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/* Copyright (c) 2015-2025 The Khronos Group Inc.
* Copyright (c) 2015-2025 Valve Corporation
* Copyright (c) 2015-2025 LunarG, Inc.
* Copyright (C) 2015-2025 Google Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <vulkan/vulkan_core.h>
#include <vulkan/utility/vk_struct_helper.hpp>
#include "generated/error_location_helper.h"
#include "chassis/validation_object.h"
#include "generated/device_features.h"
enum FlagType { kRequiredFlags, kOptionalFlags, kRequiredSingleBit, kOptionalSingleBit };
namespace stateless {
// Per-call information needed to check enums, flags and pNext contents
class Context {
using Func = vvl::Func;
using Struct = vvl::Struct;
using Field = vvl::Field;
public:
const Logger &log;
const ErrorObject &error_obj;
const DeviceExtensions &extensions;
// Used to control the VK_KHR_maintenance5 behavior of VkPhysicalDevice calls
// where unknown enum values are allowed.
bool ignore_unknown_enums;
Context(const Logger &log_, const ErrorObject &err_, const DeviceExtensions &exts_, bool ignore_unknown_enums_ = false)
: log(log_), error_obj(err_), extensions(exts_), ignore_unknown_enums(ignore_unknown_enums_) {}
bool ValidateNotZero(bool is_zero, const char *vuid, const Location &loc) const;
bool ValidateRequiredPointer(const Location &loc, const void *value, const char *vuid) const;
bool ValidateAllocationCallbacks(const VkAllocationCallbacks &callback, const Location &loc) const;
template <typename T1, typename T2>
bool ValidateArray(const Location &count_loc, const Location &array_loc, T1 count, const T2 *array, bool count_required,
bool array_required, const char *count_required_vuid, const char *array_required_vuid) const {
bool skip = false;
// Count parameters not tagged as optional cannot be 0
if (count_required && (count == 0)) {
skip |= log.LogError(count_required_vuid, error_obj.handle, count_loc, "must be greater than 0.");
}
// Array parameters not tagged as optional cannot be NULL, unless the count is 0
if (array_required && (count != 0) && (*array == nullptr)) {
skip |= log.LogError(array_required_vuid, error_obj.handle, array_loc, "is NULL.");
}
return skip;
}
template <typename T1, typename T2>
bool ValidatePointerArray(const Location &count_loc, const Location &array_loc, const T1 *count, const T2 *array,
bool count_ptr_required, bool count_value_required, bool array_required,
const char *count_ptr_required_vuid, const char *count_required_vuid,
const char *array_required_vuid) const {
bool skip = false;
if (count == nullptr) {
if (count_ptr_required) {
skip |= log.LogError(count_ptr_required_vuid, error_obj.handle, count_loc, "is NULL.");
}
} else {
skip |= ValidateArray(count_loc, array_loc, *array ? (*count) : 0, &array, count_value_required, array_required,
count_required_vuid, array_required_vuid);
}
return skip;
}
template <typename T>
bool ValidateStructType(const Location &loc, const T *value, VkStructureType sType, bool required, const char *struct_vuid,
const char *stype_vuid) const {
bool skip = false;
if (value == nullptr) {
if (required) {
skip |= log.LogError(struct_vuid, error_obj.handle, loc, "is NULL.");
}
} else if (value->sType != sType) {
skip |= log.LogError(stype_vuid, error_obj.handle, loc.dot(Field::sType), "must be %s.", string_VkStructureType(sType));
}
return skip;
}
template <typename T>
bool ValidateStructTypeArray(const Location &count_loc, const Location &array_loc, uint32_t count, const T *array,
VkStructureType sType, bool count_required, bool array_required, const char *stype_vuid,
const char *param_vuid, const char *count_required_vuid) const {
bool skip = false;
