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// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
// SPDX-License-Identifier: BSD-3-Clause
/**
* @class vtkCellGrid
* @brief Visualization data composed of cells of arbitrary type.
*
* vtkCellGrid inherits vtkDataObject in order to introduce the concept
* of cells that, instead of relying on spatial points to specify their
* shape, rely on degrees of freedom (which may or may not be embedded
* in a world coordinate system).
*
* The degrees of freedom that define cells and the functions using those
* cells as their domain are provided in data arrays.
* The arrays are partitioned into groups (vtkDataSetAttributes) by the
* registered cell types. Each array in a group has the same number of tuples.
*
* @sa vtkDataObject vtkDataSetAttributes
*/
#ifndef vtkCellGrid_h
#define vtkCellGrid_h
#include "vtkCellGridRangeQuery.h" // For RangeCache ivar.
#include "vtkCompiler.h" // for VTK_COMPILER_MSVC
#include "vtkDataObject.h"
#include "vtkSmartPointer.h" // For ivars.
#include "vtkStringToken.h" // For ivars.
#include "vtkTypeName.h" // For vtk::TypeName<>().
#include <array> // For ivars.
#include <set> // For ivars.
#include <unordered_map> // For ivars.
VTK_ABI_NAMESPACE_BEGIN
class vtkCellAttribute;
class vtkCellGridQuery;
class vtkCellGridCopyQuery;
class vtkCellMetadata;
class vtkDataSetAttributes;
class vtkInformationIntegerVectorKey;
class VTKCOMMONDATAMODEL_EXPORT vtkCellGrid : public vtkDataObject
{
public:
using CellTypeId = vtkStringToken;
static vtkCellGrid* New();
vtkTypeMacro(vtkCellGrid, vtkDataObject);
void PrintSelf(ostream& os, vtkIndent indent) override;
/**
* Restore data object to initial state,
*/
void Initialize() override;
/**
* Return class name of data type.
* THIS METHOD IS THREAD SAFE
*/
int GetDataObjectType() VTK_FUTURE_CONST override { return VTK_CELL_GRID; }
/**
* Return the actual size of the data in kibibytes (1024 bytes). This number
* is valid only after the pipeline has updated. The memory size
* returned is guaranteed to be greater than or equal to the
* memory required to represent the data (e.g., extra space in
* arrays, etc. are not included in the return value).
*/
unsigned long GetActualMemorySize() override;
///@name Copying Copying
///@{
/// Copy \a baseSrc by reference (which must be a vtkCellGrid) into this object.
///
/// This copies cell metadata (i.e., topology) and cell-attributes (including
/// the cell-attribute holding the geometric shape).
void ShallowCopy(vtkDataObject* baseSrc) override;
/// Copy \a baseSrc by value (which must be a vtkCellGrid) into this object.
///
/// This copies cell metadata (i.e., topology) and cell-attributes (including
/// the cell-attribute holding the geometric shape).
void DeepCopy(vtkDataObject* baseSrc) override;
/// Copy the geometric and topological data from \a other, but not any attributes.
///
/// If \a byReference is true, references to source arrays are used directly.
/// Otherwise, deep copies of the \a other cell-grid's arrays are created.
bool CopyStructure(vtkCellGrid* other, bool byReference = true);
///@}
///@name ArrayGroups Array-groups.
///
/// A cell grid can have any number of *groups* of arrays.
/// Each group must have the same number of tuples.
/// The groups are related to a particular \a type (generally
/// they are functional groups related to a particular type of
/// cell or its sides).
///@{
/**
* Fetch a partition of DOF arrays.
* The GetAttributes method will create an empty one if no arrays of that type exist;
* the GetArrayGroups method returns the map from types to existing partitions.
* The FindAttributes method will return a null pointer if no arrays of that type exist.
*/
vtkDataSetAttributes* GetAttributes(int type) override;
vtkDataSetAttributes* GetAttributes(vtkStringToken type);
vtkDataSetAttributes* FindAttributes(int type) const;
vtkDataSetAttributes* FindAttributes(vtkStringToken type) const;
const std::unordered_map<int, vtkSmartPointer<vtkDataSetAttributes>>& GetArrayGroups() const
{
return this->ArrayGroups;
}
/// This method populates the map you pass with pointers to all arrays
/// in this cell-grid's vtkDataSetAttributes instances.
