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// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
// SPDX-License-Identifier: BSD-3-Clause
#include "vtkThreadedCallbackQueue.h"
#include "vtkIntArray.h"
#include "vtkLogger.h"
#include "vtkNew.h"
#include "vtkSmartPointer.h"
#include <atomic>
#include <chrono>
#include <functional>
#include <thread>
namespace
{
//-----------------------------------------------------------------------------
void RunThreads(int nthreadsBegin, int nthreadsEnd)
{
vtkNew<vtkThreadedCallbackQueue> queue;
std::atomic_int count(0);
int N = 10000;
// Spamming controls
for (int i = 0; i < 6; ++i)
{
queue->SetNumberOfThreads(nthreadsBegin);
queue->SetNumberOfThreads(nthreadsEnd);
}
// We are testing if the queue can properly resize itself and doesn't have deadlocks
for (vtkIdType i = 0; i < N; ++i)
{
vtkSmartPointer<vtkIntArray> array = vtkSmartPointer<vtkIntArray>::New();
queue->Push(
[&count](const int& n, const double&&, char, vtkIntArray* a1, vtkIntArray* a2)
{
a1->SetName(std::to_string(n).c_str());
a2->SetName(std::to_string(n).c_str());
++count;
},
i, 0, 'a', vtkNew<vtkIntArray>(), array);
}
// If the jobs are not run, this test will do an infinite loop
while (count != N)
;
// Checking how the queue behaves when being destroyed.
queue->SetNumberOfThreads(nthreadsBegin);
queue->SetNumberOfThreads(nthreadsEnd);
}
//=============================================================================
struct A
{
A() { vtkLog(INFO, "Constructor"); }
A(A&& other) noexcept
: array(std::move(other.array))
, val(other.val)
{
vtkLog(INFO, "Move constructor");
}
A(const A& other)
: array(other.array)
, val(other.val)
{
vtkLog(INFO, "Copy constructor called.");
}
void f(A&, A&&) {}
void const_f(A&, A&&) const {}
void operator()(A&, A&&) { std::cout << *array << std::endl; }
int& get() { return val; }
vtkSmartPointer<vtkIntArray> array = vtkSmartPointer<vtkIntArray>::New();
int val = 0;
};
//-----------------------------------------------------------------------------
void f(A&, A&&) {}
//-----------------------------------------------------------------------------
bool TestFunctionTypeCompleteness()
{
// We create a queue outside of the score where things are pushed to ensure that the pushed
// objects are persistent.
vtkNew<vtkThreadedCallbackQueue> queue;
{
// Testing the queue on some exotic inputs
// lambdas
queue->Push([](A&&) {}, ::A());
queue->Push([](::A&, const ::A&, ::A&&, const ::A&&) {}, ::A(), ::A(), ::A(), ::A());
// member function pointers
queue->Push(&::A::f, ::A(), ::A(), ::A());
queue->Push(&::A::const_f, ::A(), ::A(), ::A());
std::shared_ptr<A> persistentA = std::make_shared<A>();
// Fetching an lvalue reference return type
auto future = queue->Push(&::A::get, persistentA);
// functor
queue->Push(::A(), ::A(), ::A());
// function pointer
queue->Push(&::f, ::A(), ::A());
// Passing an lvalue reference, which needs to be copied.
A a;
queue->Push(a, ::A(), ::A());
// Passing a pointer wrapped functor
queue->Push(std::unique_ptr<A>(new ::A()), ::A(), ::A());
// Passing a pointer wrapped object with a member function pointer
queue->Push(&::A::f, std::unique_ptr<A>(new ::A()), ::A(), ::A());
// Passing a std::function
std::function<void(::A&, ::A&&)> func = f;
queue->Push(func, ::A(), ::A());
// Testing lvalue reference return type behavior
int& val = queue->Get(future);
if (&val != &persistentA->val)
{
vtkLog(ERROR, "lvalue reference was not correctly passed through the queue.");
return false;
}
}
return true;
}
//-----------------------------------------------------------------------------
bool TestSharedFutures()
{
int N = 10;
bool retVal = true;
while (--N && retVal)
{
vtkNew<vtkThreadedCallbackQueue> queue;
queue->SetNumberOfThreads(4);
std::atomic_int count(0);
std::mutex mutex;
auto f = [&count, &mutex](std::string& s, int low)
{
std::unique_lock<std::mutex> lock(mutex);
if (count++ < low)
{
vtkLog(ERROR,
"Task " << s.c_str() << " started too early, in " << count << "th position"
<< " instead of " << low + 1 << "th.");
return false;
}
lock.unlock();
std::this_thread::sleep_for(std::chrono::milliseconds(10));
return true;
};
using Array = std::vector<vtkThreadedCallbackQueue::SharedFuturePointer<bool>>;
int n = 10;
Array futures;
auto future1 = queue->Push(f, "t1", 0);
auto future2 = queue->PushDependent(Array{ future1 }, f, "t2", 1);
auto future3 = queue->PushDependent(Array{ future1, future2 }, f, "t3", 2);
// These pushes makes the scenario where future2 and future4 are ready to run but have a higher
// future id than them. SharedFuture2 and future4 will need to wait here and we're ensuring
// everything goes well.
for (int i = 0; i < n; ++i)
{
futures.emplace_back(queue->Push(f, "spam", 0));
}
auto fastFuture = queue->Push(f, "spam", 0);
auto future4 = queue->PushDependent(Array{ future2 }, f, "t4", 3);
auto future5 = queue->PushDependent(Array{ future3, future4 }, f, "t5", 4);
auto future6 = queue->Push(f, "t6", 0);
futures.emplace_back(future1);
futures.emplace_back(future2);
futures.emplace_back(future3);
futures.emplace_back(future4);
futures.emplace_back(future5);
futures.emplace_back(future6);
// Testing the case where Wait executes the task associated with a function that wasn't invoked
// yet.
queue->Wait(Array{ fastFuture });
// Testing all other scenarios in Wait
queue->Wait(futures);
for (auto& future : futures)
{
retVal &= queue->Get(future);
}
}
return retVal;
}
} // anonymous namespace
int TestThreadedCallbackQueue(int, char*[])
{
vtkLog(INFO, "Testing futures");
bool retVal = ::TestSharedFutures();
retVal &= ::TestFunctionTypeCompleteness();
vtkLog(INFO, "Testing expanding from 2 to 8 threads");
// Testing expanding the number of threads
::RunThreads(2, 8);
vtkLog(INFO, "Testing shrinking from 8 to 2 threads");
// Testing shrinking the number of threads
::RunThreads(8, 2);
return retVal ? EXIT_SUCCESS : EXIT_FAILURE;
}
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