if ((array == nullptr) || (count == 0)) {
skip |=
ValidateArray(count_loc, array_loc, count, &array, count_required, array_required, count_required_vuid, param_vuid);
} else {
// Verify that all structs in the array have the correct type
for (uint32_t i = 0; i < count; ++i) {
if (array[i].sType != sType) {
skip |= log.LogError(stype_vuid, error_obj.handle, array_loc.dot(i).dot(Field::sType), "must be %s",
string_VkStructureType(sType));
}
}
}
return skip;
}
template <typename T>
bool ValidateStructPointerTypeArray(const Location &count_loc, const Location &array_loc, uint32_t count, const T *array,
VkStructureType sType, bool count_required, bool array_required, const char *stype_vuid,
const char *param_vuid, const char *count_required_vuid) const {
bool skip = false;
if ((array == nullptr) || (count == 0)) {
skip |=
ValidateArray(count_loc, array_loc, count, &array, count_required, array_required, count_required_vuid, param_vuid);
} else {
// Verify that all structs in the array have the correct type
for (uint32_t i = 0; i < count; ++i) {
if (array[i]->sType != sType) {
skip |= log.LogError(stype_vuid, error_obj.handle, array_loc.dot(i).dot(Field::sType), "must be %s",
string_VkStructureType(sType));
}
}
}
return skip;
}
template <typename T>
bool ValidateStructTypeArray(const Location &count_loc, const Location &array_loc, uint32_t *count, const T *array,
VkStructureType sType, bool count_ptr_required, bool count_value_required, bool array_required,
const char *stype_vuid, const char *param_vuid, const char *count_ptr_required_vuid,
const char *count_required_vuid) const {
bool skip = false;
if (count == nullptr) {
if (count_ptr_required) {
skip |= log.LogError(count_ptr_required_vuid, error_obj.handle, count_loc, "is NULL.");
}
} else {
skip |=
ValidateStructTypeArray(count_loc, array_loc, (*count), array, sType, count_value_required && (array != nullptr),
array_required, stype_vuid, param_vuid, count_required_vuid);
}
return skip;
}
template <typename T>
bool ValidateRequiredHandle(const Location &loc, T value) const {
bool skip = false;
if (value == VK_NULL_HANDLE) {
skip |= log.LogError("UNASSIGNED-GeneralParameterError-RequiredHandle", error_obj.handle, loc, "is VK_NULL_HANDLE.");
}
return skip;
}
template <typename T>
bool ValidateHandleArray(const Location &count_loc, const Location &array_loc, uint32_t count, const T *array,
bool count_required, bool array_required, const char *count_required_vuid) const {
bool skip = false;
if ((array == nullptr) || (count == 0)) {
skip |= ValidateArray(count_loc, array_loc, count, &array, count_required, array_required, count_required_vuid,
kVUIDUndefined);
} else {
// Verify that no handles in the array are VK_NULL_HANDLE
for (uint32_t i = 0; i < count; ++i) {
if (array[i] == VK_NULL_HANDLE) {
skip |= log.LogError("UNASSIGNED-GeneralParameterError-RequiredHandleArray", error_obj.handle, array_loc.dot(i),
"is VK_NULL_HANDLE.");
}
}
}
return skip;
}
bool ValidateString(const Location &loc, const char *vuid, const char *validate_string) const;
bool ValidateStringArray(const Location &count_loc, const Location &array_loc, uint32_t count, const char *const *array,
bool count_required, bool array_required, const char *count_required_vuid,
const char *array_required_vuid) const;
bool ValidatePnextFeatureStructContents(const Location &loc, const VkBaseOutStructure *header, const char *pnext_vuid,
bool is_const_param = true) const;
bool ValidatePnextStructContents(const Location &loc, const VkBaseOutStructure *header, const char *pnext_vuid,
bool is_const_param = true) const;
bool ValidatePnextStructExtension(const Location &loc, const VkBaseOutStructure *header) const;
