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// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
// SPDX-License-Identifier: BSD-3-Clause
#include "vtkRandomHyperTreeGridSource.h"
#include "vtkBitArray.h"
#include "vtkCellData.h"
#include "vtkDoubleArray.h"
#include "vtkExtentTranslator.h"
#include "vtkHyperTree.h"
#include "vtkHyperTreeGrid.h"
#include "vtkHyperTreeGridNonOrientedCursor.h"
#include "vtkIdTypeArray.h"
#include "vtkInformation.h"
#include "vtkInformationVector.h"
#include "vtkMinimalStandardRandomSequence.h"
#include "vtkObjectFactory.h"
#include "vtkStreamingDemandDrivenPipeline.h"
#include <numeric>
VTK_ABI_NAMESPACE_BEGIN
//------------------------------------------------------------------------------
vtkStandardNewMacro(vtkRandomHyperTreeGridSource);
namespace
{
// The BranchingFactor could have its dedicated setter/getter
// and be a public member.
// But for now only 2 is supported as a value.
constexpr int BRANCHING_FACTOR = 2;
//------------------------------------------------------------------------------
/**
* Wrapping around std::shuffle to use vtkMinimalStandardRandomSequence as a custom
* generator.
*/
void ShuffleArray(std::vector<int>& array, vtkMinimalStandardRandomSequence* rng)
{
for (size_t i = array.size() - 1; i > 0; i--)
{
double value = rng->GetValue() * static_cast<double>(array.size());
int index = vtkMath::Floor(value);
std::swap(array[i], array[static_cast<int>(index % array.size())]);
rng->Next();
}
}
}
//------------------------------------------------------------------------------
void vtkRandomHyperTreeGridSource::PrintSelf(std::ostream& os, vtkIndent indent)
{
this->Superclass::PrintSelf(os, indent);
}
//------------------------------------------------------------------------------
vtkRandomHyperTreeGridSource::vtkRandomHyperTreeGridSource()
: Seed(0)
, MaxDepth(5)
, SplitFraction(0.5)
, Levels(nullptr)
{
this->SetNumberOfInputPorts(0);
this->SetNumberOfOutputPorts(1);
this->Dimensions[0] = 5 + 1;
this->Dimensions[1] = 5 + 1;
this->Dimensions[2] = 2 + 1;
for (size_t i = 0; i < 3; ++i)
{
this->OutputBounds[2 * i] = -10.;
this->OutputBounds[2 * i + 1] = 10.;
}
}
//------------------------------------------------------------------------------
vtkRandomHyperTreeGridSource::~vtkRandomHyperTreeGridSource() = default;
//------------------------------------------------------------------------------
int vtkRandomHyperTreeGridSource::RequestInformation(
vtkInformation* req, vtkInformationVector** inInfo, vtkInformationVector* outInfo)
{
using SDDP = vtkStreamingDemandDrivenPipeline;
if (!this->Superclass::RequestInformation(req, inInfo, outInfo))
{
return 0;
}
// this->Dimensions describes the dimension in terms of number of points
// wholeExtent describes the dimension in terms of number of cells
int wholeExtent[6] = {
0,
static_cast<int>(this->Dimensions[0] - 1),
0,
static_cast<int>(this->Dimensions[1] - 1),
0,
static_cast<int>(this->Dimensions[2] - 1),
};
// wholeExtent in context of HTG not be equal to 0
for (unsigned int idim = 0; idim < 3; ++idim)
{
if (wholeExtent[2 * idim + 1] == 0)
{
wholeExtent[2 * idim + 1] = 1;
}
}
// WARNING As it stands, the disadvantage of this logic is that it is not
// possible to describe a 3D mesh with a thickness of a single cell.
