoSubdividePolarAxis))
{
vtkWarningMacro(<< "Axis Minor Step or range length invalid: " << "DeltaRangeMinor: " << this->DeltaRangeMinor
<< "_ Range length: " << fabs(this->Range[1] -this->Range[0])
<< " _ Enable AutoSubdividePolarAxis to get a proper DeltaRangeMinor or set it yourself");
return false;
}
// Angle Step
if (this->DeltaAngleMajor <= 0.0 || this->DeltaAngleMajor >= 360.0 ||
this->DeltaAngleMinor <= 0.0 || this->DeltaAngleMinor >= 360.0)
{
vtkWarningMacro(<< "Arc Delta Angle: " << "DeltaAngleMajor: " << this->DeltaAngleMajor
<< " _ DeltaAngleMinor: " << this->DeltaAngleMinor << "_ DeltaAngles should be in ]0.0, 360.0[ range. ");
return false;
}
// Angle Step
if (this->DeltaAngleRadialAxes <= 0.0 || this->DeltaAngleRadialAxes >= 360.0)
{
vtkWarningMacro(<< "Delta Angle for radial axes: " << "DeltaAngleRadialAxes: " << this->DeltaAngleRadialAxes
<< "_ DeltaAngleRadialAxes should be in ]0.0, 360.0[ range. ");
return false;
}
// Tick ratios range check
if (this->PolarAxisTickRatioThickness < (1.0 / VTK_MAXIMUM_RATIO) || this->PolarAxisTickRatioThickness > VTK_MAXIMUM_RATIO ||
this->LastAxisTickRatioThickness < (1.0 / VTK_MAXIMUM_RATIO) || this->LastAxisTickRatioThickness > VTK_MAXIMUM_RATIO ||
this->ArcTickRatioThickness < (1.0 / VTK_MAXIMUM_RATIO) || this->ArcTickRatioThickness > VTK_MAXIMUM_RATIO ||
this->PolarAxisTickRatioSize < (1.0 / VTK_MAXIMUM_RATIO) || this->PolarAxisTickRatioSize > VTK_MAXIMUM_RATIO ||
this->LastAxisTickRatioSize < (1.0 / VTK_MAXIMUM_RATIO) || this->LastAxisTickRatioSize > VTK_MAXIMUM_RATIO ||
this->ArcTickRatioSize < (1.0 / VTK_MAXIMUM_RATIO) || this->ArcTickRatioSize > VTK_MAXIMUM_RATIO)
{
vtkWarningMacro(<< "A size/thickness ratio between major and minor ticks is way too large: "
<< "PolarAxisTickRatioThickness: " << this->PolarAxisTickRatioThickness
<< "LastAxisTickRatioThickness: " << this->LastAxisTickRatioThickness
<< "ArcTickRatioThickness: " << this->ArcTickRatioThickness
<< "PolarAxisTickRatioSize: " << this->PolarAxisTickRatioSize
<< "LastAxisTickRatioSize: " << this->LastAxisTickRatioSize
<< "ArcTickRatioSize: " << this->ArcTickRatioSize);
return false;
}
return true;
}
//-----------------------------------------------------------------------------
void vtkPolarAxesActor::BuildAxes(vtkViewport *viewport)
{
if (this->GetMTime() < this->BuildTime.GetMTime())
{
this->AutoScale(viewport);
return;
}
if (this->MaximumRadius - this->MinimumRadius < 0.0)
{
std::swap(this->MinimumRadius, this->MaximumRadius);
}
if (Range[0] > Range[1])
{
std::swap(Range[0], Range[1]);
}
if (this->DeltaRangeMajor < 0.0)
{
this->DeltaRangeMajor *= -1.0;
}
if (this->DeltaRangeMinor < 0.0)
{
this->DeltaRangeMinor *= -1.0;
}
// ---------- Angles check -----------
// set angle range [0.0; 360.0]
this->MaximumAngle = std::fmod(this->MaximumAngle, 360);
this->MinimumAngle = std::fmod(this->MinimumAngle, 360);
if (this->MaximumAngle < 0.0)
{
this->MaximumAngle += 360.0;
}
// set angle range [0.0; 360.0]
if (this->MinimumAngle < 0.0)
{
this->MinimumAngle += 360.0;
}
// this->MaximumAngle < this->MinimumAngle is possible, no swap
if (!this->CheckMembersConsistency())
{
return;
}
// Determine the bounds
this->CalculateBounds();
// Set polar axis endpoints
vtkAxisActor* axis = this->PolarAxis;
// compute ellipse angle
double miniAngleEllipse =
this->ComputeEllipseAngle(this->MinimumAngle, this->Ratio);
// Set the start point and end point (world coord system) of the Polar Axis.
double startPt[3], endPt[3];
startPt[0] = this->Pole[0] + this->MinimumRadius * cos(miniAngleEllipse);
startPt[1] = this->Pole[1] + this->MinimumRadius * this->Ratio * sin(miniAngleEllipse);
startPt[2] = this->Pole[2];
endPt[0] = this->Pole[0] + this->MaximumRadius * cos(miniAngleEllipse);
endPt[1] = this->Pole[1] + this->MaximumRadius * this->Ratio * sin(miniAngleEllipse);
endPt[2] = this->Pole[2];
axis->GetPoint1Coordinate()->SetValue(startPt);
axis->GetPoint2Coordinate()->SetValue(endPt);
// axis Type. We assume the polar graph is built in the local plane x-y
if ((this->MinimumAngle > 45.0 && this->MinimumAngle < 135.0) ||
(this->MinimumAngle > 225.0 && this->MinimumAngle < 315.0))
{
axis->SetAxisTypeToY();
}
else
{
axis->SetAxisTypeToX();
}
// Set axess attributes (range, tick location)
this->SetCommonAxisAttributes(axis);
this->SetPolarAxisAttributes(axis);
// ------- Ticks thickness -------
// Polar Axis
this->PolarAxis->GetAxisMajorTicksProperty()->SetLineWidth(this->PolarAxisMajorTickThickness);
double minorThickness = this->PolarAxisTickRatioThickness * this->PolarAxisMajorTickThickness;
if (minorThickness < 1.0)
{
minorThickness = 1.0;
}
this->PolarAxis->GetAxisMinorTicksProperty()->SetLineWidth(minorThickness);
// Last arc
this->ArcTickActor->GetProperty()->SetLineWidth(this->ArcMajorTickThickness);
minorThickness = std::max(this->ArcMajorTickThickness * this->ArcTickRatioThickness, 1.);
this->ArcMinorTickActor->GetProperty()->SetLineWidth(minorThickness);
// last polar axis line width is set in BuildRadialAxes() function
// Build polar axis ticks
if (this->Log)
{
this->BuildLabelsLog();
this->BuildPolarArcsLog();
}
else
{
// Build polar axis labels
this->BuildPolarAxisLabelsArcs();
}
// Set title relative location from the axis
if (this->PolarAxisTitleLocation == VTK_TITLE_BOTTOM)
{
this->PolarAxis->SetTitleAlignLocation(vtkAxisActor::VTK_ALIGN_BOTTOM);
}
else
{
