File: sl_spirv.h

package info (click to toggle)
vulkan-validationlayers 1.4.321.0-1
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid
  • size: 47,412 kB
  • sloc: cpp: 594,175; python: 11,321; sh: 24; makefile: 20; xml: 14
file content (95 lines) | stat: -rw-r--r-- 5,229 bytes parent folder | download | duplicates (6)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
/* Copyright (c) 2015-2025 The Khronos Group Inc.
 * Copyright (c) 2015-2025 Valve Corporation
 * Copyright (c) 2015-2025 LunarG, Inc.
 * Copyright (C) 2015-2025 Google Inc.
 * Modifications Copyright (C) 2020-2022 Advanced Micro Devices, Inc. All rights reserved.
 * Copyright (c) 2025 RasterGrid Kft.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#pragma once

#include "error_message/logging.h"
#include "state_tracker/special_supported.h"

namespace spirv {
struct StatelessData;
struct Module;
class Instruction;
struct EntryPoint;
}
namespace vvl {
class StatelessDeviceData;
struct DeviceExtensionProperties;
}  // namespace vvl

class APIVersion;
struct DeviceExtensions;
struct DeviceFeatures;

namespace stateless {

class SpirvValidator : public Logger {
  public:
    SpirvValidator(DebugReport* debug_report, const vvl::StatelessDeviceData& stateless_device_data);

    bool Validate(const spirv::Module& module_state, const spirv::StatelessData& stateless_data, const Location& loc) const;

    const APIVersion& api_version;
    const DeviceExtensions& extensions;
    const VkPhysicalDeviceProperties& phys_dev_props;
    const VkPhysicalDeviceVulkan11Properties& phys_dev_props_core11;
    const VkPhysicalDeviceVulkan12Properties& phys_dev_props_core12;
    const VkPhysicalDeviceVulkan13Properties& phys_dev_props_core13;
    const VkPhysicalDeviceVulkan14Properties& phys_dev_props_core14;
    const vvl::DeviceExtensionProperties& phys_dev_ext_props;
    const DeviceFeatures& enabled_features;
    const SpecialSupported& special_supported;

  private:
    bool ValidateShaderClock(const spirv::Module& module_state, const spirv::StatelessData& stateless_data,
                             const Location& loc) const;
    bool ValidateAtomicsTypes(const spirv::Module& module_state, const spirv::StatelessData& stateless_data,
                              const Location& loc) const;
    bool ValidateVariables(const spirv::Module& module_state, const Location& loc) const;
    bool Validate8And16BitStorage(const spirv::Module& module_state, const spirv::Instruction& var_refsn,
                                  const Location& loc) const;
    bool ValidateRelaxedExtendedInstruction(const spirv::Module& module_state, const spirv::StatelessData& stateless_data,
                                            const Location& loc) const;
    bool ValidateShaderStorageImageFormatsVariables(const spirv::Module& module_state, const spirv::Instruction& insn,
                                                    const Location& loc) const;
    bool ValidateTransformFeedbackDecorations(const spirv::Module& module_state, const Location& loc) const;
    bool ValidateTransformFeedbackEmitStreams(const spirv::Module& module_state, const spirv::EntryPoint& entrypoint,
                                              const spirv::StatelessData& stateless_data, const Location& loc) const;
    bool ValidateTexelOffsetLimits(const spirv::Module& module_state, const spirv::Instruction& insn, const Location& loc) const;
    bool ValidateMemoryScope(const spirv::Module& module_state, const spirv::Instruction& insn, const Location& loc) const;
    bool ValidateSubgroupRotateClustered(const spirv::Module& module_state, const spirv::Instruction& insn,
                                         const Location& loc) const;
    bool ValidateShaderStageGroupNonUniform(const spirv::Module& module_state, const spirv::StatelessData& stateless_data,
                                            VkShaderStageFlagBits stage, const Location& loc) const;
    bool ValidateShaderStageInputOutputLimits(const spirv::Module& module_state, const spirv::EntryPoint& entrypoint,
                                              const spirv::StatelessData& stateless_data, const Location& loc) const;
    bool ValidateShaderFloatControl(const spirv::Module& module_state, const spirv::EntryPoint& entrypoint,
                                    const spirv::StatelessData& stateless_data, const Location& loc) const;
    bool ValidateExecutionModes(const spirv::Module& module_state, const spirv::EntryPoint& entrypoint,
                                const spirv::StatelessData& stateless_data, const Location& loc) const;
    bool ValidateConservativeRasterization(const spirv::Module& module_state, const spirv::EntryPoint& entrypoint,
                                           const spirv::StatelessData& stateless_data, const Location& loc) const;

    // Auto-generated helper functions
    bool ValidateShaderCapabilitiesAndExtensions(const spirv::Module& module_state, const spirv::Instruction& insn,
                                                 const Location& loc) const;
};

}  // namespace stateless