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// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
// SPDX-FileCopyrightText: Copyright 2009 Sandia Corporation
// SPDX-License-Identifier: LicenseRef-BSD-3-Clause-Sandia-USGov
/**
* @class vtkParallelCoordinatesInteractorStyle
* @brief interactive manipulation of the camera specialized for parallel coordinates
*
* vtkParallelCoordinatesInteractorStyle allows the user to interactively manipulate
* (rotate, pan, zoom etc.) the camera.
* Several events are overloaded from its superclass
* vtkInteractorStyleTrackballCamera, hence the mouse bindings are different.
* (The bindings keep the camera's view plane normal perpendicular to the x-y plane.)
* In summary, the mouse events are as follows:
* + Left Mouse button triggers window level events
* + CTRL Left Mouse spins the camera around its view plane normal
* + SHIFT Left Mouse pans the camera
* + CTRL SHIFT Left Mouse dollys (a positional zoom) the camera
* + Middle mouse button pans the camera
* + Right mouse button dollys the camera.
* + SHIFT Right Mouse triggers pick events
*
* Note that the renderer's actors are not moved; instead the camera is moved.
*
* @sa
* vtkInteractorStyle vtkInteractorStyleTrackballActor
* vtkInteractorStyleJoystickCamera vtkInteractorStyleJoystickActor
*/
#ifndef vtkParallelCoordinatesInteractorStyle_h
#define vtkParallelCoordinatesInteractorStyle_h
#include "vtkInteractionStyleModule.h" // For export macro
#include "vtkInteractorStyleTrackballCamera.h"
#include "vtkWrappingHints.h" // For VTK_MARSHALAUTO
VTK_ABI_NAMESPACE_BEGIN
class vtkViewport;
class VTKINTERACTIONSTYLE_EXPORT VTK_MARSHALAUTO vtkParallelCoordinatesInteractorStyle
: public vtkInteractorStyleTrackballCamera
{
public:
static vtkParallelCoordinatesInteractorStyle* New();
vtkTypeMacro(vtkParallelCoordinatesInteractorStyle, vtkInteractorStyleTrackballCamera);
void PrintSelf(ostream& os, vtkIndent indent) override;
enum
{
INTERACT_HOVER = 0,
INTERACT_INSPECT,
INTERACT_ZOOM,
INTERACT_PAN
};
///@{
/**
* Get the cursor positions in pixel coords
*/
vtkGetVector2Macro(CursorStartPosition, int);
vtkGetVector2Macro(CursorCurrentPosition, int);
vtkGetVector2Macro(CursorLastPosition, int);
///@}
///@{
/**
* Get the cursor positions in a given coordinate system
*/
void GetCursorStartPosition(vtkViewport* viewport, double pos[2]);
void GetCursorCurrentPosition(vtkViewport* viewport, double pos[2]);
void GetCursorLastPosition(vtkViewport* viewport, double pos[2]);
///@}
///@{
/**
* Event bindings controlling the effects of pressing mouse buttons
* or moving the mouse.
*/
void OnMouseMove() override;
void OnLeftButtonDown() override;
void OnLeftButtonUp() override;
void OnMiddleButtonDown() override;
void OnMiddleButtonUp() override;
void OnRightButtonDown() override;
void OnRightButtonUp() override;
void OnLeave() override;
///@}
///@{
virtual void StartInspect(int x, int y);
virtual void Inspect(int x, int y);
virtual void EndInspect();
///@}
///@{
void StartZoom() override;
void Zoom() override;
void EndZoom() override;
///@}
///@{
void StartPan() override;
void Pan() override;
void EndPan() override;
///@}
/**
* Override the "fly-to" (f keypress) for images.
*/
void OnChar() override;
protected:
vtkParallelCoordinatesInteractorStyle();
~vtkParallelCoordinatesInteractorStyle() override;
int CursorStartPosition[2];
int CursorCurrentPosition[2];
int CursorLastPosition[2];
private:
vtkParallelCoordinatesInteractorStyle(const vtkParallelCoordinatesInteractorStyle&) = delete;
void operator=(const vtkParallelCoordinatesInteractorStyle&) = delete;
};
VTK_ABI_NAMESPACE_END
#endif
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