File: CMakeLists.txt

package info (click to toggle)
vulkan-tools 1.1.97%2Bdfsg1-2
  • links: PTS, VCS
  • area: main
  • in suites: buster
  • size: 2,488 kB
  • sloc: ansic: 16,767; python: 3,798; cpp: 3,418; sh: 80; objc: 26; makefile: 14
file content (251 lines) | stat: -rw-r--r-- 9,720 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
# ~~~
# Copyright (c) 2018 Valve Corporation
# Copyright (c) 2018 LunarG, Inc.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
#     http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
# ~~~

set(CUBE_INCLUDE_DIRS ${CMAKE_CURRENT_BINARY_DIR} ${CMAKE_CURRENT_BINARY_DIR}/.. ${VulkanHeaders_INCLUDE_DIR})

set(SCRIPTS_DIR "${PROJECT_SOURCE_DIR}/scripts")

if (NOT GLSLANG_INSTALL_DIR AND DEFINED ENV{GLSLANG_INSTALL_DIR})
    set(GLSLANG_INSTALL_DIR $ENV{GLSLANG_INSTALL_DIR})
endif()

if(GLSLANG_INSTALL_DIR)
    message(STATUS "Using GLSLANG_INSTALL_DIR to look for glslangValidator")
    find_program(GLSLANG_VALIDATOR names glslangValidator HINTS "${GLSLANG_INSTALL_DIR}/bin")
else()
    set(GLSLANG_VALIDATOR_NAME "glslangValidator")
    message(STATUS "Using cmake find_program to look for glslangValidator")
    if(WIN32)
        execute_process(
            COMMAND ${PYTHON_EXECUTABLE} ${SCRIPTS_DIR}/fetch_glslangvalidator.py glslang-master-windows-x64-Release.zip)
        set(GLSLANG_VALIDATOR_NAME "glslangValidator.exe")
    elseif(APPLE)
        execute_process(COMMAND ${PYTHON_EXECUTABLE} ${SCRIPTS_DIR}/fetch_glslangvalidator.py glslang-master-osx-Release.zip)
    elseif(UNIX AND NOT APPLE) # i.e. Linux
        execute_process(COMMAND ${PYTHON_EXECUTABLE} ${SCRIPTS_DIR}/fetch_glslangvalidator.py glslang-master-linux-Release.zip)
    endif()
    find_program(GLSLANG_VALIDATOR NAMES ${GLSLANG_VALIDATOR_NAME} HINTS "${PROJECT_SOURCE_DIR}/glslang/bin")
endif()

if(UNIX AND NOT APPLE) # i.e. Linux
    include(FindPkgConfig)
    option(BUILD_WSI_XCB_SUPPORT "Build XCB WSI support" ON)
    option(BUILD_WSI_XLIB_SUPPORT "Build Xlib WSI support" ON)
    option(BUILD_WSI_WAYLAND_SUPPORT "Build Wayland WSI support" ON)
    set(CUBE_WSI_SELECTION "XCB" CACHE STRING "Select WSI target for vkcube (XCB, XLIB, WAYLAND, DISPLAY)")

    if(BUILD_WSI_XCB_SUPPORT)
        find_package(XCB REQUIRED)
    endif()

    if(BUILD_WSI_XLIB_SUPPORT)
        find_package(X11 REQUIRED)
    endif()

    if(BUILD_WSI_WAYLAND_SUPPORT)
        find_package(Wayland REQUIRED)
        include_directories(${WAYLAND_CLIENT_INCLUDE_DIR})
    endif()
endif()

if(WIN32)
    add_definitions(-DVK_USE_PLATFORM_WIN32_KHR -DWIN32_LEAN_AND_MEAN)
    if(NOT MSVC_VERSION LESS 1900)
        # Enable control flow guard
        message(STATUS "Building vkcube with control flow guard")
        add_compile_options("$<$<CXX_COMPILER_ID:MSVC>:/guard:cf>")
        set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} /guard:cf")
        set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} /guard:cf")
    endif()
elseif(ANDROID)
    add_definitions(-DVK_USE_PLATFORM_ANDROID_KHR)
elseif(APPLE)
    add_definitions(-DVK_USE_PLATFORM_MACOS_MVK)
elseif(UNIX AND NOT APPLE) # i.e. Linux
    if(NOT CUBE_WSI_SELECTION)
        set(CUBE_WSI_SELECTION "XCB")
    endif()