///
/// Various queries and responders need ways to refer to arrays by name
/// rather than by pointer; this provides a way to produce names based
/// on the array-group that the array belongs to.
void MapArrayLocations(
std::unordered_map<vtkAbstractArray*, vtkStringToken>& arrayLocations) const;
///@}
/**
* Returns the ghost arrays of the data object of the specified
* attribute type. This may return a null pointer.
*/
vtkUnsignedCharArray* GetGhostArray(int type) override;
/**
* Returns true if type is CELL, false otherwise
*/
bool SupportsGhostArray(int type) override;
/**
* Retrieves the attribute type that an array came from.
* This is useful for obtaining which attribute type a input array
* to an algorithm came from (retrieved from GetInputAbstractArrayToProcesss).
*/
int GetAttributeTypeForArray(vtkAbstractArray* arr) override;
/**
* Get the number of elements for a specific attribute type (POINT, CELL, etc.).
*/
vtkIdType GetNumberOfElements(int type) override;
/// Return the number of cells (of all types).
vtkIdType GetNumberOfCells();
/**
* Fill the provided bounding box with the bounds of all the cells present in the grid.
*
* If no cells are present, the bounding box will be reset to uninitialized bounds.
* It is up to each cell type to implement a specialization of the BoundsQuery operation.
*
* The bounds are ordered { -x, +x, -y, +y, -z, +z }.
*/
void GetBounds(double bounds[6]);
///@{
/** Insert a cell type, if possible.
*
* If this instance of vtkCellGrid contains the necessary attribute types
* (i.e., if FindAttributes returns a non-empty object for all the attribute IDs
* specified by the cell type), then insert an instance into this->Cells and
* return it. Otherwise, this method will return a null pointer.
*
* If the cell type already exists, this will simply return the existing
* metadata object.
*/
template <typename CellType>
CellType* AddCellMetadata()
{
CellType* result = this->GetCellsOfType<CellType>();
if (result)
{
return result;
}
auto metadata = vtkSmartPointer<CellType>::New();
if (metadata->SetCellGrid(this))
{
auto ok = this->Cells.insert(
std::make_pair(vtkStringToken(vtk::TypeName<CellType>()).GetId(), metadata));
if (ok.second)
{
result = dynamic_cast<CellType*>(ok.first->second.GetPointer());
}
}
return result;
}
vtkCellMetadata* AddCellMetadata(vtkCellMetadata* cellType);
vtkCellMetadata* AddCellMetadata(vtkStringToken cellTypeName);
///@}
///@{
/**\brief Add every registered cell type to this grid.
*
* This is useful for queries that need to iterate over registered
* cell types in order to determine which type of cell to construct.
* Afterward, your VTK filter/source can call \a RemoveUnusedCellMetadata()
* to remove metadata for which no cells exist.
*
* The number of metadata entries added is returned.
*/
int AddAllCellMetadata();
///@}
///@{
/// Remove all cells of the given type from this cell grid.
///
/// This returns true if cell metadata of the given type was present.
template <typename CellType>
bool RemoveCellMetadata()
{
CellType* meta = this->GetCellsOfType<CellType>();
if (!meta)
{
return false;
}
return this->RemoveCellMetadata(meta);
}
bool RemoveCellMetadata(vtkCellMetadata* meta);
///@}
///@{
/**\brief Remove every registered cell type in this grid which has no cells.
*
* The number of metadata entries removed is returned.
*
* \sa vtkCellGrid::AddAllCellMetadata
*/
int RemoveUnusedCellMetadata();
///@}
///@{
/**
* Get a cell metadata object of the given type.
