1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92
|
/*=========================================================================
Program: Visualization Toolkit
Module: TestGL2PSMathTextOutput.cxx
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
#include "vtkContext2D.h"
#include "vtkContextItem.h"
#include "vtkContextScene.h"
#include "vtkContextView.h"
#include "vtkGL2PSExporter.h"
#include "vtkIntArray.h"
#include "vtkNew.h"
#include "vtkObjectFactory.h"
#include "vtkPath.h"
#include "vtkPen.h"
#include "vtkPoints.h"
#include "vtkRenderer.h"
#include "vtkRenderWindow.h"
#include "vtkRenderWindowInteractor.h"
#include "vtkTestingInteractor.h"
#include "vtkTextProperty.h"
//----------------------------------------------------------------------------
class GL2PSMathTextOutputTest : public vtkContextItem
{
public:
static GL2PSMathTextOutputTest *New();
vtkTypeMacro(GL2PSMathTextOutputTest, vtkContextItem)
// Paint event for the chart, called whenever the chart needs to be drawn
virtual bool Paint(vtkContext2D *painter);
};
//----------------------------------------------------------------------------
int TestGL2PSMathTextOutput(int, char *[])
{
// Set up a 2D context view, context test object and add it to the scene
vtkNew<vtkContextView> view;
view->GetRenderer()->SetBackground(1.0, 1.0, 1.0);
view->GetRenderWindow()->SetSize(800, 160);
vtkNew<GL2PSMathTextOutputTest> test;
view->GetScene()->AddItem(test.GetPointer());
view->GetRenderWindow()->SetMultiSamples(0);
view->GetInteractor()->Initialize();
view->GetInteractor()->Start();
vtkNew<vtkGL2PSExporter> exp;
exp->SetRenderWindow(view->GetRenderWindow());
exp->SetFileFormatToPS();
exp->CompressOff();
exp->SetSortToBSP();
exp->DrawBackgroundOn();
exp->Write3DPropsAsRasterImageOff();
std::string fileprefix = vtkTestingInteractor::TempDirectory +
std::string("/TestGL2PSMathTextOutput");
exp->SetFilePrefix(fileprefix.c_str());
exp->Write();
return EXIT_SUCCESS;
}
// Make our new derived class to draw a diagram
vtkStandardNewMacro(GL2PSMathTextOutputTest)
// This function aims to test the primitives provided by the 2D API.
bool GL2PSMathTextOutputTest::Paint(vtkContext2D *painter)
{
painter->GetTextProp()->SetColor(.7, .4, .5);
painter->GetTextProp()->SetFontSize(30);
painter->DrawString(20, 100, "Bezier curve");
painter->DrawMathTextString(20, 120, "$\\mathfrak{B\\'ezier\\/curve}:$");
painter->GetTextProp()->SetFontSize(25);
painter->DrawMathTextString(40, 20, "$B_{[0,n]}(t) = \\sum_{j=0}^{n}\\/t^j"
"\\left["
"\\frac{n!}{(n-j)!}\\sum_{i=0}^{j}\\/"
"\\frac{(-1)^{i+j}P_i}{i!(j-i)!}"
"\\right] = "
"(1-t)B_{[0,n-1]}(t) + tB_{[1,n]}(t)$");
return true;
}
|