    if(CUBE_WSI_SELECTION STREQUAL "XCB")
        if(NOT BUILD_WSI_XCB_SUPPORT)
            message(FATAL_ERROR "Selected XCB for vkcube build but not building Xcb support")
        endif()
        set(CUBE_INCLUDE_DIRS ${XCB_INCLUDE_DIRS} ${CUBE_INCLUDE_DIRS})
        link_libraries(${XCB_LIBRARIES})
        add_definitions(-DVK_USE_PLATFORM_XCB_KHR)
    elseif(CUBE_WSI_SELECTION STREQUAL "XLIB")
        if(NOT BUILD_WSI_XLIB_SUPPORT)
            message(FATAL_ERROR "Selected XLIB for vkcube build but not building Xlib support")
        endif()
        set(CUBE_INCLUDE_DIRS ${X11_INCLUDE_DIR} ${CUBE_INCLUDE_DIRS})
        link_libraries(${X11_LIBRARIES})
        add_definitions(-DVK_USE_PLATFORM_XLIB_KHR)
    elseif(CUBE_WSI_SELECTION STREQUAL "WAYLAND")
        if(NOT BUILD_WSI_WAYLAND_SUPPORT)
            message(FATAL_ERROR "Selected Wayland for vkcube build but not building Wayland support")
        endif()
        set(CUBE_INCLUDE_DIRS ${WAYLAND_CLIENT_INCLUDE_DIR} ${CUBE_INCLUDE_DIRS})
        link_libraries(${WAYLAND_CLIENT_LIBRARIES})
        add_definitions(-DVK_USE_PLATFORM_WAYLAND_KHR)
    elseif(CUBE_WSI_SELECTION STREQUAL "DISPLAY")
        add_definitions(-DVK_USE_PLATFORM_DISPLAY_KHR)
    else()
        message(FATAL_ERROR "Unrecognized value for CUBE_WSI_SELECTION: ${CUBE_WSI_SELECTION}")
    endif()

    link_libraries(${API_LOWERCASE} m)
else()
    message(FATAL_ERROR "Unsupported Platform!")
endif()

set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS}")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")

if(WIN32)
    # Use static MSVCRT libraries
    foreach(configuration
            in
            CMAKE_C_FLAGS_DEBUG
            CMAKE_C_FLAGS_MINSIZEREL
            CMAKE_C_FLAGS_RELEASE
            CMAKE_C_FLAGS_RELWITHDEBINFO
            CMAKE_CXX_FLAGS_DEBUG
            CMAKE_CXX_FLAGS_MINSIZEREL
            CMAKE_CXX_FLAGS_RELEASE
            CMAKE_CXX_FLAGS_RELWITHDEBINFO)
        if(${configuration} MATCHES "/MD")
            string(REGEX
                   REPLACE "/MD"
                           "/MT"
                           ${configuration}
                           "${${configuration}}")
        endif()
    endforeach()

    file(COPY cube.vcxproj.user DESTINATION ${CMAKE_BINARY_DIR}/cube)
endif()

add_custom_command(COMMENT "Compiling cube vertex shader"
                   OUTPUT cube.vert.inc
                   COMMAND ${GLSLANG_VALIDATOR} -V -x -o ${CMAKE_CURRENT_BINARY_DIR}/cube.vert.inc
                           ${PROJECT_SOURCE_DIR}/cube/cube.vert
                   MAIN_DEPENDENCY ${PROJECT_SOURCE_DIR}/cube/cube.vert
                   DEPENDS ${PROJECT_SOURCE_DIR}/cube/cube.vert ${GLSLANG_VALIDATOR})
add_custom_command(COMMENT "Compiling cube fragment shader"
                   OUTPUT cube.frag.inc
                   COMMAND ${GLSLANG_VALIDATOR} -V -x -o ${CMAKE_CURRENT_BINARY_DIR}/cube.frag.inc
                           ${PROJECT_SOURCE_DIR}/cube/cube.frag
                   MAIN_DEPENDENCY ${PROJECT_SOURCE_DIR}/cube/cube.frag
                   DEPENDS ${PROJECT_SOURCE_DIR}/cube/cube.frag ${GLSLANG_VALIDATOR})
include_directories(${CMAKE_CURRENT_BINARY_DIR} ${CMAKE_CURRENT_SOURCE_DIR})