bool ValidateStructPnext(const Location &loc, const void *next, size_t allowed_type_count, const VkStructureType *allowed_types,
uint32_t header_version, const char *pnext_vuid, const char *stype_vuid,
const bool is_const_param = true) const;
bool ValidateBool32(const Location &loc, VkBool32 value) const;
bool ValidateBool32Array(const Location &count_loc, const Location &array_loc, uint32_t count, const VkBool32 *array,
bool count_required, bool array_required, const char *count_required_vuid,
const char *array_required_vuid) const;
template <typename T>
bool ValidateRangedEnum(const Location &loc, vvl::Enum name, T value, const char *vuid) const {
bool skip = false;
if (ignore_unknown_enums) {
return skip;
}
ValidValue result = IsValidEnumValue(value);
if (result == ValidValue::NotFound) {
skip |= log.LogError(vuid, error_obj.handle, loc,
"(%" PRIu32
") does not fall within the begin..end range of the %s enumeration tokens and is "
"not an extension added token.",
value, String(name));
} else if (result == ValidValue::NoExtension) {
// If called from an instance function, there is no device to base extension support off of
auto extensions = GetEnumExtensions(value);
skip |= log.LogError(vuid, error_obj.handle, loc, "(%s) requires the extensions %s.", DescribeEnum(value),
String(extensions).c_str());
}
return skip;
}
template <typename T>
bool ValidateRangedEnumArray(const Location &count_loc, const Location &array_loc, vvl::Enum name, uint32_t count,
const T *array, bool count_required, bool array_required, const char *count_required_vuid,
const char *array_required_vuid) const {
bool skip = false;
if ((array == nullptr) || (count == 0)) {
skip |= ValidateArray(count_loc, array_loc, count, &array, count_required, array_required, count_required_vuid,
array_required_vuid);
} else {
for (uint32_t i = 0; i < count; ++i) {
ValidValue result = IsValidEnumValue(array[i]);
if (result == ValidValue::NotFound) {
skip |= log.LogError(array_required_vuid, error_obj.handle, array_loc.dot(i),
"(%" PRIu32
") does not fall within the begin..end range of the %s enumeration tokens and is "
"not an extension added token.",
array[i], String(name));
} else if (result == ValidValue::NoExtension) {
// If called from an instance function, there is no device to base extension support off of
auto extensions = GetEnumExtensions(array[i]);
skip |= log.LogError(array_required_vuid, error_obj.handle, array_loc.dot(i),
"(%s) requires the extensions %s.", DescribeEnum(array[i]), String(extensions).c_str());
}
}
}
return skip;
}
bool ValidateReservedFlags(const Location &loc, VkFlags value, const char *vuid) const;
bool ValidateReservedFlags(const Location &loc, VkFlags64 value, const char *vuid) const;
// helper to implement validation of both 32 bit and 64 bit flags.
template <typename FlagTypedef>
bool ValidateFlagsImplementation(const Location &loc, vvl::FlagBitmask flag_bitmask, FlagTypedef all_flags, FlagTypedef value,
const FlagType flag_type, const char *vuid, const char *flags_zero_vuid = nullptr) const;
bool ValidateFlags(const Location &loc, vvl::FlagBitmask flag_bitmask, VkFlags all_flags, VkFlags value,
const FlagType flag_type, const char *vuid, const char *flags_zero_vuid = nullptr) const;
bool ValidateFlags(const Location &loc, vvl::FlagBitmask flag_bitmask, VkFlags64 all_flags, VkFlags64 value,
const FlagType flag_type, const char *vuid, const char *flags_zero_vuid = nullptr) const;
bool ValidateFlagsArray(const Location &count_loc, const Location &array_loc, vvl::FlagBitmask flag_bitmask, VkFlags all_flags,
uint32_t count, const VkFlags *array, bool count_required, const char *count_required_vuid,