this->PolarAxis->SetTitleAlignLocation(vtkAxisActor::VTK_ALIGN_POINT2);
}
// Build radial axes
this->BuildRadialAxes();
// Build ticks located on the last arc
if (this->PolarTickVisibility)
{
this->BuildArcTicks();
}
// color copy
vtkProperty* prop = this->PolarArcsActor->GetProperty();
double color[3];
prop->GetColor(color);
this->ArcTickActor->GetProperty()->SetColor(color);
this->ArcMinorTickActor->GetProperty()->SetColor(color);
// Update axis title follower
vtkAxisFollower* follower = axis->GetTitleActor();
follower->SetAxis(axis);
follower->SetEnableDistanceLOD(this->EnableDistanceLOD);
follower->SetDistanceLODThreshold(this->DistanceLODThreshold);
follower->SetEnableViewAngleLOD(this->EnableViewAngleLOD);
follower->SetViewAngleLODThreshold(this->ViewAngleLODThreshold);
// Update axis title follower
vtkAxisFollower* expFollower = this->PolarAxis->GetExponentActor();
expFollower->SetAxis(this->PolarAxis);
expFollower->SetEnableDistanceLOD(this->EnableDistanceLOD);
expFollower->SetDistanceLODThreshold(this->DistanceLODThreshold);
expFollower->SetEnableViewAngleLOD(this->EnableViewAngleLOD);
expFollower->SetViewAngleLODThreshold(this->ViewAngleLODThreshold);
// Update axis label followers
vtkAxisFollower** labelActors = axis->GetLabelActors();
int numberOfLabels = axis->GetNumberOfLabelsBuilt();
for (int i = 0; i < numberOfLabels; ++i)
{
labelActors[i]->SetAxis(axis);
labelActors[i]->SetEnableDistanceLOD(this->EnableDistanceLOD);
labelActors[i]->SetDistanceLODThreshold(this->DistanceLODThreshold);
labelActors[i]->SetEnableViewAngleLOD(this->EnableViewAngleLOD);
labelActors[i]->SetViewAngleLODThreshold(this->ViewAngleLODThreshold);
}
// Build polar axis
this->PolarAxis->BuildAxis(viewport, true);
// Scale appropriately
this->AutoScale(viewport);
this->BuildTime.Modified();
}
void vtkPolarAxesActor::AutoComputeTicksProperties()
{
// set major tick size as 0.02 * majorRadius
this->PolarAxisMajorTickSize = 0.02 * this->MaximumRadius;
this->LastRadialAxisMajorTickSize = this->PolarAxisMajorTickSize;
this->ArcMajorTickSize = this->PolarAxisMajorTickSize;
// set DeltaRangeMajor according to Range[1] magnitude
double rangeLength = fabs(this->PolarAxis->GetRange()[1] - this->PolarAxis->GetRange()[0]);
// we would like no more than 15 ticks
double threshold = log10(1.5);
double log10RangeLength = log10(rangeLength);
double stepPow10 = (log10RangeLength - std::floor(log10RangeLength) < threshold) ? std::floor(log10RangeLength) - 1.0: std::floor(log10RangeLength);
this->DeltaRangeMajor = std::pow(10.0, stepPow10);
this->DeltaRangeMinor = this->DeltaRangeMajor / 2.0;
}
//-----------------------------------------------------------------------------
void vtkPolarAxesActor::SetCommonAxisAttributes(vtkAxisActor* axis)
{
vtkProperty* prop = this->GetProperty();
prop->SetAmbient(1.0);
prop->SetDiffuse(0.0);
axis->SetProperty(prop);
axis->SetScreenSize(this->ScreenSize);
// Common space and range attributes
axis->SetCamera(this->Camera);
axis->SetBounds(this->Bounds);
// User defined range
axis->SetRange(this->Range[0], this->Range[1]);
// Axis scale type
axis->SetLog(this->Log);
// Major and minor ticks draw begins at Range[0]
axis->SetMajorRangeStart(axis->GetRange()[0]);
axis->SetMinorRangeStart(axis->GetRange()[0]);
axis->SetCalculateTitleOffset(0);
axis->SetCalculateLabelOffset(0);
// Set polar axis ticks
axis->SetTickVisibility(this->AxisTickVisibility && this->PolarTickVisibility);
// Set polar axis minor ticks
axis->SetMinorTicksVisible(this->AxisMinorTickVisibility && this->PolarTickVisibility);
axis->SetTickLocation(this->TickLocation);
}
void vtkPolarAxesActor::SetPolarAxisAttributes(vtkAxisActor* axis)
{
// Set polar axis lines
axis->SetAxisVisibility(this->PolarAxisVisibility);
// #### Warning #### : Set this property BEFORE apply the ticks thickness of the vtkAxisActor instances
axis->SetAxisLinesProperty(this->PolarAxisProperty);
// Set polar axis title
axis->SetTitleVisibility(this->PolarTitleVisibility);
axis->SetTitle(this->PolarAxisTitle);
axis->SetTitleTextProperty(this->PolarAxisTitleTextProperty);
// Set Labels exponent value
if (this->ExponentLocation == VTK_EXPONENT_BOTTOM)
{
axis->SetExponentLocation(vtkAxisActor::VTK_ALIGN_BOTTOM);
axis->SetExponentVisibility(true);
}
else if (this->ExponentLocation == VTK_EXPONENT_EXTERN)
{
axis->SetExponentLocation(vtkAxisActor::VTK_ALIGN_POINT2);
axis->SetExponentVisibility(true);
}
else
{
axis->SetExponentVisibility(false);
}
// Set polar axis labels
axis->SetLabelVisibility(this->PolarLabelVisibility);
axis->SetLabelTextProperty(this->PolarAxisLabelTextProperty);
// compute tick length, and delta Range values (if log == 1, deltaRange properties will be overwritten)
if (this->AutoSubdividePolarAxis)
{
this->AutoComputeTicksProperties();
}
axis->SetMajorTickSize(this->PolarAxisMajorTickSize);
axis->SetMinorTickSize(this->PolarAxisTickRatioSize * this->PolarAxisMajorTickSize);
// Set the value between two ticks
axis->SetDeltaRangeMajor(this->DeltaRangeMajor);
axis->SetDeltaRangeMinor(this->DeltaRangeMinor);
}
//-----------------------------------------------------------------------------
inline double vtkPolarAxesActor::FFix(double value)
{
int ivalue = static_cast<int>(value);
return ivalue;
}
//-----------------------------------------------------------------------------
inline double vtkPolarAxesActor::FSign(double value, double sign)
{
value = fabs(value);
if (sign < 0.)
