File: gpuav_trace_rays.cpp

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/* Copyright (c) 2018-2025 The Khronos Group Inc.
 * Copyright (c) 2018-2025 Valve Corporation
 * Copyright (c) 2018-2025 LunarG, Inc.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include "gpuav/core/gpuav.h"
#include "gpuav/core/gpuav_validation_pipeline.h"
#include "gpuav/validation_cmd/gpuav_validation_cmd_common.h"
#include "gpuav/resources/gpuav_vulkan_objects.h"
#include "gpuav/resources/gpuav_state_trackers.h"
#include "gpuav/shaders/gpuav_error_header.h"
#include "gpuav/shaders/validation_cmd/push_data.h"
#include "generated/gpuav_offline_spirv.h"
#include "error_message/error_strings.h"
#include "containers/limits.h"

namespace gpuav {
namespace valcmd {

struct TraceRaysValidationShader {
    static size_t GetSpirvSize() { return validation_cmd_trace_rays_comp_size * sizeof(uint32_t); }
    static const uint32_t* GetSpirv() { return validation_cmd_trace_rays_comp; }

    glsl::TraceRaysPushData push_constants{};

    static std::vector<VkDescriptorSetLayoutBinding> GetDescriptorSetLayoutBindings() { return {}; }

    std::vector<VkWriteDescriptorSet> GetDescriptorWrites(VkDescriptorSet desc_set) const { return {}; }
};

void TraceRaysIndirect(Validator& gpuav, const Location& loc, CommandBufferSubState& cb_state,
                       VkDeviceAddress indirect_data_address) {
    if (!gpuav.gpuav_settings.validate_indirect_trace_rays_buffers) {
        return;
    }

    if (!gpuav.modified_features.shaderInt64) {
        return;
    }

    if (cb_state.max_actions_cmd_validation_reached_) {
        return;
    }

    valpipe::RestorablePipelineState restorable_state(cb_state, VK_PIPELINE_BIND_POINT_COMPUTE);

    ValidationCommandsCommon& val_cmd_common =
        cb_state.shared_resources_cache.GetOrCreate<ValidationCommandsCommon>(gpuav, cb_state, loc);
    valpipe::ComputePipeline<TraceRaysValidationShader>& validation_pipeline =
        gpuav.shared_resources_manager.GetOrCreate<valpipe::ComputePipeline<TraceRaysValidationShader>>(
            gpuav, loc, val_cmd_common.error_logging_desc_set_layout_);
    if (!validation_pipeline.valid) {
        return;
    }

    // Setup shader resources
    // ---
    {
        const uint64_t ray_query_dimension_max_width =
            static_cast<uint64_t>(gpuav.phys_dev_props.limits.maxComputeWorkGroupCount[0]) *
            static_cast<uint64_t>(gpuav.phys_dev_props.limits.maxComputeWorkGroupSize[0]);
        const uint64_t ray_query_dimension_max_height =
            static_cast<uint64_t>(gpuav.phys_dev_props.limits.maxComputeWorkGroupCount[1]) *
            static_cast<uint64_t>(gpuav.phys_dev_props.limits.maxComputeWorkGroupSize[1]);
        const uint64_t ray_query_dimension_max_depth =
            static_cast<uint64_t>(gpuav.phys_dev_props.limits.maxComputeWorkGroupCount[2]) *
            static_cast<uint64_t>(gpuav.phys_dev_props.limits.maxComputeWorkGroupSize[2]);
        VkPhysicalDeviceRayTracingPipelinePropertiesKHR rt_pipeline_props = vku::InitStructHelper();
        VkPhysicalDeviceProperties2 props2 = vku::InitStructHelper(&rt_pipeline_props);
        DispatchGetPhysicalDeviceProperties2(gpuav.physical_device, &props2);

        TraceRaysValidationShader shader_resources;
        shader_resources.push_constants.indirect_data = indirect_data_address;
        shader_resources.push_constants.trace_rays_width_limit =
            static_cast<uint32_t>(std::min<uint64_t>(ray_query_dimension_max_width, vvl::kU32Max));
        shader_resources.push_constants.trace_rays_height_limit =
            static_cast<uint32_t>(std::min<uint64_t>(ray_query_dimension_max_height, vvl::kU32Max));
        shader_resources.push_constants.trace_rays_depth_limit =
            static_cast<uint32_t>(std::min<uint64_t>(ray_query_dimension_max_depth, vvl::kU32Max));
        shader_resources.push_constants.max_ray_dispatch_invocation_count = rt_pipeline_props.maxRayDispatchInvocationCount;

        if (!BindShaderResources(validation_pipeline, gpuav, cb_state, cb_state.compute_index,
                                 uint32_t(cb_state.per_command_error_loggers.size()), shader_resources)) {
            return;
        }
    }

    // Setup validation pipeline
    // ---
    {
        DispatchCmdBindPipeline(cb_state.VkHandle(), VK_PIPELINE_BIND_POINT_COMPUTE, validation_pipeline.pipeline);

