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/*=========================================================================
Program: Visualization Toolkit
Module: TestPickTextActor.cxx
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// This tests picking of text actors.
//
#include "vtkActor2D.h"
#include "vtkNew.h"
#include "vtkPropPicker.h"
#include "vtkRenderer.h"
#include "vtkRenderWindow.h"
#include "vtkRenderWindowInteractor.h"
#include "vtkTextActor.h"
#include <cstdlib>
int TestPickTextActor(int, char*[])
{
vtkNew<vtkTextActor> actor1;
actor1->SetInput("One");
actor1->SetPosition(140, 140);
vtkNew<vtkTextActor> actor2;
actor2->SetInput("Two");
actor2->SetPosition(160, 170);
vtkNew<vtkRenderer> renderer;
renderer->AddActor(actor1.Get());
renderer->AddActor(actor2.Get());
vtkNew<vtkRenderWindow> renWin;
renWin->AddRenderer(renderer.Get());
renWin->Render();
vtkNew<vtkPropPicker> picker;
picker->Pick(145, 145, 0.0, renderer.Get());
vtkActor2D* pickedActor = picker->GetActor2D();
if (pickedActor != actor1.Get())
{
std::cout << "Incorrect actor picked!" << std::endl;
std::cout << "Should have been " << actor1.Get() << ", but was " << pickedActor << std::endl;
return EXIT_FAILURE;
}
return EXIT_SUCCESS;
}
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