if(WIN32)
    set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -D_CRT_SECURE_NO_WARNINGS -D_USE_MATH_DEFINES")
    set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -D_CRT_SECURE_NO_WARNINGS -D_USE_MATH_DEFINES")
endif()

include_directories(${CUBE_INCLUDE_DIRS})

# ----------------------------------------------------------------------------
# vkcube

if(APPLE)
    include(macOS/cube/cube.cmake)
elseif(NOT WIN32)
    if(${CMAKE_SYSTEM_PROCESSOR} STREQUAL ${CMAKE_HOST_SYSTEM_PROCESSOR})
        add_executable(vkcube
                       cube.c
                       ${PROJECT_SOURCE_DIR}/cube/cube.vert
                       ${PROJECT_SOURCE_DIR}/cube/cube.frag
                       cube.vert.inc
                       cube.frag.inc)
        target_link_libraries(vkcube Vulkan::Vulkan)
    endif()
else()
    if(CMAKE_CL_64)
        set(LIB_DIR "Win64")
    else()
        set(LIB_DIR "Win32")
    endif()

    add_executable(vkcube
                   WIN32
                   cube.c
                   ${PROJECT_SOURCE_DIR}/cube/cube.vert
                   ${PROJECT_SOURCE_DIR}/cube/cube.frag
                   cube.vert.inc
                   cube.frag.inc)
    target_link_libraries(vkcube Vulkan::Vulkan)
endif()

if(APPLE)
    # Keep RPATH so fixup_bundle can use it to find libraries
    set_target_properties(vkcube PROPERTIES INSTALL_RPATH_USE_LINK_PATH TRUE)
    install(TARGETS vkcube BUNDLE DESTINATION "cube")
    # Fix up the library references to be self-contained within the bundle.
    install(CODE "
        include(BundleUtilities)
        fixup_bundle(\${CMAKE_INSTALL_PREFIX}/cube/vkcube.app \"\" \"${Vulkan_LIBRARY_DIR}\")
        ")
else()
    install(TARGETS vkcube RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR})
endif()

# ----------------------------------------------------------------------------
# vkcubepp

if(APPLE)
    include(macOS/cubepp/cubepp.cmake)
elseif(NOT WIN32)
    if(${CMAKE_SYSTEM_PROCESSOR} STREQUAL ${CMAKE_HOST_SYSTEM_PROCESSOR})
        add_executable(vkcubepp
                       cube.cpp
                       ${PROJECT_SOURCE_DIR}/cube/cube.vert
                       ${PROJECT_SOURCE_DIR}/cube/cube.frag
                       cube.vert.inc
                       cube.frag.inc)
        target_link_libraries(vkcubepp Vulkan::Vulkan)
    endif()
else()
    if(CMAKE_CL_64)
        set(LIB_DIR "Win64")
    else()
        set(LIB_DIR "Win32")
    endif()

    add_executable(vkcubepp
                   WIN32
                   cube.cpp
                   ${PROJECT_SOURCE_DIR}/cube/cube.vert
                   ${PROJECT_SOURCE_DIR}/cube/cube.frag
                   cube.vert.inc
                   cube.frag.inc)
    target_link_libraries(vkcubepp Vulkan::Vulkan)
endif()

if(APPLE)
    # Keep RPATH so fixup_bundle can use it to find libraries
    set_target_properties(vkcubepp PROPERTIES INSTALL_RPATH_USE_LINK_PATH TRUE)
    install(TARGETS vkcubepp BUNDLE DESTINATION "cube")
    # Fix up the library references to be self-contained within the bundle.
    install(CODE "
        include(BundleUtilities)
        fixup_bundle(\${CMAKE_INSTALL_PREFIX}/cube/vkcubepp.app \"\" \"${Vulkan_LIBRARY_DIR}\")
        ")
else()
    install(TARGETS vkcubepp RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR})
endif()