1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369
|
/*=========================================================================
Program: Visualization Toolkit
Module: TestGPURayCastClippingUserTransform.cxx
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// Description
// This test creates a vtkImageData with two components.
// The data is volume rendered considering the two components as independent.
#include <iostream>
#include <fstream>
using namespace std;
#include "vtkCamera.h"
#include "vtkColorTransferFunction.h"
#include "vtkGPUVolumeRayCastMapper.h"
#include "vtkImageData.h"
#include "vtkInteractorStyleTrackballCamera.h"
#include "vtkNew.h"
#include "vtkPiecewiseFunction.h"
#include "vtkRenderer.h"
#include "vtkRenderWindow.h"
#include "vtkRenderWindowInteractor.h"
#include "vtkVolume.h"
#include "vtkVolumeProperty.h"
#include "vtkUnsignedShortArray.h"
#include "vtkImageReader2.h"
#include "vtkPlane.h"
#include "vtkPlaneCollection.h"
#include "vtkPointData.h"
#include "vtkInteractorStyleImage.h"
#include "vtkCommand.h"
#include "vtkOutlineFilter.h"
#include "vtkPolyDataMapper.h"
#include "vtkActor.h"
#include "vtkMatrix4x4.h"
#include "vtkTestUtilities.h"
#include "vtkRegressionTestImage.h"
static double* ComputeNormal(double* reference, bool flipSign)
{
double* normal = new double[3];
if (flipSign)
{
normal[0] = -reference[0];
normal[1] = -reference[1];
normal[2] = -reference[2];
}
else
{
normal[0] = reference[0];
normal[1] = reference[1];
normal[2] = reference[2];
}
return normal;
}
static double* ComputeOrigin(double* focalPoint, double* reference,
double distance, bool flipSign)
{
double* origin = new double[3];
if (flipSign)
{
origin[0] = focalPoint[0] - distance * reference[0];
origin[1] = focalPoint[1] - distance * reference[1];
origin[2] = focalPoint[2] - distance * reference[2];
}
else
{
origin[0] = focalPoint[0] + distance * reference[0];
origin[1] = focalPoint[1] + distance * reference[1];
origin[2] = focalPoint[2] + distance * reference[2];
}
return origin;
}
static void UpdateFrontClippingPlane(vtkPlane* frontClippingPlane,
double* normal, double* focalPoint,
double slabThickness)
{
// The front plane is the start of ray cast
// The front normal should be in the same direction as the camera
// direction (opposite to the plane facing direction)
double* frontNormal = ComputeNormal(normal, true);
// Get the origin of the front clipping plane
double halfSlabThickness = slabThickness / 2;
double* frontOrigin = ComputeOrigin(focalPoint, normal, halfSlabThickness, false);
// Set the normal and origin of the front clipping plane
frontClippingPlane->SetNormal(frontNormal);
frontClippingPlane->SetOrigin(frontOrigin);
}
static void UpdateRearClippingPlane(vtkPlane* rearClippingPlane, double* normal,
double* focalPoint, double slabThickness)
{
// The rear normal is the end of ray cast
// The rear normal should be in the opposite direction to the
// camera direction (same as the plane facing direction)
double* rearNormal = ComputeNormal(normal, false);
// Get the origin of the rear clipping plane
double halfSlabThickness = slabThickness / 2;
double* rearOrigin = ComputeOrigin(focalPoint, normal, halfSlabThickness, true);
// Set the normal and origin of the rear clipping plane
rearClippingPlane->SetNormal(rearNormal);
rearClippingPlane->SetOrigin(rearOrigin);
}
class vtkInteractorStyleCallback : public vtkCommand
{
public:
static vtkInteractorStyleCallback *New()
{
return new vtkInteractorStyleCallback;
}
