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// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
// SPDX-FileCopyrightText: Copyright (c) Goodwin Lawlor All rights reserved
// SPDX-License-Identifier: BSD-3-Clause
/**
* @class vtkCollisionDetectionFilter
* @brief performs collision determination between two polyhedral surfaces
*
* vtkCollisionDetectionFilter performs collision determination between
* two polyhedral surfaces using two instances of vtkOBBTree. Set the
* polydata inputs, the tolerance and transforms or matrices. If
* CollisionMode is set to AllContacts, the Contacts output will be lines
* of contact. If CollisionMode is FirstContact or HalfContacts then the
* Contacts output will be vertices. See below for an explanation of
* these options.
*
* This class can be used to clip one polydata surface with another,
* using the Contacts output as a loop set in vtkSelectPolyData
*
* @authors Goodwin Lawlor, Bill Lorensen
*/
///@{
/*
* @warning
* Currently only triangles are processed. Use vtkTriangleFilter to
* convert any strips or polygons to triangles.
*/
///@}
///@{
/*
* @cite
* Goodwin Lawlor <goodwin.lawlor@ucd.ie>, University College Dublin,
* who wrote this class.
* Thanks to Peter C. Everett
* <pce@world.std.com> for vtkOBBTree::IntersectWithOBBTree() in
* particular, and all those who contributed to vtkOBBTree in general.
* The original code was contained here: https://github.com/glawlor/vtkbioeng
*
*/
///@}
///@{
/*
* @see
* vtkTriangleFilter, vtkSelectPolyData, vtkOBBTree
*/
///@}
#ifndef vtkCollisionDetectionFilter_h
#define vtkCollisionDetectionFilter_h
#include "vtkFieldData.h" // For GetContactCells
#include "vtkFiltersModelingModule.h" // For export macro
#include "vtkPolyDataAlgorithm.h"
VTK_ABI_NAMESPACE_BEGIN
class vtkOBBTree;
class vtkPolyData;
class vtkPoints;
class vtkMatrix4x4;
class vtkLinearTransform;
class vtkIdTypeArray;
class VTKFILTERSMODELING_EXPORT vtkCollisionDetectionFilter : public vtkPolyDataAlgorithm
{
public:
///@{
/**
* Standard methods for construction, type and printing.
*/
static vtkCollisionDetectionFilter* New();
vtkTypeMacro(vtkCollisionDetectionFilter, vtkPolyDataAlgorithm);
void PrintSelf(ostream& os, vtkIndent indent) override;
///@}
enum CollisionModes
{
VTK_ALL_CONTACTS = 0,
VTK_FIRST_CONTACT = 1,
VTK_HALF_CONTACTS = 2
};
///@{
/** Set the collision mode to VTK_ALL_CONTACTS to find all the contacting cell pairs with
* two points per collision, or VTK_HALF_CONTACTS to find all the contacting cell pairs
* with one point per collision, or VTK_FIRST_CONTACT to quickly find the first contact
* point.
*/
vtkSetClampMacro(CollisionMode, int, VTK_ALL_CONTACTS, VTK_HALF_CONTACTS);
vtkGetMacro(CollisionMode, int);
void SetCollisionModeToAllContacts() { this->SetCollisionMode(VTK_ALL_CONTACTS); }
void SetCollisionModeToFirstContact() { this->SetCollisionMode(VTK_FIRST_CONTACT); }
void SetCollisionModeToHalfContacts() { this->SetCollisionMode(VTK_HALF_CONTACTS); }
const char* GetCollisionModeAsString()
{
if (this->CollisionMode == VTK_ALL_CONTACTS)
{
return "AllContacts";
}
else if (this->CollisionMode == VTK_FIRST_CONTACT)
{
return "FirstContact";
}
else
{
return "HalfContacts";
}
}
///@}
///@{
/**
* Description:
* Intersect two polygons, return x1 and x2 as the two points of intersection. If
* CollisionMode = VTK_ALL_CONTACTS, both contact points are found. If
* CollisionMode = VTK_FIRST_CONTACT or VTK_HALF_CONTACTS, only
* one contact point is found.
