File: vtkDataObjectAlgorithm.h

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// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
// SPDX-License-Identifier: BSD-3-Clause
/**
 * @class   vtkDataObjectAlgorithm
 * @brief   Superclass for algorithms that produce only data object as output
 *
 *
 * vtkDataObjectAlgorithm is a convenience class to make writing algorithms
 * easier. It is also designed to help transition old algorithms to the new
 * pipeline architecture. There are some assumptions and defaults made by this
 * class you should be aware of. This class defaults such that your filter
 * will have one input port and one output port. If that is not the case
 * simply change it with SetNumberOfInputPorts etc. See this classes
 * constructor for the default. This class also provides a FillInputPortInfo
 * method that by default says that all inputs will be DataObject. If that
 * isn't the case then please override this method in your subclass.
 * You should implement the subclass's algorithm into
 * RequestData( request, inputVec, outputVec).
 */

#ifndef vtkDataObjectAlgorithm_h
#define vtkDataObjectAlgorithm_h

#include "vtkAlgorithm.h"
#include "vtkCommonExecutionModelModule.h" // For export macro
#include "vtkDataObject.h"                 // makes things a bit easier

VTK_ABI_NAMESPACE_BEGIN
class vtkDataSet;
class vtkDataObject;

class VTKCOMMONEXECUTIONMODEL_EXPORT vtkDataObjectAlgorithm : public vtkAlgorithm
{
public:
  static vtkDataObjectAlgorithm* New();
  vtkTypeMacro(vtkDataObjectAlgorithm, vtkAlgorithm);
  void PrintSelf(ostream& os, vtkIndent indent) override;

  ///@{
  /**
   * Get the output data object for a port on this algorithm.
   */
  vtkDataObject* GetOutput();
  vtkDataObject* GetOutput(int);
  virtual void SetOutput(vtkDataObject* d);
  ///@}

  /**
   * see vtkAlgorithm for details
   */
  vtkTypeBool ProcessRequest(
    vtkInformation*, vtkInformationVector**, vtkInformationVector*) override;

  // this method is not recommended for use, but lots of old style filters
  // use it
  vtkDataObject* GetInput();
  vtkDataObject* GetInput(int port);

  ///@{
  /**
   * Assign a data object as input. Note that this method does not
   * establish a pipeline connection. Use SetInputConnection() to
   * setup a pipeline connection.
   */
  void SetInputData(vtkDataObject*);
  void SetInputData(int, vtkDataObject*);
  ///@}

  ///@{
  /**
   * Assign a data object as input. Note that this method does not
   * establish a pipeline connection. Use AddInputConnection() to
   * setup a pipeline connection.
   */
  void AddInputData(vtkDataObject*);
  void AddInputData(int, vtkDataObject*);
  ///@}

protected:
  vtkDataObjectAlgorithm();
  ~vtkDataObjectAlgorithm() override;

  // convenience method
  virtual int RequestInformation(vtkInformation* request, vtkInformationVector** inputVector,
    vtkInformationVector* outputVector);

  /**
   * This is called by the superclass.
   * This is the method you should override.
   */
  virtual int RequestDataObject(vtkInformation*, vtkInformationVector**, vtkInformationVector*)
  {
    return 1;
  }

  /**
   * This is called by the superclass.
   * This is the method you should override.
   */
  virtual int RequestUpdateExtent(vtkInformation*, vtkInformationVector**, vtkInformationVector*)
  {
    return 1;
  }

  virtual int RequestUpdateTime(vtkInformation*, vtkInformationVector**, vtkInformationVector*)
  {
    return 1;
  }

  virtual int RequestData(vtkInformation*, vtkInformationVector**, vtkInformationVector*)
  {
    return 1;
  }

  // see algorithm for more info
  int FillOutputPortInformation(int port, vtkInformation* info) override;
  int FillInputPortInformation(int port, vtkInformation* info) override;

  /**
   * A helper method that can be used by subclasses in
   * `RequestDataObject` to create an output data object of the given type if
   * not already present.
   *
   * Note, this uses `vtkDataObjectTypes::TypeIdIsA` to test types. For exact
   * match, set `exact` to true.
   */
  static bool SetOutputDataObject(
    int dataType, vtkInformation* outputInformation, bool exact = false);

private:
  vtkDataObjectAlgorithm(const vtkDataObjectAlgorithm&) = delete;
  void operator=(const vtkDataObjectAlgorithm&) = delete;
};

VTK_ABI_NAMESPACE_END
#endif