void Execute(vtkObject *caller, unsigned long, void*) VTK_OVERRIDE
{
vtkInteractorStyle* style = reinterpret_cast<vtkInteractorStyle*>(caller);
vtkCamera * camera = style->GetCurrentRenderer()->GetActiveCamera();
//vtkCamera *camera = reinterpret_cast<vtkCamera*>(caller);
// Get the normal and focal point of the camera
double* normal = camera->GetViewPlaneNormal();
double* focalPoint = camera->GetFocalPoint();
// Fixed slab thickness
slabThickness = 3.0;
UpdateFrontClippingPlane(frontClippingPlane, normal, focalPoint, slabThickness);
UpdateRearClippingPlane(rearClippingPlane, normal, focalPoint, slabThickness);
}
vtkInteractorStyleCallback(){}
void SetFrontClippingPlane(vtkPlane* fcPlane)
{
this->frontClippingPlane = fcPlane;
}
void SetRearClippingPlane(vtkPlane* rcPlane)
{
this->rearClippingPlane = rcPlane;
}
double slabThickness;
vtkPlane* frontClippingPlane;
vtkPlane* rearClippingPlane;
};
int TestGPURayCastClippingUserTransform(int argc, char *argv[])
{
int width = 256;
int height = 256;
int depth = 148;
double spacing[3] = { 1.4844, 1.4844, 1.2 };
// Read the image
streampos size;
char * memblock;
char* fname = vtkTestUtilities::ExpandDataFileName(argc, argv,
"Data/MagnitudeImage_256x256x148");
ifstream file(fname, ios::in | ios::binary | ios::ate);
if (file.is_open())
{
size = file.tellg();
memblock = new char[size];
file.seekg(0, ios::beg);
file.read(memblock, size);
file.close();
}
else
{
cout << "Unable to open file";
return 1;
}
// Convert to short
unsigned short* shortData = new unsigned short[size / 2];
int idx = 0;
int idx2 = 0;
for (idx = 0; idx < size / 2; idx ++) {
idx2 = idx * 2;
shortData[idx] = (short)(((memblock[idx2] & 0xFF) << 8) | (memblock[idx2+1] & 0xFF));
}
//
int volumeSizeInSlice = width * height * depth;
vtkNew<vtkUnsignedShortArray> dataArrayMag;
dataArrayMag->Allocate(volumeSizeInSlice, 0);
dataArrayMag->SetNumberOfComponents(1);
dataArrayMag->SetNumberOfTuples(volumeSizeInSlice);
dataArrayMag->SetArray(shortData, volumeSizeInSlice, 1);
vtkNew<vtkImageData> imageData;
imageData->SetDimensions(width, height, depth);
imageData->SetSpacing(spacing);
imageData->GetPointData()->SetScalars(dataArrayMag.GetPointer());
// Create a clipping plane
vtkNew<vtkPlane> frontClippingPlane;
vtkNew<vtkPlane> rearClippingPlane;
// Create a clipping plane collection
vtkNew<vtkPlaneCollection> clippingPlaneCollection;
clippingPlaneCollection->AddItem(frontClippingPlane.GetPointer());
clippingPlaneCollection->AddItem(rearClippingPlane.GetPointer());
// Create a mapper
vtkNew<vtkGPUVolumeRayCastMapper> volumeMapper;
//volumeMapper->SetInputConnection(reader->GetOutputPort());
volumeMapper->SetInputData(imageData.GetPointer());
volumeMapper->SetBlendModeToMaximumIntensity();
volumeMapper->AutoAdjustSampleDistancesOff();
volumeMapper->SetSampleDistance(1.0);
volumeMapper->SetImageSampleDistance(1.0);
volumeMapper->SetClippingPlanes(clippingPlaneCollection.GetPointer());
// Create volume scale opacity
vtkNew<vtkPiecewiseFunction> volumeScalarOpacity;
volumeScalarOpacity->AddPoint(0, 0.0);
volumeScalarOpacity->AddPoint(32767, 1.0);
volumeScalarOpacity->ClampingOn();
// Create a property
vtkNew<vtkVolumeProperty> volumeProperty;
volumeProperty->SetInterpolationTypeToLinear();
volumeProperty->ShadeOff();
volumeProperty->SetAmbient(1.0);
volumeProperty->SetDiffuse(0.0);
volumeProperty->SetSpecular(0.0);
volumeProperty->IndependentComponentsOn();
volumeProperty->SetScalarOpacity(volumeScalarOpacity.GetPointer());