*/
template <typename CellType>
const CellType* GetCellsOfType() const
{
auto it = this->Cells.find(vtkStringToken(vtk::TypeName<CellType>()).GetId());
if (it == this->Cells.end())
{
return nullptr;
}
return static_cast<const CellType*>(it->second.GetPointer());
}
template <typename CellType>
CellType* GetCellsOfType()
{
auto it = this->Cells.find(vtkStringToken(vtk::TypeName<CellType>()).GetId());
if (it == this->Cells.end())
{
return nullptr;
}
return static_cast<CellType*>(it->second.GetPointer());
}
///@}
///@{
/**
* Fill a container with all the cell types (as string tokens).
*/
template <typename Container>
void CellTypes(Container& cellTypes) const
{
for (const auto& entry : this->Cells)
{
cellTypes.insert(cellTypes.end(), entry.first);
}
}
template <typename Container>
Container CellTypes() const
{
Container cellTypes;
this->CellTypes(cellTypes);
return cellTypes;
}
std::vector<vtkStringToken> CellTypeArray() const;
std::vector<std::string> GetCellTypes() const;
///@}
///@{
/**
* Return an object that can operate on this vtkCellGrid's cells of the given type.
*/
const vtkCellMetadata* GetCellType(vtkStringToken cellTypeName) const;
vtkCellMetadata* GetCellType(vtkStringToken cellTypeName);
///@}
///@{
/**
* Add a cell-attribute to the dataset.
* A cell-attribute is an object representing a consistent
* collection of arrays that specify a function over the
* entire vtkCellGrid's domain (i.e., all cells of all types
* present in the vtkCellGrid), with custom storage available
* to each cell type to facilitate interpolation, rendering,
* and other basic visualization operations.
*/
virtual bool AddCellAttribute(vtkCellAttribute* attribute);
///@}
///@{
/**
* Remove a cell-attribute from the dataset.
*
* This returns true if the cell-attribute was removed.
* Note that you cannot remove the shape attribute.
*/
virtual bool RemoveCellAttribute(vtkCellAttribute* attribute);
///@}
/// Return information on the range of values taken on by a component of an attribute.
///
/// This method also accommodates computing the range of the Lā or Lā norm
/// of the entire tuple by passing -1 or -2, respectively, for the
/// \a componentIndex.
///
/// When called with \a finiteRange equal to false (the default), either
/// component of \a range may be NaN (not-a-number) or +/-Inf (ā).
/// When \a finiteRange is true, the returned \a range values will always
/// be finite.
///
/// Note that if this cell-attribute has no values, the \a range will be
/// marked invalid (i.e., range[1] < range[0]).
///
/// Note that \a attribute must be an attribute owned by this cell-grid.
virtual bool GetCellAttributeRange(vtkCellAttribute* attribute, int componentIndex,
double range[2], bool finiteRange = false) const;
/// Return the cache of cell-attribute range data.
/// Responders to vtkCellGridRangeQuery are expected to update this.
vtkCellGridRangeQuery::CacheMap& GetRangeCache() const { return this->RangeCache; }
/// Clear the cache of cell-attribute range data.
///
/// If \a attributeName is empty, the entire cache is cleared.
/// Otherwise, attributes with the given name are cleared from the cache.
/// This method exists for python scripts.
void ClearRangeCache(const std::string& attributeName = std::string());
/// Return the set of cell attribute IDs.
///
/// Values in this set can be passed to GetCellAttributeById().
std::set<int> GetCellAttributeIds() const;
std::vector<int> GetUnorderedCellAttributeIds() const;
/// Return a vector of all this grid's cell-attributes.
///
/// This is a convenience for scripting.
std::vector<vtkSmartPointer<vtkCellAttribute>> GetCellAttributeList() const;
///@{
/**
* Return an attribute given its hash.
*
* This method is fast (O(1)) and preferred compared to the
* GetCellAttributeById and GetCellAttributeByName methods below.
*/
vtkCellAttribute* GetCellAttribute(vtkStringToken::Hash hash);
///@}
///@{
/**
* Return an attribute given its name or identifier.
*
* This is currently an O(n) process, but additional indices
* could be added internally if needed.
*
* These methods may return a null pointer if no such attribute exists.
*
* Multiple attributes with the same name are possible. The first match
* will be returned.
*/
vtkCellAttribute* GetCellAttributeById(int attributeId);
vtkCellAttribute* GetCellAttributeByName(const std::string& name);
///@}
///@{
/**
* Set/get the "shape attribute" (i.e., a vector-valued cell-attribute
* that maps from reference to world coordinates).
