File: spherical.py

package info (click to toggle)
vtk9 9.3.0%2Bdfsg1-4
  • links: PTS, VCS
  • area: main
  • in suites: trixie
  • size: 267,116 kB
  • sloc: cpp: 2,195,914; ansic: 285,452; python: 104,858; sh: 4,061; yacc: 4,035; java: 3,977; xml: 2,771; perl: 2,189; lex: 1,762; objc: 153; makefile: 150; javascript: 90; tcl: 59
file content (84 lines) | stat: -rwxr-xr-x 2,347 bytes parent folder | download | duplicates (4)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
#!/usr/bin/env python
from vtkmodules.vtkCommonTransforms import vtkSphericalTransform
from vtkmodules.vtkFiltersGeneral import vtkTransformPolyDataFilter
from vtkmodules.vtkFiltersSources import vtkPlaneSource
from vtkmodules.vtkIOImage import vtkPNMReader
from vtkmodules.vtkRenderingCore import (
    vtkActor,
    vtkDataSetMapper,
    vtkRenderWindow,
    vtkRenderWindowInteractor,
    vtkRenderer,
    vtkTexture,
)
import vtkmodules.vtkInteractionStyle
import vtkmodules.vtkRenderingFreeType
import vtkmodules.vtkRenderingOpenGL2
from vtkmodules.util.misc import vtkGetDataRoot
VTK_DATA_ROOT = vtkGetDataRoot()

# Create the RenderWindow, Renderer and both Actors
#
ren1 = vtkRenderer()
renWin = vtkRenderWindow()
renWin.AddRenderer(ren1)
iren = vtkRenderWindowInteractor()
iren.SetRenderWindow(renWin)

# avoid the singularity at the Z axis using 0.0001 radian offset
plane = vtkPlaneSource()
plane.SetOrigin(1.0, 3.14159265359 - 0.0001, 0.0)
plane.SetPoint1(1.0, 3.14159265359 - 0.0001, 6.28318530719)
plane.SetPoint2(1.0, 0.0001, 0.0)
plane.SetXResolution(19)
plane.SetYResolution(9)

transform = vtkSphericalTransform()

tpoly = vtkTransformPolyDataFilter()
tpoly.SetInputConnection(plane.GetOutputPort())
tpoly.SetTransform(transform)

# also cover the inverse transformation by going back and forth
tpoly2 = vtkTransformPolyDataFilter()
tpoly2.SetInputConnection(tpoly.GetOutputPort())
tpoly2.SetTransform(transform.GetInverse())

tpoly3 = vtkTransformPolyDataFilter()
tpoly3.SetInputConnection(tpoly2.GetOutputPort())
tpoly3.SetTransform(transform)

mapper = vtkDataSetMapper()
mapper.SetInputConnection(tpoly3.GetOutputPort())

earth = vtkPNMReader()
earth.SetFileName(VTK_DATA_ROOT + "/Data/earth.ppm")

texture = vtkTexture()
texture.SetInputConnection(earth.GetOutputPort())
texture.InterpolateOn()

world = vtkActor()
world.SetMapper(mapper)
world.SetTexture(texture)

# Add the actors to the renderer, set the background and size
#
ren1.AddActor(world)
ren1.SetBackground(0.1, 0.2, 0.4)

renWin.SetSize(300, 300)

ren1.GetActiveCamera().SetPosition(8, -10, 6)
ren1.GetActiveCamera().SetFocalPoint(0, 0, 0)
ren1.GetActiveCamera().SetViewAngle(15)
ren1.GetActiveCamera().SetViewUp(0.0, 0.0, 1.0)

# render the image
#
cam1 = ren1.GetActiveCamera()
cam1.Zoom(1.4)
ren1.ResetCameraClippingRange()

iren.Initialize()
#iren.Start()