vtkInformation* info = outInfo->GetInformationObject(0);
info->Set(SDDP::WHOLE_EXTENT(), wholeExtent, 6);
info->Set(vtkAlgorithm::CAN_PRODUCE_SUB_EXTENT(), 1);
return 1;
}
//------------------------------------------------------------------------------
int vtkRandomHyperTreeGridSource::RequestData(
vtkInformation*, vtkInformationVector**, vtkInformationVector* outInfos)
{
using SDDP = vtkStreamingDemandDrivenPipeline;
vtkInformation* outInfo = outInfos->GetInformationObject(0);
const int piece = outInfo->Get(SDDP::UPDATE_PIECE_NUMBER());
int* updateExtent = outInfo->Get(SDDP::UPDATE_EXTENT());
// Refresh masking cost per level if maxDepth did change
if (this->MaxDepth + 1 != static_cast<vtkIdType>(this->MaskingCostPerLevel.size()))
{
this->InitializeMaskingNodeCostPerLevel();
}
// Create dataset:
auto fillArray = [](vtkDoubleArray* array, vtkIdType numPoints, double minBound, double maxBound)
{
array->SetNumberOfComponents(1);
array->SetNumberOfTuples(numPoints);
// We differentiate the pathological case at one point from the other cases
if (numPoints == 1)
{
array->SetTypedComponent(0, 0, 0.);
}
else
{
// Compute step for more than one point
double step = (maxBound - minBound) / static_cast<double>(numPoints - 1);
for (int i = 0; i < numPoints; ++i)
{
array->SetTypedComponent(i, 0, minBound + step * i);
}
}
};
vtkHyperTreeGrid* htg = vtkHyperTreeGrid::GetData(outInfo);
htg->Initialize();
htg->SetDimensions(this->Dimensions);
if (htg->GetDimension() == 0)
{
// No HyperTrees, we don't need to create anything
return 1;
}
htg->SetBranchFactor(::BRANCHING_FACTOR);
{
vtkNew<vtkDoubleArray> coords;
fillArray(coords, this->Dimensions[0], this->OutputBounds[0], this->OutputBounds[1]);
htg->SetXCoordinates(coords);
}
{
vtkNew<vtkDoubleArray> coords;
fillArray(coords, this->Dimensions[1], this->OutputBounds[2], this->OutputBounds[3]);
htg->SetYCoordinates(coords);
}
{
vtkNew<vtkDoubleArray> coords;
fillArray(coords, this->Dimensions[2], this->OutputBounds[4], this->OutputBounds[5]);
htg->SetZCoordinates(coords);
}
vtkNew<vtkDoubleArray> levels;
levels->SetName("Depth");
htg->GetCellData()->AddArray(levels);
this->Levels = levels;
// Initialize Mask
vtkNew<vtkBitArray> newMask;
htg->SetMask(newMask);
vtkIdType treeOffset = 0;
int numberOfTrees = (updateExtent[1] - updateExtent[0]) * (updateExtent[3] - updateExtent[2]) *
(updateExtent[5] - updateExtent[4]);
if (numberOfTrees <= 0)
{
// Nothing to generate
return 1;
}
// Gather all tree ids in a vector
std::vector<int> hyperTrees;
hyperTrees.reserve(numberOfTrees);
for (int i = updateExtent[0]; i < updateExtent[1]; ++i)
{
for (int j = updateExtent[2]; j < updateExtent[3]; ++j)
{
for (int k = updateExtent[4]; k < updateExtent[5]; ++k)
{
vtkIdType treeId;
htg->GetIndexFromLevelZeroCoordinates(treeId, static_cast<unsigned int>(i),
static_cast<unsigned int>(j), static_cast<unsigned int>(k));
hyperTrees.emplace_back(treeId);
}
}
}
/* Subdivision and masking are done in 2 separate loops, because
* our algorithm tends to mask way more easily the first trees it encounters.
* So we need to shuffle the order in which we process the trees to avoid having a highly
* biaised masking. That's why we need to firstly generate the whole HTG before masking it.
*/
// Subdivision
for (int treeId : hyperTrees)
{
/* Initialize RNG per tree to make it easier to distribute,
* also make the RNG piece dependent to avoid bias across
* distributed data.
*/
this->NodeRNG->Initialize(this->Seed + treeId + piece);
// Build this tree:
auto cursor = vtkSmartPointer<vtkHyperTreeGridNonOrientedCursor>::Take(
htg->NewNonOrientedCursor(treeId, true));
cursor->GetTree()->SetGlobalIndexStart(treeOffset);
this->SubdivideLeaves(cursor, treeId);
treeOffset += cursor->GetTree()->GetNumberOfVertices();
}
// Need to shuffle Trees to avoid bias
vtkNew<vtkMinimalStandardRandomSequence> treesRNG;
treesRNG->Initialize(this->Seed + piece);
// Shuffle the tree ids order for masking
::ShuffleArray(hyperTrees, treesRNG);
// We need to keep track of the fraction of trees masked at the root level,
// since our algorithm masks a fraction of each level.
double treeSiblingsFractionMasked = 0;
double errorMargin = 1.0 / numberOfTrees;
// Masking
for (int treeId : hyperTrees)
{
/* Initialize RNG per tree to make it easier to distribute,
* also make the RNG piece dependent to avoid bias across
* distributed data.
*/
this->MaskRNG->Initialize(this->Seed + treeId + piece);
auto cursor = vtkSmartPointer<vtkHyperTreeGridNonOrientedCursor>::Take(
htg->NewNonOrientedCursor(treeId, true));
double unmaskedFraction = 1.0;
if (this->MaskedFraction == 1.0)
{
cursor->SetMask(true);
unmaskedFraction = 0.0;
}
else if (this->MaskedFraction > 0)
{
unmaskedFraction =
this->GenerateMask(cursor, treeId, 1.0, false, treeSiblingsFractionMasked, errorMargin);
}
double maskedTreeFraction = 1.0 - unmaskedFraction;
this->ActualMaskedCellFraction += maskedTreeFraction;
// This accumulates floating point errors which cause the mask to not work
// properly for masked fraction values very close to 1.
treeSiblingsFractionMasked += (maskedTreeFraction / numberOfTrees);
}
// We could use treeSiblingsMasked but computing it at the end avoids
// float error accumulation.
