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// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
// SPDX-License-Identifier: BSD-3-Clause
/**
* @class vtkPResampleWithDataSet
* points from another dataset.
*
* vtkPResampleWithDataSet is the parallel version of vtkResampleWithDataSet
* filter
* @sa
* vtkResampleWithDataSet vtkPResampleToImage
*/
#ifndef vtkPResampleWithDataSet_h
#define vtkPResampleWithDataSet_h
#include "vtkFiltersParallelDIY2Module.h" // For export macro
#include "vtkResampleWithDataSet.h"
VTK_ABI_NAMESPACE_BEGIN
class vtkMultiProcessController;
class VTKFILTERSPARALLELDIY2_EXPORT vtkPResampleWithDataSet : public vtkResampleWithDataSet
{
public:
vtkTypeMacro(vtkPResampleWithDataSet, vtkResampleWithDataSet);
void PrintSelf(ostream& os, vtkIndent indent) override;
static vtkPResampleWithDataSet* New();
///@{
/**
* By default this filter uses the global controller,
* but this method can be used to set another instead.
*/
virtual void SetController(vtkMultiProcessController*);
vtkGetObjectMacro(Controller, vtkMultiProcessController);
///@}
///@{
/**
* Set/Get if the filter should use Balanced Partitioning for fast lookup of
* the input points. Balanced Partitioning partitions the points into similar
* sized bins. It takes logarithmic time to search for the candidate bins, but
* search inside border bins takes constant time.
* The default is to use Regular Partitioning which partitions the space of the
* points into regular sized bins. Based on their distribution, the bins may
* contain widely varying number of points. It takes constant time to search
* for the candidate bins but search within border bins can vary.
* For most cases, both techniques perform the same with Regular Partitioning
* being slightly better. Balanced Partitioning may perform better when the
* points distribution is highly skewed.
*/
vtkSetMacro(UseBalancedPartitionForPointsLookup, bool);
vtkGetMacro(UseBalancedPartitionForPointsLookup, bool);
vtkBooleanMacro(UseBalancedPartitionForPointsLookup, bool);
///@}
protected:
vtkPResampleWithDataSet();
~vtkPResampleWithDataSet() override;
int RequestData(vtkInformation*, vtkInformationVector**, vtkInformationVector*) override;
int RequestUpdateExtent(vtkInformation*, vtkInformationVector**, vtkInformationVector*) override;
vtkMultiProcessController* Controller;
bool UseBalancedPartitionForPointsLookup;
private:
vtkPResampleWithDataSet(const vtkPResampleWithDataSet&) = delete;
void operator=(const vtkPResampleWithDataSet&) = delete;
};
VTK_ABI_NAMESPACE_END
#endif // vtkPResampleWithDataSet_h
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