1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206
|
/*=========================================================================
Program: Visualization Toolkit
Module: vtkVoxel.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkVoxel
* @brief a cell that represents a 3D orthogonal parallelepiped
*
* vtkVoxel is a concrete implementation of vtkCell to represent a 3D
* orthogonal parallelepiped. Unlike vtkHexahedron, vtkVoxel has interior
* angles of 90 degrees, and sides are parallel to coordinate axes. This
* results in large increases in computational performance.
*
* @sa
* vtkConvexPointSet vtkHexahedron vtkPyramid vtkTetra vtkWedge
*/
#ifndef vtkVoxel_h
#define vtkVoxel_h
#include "vtkCell3D.h"
#include "vtkCommonDataModelModule.h" // For export macro
class vtkLine;
class vtkPixel;
class vtkIncrementalPointLocator;
class VTKCOMMONDATAMODEL_EXPORT vtkVoxel : public vtkCell3D
{
public:
static vtkVoxel* New();
vtkTypeMacro(vtkVoxel, vtkCell3D);
void PrintSelf(ostream& os, vtkIndent indent) override;
//@{
/**
* See vtkCell3D API for description of these methods.
* @warning Face points of vtkVoxel are not sorted properly.
* {pts[0], pts[1], pts[3], pts[2]} forms consecutive points of one face.
*/
void GetEdgePoints(vtkIdType edgeId, const vtkIdType*& pts) override;
// @deprecated Replaced by GetEdgePoints(vtkIdType, const vtkIdType*&) as of VTK 9.0
VTK_LEGACY(virtual void GetEdgePoints(int edgeId, int*& pts) override);
vtkIdType GetFacePoints(vtkIdType faceId, const vtkIdType*& pts) override;
// @deprecated Replaced by GetFacePoints(vtkIdType, const vtkIdType*&) as of VTK 9.0
VTK_LEGACY(virtual void GetFacePoints(int faceId, int*& pts) override);
void GetEdgeToAdjacentFaces(vtkIdType edgeId, const vtkIdType*& pts) override;
vtkIdType GetFaceToAdjacentFaces(vtkIdType faceId, const vtkIdType*& faces) override;
vtkIdType GetPointToIncidentEdges(vtkIdType pointId, const vtkIdType*& edges) override;
vtkIdType GetPointToIncidentFaces(vtkIdType pointId, const vtkIdType*& faces) override;
vtkIdType GetPointToOneRingPoints(vtkIdType pointId, const vtkIdType*& pts) override;
double* GetParametricCoords() override;
bool GetCentroid(double centroid[3]) const override;
bool IsInsideOut() override;
//@}
/**
* static constexpr handle on the number of points.
*/
static constexpr vtkIdType NumberOfPoints = 8;
/**
* static contexpr handle on the number of faces.
*/
static constexpr vtkIdType NumberOfEdges = 12;
/**
* static contexpr handle on the number of edges.
*/
static constexpr vtkIdType NumberOfFaces = 6;
/**
* static contexpr handle on the maximum face size. It can also be used
* to know the number of faces adjacent to one face.
*/
static constexpr vtkIdType MaximumFaceSize = 4;
/**
* static constexpr handle on the maximum valence of this cell.
* The valence of a vertex is the number of incident edges (or equivalently faces)
* to this vertex. It is also equal to the size of a one ring neighborhood of a vertex.
*/
static constexpr vtkIdType MaximumValence = 3;
//@{
/**
* See the vtkCell API for descriptions of these methods.
