1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251
|
# ~~~
# Copyright (c) 2018 Valve Corporation
# Copyright (c) 2018 LunarG, Inc.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
# ~~~
set(CUBE_INCLUDE_DIRS ${CMAKE_CURRENT_BINARY_DIR} ${CMAKE_CURRENT_BINARY_DIR}/.. ${VulkanHeaders_INCLUDE_DIR})
set(SCRIPTS_DIR "${PROJECT_SOURCE_DIR}/scripts")
if (NOT GLSLANG_INSTALL_DIR AND DEFINED ENV{GLSLANG_INSTALL_DIR})
set(GLSLANG_INSTALL_DIR $ENV{GLSLANG_INSTALL_DIR})
endif()
if(GLSLANG_INSTALL_DIR)
message(STATUS "Using GLSLANG_INSTALL_DIR to look for glslangValidator")
find_program(GLSLANG_VALIDATOR names glslangValidator HINTS "${GLSLANG_INSTALL_DIR}/bin")
else()
set(GLSLANG_VALIDATOR_NAME "glslangValidator")
message(STATUS "Using cmake find_program to look for glslangValidator")
if(WIN32)
execute_process(
COMMAND ${PYTHON_EXECUTABLE} ${SCRIPTS_DIR}/fetch_glslangvalidator.py glslang-master-windows-x64-Release.zip)
set(GLSLANG_VALIDATOR_NAME "glslangValidator.exe")
elseif(APPLE)
execute_process(COMMAND ${PYTHON_EXECUTABLE} ${SCRIPTS_DIR}/fetch_glslangvalidator.py glslang-master-osx-Release.zip)
elseif(UNIX AND NOT APPLE) # i.e. Linux
execute_process(COMMAND ${PYTHON_EXECUTABLE} ${SCRIPTS_DIR}/fetch_glslangvalidator.py glslang-master-linux-Release.zip)
endif()
find_program(GLSLANG_VALIDATOR NAMES ${GLSLANG_VALIDATOR_NAME} HINTS "${PROJECT_SOURCE_DIR}/glslang/bin")
endif()
if(UNIX AND NOT APPLE) # i.e. Linux
include(FindPkgConfig)
option(BUILD_WSI_XCB_SUPPORT "Build XCB WSI support" ON)
option(BUILD_WSI_XLIB_SUPPORT "Build Xlib WSI support" ON)
option(BUILD_WSI_WAYLAND_SUPPORT "Build Wayland WSI support" ON)
set(CUBE_WSI_SELECTION "XCB" CACHE STRING "Select WSI target for vkcube (XCB, XLIB, WAYLAND, DISPLAY)")
if(BUILD_WSI_XCB_SUPPORT)
find_package(XCB REQUIRED)
endif()
if(BUILD_WSI_XLIB_SUPPORT)
find_package(X11 REQUIRED)
endif()
if(BUILD_WSI_WAYLAND_SUPPORT)
find_package(Wayland REQUIRED)
include_directories(${WAYLAND_CLIENT_INCLUDE_DIR})
endif()
endif()
if(WIN32)
add_definitions(-DVK_USE_PLATFORM_WIN32_KHR -DWIN32_LEAN_AND_MEAN)
if(NOT MSVC_VERSION LESS 1900)
# Enable control flow guard
message(STATUS "Building vkcube with control flow guard")
add_compile_options("$<$<CXX_COMPILER_ID:MSVC>:/guard:cf>")
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} /guard:cf")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} /guard:cf")
endif()
elseif(ANDROID)
add_definitions(-DVK_USE_PLATFORM_ANDROID_KHR)
elseif(APPLE)
add_definitions(-DVK_USE_PLATFORM_MACOS_MVK)
elseif(UNIX AND NOT APPLE) # i.e. Linux
if(NOT CUBE_WSI_SELECTION)