{
value *= -1.;
}
return value;
}
//-----------------------------------------------------------------------------
void vtkPolarAxesActor::CreateRadialAxes(int axisCount)
{
// If number of radial axes does not change, do nothing
if (this->NumberOfRadialAxes == axisCount)
{
return;
}
// Delete existing secondary radial axes
if (this->RadialAxes)
{
for (int i = 0; i < this->NumberOfRadialAxes; ++ i)
{
if (this->RadialAxes[i])
{
this->RadialAxes[i]->Delete();
this->RadialAxes[i] = NULL;
}
}
delete[] this->RadialAxes;
this->RadialAxes = NULL;
}
// Create and set n radial axes of type X
this->NumberOfRadialAxes = axisCount;
// Create requested number of secondary radial axes
this->RadialAxes = new vtkAxisActor* [this->NumberOfRadialAxes];
for (int i = 0; i < this->NumberOfRadialAxes; ++ i)
{
// Create axis of type X
this->RadialAxes[i] = vtkAxisActor::New();
vtkAxisActor* axis = this->RadialAxes[i];
axis->SetAxisTypeToX();
axis->SetCalculateTitleOffset(0);
axis->SetCalculateLabelOffset(0);
axis->SetLabelOffset(0);
axis->SetTitleOffset(2);
axis->SetLabelVisibility(0);
axis->SetUse2DMode(this->PolarAxis->GetUse2DMode());
}
this->Modified();
}
//-----------------------------------------------------------------------------
void vtkPolarAxesActor::BuildRadialAxes()
{
bool originToPolarAxis = this->RadialAxesOriginToPolarAxis != 0.0;
// set MaximumAngle and MinimumAngle range: [0.0; 360.0]
double angleSection = (this->MaximumAngle > this->MinimumAngle)?
this->MaximumAngle - this->MinimumAngle: 360.0 - fabs(this->MaximumAngle - this->MinimumAngle);
if (vtkMathUtilities::FuzzyCompare(this->MaximumAngle, this->MinimumAngle) || angleSection == 360.0)
{
angleSection = 360.0;
}
bool positiveSection = false;
double dAlpha = this->DeltaAngleRadialAxes;
double alphaDeg, currentAlpha;
// current ellipse angle
double actualAngle;
int i = 0;
double minorThickness;
double alphaStart = (originToPolarAxis) ? this->MinimumAngle + dAlpha: std::floor(this->MinimumAngle / dAlpha) * dAlpha + dAlpha;
double alphaStop = angleSection + this->MinimumAngle + dAlpha;
int n = (angleSection == 360.0)? 0:1;
double intPart, fractPart;
fractPart = modf((alphaStop - alphaStart) / dAlpha, &intPart);
n += intPart;
if (fractPart == 0.0)
{
n--;
}
if (n > VTK_MAXIMUM_NUMBER_OF_RADIAL_AXES)
{
this->DeltaAngleRadialAxes = angleSection / n;
dAlpha = this->DeltaAngleRadialAxes;
}
if (this->DeltaAngleRadialAxes >= angleSection || n == 0)
{
n = 1;
alphaStart = angleSection + this->MinimumAngle;
}
// init radial axis. Does nothing if number of radial axes doesn't change
this->CreateRadialAxes(n);
char titleValue[64];
for (alphaDeg = alphaStart; alphaDeg <= alphaStop && i < this->NumberOfRadialAxes; alphaDeg += dAlpha, i++)
{
currentAlpha = alphaDeg;
if (currentAlpha > angleSection + this->MinimumAngle)
{
currentAlpha = angleSection + this->MinimumAngle;
}
// Calculate startpoint coordinates
double thetaEllipse = this->ComputeEllipseAngle(currentAlpha, this->Ratio);
double xStart = this->Pole[0] + this->MinimumRadius * cos(thetaEllipse);
double yStart = this->Pole[1] + this->MinimumRadius * this->Ratio * sin(thetaEllipse);
// Calculate endpoint coordinates
double xEnd = this->Pole[0] + this->MaximumRadius * cos(thetaEllipse);
double yEnd = this->Pole[1] + this->MaximumRadius * this->Ratio * sin(thetaEllipse);
// radius angle (different from angle used to compute ellipse point)
actualAngle = vtkMath::DegreesFromRadians(atan2(yEnd - this->Pole[1], xEnd - this->Pole[0]));
// to keep angle positive for the last ones
if (actualAngle > 0.0 || this->MinimumAngle < 180.0)
{
positiveSection = true;
}
if (actualAngle < 0.0 && positiveSection)
{
actualAngle += 360.0;
}
// Set radial axis endpoints
vtkAxisActor* axis = this->RadialAxes[i];
// The last arc has its own property
if ((alphaDeg + dAlpha) >= alphaStop)
{
axis->SetAxisLinesProperty(this->LastRadialAxisProperty);
axis->SetTitleTextProperty(this->LastRadialAxisTextProperty);
}
else
{
axis->SetAxisLinesProperty(this->SecondaryRadialAxesProperty);
axis->SetTitleTextProperty(this->SecondaryRadialAxesTextProperty);
}
axis->GetPoint1Coordinate()->SetValue(xStart, yStart, this->Pole[2]);
axis->GetPoint2Coordinate()->SetValue(xEnd, yEnd, this->Pole[2]);
// set the range steps
axis->SetDeltaRangeMajor(this->PolarAxis->GetDeltaRangeMajor());
axis->SetDeltaRangeMinor(this->PolarAxis->GetDeltaRangeMinor());
// Set common axis attributes
this->SetCommonAxisAttributes(axis);
// Set radial axis lines
axis->SetAxisVisibility(this->RadialAxesVisibility);
// Set title relative location from the axis
if (this->RadialAxisTitleLocation == VTK_TITLE_BOTTOM)
{
axis->SetTitleAlignLocation(vtkAxisActor::VTK_ALIGN_BOTTOM);
}
else
{
axis->SetTitleAlignLocation(vtkAxisActor::VTK_ALIGN_POINT2);
}
// Set radial axis title with polar angle as title for non-polar axes
if (this->PolarAxisVisibility && fabs(alphaDeg) < 2.)
{
// Prevent conflict between radial and polar axes titles
axis->SetTitleVisibility(false);
if (fabs(alphaDeg) < this->SmallestVisiblePolarAngle)
{
// Do not show radial axes too close to polar axis
axis->SetAxisVisibility(false);
}
}
else
{
// Use polar angle as a title for the radial axis
axis->SetTitleVisibility(this->RadialTitleVisibility);
axis->GetTitleTextProperty()->SetColor(this->LastRadialAxisProperty->GetColor());
std::ostringstream title;
title.setf(std::ios::fixed, std::ios::floatfield);
sprintf(titleValue, this->RadialAngleFormat, actualAngle);
title << titleValue << (this->RadialUnits ? " deg" : "");
axis->SetTitle(title.str().c_str());
// Update axis title followers
axis->GetTitleActor()->SetAxis(axis);
axis->GetTitleActor()->SetEnableDistanceLOD(this->EnableDistanceLOD);
axis->GetTitleActor()->SetDistanceLODThreshold(this->DistanceLODThreshold);
axis->GetTitleActor()->SetEnableViewAngleLOD(this->EnableViewAngleLOD);
axis->GetTitleActor()->SetViewAngleLODThreshold(this->ViewAngleLODThreshold);
}
// Ticks for the last radial axis
if (angleSection != 360.0 && i == this->NumberOfRadialAxes - 1)
{
// axis Type. We assume the polar graph is built in the local plane x-y
if ((actualAngle > 45.0 && actualAngle < 135.0) ||
(actualAngle > 225.0 && actualAngle < 315.0))
{
axis->SetAxisTypeToY();
}
else
axis->SetAxisTypeToX();
// Set polar axis ticks
axis->SetTickVisibility(this->AxisTickVisibility && this->PolarTickVisibility);
axis->SetMajorTickSize(this->LastRadialAxisMajorTickSize);
// Set polar axis minor ticks
axis->SetMinorTicksVisible(this->AxisMinorTickVisibility && this->PolarTickVisibility);
axis->SetMinorTickSize(this->LastAxisTickRatioSize * this->LastRadialAxisMajorTickSize);
// Set the tick orientation
axis->SetTickLocation(this->TickLocation);
axis->GetAxisMajorTicksProperty()->SetLineWidth(this->LastRadialAxisMajorTickThickness);
minorThickness = this->LastRadialAxisMajorTickThickness * LastAxisTickRatioThickness;
if (minorThickness < 1.0)
{
minorThickness = 1.0;
}
axis->GetAxisMinorTicksProperty()->SetLineWidth(minorThickness);
}
else
{
axis->SetLabelVisibility(0);
axis->SetTickVisibility(0);
}
}
}
//-----------------------------------------------------------------------------
void vtkPolarAxesActor::BuildArcTicks()
{
bool originToPolarAxis = this->ArcTicksOriginToPolarAxis != 0.0;
// set MaximumAngle and MinimumAngle range: [0.0; 360.0]
double angleSection = (this->MaximumAngle > this->MinimumAngle)?