this->ActualMaskedCellFraction /= numberOfTrees;
// Cleanup
this->Levels = nullptr;
return 1;
}
//------------------------------------------------------------------------------
int vtkRandomHyperTreeGridSource::FillOutputPortInformation(int, vtkInformation* info)
{
info->Set(vtkDataObject::DATA_TYPE_NAME(), "vtkHyperTreeGrid");
return 1;
}
//------------------------------------------------------------------------------
void vtkRandomHyperTreeGridSource::SubdivideLeaves(
vtkHyperTreeGridNonOrientedCursor* cursor, vtkIdType treeId)
{
vtkIdType vertexId = cursor->GetVertexId();
vtkHyperTree* tree = cursor->GetTree();
vtkIdType idx = tree->GetGlobalIndexFromLocal(vertexId);
vtkIdType level = cursor->GetLevel();
this->Levels->InsertValue(idx, level);
cursor->SetMask(false);
if (cursor->IsLeaf())
{
if (this->ShouldRefine(level))
{
cursor->SubdivideLeaf();
this->SubdivideLeaves(cursor, treeId);
}
}
else
{
int numChildren = cursor->GetNumberOfChildren();
for (int childIdx = 0; childIdx < numChildren; ++childIdx)
{
cursor->ToChild(childIdx);
this->SubdivideLeaves(cursor, treeId);
cursor->ToParent();
}
}
}
//------------------------------------------------------------------------------
bool vtkRandomHyperTreeGridSource::ShouldRefine(vtkIdType level)
{
this->NodeRNG->Next();
return level < this->MaxDepth && this->NodeRNG->GetValue() < this->SplitFraction;
}
//------------------------------------------------------------------------------
double vtkRandomHyperTreeGridSource::GenerateMask(vtkHyperTreeGridNonOrientedCursor* cursor,
vtkIdType treeId, double unmaskedFraction, bool isParentMasked, double siblingsFractionMasked,
double errorMargin)
{
int numChildren = cursor->GetNumberOfChildren();
vtkIdType level = cursor->GetLevel();
bool isMasked = false;
double resultUnmaskedFraction = unmaskedFraction;
// Initialize mask for new leaves
cursor->SetMask(false);
if (!isParentMasked)
{
double maskingCost = this->GetMaskingNodeCost(level);
if (this->ShouldMask(siblingsFractionMasked, level, errorMargin))
{
/* Reduce the unmasked proportion only if we mask
* the root of a subtree. Since its proportion
* is equal to the sum of its children, we only need
* the reduction for the root.
* Also this line isn't thread safe
*/
resultUnmaskedFraction -= maskingCost;
isMasked = true;
}
}
isMasked = isMasked || isParentMasked;
if (!cursor->IsLeaf())
{
// Need to shuffle children to avoid bias and get interesting results
int nbChildMasked = 0;
double childUnmaskedFraction = unmaskedFraction;
std::vector<int> children;
children.resize(numChildren);
std::iota(children.begin(), children.end(), 0);
::ShuffleArray(children, this->MaskRNG);
for (int childIdx : children)
{
double previousUnmaskedFraction = childUnmaskedFraction;
// Can't mask cursor before visiting child
cursor->ToChild(childIdx);
double maskedChildrenFraction =
static_cast<double>(nbChildMasked) / static_cast<double>(numChildren);
childUnmaskedFraction = this->GenerateMask(cursor, treeId, previousUnmaskedFraction, isMasked,
maskedChildrenFraction, 1.0 / numChildren);
if (childUnmaskedFraction < previousUnmaskedFraction)
{
nbChildMasked += 1;
}
cursor->ToParent();
}
if (!isMasked)
{
resultUnmaskedFraction = childUnmaskedFraction;
}
if (nbChildMasked == numChildren)
{
isMasked = true;
}
}
cursor->SetMask(isMasked);
return resultUnmaskedFraction;
}
//------------------------------------------------------------------------------
bool vtkRandomHyperTreeGridSource::ShouldMask(
double siblingsFractionMasked, int level, double errorMargin)
{
int levelWeight = std::max(1, static_cast<int>(level * this->MaxDepth));
// We penalize the masking of high depth node since they are harder to attain.
// This allows to have more deep nodes unmasked.
return siblingsFractionMasked * levelWeight <= this->MaskedFraction - errorMargin;
}
//------------------------------------------------------------------------------
void vtkRandomHyperTreeGridSource::InitializeMaskingNodeCostPerLevel()
{
this->MaskingCostPerLevel.resize(this->MaxDepth + 1);
int numberOfDimensions = sizeof(this->Dimensions) / sizeof(unsigned int);
int numberOfChildPerNode = std::pow(::BRANCHING_FACTOR, numberOfDimensions);
for (vtkIdType i = 1; i <= this->MaxDepth; ++i)
{
double maskingCost = this->MaskingCostPerLevel.at(i - 1) / numberOfChildPerNode;
this->MaskingCostPerLevel[i] = maskingCost;
}
}
//------------------------------------------------------------------------------
double vtkRandomHyperTreeGridSource::GetMaskingNodeCost(int level)
{
return this->MaskingCostPerLevel.at(level);
}
VTK_ABI_NAMESPACE_END
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