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/*=========================================================================
Program: Visualization Toolkit
Module: vtkKdTreePointLocator.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkKdTreePointLocator
* @brief class to quickly locate points in 3-space
*
* vtkKdTreePointLocator is a wrapper class that derives from
* vtkAbstractPointLocator and calls the search functions in vtkKdTree.
*
* @sa
* vtkKdTree
*/
#ifndef vtkKdTreePointLocator_h
#define vtkKdTreePointLocator_h
#include "vtkAbstractPointLocator.h"
#include "vtkCommonDataModelModule.h" // For export macro
class vtkIdList;
class vtkKdTree;
class VTKCOMMONDATAMODEL_EXPORT vtkKdTreePointLocator : public vtkAbstractPointLocator
{
public:
vtkTypeMacro(vtkKdTreePointLocator, vtkAbstractPointLocator);
static vtkKdTreePointLocator* New();
void PrintSelf(ostream& os, vtkIndent indent) override;
/**
* Given a position x, return the id of the point closest to it. Alternative
* method requires separate x-y-z values.
* These methods are thread safe if BuildLocator() is directly or
* indirectly called from a single thread first.
*/
vtkIdType FindClosestPoint(const double x[3]) override;
/**
* Given a position x and a radius r, return the id of the point
* closest to the point in that radius.
* dist2 returns the squared distance to the point.
*/
vtkIdType FindClosestPointWithinRadius(double radius, const double x[3], double& dist2) override;
/**
* Find the closest N points to a position. This returns the closest
* N points to a position. A faster method could be created that returned
* N close points to a position, but necessarily the exact N closest.
* The returned points are sorted from closest to farthest.
* These methods are thread safe if BuildLocator() is directly or
* indirectly called from a single thread first.
*/
void FindClosestNPoints(int N, const double x[3], vtkIdList* result) override;
/**
* Find all points within a specified radius R of position x.
* The result is not sorted in any specific manner.
* These methods are thread safe if BuildLocator() is directly or
* indirectly called from a single thread first.
*/
void FindPointsWithinRadius(double R, const double x[3], vtkIdList* result) override;
//@{
/**
* See vtkLocator interface documentation.
* These methods are not thread safe.
*/
void FreeSearchStructure() override;
void BuildLocator() override;
void GenerateRepresentation(int level, vtkPolyData* pd) override;
//@}
protected:
vtkKdTreePointLocator();
~vtkKdTreePointLocator() override;
vtkKdTree* KdTree;
private:
vtkKdTreePointLocator(const vtkKdTreePointLocator&) = delete;
void operator=(const vtkKdTreePointLocator&) = delete;
};
#endif
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