this->MaximumAngle - this->MinimumAngle: 360.0 - fabs(this->MaximumAngle - this->MinimumAngle);
if (vtkMathUtilities::FuzzyCompare(this->MaximumAngle, this->MinimumAngle) || angleSection == 360.0)
{
angleSection = 360.0;
}
// Create requested number of radial axes
double dAlpha = this->DeltaAngleMajor;
double alphaStart;
alphaStart = (originToPolarAxis) ? this->MinimumAngle + dAlpha: std::floor(this->MinimumAngle / dAlpha) * dAlpha + dAlpha;
for (double alphaDeg = alphaStart; alphaDeg < (angleSection + this->MinimumAngle); alphaDeg += dAlpha)
{
double thetaEllipse = ComputeEllipseAngle(alphaDeg, this->Ratio);
StoreTicksPtsFromParamEllipse(this->MaximumRadius, thetaEllipse, this->ArcMajorTickSize, this->ArcMajorTickPts);
}
// Copy/paste should be replaced with a python-like generator to provide parameters to StoreTicksPtsFromParamEllipse()
// without running twice through the ellipse
dAlpha = this->DeltaAngleMinor;
alphaStart = (originToPolarAxis) ? this->MinimumAngle + dAlpha: std::floor(this->MinimumAngle / dAlpha) * dAlpha + dAlpha;
for (double alphaDeg = alphaStart; alphaDeg < (angleSection + this->MinimumAngle); alphaDeg += dAlpha)
{
double thetaEllipse = ComputeEllipseAngle(alphaDeg, this->Ratio);
StoreTicksPtsFromParamEllipse(this->MaximumRadius, thetaEllipse, this->ArcTickRatioSize * this->ArcMajorTickSize, this->ArcMinorTickPts);
}
// set vtk object to draw the ticks
vtkNew<vtkPoints> majorPts;
vtkNew<vtkPoints> minorPts;
vtkNew<vtkCellArray> majorLines;
vtkNew<vtkCellArray> minorLines;
vtkIdType ptIds[2];
int numTickPts, numLines, i;
this->ArcTickPolyData->SetPoints(majorPts.Get());
this->ArcTickPolyData->SetLines(majorLines.Get());
this->ArcMinorTickPolyData->SetPoints(minorPts.Get());
this->ArcMinorTickPolyData->SetLines(minorLines.Get());
if (this->ArcTickVisibility)
{
numTickPts = this->ArcMajorTickPts->GetNumberOfPoints();
for (i = 0; i < numTickPts; i++)
{
majorPts->InsertNextPoint(this->ArcMajorTickPts->GetPoint(i));
}
}
if (this->ArcMinorTickVisibility)
{
// In 2D mode, the minorTickPts for yz portion or xz portion have been removed.
numTickPts = this->ArcMinorTickPts->GetNumberOfPoints();
for (i = 0; i < numTickPts; i++)
{
minorPts->InsertNextPoint(this->ArcMinorTickPts->GetPoint(i));
}
}
// create lines
if (this->ArcTickVisibility)
{
numLines = majorPts->GetNumberOfPoints() / 2;
for (i = 0; i < numLines; i++)
{
ptIds[0] = 2 * i;
ptIds[1] = 2 * i + 1;
majorLines->InsertNextCell(2, ptIds);
}
}
if (this->ArcMinorTickVisibility)
{
numLines = minorPts->GetNumberOfPoints() / 2;
for (i = 0; i < numLines; i++)
{
ptIds[0] = 2 * i;
ptIds[1] = 2 * i + 1;
minorLines->InsertNextCell(2, ptIds);
}
}
}
void vtkPolarAxesActor::StoreTicksPtsFromParamEllipse(double a, double angleEllipseRad, double tickSize, vtkPoints* tickPts)
{
// plane point: point located in the plane of the ellipse
// normal Dir Point: point located according to the direction of the z vector
// inside direction: direction from the arc to its center for plane points, and positive z direction
// outside direction: direction from the arc to the outer radial direction for plane points, and negative z direction
int i;
double planeInPt[3], planeOutPt[3], normalDirPt[3], invNormalDirPt[3];
if (!tickPts)
{
return;
}
double b = a * this->Ratio;
double xArc = this->Pole[0] + a * cos(angleEllipseRad);
double yArc = this->Pole[1] + b * sin(angleEllipseRad);
double ellipsePt[3] = {xArc, yArc, this->Pole[2]};
double deltaVector[3] = {a * cos(angleEllipseRad), b * sin(angleEllipseRad), 0.0 };
vtkMath::Normalize(deltaVector);
double orthoVector[3] = {0.0, 0.0, 1.0};
// init
for (i = 0;i<3;i++)
{
planeInPt[i] = planeOutPt[i] = normalDirPt[i] = invNormalDirPt[i] = ellipsePt[i];
}
if (this->TickLocation == vtkAxisActor::VTK_TICKS_INSIDE || this->TickLocation == vtkAxisActor::VTK_TICKS_BOTH)
{
for (i = 0;i<3;i++)
{
planeInPt[i] = ellipsePt[i] - tickSize * deltaVector[i];
}
for (i = 0;i<3;i++)
{
normalDirPt[i] = ellipsePt[i] + tickSize * orthoVector[i];
}
}
if (this->TickLocation == vtkAxisActor::VTK_TICKS_OUTSIDE || this->TickLocation == vtkAxisActor::VTK_TICKS_BOTH)
{
for (i = 0;i<3;i++)
{
planeOutPt[i] = ellipsePt[i] + tickSize * deltaVector[i];
}
for (i = 0;i<3;i++)
{
invNormalDirPt[i] = ellipsePt[i] - tickSize * orthoVector[i];
}
}
tickPts->InsertNextPoint(planeInPt);
tickPts->InsertNextPoint(planeOutPt);
tickPts->InsertNextPoint(normalDirPt);
tickPts->InsertNextPoint(invNormalDirPt);
}
//-----------------------------------------------------------------------------
void vtkPolarAxesActor::BuildPolarAxisLabelsArcs()
{
double angleSection = (this->MaximumAngle > this->MinimumAngle) ?