        DispatchCmdDispatch(cb_state.VkHandle(), 1, 1, 1);
    }

    CommandBufferSubState::ErrorLoggerFunc error_logger = [&gpuav, loc](const uint32_t* error_record, const LogObjectList& objlist,
                                                                        const std::vector<std::string>&) {
        bool skip = false;
        using namespace glsl;

        const uint32_t error_group = error_record[kHeaderShaderIdErrorOffset] >> kErrorGroupShift;
        if (error_group != kErrorGroupGpuPreTraceRays) {
            return skip;
        }

        const uint32_t error_sub_code = (error_record[kHeaderShaderIdErrorOffset] & kErrorSubCodeMask) >> kErrorSubCodeShift;
        switch (error_sub_code) {
            case kErrorSubCodePreTraceRaysLimitWidth: {
                const uint32_t width = error_record[kPreActionParamOffset_0];
                skip |= gpuav.LogError("VUID-VkTraceRaysIndirectCommandKHR-width-03638", objlist, loc,
                                       "Indirect trace rays of VkTraceRaysIndirectCommandKHR::width of %" PRIu32
                                       " would exceed VkPhysicalDeviceLimits::maxComputeWorkGroupCount[0] * "
                                       "VkPhysicalDeviceLimits::maxComputeWorkGroupSize[0] limit of %" PRIu64 ".",
                                       width,
                                       static_cast<uint64_t>(gpuav.phys_dev_props.limits.maxComputeWorkGroupCount[0]) *
                                           static_cast<uint64_t>(gpuav.phys_dev_props.limits.maxComputeWorkGroupSize[0]));
                break;
            }
            case kErrorSubCodePreTraceRaysLimitHeight: {
                const uint32_t height = error_record[kPreActionParamOffset_0];
                skip |= gpuav.LogError("VUID-VkTraceRaysIndirectCommandKHR-height-03639", objlist, loc,
                                       "Indirect trace rays of VkTraceRaysIndirectCommandKHR::height of %" PRIu32
                                       " would exceed VkPhysicalDeviceLimits::maxComputeWorkGroupCount[1] * "
                                       "VkPhysicalDeviceLimits::maxComputeWorkGroupSize[1] limit of %" PRIu64 ".",
                                       height,
                                       static_cast<uint64_t>(gpuav.phys_dev_props.limits.maxComputeWorkGroupCount[1]) *
                                           static_cast<uint64_t>(gpuav.phys_dev_props.limits.maxComputeWorkGroupSize[1]));
                break;
            }
            case kErrorSubCodePreTraceRaysLimitDepth: {
                const uint32_t depth = error_record[kPreActionParamOffset_0];
                skip |= gpuav.LogError("VUID-VkTraceRaysIndirectCommandKHR-depth-03640", objlist, loc,
                                       "Indirect trace rays of VkTraceRaysIndirectCommandKHR::height of %" PRIu32
                                       " would exceed VkPhysicalDeviceLimits::maxComputeWorkGroupCount[2] * "
                                       "VkPhysicalDeviceLimits::maxComputeWorkGroupSize[2] limit of %" PRIu64 ".",
                                       depth,
                                       static_cast<uint64_t>(gpuav.phys_dev_props.limits.maxComputeWorkGroupCount[2]) *
                                           static_cast<uint64_t>(gpuav.phys_dev_props.limits.maxComputeWorkGroupSize[2]));
                break;
            }
            case kErrorSubCodePreTraceRaysLimitVolume: {
                VkPhysicalDeviceRayTracingPipelinePropertiesKHR rt_pipeline_props = vku::InitStructHelper();
                VkPhysicalDeviceProperties2 props2 = vku::InitStructHelper(&rt_pipeline_props);
                DispatchGetPhysicalDeviceProperties2(gpuav.physical_device, &props2);

                const VkExtent3D trace_rays_extent = {error_record[kPreActionParamOffset_0], error_record[kPreActionParamOffset_1],
                                                      error_record[kPreActionParamOffset_2]};
                const uint64_t rays_volume = trace_rays_extent.width * trace_rays_extent.height * trace_rays_extent.depth;
                skip |= gpuav.LogError(
                    "VUID-VkTraceRaysIndirectCommandKHR-width-03641", objlist, loc,
                    "Indirect trace rays of volume %" PRIu64
                    " (%s) would exceed VkPhysicalDeviceRayTracingPipelinePropertiesKHR::maxRayDispatchInvocationCount "
                    "limit of %" PRIu32 ".",
                    rays_volume, string_VkExtent3D(trace_rays_extent).c_str(), rt_pipeline_props.maxRayDispatchInvocationCount);
                break;
            }
            default:
                break;
        }

        return skip;
    };

    cb_state.per_command_error_loggers.emplace_back(std::move(error_logger));
}
}  // namespace valcmd
}  // namespace gpuav