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/* Copyright (c) 2015-2025 The Khronos Group Inc.
* Copyright (c) 2015-2025 Valve Corporation
* Copyright (c) 2015-2025 LunarG, Inc.
* Copyright (C) 2015-2025 Google Inc.
* Modifications Copyright (C) 2020 Advanced Micro Devices, Inc. All rights reserved.
* Modifications Copyright (C) 2022 RasterGrid Kft.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include "state_tracker/state_object.h"
#include "containers/small_vector.h"
#include <vulkan/utility/vk_safe_struct.hpp>
enum QueryState {
QUERYSTATE_UNKNOWN, // Initial state.
QUERYSTATE_RESET, // After resetting.
QUERYSTATE_RUNNING, // Query running.
QUERYSTATE_ENDED, // Query ended but results may not be available.
QUERYSTATE_AVAILABLE, // Results available.
};
enum QueryResultType {
QUERYRESULT_UNKNOWN,
QUERYRESULT_NO_DATA,
QUERYRESULT_SOME_DATA,
QUERYRESULT_WAIT_ON_RESET,
QUERYRESULT_WAIT_ON_RUNNING,
};
namespace vvl {
class VideoProfileDesc;
class CommandBuffer;
class QueryPool : public StateObject {
public:
QueryPool(VkQueryPool handle, const VkQueryPoolCreateInfo *pCreateInfo, uint32_t index_count, uint32_t perf_queue_family_index,
uint32_t n_perf_pass, bool has_cb, bool has_rb, std::shared_ptr<const vvl::VideoProfileDesc> &&supp_video_profile,
VkVideoEncodeFeedbackFlagsKHR enabled_video_encode_feedback_flags);
VkQueryPool VkHandle() const { return handle_.Cast<VkQueryPool>(); }
void SetQueryState(uint32_t query, uint32_t perf_pass, QueryState state);
QueryState GetQueryState(uint32_t query, uint32_t perf_pass) const;
QueryResultType GetQueryResultType(QueryState state, VkQueryResultFlags flags);
const vku::safe_VkQueryPoolCreateInfo safe_create_info;
const VkQueryPoolCreateInfo &create_info;
const bool has_perf_scope_command_buffer;
const bool has_perf_scope_render_pass;
const uint32_t n_performance_passes;
const uint32_t perf_counter_index_count;
const uint32_t perf_counter_queue_family_index;
std::shared_ptr<const vvl::VideoProfileDesc> supported_video_profile;
VkVideoEncodeFeedbackFlagsKHR video_encode_feedback_flags;
private:
ReadLockGuard ReadLock() const { return ReadLockGuard(lock_); }
WriteLockGuard WriteLock() { return WriteLockGuard(lock_); }
std::vector<small_vector<QueryState, 1, uint32_t>> query_states_;
mutable std::shared_mutex lock_;
};
} // namespace vvl
// Represents a single Query inside a QueryPool
struct QueryObject {
VkQueryPool pool;
uint32_t slot; // use 'slot' as alias to 'query' parameter to help reduce confusing namespace
uint32_t perf_pass;
// These below fields are *not* used in hash or comparison, they are effectively a data payload
VkQueryControlFlags control_flags;
mutable uint32_t active_query_index;
uint32_t last_activatable_query_index;
uint32_t index; // must be zero if !indexed
bool indexed;
// Command index in the command buffer where the end of the query was
// recorded (equal to the number of commands in the command buffer before
// the end of the query).
uint64_t end_command_index = 0;
bool inside_render_pass = false;
uint32_t subpass = 0;
QueryObject(VkQueryPool pool_, uint32_t slot_, VkQueryControlFlags control_flags_ = 0, uint32_t perf_pass_ = 0,
bool indexed_ = false, uint32_t index_ = 0)
: pool(pool_),
slot(slot_),
perf_pass(perf_pass_),
control_flags(control_flags_),
active_query_index(slot_),
last_activatable_query_index(slot_),
index(index_),
indexed(indexed_) {}
// This is needed because vvl::CommandBuffer::RecordBeginQuery() and RecordEndQuery() need to make a copy to update
QueryObject(const QueryObject &obj, uint32_t perf_pass_)
: pool(obj.pool),
slot(obj.slot),
perf_pass(perf_pass_),
control_flags(obj.control_flags),
active_query_index(obj.active_query_index),
last_activatable_query_index(obj.last_activatable_query_index),
index(obj.index),
indexed(obj.indexed),
end_command_index(obj.end_command_index),
inside_render_pass(obj.inside_render_pass),
subpass(obj.subpass) {}
};
inline bool operator==(const QueryObject &query1, const QueryObject &query2) {
return ((query1.pool == query2.pool) && (query1.slot == query2.slot) && (query1.perf_pass == query2.perf_pass));
}
using QueryMap = vvl::unordered_map<QueryObject, QueryState>;
struct QueryCount {
uint32_t count;
uint32_t subpass;
bool inside_render_pass;
explicit QueryCount(vvl::CommandBuffer &cb_state);
};
inline const char *string_QueryResultType(QueryResultType result_type) {
switch (result_type) {
case QUERYRESULT_UNKNOWN:
return "query may be in an unknown state";
case QUERYRESULT_NO_DATA:
return "query may return no data";
case QUERYRESULT_SOME_DATA:
return "query will return some data or availability bit";
case QUERYRESULT_WAIT_ON_RESET:
return "waiting on a query that has been reset and not issued yet";
case QUERYRESULT_WAIT_ON_RUNNING:
return "waiting on a query that has not ended yet";
}
assert(false);
return "UNKNOWN QUERY STATE"; // Unreachable.
}
namespace std {
template <>
struct hash<QueryObject> {
size_t operator()(QueryObject query_obj) const throw() {
return hash<uint64_t>()((uint64_t)(query_obj.pool)) ^
hash<uint64_t>()(static_cast<uint64_t>(query_obj.slot) | (static_cast<uint64_t>(query_obj.perf_pass) << 32));
}
};
} // namespace std
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