File: vtkRegularPolygonSource.h

package info (click to toggle)
vtk9 9.5.2%2Bdfsg3-4
  • links: PTS, VCS
  • area: main
  • in suites: sid
  • size: 205,916 kB
  • sloc: cpp: 2,336,565; ansic: 327,116; python: 111,200; yacc: 4,104; java: 3,977; sh: 3,032; xml: 2,771; perl: 2,189; lex: 1,787; makefile: 178; javascript: 165; objc: 153; tcl: 59
file content (118 lines) | stat: -rw-r--r-- 3,470 bytes parent folder | download | duplicates (8)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
// SPDX-License-Identifier: BSD-3-Clause
/**
 * @class   vtkRegularPolygonSource
 * @brief   create a regular, n-sided polygon and/or polyline
 *
 * vtkRegularPolygonSource is a source object that creates a single n-sided polygon and/or
 * polyline. The polygon is centered at a specified point, orthogonal to
 * a specified normal, and with a circumscribing radius set by the user. The user can
 * also specify the number of sides of the polygon ranging from [3,N].
 *
 * This object can be used for seeding streamlines or defining regions for clipping/cutting.
 */

#ifndef vtkRegularPolygonSource_h
#define vtkRegularPolygonSource_h

#include "vtkFiltersSourcesModule.h" // For export macro
#include "vtkPolyDataAlgorithm.h"

VTK_ABI_NAMESPACE_BEGIN
class VTKFILTERSSOURCES_EXPORT vtkRegularPolygonSource : public vtkPolyDataAlgorithm
{
public:
  ///@{
  /**
   * Standard methods for instantiation, obtaining type and printing instance values.
   */
  static vtkRegularPolygonSource* New();
  vtkTypeMacro(vtkRegularPolygonSource, vtkPolyDataAlgorithm);
  void PrintSelf(ostream& os, vtkIndent indent) override;
  ///@}

  ///@{
  /**
   * Set/Get the number of sides of the polygon. By default, the number of sides
   * is set to six.
   */
  vtkSetClampMacro(NumberOfSides, int, 3, VTK_INT_MAX);
  vtkGetMacro(NumberOfSides, int);
  ///@}

  ///@{
  /**
   * Set/Get the center of the polygon. By default, the center is set at the
   * origin (0,0,0).
   */
  vtkSetVector3Macro(Center, double);
  vtkGetVectorMacro(Center, double, 3);
  ///@}

  ///@{
  /**
   * Set/Get the normal to the polygon. The ordering of the polygon will be
   * counter-clockwise around the normal (i.e., using the right-hand rule).
   * By default, the normal is set to (0,0,1).
   */
  vtkSetVector3Macro(Normal, double);
  vtkGetVectorMacro(Normal, double, 3);
  ///@}

  ///@{
  /**
   * Set/Get the radius of the polygon. By default, the radius is set to 0.5.
   */
  vtkSetMacro(Radius, double);
  vtkGetMacro(Radius, double);
  ///@}

  ///@{
  /**
   * Control whether a polygon is produced. By default, GeneratePolygon is enabled.
   */
  vtkSetMacro(GeneratePolygon, vtkTypeBool);
  vtkGetMacro(GeneratePolygon, vtkTypeBool);
  vtkBooleanMacro(GeneratePolygon, vtkTypeBool);
  ///@}

  ///@{
  /**
   * Control whether a polyline is produced. By default, GeneratePolyline is enabled.
   */
  vtkSetMacro(GeneratePolyline, vtkTypeBool);
  vtkGetMacro(GeneratePolyline, vtkTypeBool);
  vtkBooleanMacro(GeneratePolyline, vtkTypeBool);
  ///@}

  ///@{
  /**
   * Set/get the desired precision for the output points.
   * vtkAlgorithm::SINGLE_PRECISION - Output single-precision floating point.
   * vtkAlgorithm::DOUBLE_PRECISION - Output double-precision floating point.
   */
  vtkSetMacro(OutputPointsPrecision, int);
  vtkGetMacro(OutputPointsPrecision, int);
  ///@}

protected:
  vtkRegularPolygonSource();
  ~vtkRegularPolygonSource() override = default;

  int RequestData(vtkInformation*, vtkInformationVector**, vtkInformationVector*) override;

  int NumberOfSides;
  double Center[3];
  double Normal[3];
  double Radius;
  vtkTypeBool GeneratePolygon;
  vtkTypeBool GeneratePolyline;
  int OutputPointsPrecision;

private:
  vtkRegularPolygonSource(const vtkRegularPolygonSource&) = delete;
  void operator=(const vtkRegularPolygonSource&) = delete;
};

VTK_ABI_NAMESPACE_END
#endif