set(CUBE_WSI_SELECTION "XCB")
endif()
if(CUBE_WSI_SELECTION STREQUAL "XCB")
if(NOT BUILD_WSI_XCB_SUPPORT)
message(FATAL_ERROR "Selected XCB for vkcube build but not building Xcb support")
endif()
set(CUBE_INCLUDE_DIRS ${XCB_INCLUDE_DIRS} ${CUBE_INCLUDE_DIRS})
link_libraries(${XCB_LIBRARIES})
add_definitions(-DVK_USE_PLATFORM_XCB_KHR)
elseif(CUBE_WSI_SELECTION STREQUAL "XLIB")
if(NOT BUILD_WSI_XLIB_SUPPORT)
message(FATAL_ERROR "Selected XLIB for vkcube build but not building Xlib support")
endif()
set(CUBE_INCLUDE_DIRS ${X11_INCLUDE_DIR} ${CUBE_INCLUDE_DIRS})
link_libraries(${X11_LIBRARIES})
add_definitions(-DVK_USE_PLATFORM_XLIB_KHR)
elseif(CUBE_WSI_SELECTION STREQUAL "WAYLAND")
if(NOT BUILD_WSI_WAYLAND_SUPPORT)
message(FATAL_ERROR "Selected Wayland for vkcube build but not building Wayland support")
endif()
set(CUBE_INCLUDE_DIRS ${WAYLAND_CLIENT_INCLUDE_DIR} ${CUBE_INCLUDE_DIRS})
link_libraries(${WAYLAND_CLIENT_LIBRARIES})
add_definitions(-DVK_USE_PLATFORM_WAYLAND_KHR)
elseif(CUBE_WSI_SELECTION STREQUAL "DISPLAY")
add_definitions(-DVK_USE_PLATFORM_DISPLAY_KHR)
else()
message(FATAL_ERROR "Unrecognized value for CUBE_WSI_SELECTION: ${CUBE_WSI_SELECTION}")
endif()
link_libraries(${API_LOWERCASE} m)
else()
message(FATAL_ERROR "Unsupported Platform!")
endif()
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS}")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
if(WIN32)
# Use static MSVCRT libraries
foreach(configuration
in
CMAKE_C_FLAGS_DEBUG
CMAKE_C_FLAGS_MINSIZEREL
CMAKE_C_FLAGS_RELEASE
CMAKE_C_FLAGS_RELWITHDEBINFO
CMAKE_CXX_FLAGS_DEBUG
CMAKE_CXX_FLAGS_MINSIZEREL
CMAKE_CXX_FLAGS_RELEASE
CMAKE_CXX_FLAGS_RELWITHDEBINFO)
if(${configuration} MATCHES "/MD")
string(REGEX
REPLACE "/MD"
"/MT"
${configuration}
"${${configuration}}")
endif()
endforeach()
file(COPY cube.vcxproj.user DESTINATION ${CMAKE_BINARY_DIR}/cube)
endif()
add_custom_command(COMMENT "Compiling cube vertex shader"
OUTPUT cube.vert.inc
COMMAND ${GLSLANG_VALIDATOR} -V -x -o ${CMAKE_CURRENT_BINARY_DIR}/cube.vert.inc
${PROJECT_SOURCE_DIR}/cube/cube.vert
MAIN_DEPENDENCY ${PROJECT_SOURCE_DIR}/cube/cube.vert
DEPENDS ${PROJECT_SOURCE_DIR}/cube/cube.vert ${GLSLANG_VALIDATOR})
add_custom_command(COMMENT "Compiling cube fragment shader"
OUTPUT cube.frag.inc
COMMAND ${GLSLANG_VALIDATOR} -V -x -o ${CMAKE_CURRENT_BINARY_DIR}/cube.frag.inc
${PROJECT_SOURCE_DIR}/cube/cube.frag
MAIN_DEPENDENCY ${PROJECT_SOURCE_DIR}/cube/cube.frag
DEPENDS ${PROJECT_SOURCE_DIR}/cube/cube.frag ${GLSLANG_VALIDATOR})
include_directories(${CMAKE_CURRENT_BINARY_DIR} ${CMAKE_CURRENT_SOURCE_DIR})
