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/* Copyright (c) 2024-2025 The Khronos Group Inc.
* Copyright (c) 2024-2025 Valve Corporation
* Copyright (c) 2024-2025 LunarG, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <stdint.h>
namespace vvl {
class Queue;
// References a specific submission on the given queue.
// The core validation uses the "submission" term to refer to a separate batch from the submission command.
// Synchronization validation follows more closely the specification and uses "batch" term.
struct SubmissionReference {
Queue *queue = nullptr;
uint64_t seq = 0;
SubmissionReference() = default;
SubmissionReference(Queue *q, uint64_t queue_seq) : queue(q), seq(queue_seq) {}
};
} // namespace vvl
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