1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60
|
/* Copyright (c) 2015-2025 The Khronos Group Inc.
* Copyright (c) 2015-2025 Valve Corporation
* Copyright (c) 2015-2025 LunarG, Inc.
* Copyright (C) 2015-2025 Google Inc.
* Modifications Copyright (C) 2020 Advanced Micro Devices, Inc. All rights reserved.
* Modifications Copyright (C) 2022 RasterGrid Kft.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include "vulkan/vulkan.h"
namespace vvl {
class Buffer;
// Data for a given binding, that can be updated by calls like vkCmdBindVertexBuffers and vkCmdSetVertexInputEXT
struct VertexBufferBinding {
// buffer might be VK_NULL_HANDLE because it was set or by default, we need to actually know if the command buffer binds or not
bool bound;
VkBuffer buffer; // VK_NULL_HANDLE is valid if using nullDescriptor
// Binding valid size: 0 if buffer is not tracked, actual size if VK_WHOLE_SIZE was specified,
// clamped up to 0 if specified size is greater than the size actually left in the buffer
VkDeviceSize effective_size;
VkDeviceSize offset;
VkDeviceSize stride;
VertexBufferBinding() : bound(false), buffer(VK_NULL_HANDLE), effective_size(0), offset(0), stride(0) {}
void reset() { *this = VertexBufferBinding(); }
};
struct IndexBufferBinding {
// buffer might be VK_NULL_HANDLE because it was set or by default, we need to actually know if the command buffer binds or not
bool bound;
VkBuffer buffer; // VK_NULL_HANDLE is valid if using maintenance6
VkDeviceSize size;
VkDeviceSize offset;
VkIndexType index_type;
IndexBufferBinding() : bound(false), buffer(VK_NULL_HANDLE), size(0), offset(0), index_type(static_cast<VkIndexType>(0)) {}
IndexBufferBinding(VkBuffer buffer_, VkDeviceSize size_, VkDeviceSize offset_, VkIndexType index_type_)
: bound(true), buffer(buffer_), size(size_), offset(offset_), index_type(index_type_) {}
void reset() { *this = IndexBufferBinding(); }
};
} // namespace vvl
|