this->MaximumAngle - this->MinimumAngle: 360.0 -
fabs(this->MaximumAngle - this->MinimumAngle);
// if Min and max angle are the same, interpret it as 360 segment opening
if (vtkMathUtilities::FuzzyCompare(this->MaximumAngle, this->MinimumAngle))
{
angleSection = 360.0;
}
// Prepare trigonometric quantities
vtkIdType arcResolution = static_cast<vtkIdType>(
angleSection * (VTK_POLAR_ARC_RESOLUTION_PER_DEG / this->Ratio));
// Principal Arc points
vtkNew<vtkPoints> polarArcsPoints;
this->PolarArcs->SetPoints(polarArcsPoints.Get());
// Principal Arc lines
vtkNew<vtkCellArray> polarArcsLines;
this->PolarArcs->SetLines(polarArcsLines.Get());
// Secondary Arc points
vtkNew<vtkPoints> secondaryPolarArcsPoints;
this->SecondaryPolarArcs->SetPoints(secondaryPolarArcsPoints.Get());
// Secondary Arc lines
vtkNew<vtkCellArray> secondaryPolarArcsLines;
this->SecondaryPolarArcs->SetLines(secondaryPolarArcsLines.Get());
vtkAxisActor* axis = this->PolarAxis;
// Base ellipse arc value, refers to world coordinate system
double axisLength = this->MaximumRadius - this->MinimumRadius;
double rangeLength = axis->GetRange()[1] - axis->GetRange()[0];
double rangeScale = axisLength / rangeLength;
// Label values refers to range values
double valueRange = axis->GetRange()[0];
double currentValue;
double deltaRange = axis->GetDeltaRangeMajor();
double deltaArc;
// Prepare storage for polar axis labels
std::list<double> labelValList;
vtkIdType pointIdOffset = 0;
bool isInnerArc, isArcVisible, isLastArc;
currentValue = axis->GetRange()[0];
while (currentValue < axis->GetRange()[1])
{
currentValue =
(valueRange > axis->GetRange()[1]) ? axis->GetRange()[1]: valueRange;
deltaArc = (currentValue - axis->GetRange()[0]) * rangeScale;
isInnerArc =
currentValue > axis->GetRange()[0] && currentValue < axis->GetRange()[1];
isArcVisible = !isInnerArc || this->DrawPolarArcsGridlines;
isLastArc = currentValue == axis->GetRange()[1];
// Store value
labelValList.push_back(currentValue);
// Build polar arcs for non-zero values
if (deltaArc + this->MinimumRadius > 0. && isArcVisible)
{
// Create elliptical polar arc with corresponding to this tick mark
vtkNew<vtkEllipseArcSource> arc;
arc->SetCenter(this->Pole);
arc->SetRatio(this->Ratio);
arc->SetNormal(0., 0., 1.);
arc->SetMajorRadiusVector(deltaArc + this->MinimumRadius, 0.0, 0.0);
arc->SetStartAngle(this->MinimumAngle);
arc->SetSegmentAngle(angleSection);
arc->SetResolution(arcResolution);
arc->Update();
if (isLastArc)
{
// Add polar arc
vtkPoints* arcPoints = NULL;
vtkIdType nPoints = 0;
vtkIdType* arcPointIds = NULL;
if (arc->GetOutput()->GetNumberOfPoints() > 0)
{
arcPoints = arc->GetOutput()->GetPoints();
nPoints = arcResolution + 1;
arcPointIds = new vtkIdType[nPoints];
for (vtkIdType j = 0; j < nPoints; ++ j)
{
polarArcsPoints->InsertNextPoint(arcPoints->GetPoint(j));
arcPointIds[j] = j;
}
polarArcsLines->InsertNextCell(nPoints, arcPointIds);
}
// Clean up
delete [] arcPointIds;
}
else
{
// Append new secondary polar arc to existing ones
vtkPoints* arcPoints = NULL;
vtkIdType nPoints = 0;
vtkIdType* arcPointIds = NULL;
if (arc->GetOutput()->GetNumberOfPoints() > 0)
{
arcPoints = arc->GetOutput()->GetPoints();
nPoints = arcResolution + 1;
arcPointIds = new vtkIdType[nPoints];
for (vtkIdType j = 0; j < nPoints; ++ j)
{
secondaryPolarArcsPoints->InsertNextPoint(arcPoints->GetPoint(j));
arcPointIds[j] = pointIdOffset + j;
}
secondaryPolarArcsLines->InsertNextCell(nPoints, arcPointIds);
}
// Clean up
delete [] arcPointIds;
// Update polyline cell offset
pointIdOffset += nPoints;
}
}
// Move to next value
valueRange += deltaRange;
}
// set up vtk collection to store labels
vtkNew<vtkStringArray> labels;
if (this->ExponentLocation != VTK_EXPONENT_LABELS)
{
// it modifies the values of labelValList
std::string commonLbl = FindExponentAndAdjustValues(labelValList);
axis->SetExponent(commonLbl.c_str());
this->GetSignificantPartFromValues(labels.Get(), labelValList);
}
else
{
axis->SetExponent("");
// construct label string array
labels->SetNumberOfValues(labelValList.size());
std::list<double>::iterator itList;
std::size_t i = 0;
for (itList = labelValList.begin();
itList != labelValList.end(); i++, itList++)
{
char label[64];
sprintf(label, this->PolarLabelFormat, *itList);
labels->SetValue(i, label);
}
}
// Store labels
axis->SetLabels(labels.Get());
}
//-----------------------------------------------------------------------------
void vtkPolarAxesActor::BuildPolarArcsLog()
{
double angleSection = (this->MaximumAngle > this->MinimumAngle)?
