File: CustomLayer.h

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// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
// SPDX-License-Identifier: BSD-3-Clause
#import <Cocoa/Cocoa.h>

#import "CustomView.h"

@interface CustomLayer : CAOpenGLLayer

/// Sets/Gets the CustomView that holds this layer.  We'll need it...
@property (readwrite, weak, nonatomic) CustomView* customView;

@end