*/
int GetCellType() override { return VTK_VOXEL; }
int GetCellDimension() override { return 3; }
int GetNumberOfEdges() override { return 12; }
int GetNumberOfFaces() override { return 6; }
vtkCell* GetEdge(int edgeId) override;
vtkCell* GetFace(int faceId) override;
int CellBoundary(int subId, const double pcoords[3], vtkIdList* pts) override;
void Contour(double value, vtkDataArray* cellScalars, vtkIncrementalPointLocator* locator,
vtkCellArray* verts, vtkCellArray* lines, vtkCellArray* polys, vtkPointData* inPd,
vtkPointData* outPd, vtkCellData* inCd, vtkIdType cellId, vtkCellData* outCd) override;
int EvaluatePosition(const double x[3], double closestPoint[3], int& subId, double pcoords[3],
double& dist2, double weights[]) override;
void EvaluateLocation(int& subId, const double pcoords[3], double x[3], double* weights) override;
int IntersectWithLine(const double p1[3], const double p2[3], double tol, double& t, double x[3],
double pcoords[3], int& subId) override;
int Triangulate(int index, vtkIdList* ptIds, vtkPoints* pts) override;
void Derivatives(
int subId, const double pcoords[3], const double* values, int dim, double* derivs) override;
//@}
static void InterpolationDerivs(const double pcoords[3], double derivs[24]);
//@{
/**
* Compute the interpolation functions/derivatives
* (aka shape functions/derivatives)
*/
void InterpolateFunctions(const double pcoords[3], double weights[8]) override
{
vtkVoxel::InterpolationFunctions(pcoords, weights);
}
void InterpolateDerivs(const double pcoords[3], double derivs[24]) override
{
vtkVoxel::InterpolationDerivs(pcoords, derivs);
}
//@}
/**
* Compute the interpolation functions.
* This static method is for convenience. Use the member function
* if you already have an instance of a voxel.
*/
static void InterpolationFunctions(const double pcoords[3], double weights[8]);
/**
* Return the case table for table-based isocontouring (aka marching cubes
* style implementations). A linear 3D cell with N vertices will have 2**N
* cases. The returned case array lists three edges in order to produce one
* output triangle which may be repeated to generate multiple triangles. The
* list of cases terminates with a -1 entry.
*/
static int* GetTriangleCases(int caseId);
//@{
/**
* Return the ids of the vertices defining edge/face (`edgeId`/`faceId').
* Ids are related to the cell, not to the dataset.
*
* @note The return type changed. It used to be int*, it is now const vtkIdType*.
* This is so ids are unified between vtkCell and vtkPoints, and so vtkCell ids
* can be used as inputs in algorithms such as vtkPolygon::ComputeNormal.
*/
static const vtkIdType* GetEdgeArray(vtkIdType edgeId) VTK_SIZEHINT(2);
static const vtkIdType* GetFaceArray(vtkIdType faceId) VTK_SIZEHINT(4);
//@}
/**
* Static method version of GetEdgeToAdjacentFaces.
*/
static const vtkIdType* GetEdgeToAdjacentFacesArray(vtkIdType edgeId) VTK_SIZEHINT(2);
/**
* Static method version of GetFaceToAdjacentFaces.
*/
static const vtkIdType* GetFaceToAdjacentFacesArray(vtkIdType faceId) VTK_SIZEHINT(4);
/**
* Static method version of GetPointToIncidentEdgesArray.
*/
static const vtkIdType* GetPointToIncidentEdgesArray(vtkIdType pointId) VTK_SIZEHINT(3);
/**
* Static method version of GetPointToIncidentFacesArray.
*/
static const vtkIdType* GetPointToIncidentFacesArray(vtkIdType pointId) VTK_SIZEHINT(3);
/**
* Static method version of GetPointToOneRingPoints.
*/
static const vtkIdType* GetPointToOneRingPointsArray(vtkIdType pointId) VTK_SIZEHINT(3);
/**
* Static method version of GetCentroid.
*/
static bool ComputeCentroid(vtkPoints* points, const vtkIdType* pointIds, double centroid[3]);
protected:
vtkVoxel();
~vtkVoxel() override;
private:
vtkVoxel(const vtkVoxel&) = delete;
void operator=(const vtkVoxel&) = delete;
vtkLine* Line;
vtkPixel* Pixel;
};
#endif
|