this->MaximumAngle - this->MinimumAngle: 360.0 -
fabs(this->MaximumAngle - this->MinimumAngle);
// if Min and max angle are the same, interpret it as 360 segment opening
if (vtkMathUtilities::FuzzyCompare(this->MaximumAngle, this->MinimumAngle))
{
angleSection = 360.0;
}
vtkIdType arcResolution =
static_cast<vtkIdType>(angleSection * (VTK_POLAR_ARC_RESOLUTION_PER_DEG / this->Ratio));
// Principal Arc points
vtkNew<vtkPoints> polarArcsPoints;
this->PolarArcs->SetPoints(polarArcsPoints.Get());
// Principal Arc lines
vtkNew<vtkCellArray> polarArcsLines;
this->PolarArcs->SetLines(polarArcsLines.Get());
// Secondary Arc points
vtkNew<vtkPoints> secondaryPolarArcsPoints;
this->SecondaryPolarArcs->SetPoints(secondaryPolarArcsPoints.Get());
// Secondary Arc lines
vtkNew<vtkCellArray> secondaryPolarArcsLines;
this->SecondaryPolarArcs->SetLines(secondaryPolarArcsLines.Get());
//--- prepare significant values ----
double miniAngleEllipseRad = ComputeEllipseAngle(this->MinimumAngle, this->Ratio);
// Distance from Pole to Range[0]
vtkAxisActor* axis = this->PolarAxis;
double deltaVector[3], polarAxisUnitVect[3];
vtkMath::Subtract(axis->GetPoint2(), axis->GetPoint1(), deltaVector);
vtkMath::Subtract(axis->GetPoint2(), axis->GetPoint1(), polarAxisUnitVect);
vtkMath::Normalize(polarAxisUnitVect);
// polar axis actor length
double axisLength = vtkMath::Norm(deltaVector);
// conversion factor
double rangeScaleLog = axisLength / log10(axis->GetRange()[1] / axis->GetRange()[0]);
// reuse deltaVector
vtkMath::Subtract(axis->GetPoint1(), this->Pole, deltaVector);
double distanceAxisPoint1FromPole = vtkMath::Norm(deltaVector);
double base = 10.0;
double log10Range0 = log10(axis->GetRange()[0]);
double log10Range1 = log10(axis->GetRange()[1]);
double lowBound = std::pow(base, static_cast<int>(std::floor(log10Range0)));
double upBound = std::pow(base, static_cast<int>(ceil(log10Range1)));
int i;
double tickVal, tickRangeVal, indexTickRangeValue;
vtkIdType pointIdOffset = 0;
bool isInnerArc, isArcVisible, isLastArc;
double a, b;
double epsilon = 1e-8;
for (indexTickRangeValue = lowBound; indexTickRangeValue <= upBound; indexTickRangeValue *= base)
{
// to keep major values as power of 10
tickRangeVal = indexTickRangeValue;
isInnerArc = tickRangeVal > lowBound && tickRangeVal < upBound;
isArcVisible = !isInnerArc || this->DrawPolarArcsGridlines;
isLastArc = tickRangeVal == upBound;
if (!isArcVisible)
{
continue;
}
if (tickRangeVal < axis->GetRange()[0])
{
tickRangeVal = axis->GetRange()[0];
}
if (tickRangeVal > axis->GetRange()[1])
{
tickRangeVal = axis->GetRange()[1];
}
// conversion range value to world value
tickVal = (log10(tickRangeVal) - log10Range0) * rangeScaleLog;
// Vector from Pole to major tick
for (i = 0; i<3; i++)
{
deltaVector[i] = polarAxisUnitVect[i]* (tickVal + distanceAxisPoint1FromPole);
}
if (vtkMath::Norm(deltaVector) == 0.0)
{
continue;
}
// epsilon is a very low value. vtkMathUtilities::FuzzyCompare is not fuzzy enough ...
if (fabs(fabs(miniAngleEllipseRad) - vtkMath::Pi() / 2.0) < epsilon)
{
b = deltaVector[1] / sin(miniAngleEllipseRad);
a = b / this->Ratio;
}
else
{
a = deltaVector[0] / cos(miniAngleEllipseRad);
}
// Create elliptical polar arc with corresponding to this tick mark
vtkNew<vtkEllipseArcSource> arc;
arc->SetCenter(this->Pole);
arc->SetRatio(this->Ratio);
arc->SetNormal(0., 0., 1.);
arc->SetMajorRadiusVector(a, 0.0, 0.0);
arc->SetStartAngle(this->MinimumAngle);
arc->SetSegmentAngle(angleSection);
arc->SetResolution(arcResolution);
arc->Update();
if (isLastArc)
{
// Add principal polar arc
vtkPoints* arcPoints = NULL;
vtkIdType nPoints;
vtkIdType* arcPointIds = NULL;
if (arc->GetOutput()->GetNumberOfPoints() > 0)
{
arcPoints = arc->GetOutput()->GetPoints();
nPoints = arcResolution + 1;
arcPointIds = new vtkIdType[nPoints];
for (vtkIdType j = 0; j < nPoints; ++ j)
{
polarArcsPoints->InsertNextPoint(arcPoints->GetPoint(j));
arcPointIds[j] = j;
}
polarArcsLines->InsertNextCell(nPoints, arcPointIds);
}
// Clean up
delete [] arcPointIds;
}
else
{
// Append new polar arc to existing ones
vtkPoints* arcPoints = NULL;
vtkIdType nPoints = 0;
vtkIdType* arcPointIds = NULL;
if (arc->GetOutput()->GetNumberOfPoints() > 0)
{
arcPoints = arc->GetOutput()->GetPoints();
nPoints = arcResolution + 1;
arcPointIds = new vtkIdType[nPoints];
for (vtkIdType j = 0; j < nPoints; ++ j)
{
secondaryPolarArcsPoints->InsertNextPoint(arcPoints->GetPoint(j));
arcPointIds[j] = pointIdOffset + j;
}
secondaryPolarArcsLines->InsertNextCell(nPoints, arcPointIds);
}
// Clean up
delete [] arcPointIds;
// Update polyline cell offset
pointIdOffset += nPoints;
}
}
}
//-----------------------------------------------------------------------------
void vtkPolarAxesActor::BuildLabelsLog()
{
// Prepare storage for polar axis labels
std::list<double> labelValList;
vtkAxisActor* axis = this->PolarAxis;
double base = 10.0;
if (axis->GetRange()[0] <= 0.0)
{
return;
}
// define major ticks label values
double indexTickRangeValue;
double tickRangeVal;
double log10Range0 = log10(axis->GetRange()[0]);
double log10Range1 = log10(axis->GetRange()[1]);
double lowBound = std::pow(base, static_cast<int>(std::floor(log10Range0)));
double upBound = std::pow(base, static_cast<int>(ceil(log10Range1)));
for (indexTickRangeValue = lowBound; indexTickRangeValue <= upBound; indexTickRangeValue *= base)
{
tickRangeVal = indexTickRangeValue;
if (indexTickRangeValue < axis->GetRange()[0])
{
tickRangeVal = axis->GetRange()[0];
}
else if (indexTickRangeValue > axis->GetRange()[1])
{
tickRangeVal = axis->GetRange()[1];
}
labelValList.push_back(tickRangeVal);
}
// set up vtk collection to store labels
vtkNew<vtkStringArray> labels;
if (this->ExponentLocation != VTK_EXPONENT_LABELS)
{
// it modifies the values of labelValList
std::string commonLbl = FindExponentAndAdjustValues(labelValList);
axis->SetExponent(commonLbl.c_str());
this->GetSignificantPartFromValues(labels.Get(), labelValList);
}
else
{
axis->SetExponent("");
labels->SetNumberOfValues(labelValList.size());
std::list<double>::iterator itList;
std::size_t i = 0;
for (itList = labelValList.begin();
itList != labelValList.end(); i++, itList++)
{