*/
int IntersectPolygonWithPolygon(int npts, double* pts, double bounds[6], int npts2, double* pts2,
double bounds2[6], double tol2, double x1[3], double x2[3], int CollisionMode);
///@}
///@{
/**
* Set and Get the input vtk polydata models
*/
void SetInputData(int i, vtkPolyData* model);
vtkPolyData* GetInputData(int i);
///@}
///@{
/** Get an array of the contacting cells. This is a convenience method to access
* the "ContactCells" field array in outputs 0 and 1. These arrays index contacting
* cells (eg) index 50 of array 0 points to a cell (triangle) which contacts/intersects
* a cell at index 50 of array 1. This method is equivalent to
* GetOutput(i)->GetFieldData()->GetArray("ContactCells")
*/
vtkIdTypeArray* GetContactCells(int i);
///@}
///@{
/** Get the output with the points where the contacting cells intersect. This method is
* is equivalent to GetOutputPort(2)/GetOutput(2)
*/
vtkAlgorithmOutput* GetContactsOutputPort() { return this->GetOutputPort(2); }
vtkPolyData* GetContactsOutput() { return this->GetOutput(2); }
///@}
///@{
/* Specify the transform object used to transform models. Alternatively, matrices
* can be set instead.
` */
void SetTransform(int i, vtkLinearTransform* transform);
vtkLinearTransform* GetTransform(int i) { return this->Transform[i]; }
///@}
///@{
/* Specify the matrix object used to transform models.
*/
void SetMatrix(int i, vtkMatrix4x4* matrix);
vtkMatrix4x4* GetMatrix(int i);
///@}
///@{
/* Set and Get the obb tolerance (absolute value, in world coords). Default is 0.001
*/
vtkSetMacro(BoxTolerance, float);
vtkGetMacro(BoxTolerance, float);
///@}
///@{
/* Set and Get the cell tolerance (squared value). Default is 0.0
*/
vtkSetMacro(CellTolerance, double);
vtkGetMacro(CellTolerance, double);
///@}
///@{
/*
* Set and Get the the flag to visualize the contact cells. If set the contacting cells
* will be coloured from red through to blue, with collisions first determined coloured red.
*/
vtkSetMacro(GenerateScalars, int);
vtkGetMacro(GenerateScalars, int);
vtkBooleanMacro(GenerateScalars, int);
///@}
///@{
/*
* Get the number of contacting cell pairs.
*
* @note If FirstContact mode is set, it will return either 0 or 1.
* @warning It is mandatory to call Update() before, otherwise -1 is returned
* @return -1 if internal nullptr is found, otherwise the number of contacts found
*/
int GetNumberOfContacts();
///@}
///@{Description:
/*
* Get the number of box tests
*/
vtkGetMacro(NumberOfBoxTests, int);
///@}
///@{
/*
* Set and Get the number of cells in each OBB. Default is 2
*/
vtkSetMacro(NumberOfCellsPerNode, int);
vtkGetMacro(NumberOfCellsPerNode, int);
///@}
///@{
/*
* Set and Get the opacity of the polydata output when a collision takes place.
* Default is 1.0
*/
vtkSetClampMacro(Opacity, float, 0.0, 1.0);
vtkGetMacro(Opacity, float);
///@}
///@{
/*
* Return the MTime also considering the transform.
*/
vtkMTimeType GetMTime() override;
///@}
protected:
vtkCollisionDetectionFilter();
~vtkCollisionDetectionFilter() override;
// Usual data generation method
int RequestData(vtkInformation*, vtkInformationVector**, vtkInformationVector*) override;
vtkOBBTree* Tree0;
vtkOBBTree* Tree1;
vtkLinearTransform* Transform[2];
vtkMatrix4x4* Matrix[2];
int NumberOfBoxTests;
int NumberOfCellsPerNode;
int GenerateScalars;
float BoxTolerance;
float CellTolerance;
float Opacity;
int CollisionMode;
private:
vtkCollisionDetectionFilter(const vtkCollisionDetectionFilter&) = delete;
void operator=(const vtkCollisionDetectionFilter&) = delete;
};
VTK_ABI_NAMESPACE_END
#endif
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