*
* If there is no shape attribute, then a vtkCellGrid cannot be rendered.
*
* A shape attribute must have between 1 and 4 components (inclusive).
*
* If you call SetShapeAttribute with an attribute that does not satisfy
* this constraint, this method will return false and have no effect.
* If you wish to "remove" a grid's shape, call SetShapeAttribute(nullptr).
*/
vtkCellAttribute* GetShapeAttribute();
bool SetShapeAttribute(vtkCellAttribute* shape);
///@}
///@{
/**
* Perform a query on all the cells in this instance.
*
* The return value indicates success (true when all cells respond
* to the query) or failure (false when some cell type is unable to
* handle the query).
*/
bool Query(vtkCellGridQuery* query);
///@}
/// Set the schema name and version number that generated this object.
virtual void SetSchema(vtkStringToken name, vtkTypeUInt32 version);
vtkGetStringTokenMacro(SchemaName);
vtkGetMacro(SchemaVersion, vtkTypeUInt32);
/// Set the version number of the object's contents.
///
/// This is not intended to be incremented with each change in memory
/// (as a vtkTimeStamp would) but when the object is serialized to
/// disk.
vtkSetMacro(ContentVersion, vtkTypeUInt32);
vtkGetMacro(ContentVersion, vtkTypeUInt32)
///@{
/**
* Retrieve an instance of this class from an information object.
*/
static vtkCellGrid* GetData(vtkInformation* info);
static vtkCellGrid* GetData(vtkInformationVector* v, int i = 0);
///@}
/// Identify a correspondence between arrays in two cell grid objects.
///
/// Given two cell-grids and an array held by the former, return the
/// corresponding array of the latter (i..e, one of the same name held
/// in an array-group (vtkDataSetAttributes) instance of the same name.
///
/// If no match is found, this returns a null pointer.
static vtkDataArray* CorrespondingArray(
vtkCellGrid* gridA, vtkDataArray* arrayA, vtkCellGrid* gridB);
/// This information key is used to mark arrays with the string token(s)
/// of their owning vtkDataSetAttributes instance.
///
/// If this key exists on an array, it indicates that calling
/// vtkCellGrid::GetAttributes() with its value will return a
/// vtkDataSetAttributes instance that holds the array.
/// It is used to accelerate the CorrespondingArray() method.
static vtkInformationIntegerVectorKey* ARRAY_GROUP_IDS();
protected:
// Provide write access to this->NextAttribute:
friend class vtkCellGridCopyQuery;
vtkCellGrid();
~vtkCellGrid() override;
bool ComputeBoundsInternal();
bool ComputeRangeInternal(vtkCellAttribute* attribute, int component, bool finiteRange) const;
std::unordered_map<int, vtkSmartPointer<vtkDataSetAttributes>> ArrayGroups;
std::unordered_map<CellTypeId, vtkSmartPointer<vtkCellMetadata>> Cells;
std::unordered_map<vtkStringToken::Hash, vtkSmartPointer<vtkCellAttribute>> Attributes;
int NextAttribute = 0;
vtkStringToken ShapeAttribute;
bool HaveShape{ false };
/// A string specifying the schema which generated this cell-grid.
vtkStringToken SchemaName;
/// The monotonically-increasing version number associated with \a SchemaName.
///
/// The number 0 is reserved to indicate no version has been set.
vtkTypeUInt32 SchemaVersion{ 0 };
/// A user-provided version number for the grid's data.
/// This number should be incremented each time the data is serialized.
///
/// The number 0 is reserved to indicate no version has been set.
vtkTypeUInt32 ContentVersion{ 0 };
mutable std::array<double, 6> CachedBounds;
mutable vtkTimeStamp CachedBoundsTime;
/// Cache for cell attribute component ranges.
mutable vtkCellGridRangeQuery::CacheMap RangeCache;
private:
vtkCellGrid(const vtkCellGrid&) = delete;
void operator=(const vtkCellGrid&) = delete;
};
VTK_ABI_NAMESPACE_END
#endif
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