char label[64];
sprintf(label, this->PolarLabelFormat, *itList);
labels->SetValue(i, label);
}
}
// Store labels
axis->SetLabels(labels.Get());
}
//-----------------------------------------------------------------------------
void vtkPolarAxesActor::BuildPolarAxisLabelsArcsLog()
{
this->BuildPolarArcsLog();
this->BuildLabelsLog();
// Update axis title follower
vtkAxisFollower* follower = this->PolarAxis->GetTitleActor();
follower->SetAxis(this->PolarAxis);
follower->SetEnableDistanceLOD(this->EnableDistanceLOD);
follower->SetDistanceLODThreshold(this->DistanceLODThreshold);
follower->SetEnableViewAngleLOD(this->EnableViewAngleLOD);
follower->SetViewAngleLODThreshold(this->ViewAngleLODThreshold);
// Update axis title follower
vtkAxisFollower* expFollower = this->PolarAxis->GetExponentActor();
expFollower->SetAxis(this->PolarAxis);
expFollower->SetEnableDistanceLOD(this->EnableDistanceLOD);
expFollower->SetDistanceLODThreshold(this->DistanceLODThreshold);
expFollower->SetEnableViewAngleLOD(this->EnableViewAngleLOD);
expFollower->SetViewAngleLODThreshold(this->ViewAngleLODThreshold);
// Update axis label followers
vtkAxisFollower** labelActors = this->PolarAxis->GetLabelActors();
int labelCount = this->PolarAxis->GetNumberOfLabelsBuilt();
for (int i = 0; i < labelCount; ++ i)
{
labelActors[i]->SetAxis(this->PolarAxis);
labelActors[i]->SetEnableDistanceLOD(this->EnableDistanceLOD);
labelActors[i]->SetDistanceLODThreshold(this->DistanceLODThreshold);
labelActors[i]->SetEnableViewAngleLOD(this->EnableViewAngleLOD);
labelActors[i]->SetViewAngleLODThreshold(this->ViewAngleLODThreshold);
}
}
//-----------------------------------------------------------------------------
std::string vtkPolarAxesActor::FindExponentAndAdjustValues(
std::list<double>& valuesList)
{
std::list<double>::iterator itDouble;
double exponentMean = 0.0;
int count = 0;
// find common exponent
for (itDouble = valuesList.begin(); itDouble != valuesList.end(); itDouble++)
{
if (*itDouble != 0.0)
{
double exponent = std::floor(log10(fabs(*itDouble)));
exponentMean += exponent;
count++;
}
}
if (count == 0)
{
return "";
}
exponentMean /= count;
// adjust exponent to int value. Round it if fract part != 0.0
double intPart, fractPart;
fractPart = modf(exponentMean, &intPart);
if (exponentMean < 0.0)
{
if (fabs(fractPart) >= 0.5)
{
intPart -= 1.0;
}
}
else
{
if (fabs(fractPart) >= 0.5)
{
intPart += 1.0;
}
}
exponentMean = intPart;
// shift every values
for (itDouble = valuesList.begin(); itDouble != valuesList.end(); itDouble++)
{
if (*itDouble != 0.0)
{
*itDouble /= std::pow(10, exponentMean);
}
}
// Layout of the exponent:
std::stringstream ss;
int exponentInt = static_cast<int>(fabs(exponentMean));
// add sign
ss << (exponentMean >= 0.0 ? "+" : "-");
// add 0 for pow < 10
if (exponentInt < 10.0)
{
ss << "0";
}
ss << exponentInt;
return ss.str();
}
//-----------------------------------------------------------------------------
void vtkPolarAxesActor::GetSignificantPartFromValues(vtkStringArray* valuesStr,
std::list<double>& valuesList)
{
if (!valuesStr || valuesList.size() == 0)
{
return;
}
valuesStr->SetNumberOfValues(valuesList.size());
std::list<double>::iterator itList;
std::size_t i = 0;
for (itList = valuesList.begin();
itList != valuesList.end(); i++, itList++)
{
char label[64];
if (this->ExponentLocation == VTK_EXPONENT_LABELS)
{
sprintf(label, this->PolarLabelFormat, *itList);
valuesStr->SetValue(i, label);
}
else
{
std::stringstream ss;
if (*itList == 0.0)
{
ss << std::fixed << std::setw(1) << std::setprecision(0) << 0.0;
valuesStr->SetValue(i, ss.str().c_str());
continue;
}
// get pow of ten of the value to set the precision of the label
int exponent = static_cast<int>(std::floor(log10(fabs(*itList))));
if (exponent < 0)
{
ss << std::fixed << std::setw(1) << setprecision(-exponent) << *itList;
}
else
{
ss << std::fixed << setprecision(1) << *itList;
}
valuesStr->SetValue(i, ss.str().c_str());
}
}
}
//-----------------------------------------------------------------------------
void vtkPolarAxesActor::AutoScale(vtkViewport *viewport)
{
// Scale polar axis title
vtkAxisActor* axis = this->PolarAxis;
double newTitleScale
= vtkAxisFollower::AutoScale(viewport,
this->Camera,
this->ScreenSize,
axis->GetTitleActor()->GetPosition());
axis->SetTitleScale(newTitleScale);
// Scale polar axis labels
axis->SetLabelScale(newTitleScale);
// Loop over radial axes
for (int i = 0; i < this->NumberOfRadialAxes; ++ i)
{
axis = this->RadialAxes[i];
// Scale title
newTitleScale
= vtkAxisFollower::AutoScale(viewport,
this->Camera,
this->ScreenSize,
axis->GetTitleActor()->GetPosition());
axis->SetTitleScale(newTitleScale);
}
}
//-----------------------------------------------------------------------------
void vtkPolarAxesActor::SetPole(double p[3])
{
this->Pole[0] = p[0];
this->Pole[1] = p[1];
this->Pole[2] = p[2];
// Update bounds
this->CalculateBounds();
this->Modified();
}
//-----------------------------------------------------------------------------
void vtkPolarAxesActor::SetPole(double x, double y, double z)
{
this->Pole[0] = x;
this->Pole[1] = y;
this->Pole[2] = z;
// Update bounds
this->CalculateBounds();
this->Modified();
}
//-----------------------------------------------------------------------------
void vtkPolarAxesActor::SetMinimumRadius(double r)
{
this->MinimumRadius = r > 0. ? r : 0.;
// Update bounds
this->CalculateBounds();
this->Modified();
}
//-----------------------------------------------------------------------------
void vtkPolarAxesActor::SetMaximumRadius(double r)
{
this->MaximumRadius = r > 0. ? r : 0.;
// Update bounds
this->CalculateBounds();
this->Modified();
}
//-----------------------------------------------------------------------------
void vtkPolarAxesActor::SetMinimumAngle(double a)
{
if (a > 360.)
{
this->MinimumAngle = 360.;
}
else if (a < -360.)
{
this->MinimumAngle = -360.;
}
else
{
this->MinimumAngle = a;
}
// Update bounds
this->CalculateBounds();
this->Modified();
}
//-----------------------------------------------------------------------------
void vtkPolarAxesActor::SetMaximumAngle(double a)
{
if (a > 360.)
{
this->MaximumAngle = 360.;
}
else if (a < -360.)