volumeProperty->SetColor(volumeScalarOpacity.GetPointer());
// Create a volume
vtkNew<vtkVolume> volume;
volume->SetMapper(volumeMapper.GetPointer());
volume->SetProperty(volumeProperty.GetPointer());
volume->PickableOff();
// Rotate the blue props
double rowVector[3] = { 0.0, 0.0, -1.0 };
double columnVector[3] = { 1.0, 0.0, 0.0 };
double normalVector[3];
vtkMath::Cross(rowVector, columnVector, normalVector);
double position[3] = { 0.0, 0.0, 0.0 };
vtkSmartPointer<vtkMatrix4x4> matrix = vtkSmartPointer<vtkMatrix4x4>::New();
matrix->Identity();
matrix->SetElement(0, 0, rowVector[0]);
matrix->SetElement(0, 1, rowVector[1]);
matrix->SetElement(0, 2, rowVector[2]);
matrix->SetElement(0, 3, position[0]);
matrix->SetElement(1, 0, columnVector[0]);
matrix->SetElement(1, 1, columnVector[1]);
matrix->SetElement(1, 2, columnVector[2]);
matrix->SetElement(1, 3, position[1]);
matrix->SetElement(2, 0, normalVector[0]);
matrix->SetElement(2, 1, normalVector[1]);
matrix->SetElement(2, 2, normalVector[2]);
matrix->SetElement(2, 3, position[2]);
volume->SetUserMatrix(matrix);
// Create a outline filter
vtkNew<vtkOutlineFilter> outlineFilter;
outlineFilter->SetInputData(imageData.GetPointer());
// Create an outline mapper
vtkNew<vtkPolyDataMapper> outlineMapper;
outlineMapper->SetInputConnection(outlineFilter->GetOutputPort());
vtkNew<vtkActor> outline;
outline->SetMapper(outlineMapper.GetPointer());
outline->PickableOff();
// Create a renderer
vtkNew<vtkRenderer> ren;
ren->AddViewProp(volume.GetPointer());
ren->AddViewProp(outline.GetPointer());
// Get the center of volume
double* center = volume->GetCenter();
double cameraFocal[3];
cameraFocal[0] = center[0];
cameraFocal[1] = center[1];
cameraFocal[2] = center[2];
double cameraViewUp[3] = { 0.00, -1.00, 0.00 };
double cameraNormal[3] = { 0.00, 0.00, -1.00 };
double cameraDistance = 1000.0;
double cameraPosition[3];
cameraPosition[0] = cameraFocal[0] + cameraDistance * cameraNormal[0];
cameraPosition[1] = cameraFocal[1] + cameraDistance * cameraNormal[1];
cameraPosition[2] = cameraFocal[2] + cameraDistance * cameraNormal[2];
// Update clipping planes
UpdateFrontClippingPlane(frontClippingPlane.GetPointer(), cameraNormal, cameraFocal, 3.0);
UpdateRearClippingPlane(rearClippingPlane.GetPointer(), cameraNormal, cameraFocal, 3.0);
// Get the active camera
vtkCamera* camera = ren->GetActiveCamera();
camera->ParallelProjectionOn();
camera->SetParallelScale(250);
camera->SetPosition(cameraPosition);
camera->SetFocalPoint(cameraFocal);
camera->SetViewUp(cameraViewUp);
// Create a render window
vtkNew<vtkRenderWindow> renWin;
renWin->SetSize(500, 500);
renWin->AddRenderer(ren.GetPointer());
// Create a style
vtkNew<vtkInteractorStyleImage> style;
style->SetInteractionModeToImage3D();
// Create a interactor style callback
vtkNew<vtkInteractorStyleCallback> interactorStyleCallback;
interactorStyleCallback->frontClippingPlane = frontClippingPlane.GetPointer();
interactorStyleCallback->rearClippingPlane = rearClippingPlane.GetPointer();
style->AddObserver(vtkCommand::InteractionEvent, interactorStyleCallback.GetPointer());
// Create an interactor
vtkNew<vtkRenderWindowInteractor> iren;
iren->SetInteractorStyle(style.GetPointer());
iren->SetRenderWindow(renWin.GetPointer());
// Start
iren->Initialize();
renWin->Render();
int retVal = vtkRegressionTestImageThreshold(renWin.GetPointer(), 70);
if (retVal == vtkRegressionTester::DO_INTERACTOR)
{
iren->Start();
}
delete[] memblock;
delete[] shortData;
delete[] fname;
return !retVal;
}
|