File: vtkVectorText.h

package info (click to toggle)
vtk7 7.1.1%2Bdfsg2-8
  • links: PTS, VCS
  • area: main
  • in suites: bullseye
  • size: 127,396 kB
  • sloc: cpp: 1,539,584; ansic: 124,382; python: 78,038; tcl: 47,013; xml: 8,142; yacc: 5,040; java: 4,439; perl: 3,132; lex: 1,926; sh: 1,500; makefile: 126; objc: 83
file content (68 lines) | stat: -rw-r--r-- 2,131 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
/*=========================================================================

  Program:   Visualization Toolkit
  Module:    vtkVectorText.h

  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
  All rights reserved.
  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

     This software is distributed WITHOUT ANY WARRANTY; without even
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
     PURPOSE.  See the above copyright notice for more information.

=========================================================================*/
/**
 * @class   vtkVectorText
 * @brief   create polygonal text
 *
 *
 * vtkVectorText generates vtkPolyData from an input text string. Besides the
 * ASCII alphanumeric characters a-z, A-Z, 0-9, vtkVectorText also supports
 * ASCII punctuation marks. (The supported ASCII character set are the codes
 * (33-126) inclusive.) The only control character supported is the line feed
 * character "\n", which advances to a new line.
 *
 * To use thie class, you normally couple it with a vtkPolyDataMapper and a
 * vtkActor. In this case you would use the vtkActor's transformation methods
 * to position, orient, and scale the text. You may also wish to use a
 * vtkFollower to orient the text so that it always faces the camera.
 *
 * @sa
 * vtkTextMapper vtkCaptionActor2D
*/

#ifndef vtkVectorText_h
#define vtkVectorText_h

#include "vtkRenderingFreeTypeModule.h" // For export macro
#include "vtkPolyDataAlgorithm.h"

class VTKRENDERINGFREETYPE_EXPORT vtkVectorText : public vtkPolyDataAlgorithm
{
public:
  static vtkVectorText *New();
  vtkTypeMacro(vtkVectorText,vtkPolyDataAlgorithm);
  void PrintSelf(ostream& os, vtkIndent indent);

  //@{
  /**
   * Set/Get the text to be drawn.
   */
  vtkSetStringMacro(Text);
  vtkGetStringMacro(Text);
  //@}

protected:
  vtkVectorText();
  ~vtkVectorText();

  int RequestData(vtkInformation *, vtkInformationVector **, vtkInformationVector *);
  char *Text;

private:
  vtkVectorText(const vtkVectorText&) VTK_DELETE_FUNCTION;
  void operator=(const vtkVectorText&) VTK_DELETE_FUNCTION;
};

#endif