{
this->MaximumAngle = -360.;
}
else
{
this->MaximumAngle = a;
}
// Update bounds
this->CalculateBounds();
this->Modified();
}
//-----------------------------------------------------------------------------
void vtkPolarAxesActor::SetUse2DMode(int val)
{
for (int i = 0; i < this->NumberOfRadialAxes; ++i)
{
this->RadialAxes[i]->SetUse2DMode(val);
}
this->PolarAxis->SetUse2DMode(val);
}
//-----------------------------------------------------------------------------
int vtkPolarAxesActor::GetUse2DMode()
{
return this->PolarAxis->GetUse2DMode();
}
//-----------------------------------------------------------------------------
void vtkPolarAxesActor::SetPolarAxisProperty(vtkProperty *prop)
{
this->PolarAxisProperty->DeepCopy(prop);
this->PolarAxisProperty->SetLineWidth(this->PolarAxisMajorTickThickness);
this->Modified();
}
//-----------------------------------------------------------------------------
void vtkPolarAxesActor::SetPolarArcsProperty(vtkProperty * prop)
{
this->PolarArcsActor->SetProperty(prop);
this->Modified();
}
//-----------------------------------------------------------------------------
vtkProperty* vtkPolarAxesActor::GetPolarArcsProperty()
{
return this->PolarArcsActor->GetProperty();
}
//-----------------------------------------------------------------------------
void vtkPolarAxesActor::SetSecondaryPolarArcsProperty(vtkProperty *prop)
{
this->SecondaryPolarArcsActor->SetProperty(prop);
this->Modified();
}
//-----------------------------------------------------------------------------
vtkProperty* vtkPolarAxesActor::GetSecondaryPolarArcsProperty()
{
return this->SecondaryPolarArcsActor->GetProperty();
}
//-----------------------------------------------------------------------------
void vtkPolarAxesActor::SetNumberOfPolarAxisTicks(int tickCountRequired)
{
double rangeLength = fabs(this->Range[1] - this->Range[0]);
double step = this->ComputeIdealStep(
tickCountRequired - 1, rangeLength, VTK_MAXIMUM_NUMBER_OF_POLAR_AXIS_TICKS - 1);
double tmpRangeMajor = this->DeltaRangeMajor;
double tmpRangeMinor = this->DeltaRangeMinor;
this->DeltaRangeMajor = (step == 0.0) ? rangeLength / 10.0 : step;
this->DeltaRangeMinor =
(step == 0.0) ? (this->DeltaRangeMajor / 2.0) : (step / 2.0);
if (tmpRangeMajor != this->DeltaRangeMajor || tmpRangeMinor != this->DeltaRangeMinor)
{
this->Modified();
}
}
//-----------------------------------------------------------------------------
void vtkPolarAxesActor::SetNumberOfRadialAxes(vtkIdType n)
{
if (n == 0)
{
if (this->DeltaAngleRadialAxes != 45.)
{
this->DeltaAngleRadialAxes = 45.0;
this->Modified();
return;
}
}
double angleSection = (this->MaximumAngle > this->MinimumAngle)?
this->MaximumAngle - this->MinimumAngle: 360.0 -
fabs(this->MaximumAngle - this->MinimumAngle);
// if Min and max angle are the same, interpret it as 360 segment opening
if (vtkMathUtilities::FuzzyCompare(this->MaximumAngle, this->MinimumAngle))
{
angleSection = 360.0;
}
double step = this->ComputeIdealStep(n - 1, angleSection);
if (step == 0.0)
{
step = angleSection / n;
}
if (this->DeltaAngleRadialAxes != step)
{
this->DeltaAngleRadialAxes = step;
this->Modified();
}
}
//-----------------------------------------------------------------------------
double vtkPolarAxesActor::ComputeIdealStep(
int subDivsRequired, double rangeLength, int maxSubDivs)
{
double pow10, pow10Start, pow10End;
double rawStep, roundStep, roundStepSup;
if (rangeLength == 0.0 || subDivsRequired >= maxSubDivs)
{
return 0.0;
}
if (subDivsRequired <= 1)
{
return rangeLength;
}
// range step, if axis range is strictly subdivided by the number of ticks wished
rawStep = rangeLength / subDivsRequired;
// pow of 10 order of magnitude
pow10Start = std::floor(log10(rawStep));
pow10End = -10.0;
if (pow10End >= pow10Start)
{
pow10End -= 1.0;
}
if (rawStep <= std::pow(10, pow10End))
{
return 0.0;
}
double dividend = rawStep;
double pow10Step;
double idealStep = 0.0;
double subdivs = 1.0, subdivsSup = 1.0;
int currentPow10Multiple;
for (pow10 = pow10Start; pow10 >= pow10End; pow10 -= 1.0)
{
// 10.0, 1.0, 0.1, ...
pow10Step = std::pow(10.0, pow10);
// example: 4 = 0.4874 / 0.1 for pow10Step = 0.1
currentPow10Multiple = static_cast<int> (dividend / pow10Step);
// 0.4 = 4 * 0.1
roundStep = currentPow10Multiple * pow10Step;
// 0.5 = 5 * 0.1
roundStepSup = (currentPow10Multiple + 1) * pow10Step;
// currentIdealStep is the previous digits of the ideal step we seek
subdivs = rangeLength / (idealStep + roundStep);
subdivsSup = rangeLength / (idealStep + roundStepSup);
if (fabs(subdivs - subDivsRequired) < 1.0 || fabs(subdivsSup - subDivsRequired) < 1.0)
{
// if currentStep + the current power of 10, is closer to the require tick count
if (fabs(subdivs - subDivsRequired) > fabs(subdivsSup - subDivsRequired) &&
fabs(subdivsSup - subDivsRequired) < 1.0)
{
idealStep += roundStepSup;
}
// subdivs closer to subdiv than subdivsSup
else
{
idealStep += roundStep;
}
break;
}
idealStep += roundStep;
// 0.4874 - 0.4 for roundStep = 0.4
// remainder becomes dividend
dividend = dividend - roundStep;
}
// if idealStep is too small
if (static_cast<int> (rangeLength / idealStep) > subDivsRequired)
{
idealStep = rawStep;
}
return idealStep;
}
//-----------------------------------------------------------------------------
int vtkPolarAxesActor::GetNumberOfPolarAxisTicks()
{
double rangeLength = fabs(this->Range[1] - this->Range[0]);
return static_cast<int>((rangeLength / this->DeltaRangeMajor) + 1);
}
double vtkPolarAxesActor::ComputeEllipseAngle(double angleInDegrees, double ratio)
{
double miniAngleEllipse;
double minimumAngleRad = vtkMath::RadiansFromDegrees(angleInDegrees);
minimumAngleRad = std::fmod(minimumAngleRad, 2.0 * vtkMath::Pi());
// result range: -pi / 2, pi / 2
miniAngleEllipse = atan(tan(minimumAngleRad) / ratio);
// ellipse range: 0, 2 * pi
if (minimumAngleRad > vtkMath::Pi() / 2 && minimumAngleRad <= vtkMath::Pi())
{
miniAngleEllipse += vtkMath::Pi();
}
else if (minimumAngleRad > vtkMath::Pi() && minimumAngleRad <= 1.5 * vtkMath::Pi())
{
miniAngleEllipse -= vtkMath::Pi();
}
return miniAngleEllipse;
}
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