if(WIN32)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -D_CRT_SECURE_NO_WARNINGS -D_USE_MATH_DEFINES")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -D_CRT_SECURE_NO_WARNINGS -D_USE_MATH_DEFINES")
endif()
include_directories(${CUBE_INCLUDE_DIRS})
# ----------------------------------------------------------------------------
# vkcube
if(APPLE)
include(macOS/cube/cube.cmake)
elseif(NOT WIN32)
if(${CMAKE_SYSTEM_PROCESSOR} STREQUAL ${CMAKE_HOST_SYSTEM_PROCESSOR})
add_executable(vkcube
cube.c
${PROJECT_SOURCE_DIR}/cube/cube.vert
${PROJECT_SOURCE_DIR}/cube/cube.frag
cube.vert.inc
cube.frag.inc)
target_link_libraries(vkcube Vulkan::Vulkan)
endif()
else()
if(CMAKE_CL_64)
set(LIB_DIR "Win64")
else()
set(LIB_DIR "Win32")
endif()
add_executable(vkcube
WIN32
cube.c
${PROJECT_SOURCE_DIR}/cube/cube.vert
${PROJECT_SOURCE_DIR}/cube/cube.frag
cube.vert.inc
cube.frag.inc)
target_link_libraries(vkcube Vulkan::Vulkan)
endif()
if(APPLE)
# Keep RPATH so fixup_bundle can use it to find libraries
set_target_properties(vkcube PROPERTIES INSTALL_RPATH_USE_LINK_PATH TRUE)
install(TARGETS vkcube BUNDLE DESTINATION "cube")
# Fix up the library references to be self-contained within the bundle.
install(CODE "
include(BundleUtilities)
fixup_bundle(\${CMAKE_INSTALL_PREFIX}/cube/vkcube.app \"\" \"${Vulkan_LIBRARY_DIR}\")
")
else()
install(TARGETS vkcube RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR})
endif()
# ----------------------------------------------------------------------------
# vkcubepp
if(APPLE)
include(macOS/cubepp/cubepp.cmake)
elseif(NOT WIN32)
if(${CMAKE_SYSTEM_PROCESSOR} STREQUAL ${CMAKE_HOST_SYSTEM_PROCESSOR})
add_executable(vkcubepp
cube.cpp
${PROJECT_SOURCE_DIR}/cube/cube.vert
${PROJECT_SOURCE_DIR}/cube/cube.frag
cube.vert.inc
cube.frag.inc)
target_link_libraries(vkcubepp Vulkan::Vulkan)
endif()
else()
if(CMAKE_CL_64)
set(LIB_DIR "Win64")
else()
set(LIB_DIR "Win32")
endif()
add_executable(vkcubepp
WIN32
cube.cpp
${PROJECT_SOURCE_DIR}/cube/cube.vert
${PROJECT_SOURCE_DIR}/cube/cube.frag
cube.vert.inc
cube.frag.inc)
target_link_libraries(vkcubepp Vulkan::Vulkan)
endif()
if(APPLE)
# Keep RPATH so fixup_bundle can use it to find libraries
set_target_properties(vkcubepp PROPERTIES INSTALL_RPATH_USE_LINK_PATH TRUE)
install(TARGETS vkcubepp BUNDLE DESTINATION "cube")
# Fix up the library references to be self-contained within the bundle.
install(CODE "
include(BundleUtilities)
fixup_bundle(\${CMAKE_INSTALL_PREFIX}/cube/vkcubepp.app \"\" \"${Vulkan_LIBRARY_DIR}\")
")
else()
install(TARGETS vkcubepp RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR})
endif()
|