const char *array_required_vuid) const;
template <typename T>
ValidValue IsValidEnumValue(T value) const;
template <typename T>
vvl::Extensions GetEnumExtensions(T value) const;
template <typename T>
const char *DescribeEnum(T value) const;
bool IsDuplicatePnext(VkStructureType input_value) const;
// VkFlags values don't have a way overload, so need to use vvl::FlagBitmask
vvl::Extensions IsValidFlagValue(vvl::FlagBitmask flag_bitmask, VkFlags value) const;
vvl::Extensions IsValidFlag64Value(vvl::FlagBitmask flag_bitmask, VkFlags64 value) const;
std::string DescribeFlagBitmaskValue(vvl::FlagBitmask flag_bitmask, VkFlags value) const;
std::string DescribeFlagBitmaskValue64(vvl::FlagBitmask flag_bitmask, VkFlags64 value) const;
};
class Instance : public vvl::base::Instance {
using BaseClass = vvl::base::Instance;
using Func = vvl::Func;
using Struct = vvl::Struct;
using Field = vvl::Field;
public:
vvl::unordered_map<VkPhysicalDevice, VkPhysicalDeviceProperties *> physical_device_properties_map;
vvl::unordered_map<VkPhysicalDevice, DeviceExtensions> physical_device_extensions{};
// We have a copy of this in Stateless and vvl::Instance, could move the base::Instance, but we don't have a way to
Instance(vvl::dispatch::Instance *dispatch) : BaseClass(dispatch, LayerObjectTypeParameterValidation) {}
bool OutputExtensionError(const Location &loc, const vvl::Extensions &exentsions) const;
bool manual_PreCallValidateGetPhysicalDeviceImageFormatProperties2(VkPhysicalDevice physicalDevice,
const VkPhysicalDeviceImageFormatInfo2 *pImageFormatInfo,
VkImageFormatProperties2 *pImageFormatProperties,
const Context &context) const;
bool manual_PreCallValidateGetPhysicalDeviceImageFormatProperties(VkPhysicalDevice physicalDevice, VkFormat format,
VkImageType type, VkImageTiling tiling,
VkImageUsageFlags usage, VkImageCreateFlags flags,
VkImageFormatProperties *pImageFormatProperties,
const Context &context) const;
bool CheckPromotedApiAgainstVulkanVersion(VkInstance instance, const Location &loc, const uint32_t promoted_version) const;
bool CheckPromotedApiAgainstVulkanVersion(VkPhysicalDevice pdev, const Location &loc, const uint32_t promoted_version) const;
template <typename ExtensionState>
bool ValidateExtensionReqs(const ExtensionState &extensions, const char *vuid, const char *extension_type,
vvl::Extension extension, const Location &extension_loc) const;
bool PreCallValidateCreateInstance(const VkInstanceCreateInfo *pCreateInfo, const VkAllocationCallbacks *pAllocator,
VkInstance *pInstance, const ErrorObject &error_obj) const override;
void CommonPostCallRecordEnumeratePhysicalDevice(const VkPhysicalDevice *phys_devices, const int count);
void PostCallRecordEnumeratePhysicalDevices(VkInstance instance, uint32_t *pPhysicalDeviceCount,
VkPhysicalDevice *pPhysicalDevices, const RecordObject &record_obj) override;
void PostCallRecordEnumeratePhysicalDeviceGroups(VkInstance instance, uint32_t *pPhysicalDeviceGroupCount,
VkPhysicalDeviceGroupProperties *pPhysicalDeviceGroupProperties,
const RecordObject &record_obj) override;
void PreCallRecordDestroyInstance(VkInstance instance, const VkAllocationCallbacks *pAllocator,
const RecordObject &record_obj) override;
bool manual_PreCallValidateGetPhysicalDeviceProperties2(VkPhysicalDevice physicalDevice,
VkPhysicalDeviceProperties2 *pProperties, const Context &context) const;
bool manual_PreCallValidateCreateDevice(VkPhysicalDevice physicalDevice, const VkDeviceCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkDevice *pDevice,
const Context &context) const;
bool manual_PreCallValidateGetPhysicalDeviceExternalBufferProperties(
VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalBufferInfo *pExternalBufferInfo,
VkExternalBufferProperties *pExternalBufferProperties, const Context &context) const;
bool manual_PreCallValidateCreateDisplayModeKHR(VkPhysicalDevice physicalDevice, VkDisplayKHR display,
const VkDisplayModeCreateInfoKHR *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkDisplayModeKHR *pMode,
const Context &context) const;
#ifdef VK_USE_PLATFORM_WIN32_KHR
bool manual_PreCallValidateCreateWin32SurfaceKHR(VkInstance instance, const VkWin32SurfaceCreateInfoKHR *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkSurfaceKHR *pSurface,
const Context &context) const;
#endif // VK_USE_PLATFORM_WIN32_KHR
#ifdef VK_USE_PLATFORM_WAYLAND_KHR
bool manual_PreCallValidateCreateWaylandSurfaceKHR(VkInstance instance, const VkWaylandSurfaceCreateInfoKHR *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkSurfaceKHR *pSurface,
const Context &context) const;
#endif // VK_USE_PLATFORM_WAYLAND_KHR
#ifdef VK_USE_PLATFORM_XCB_KHR
bool manual_PreCallValidateCreateXcbSurfaceKHR(VkInstance instance, const VkXcbSurfaceCreateInfoKHR *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkSurfaceKHR *pSurface,
const Context &context) const;
#endif // VK_USE_PLATFORM_WAYLAND_KHR
#ifdef VK_USE_PLATFORM_XLIB_KHR
bool manual_PreCallValidateCreateXlibSurfaceKHR(VkInstance instance, const VkXlibSurfaceCreateInfoKHR *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkSurfaceKHR *pSurface,
const Context &context) const;
#endif // VK_USE_PLATFORM_WAYLAND_KHR
#ifdef VK_USE_PLATFORM_ANDROID_KHR
bool manual_PreCallValidateCreateAndroidSurfaceKHR(VkInstance instance, const VkAndroidSurfaceCreateInfoKHR *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkSurfaceKHR *pSurface,
const Context &context) const;
#endif // VK_USE_PLATFORM_ANDROID_KHR
bool manual_PreCallValidateGetPhysicalDeviceSurfaceFormatsKHR(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface,
uint32_t *pSurfaceFormatCount,
VkSurfaceFormatKHR *pSurfaceFormats,
const Context &context) const;
bool manual_PreCallValidateGetPhysicalDeviceSurfacePresentModesKHR(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface,
uint32_t *pPresentModeCount, VkPresentModeKHR *pPresentModes,
const Context &context) const;
bool manual_PreCallValidateGetPhysicalDeviceSurfaceCapabilities2KHR(VkPhysicalDevice physicalDevice,
const VkPhysicalDeviceSurfaceInfo2KHR *pSurfaceInfo,
VkSurfaceCapabilities2KHR *pSurfaceCapabilities,
const Context &context) const;
bool manual_PreCallValidateGetPhysicalDeviceSurfaceFormats2KHR(VkPhysicalDevice physicalDevice,
const VkPhysicalDeviceSurfaceInfo2KHR *pSurfaceInfo,
uint32_t *pSurfaceFormatCount,
VkSurfaceFormat2KHR *pSurfaceFormats,
const Context &context) const;
#ifdef VK_USE_PLATFORM_WIN32_KHR
bool manual_PreCallValidateGetPhysicalDeviceSurfacePresentModes2EXT(VkPhysicalDevice physicalDevice,
const VkPhysicalDeviceSurfaceInfo2KHR *pSurfaceInfo,
uint32_t *pPresentModeCount,
VkPresentModeKHR *pPresentModes,
const Context &context) const;
#endif // VK_USE_PLATFORM_WIN32_KHR
#include "generated/stateless_instance_methods.h"
};
class Device : public vvl::base::Device {
using BaseClass = vvl::base::Device;
using Func = vvl::Func;
using Struct = vvl::Struct;
using Field = vvl::Field;
public:
Device(vvl::dispatch::Device *dev, Instance *instance_vo)
: BaseClass(dev, instance_vo, LayerObjectTypeParameterValidation), instance(instance_vo) {}
~Device() {}
Instance *instance;
VkPhysicalDeviceLimits device_limits = {};
// This was a special case where it was decided to use the extension version for validation
// https://gitlab.khronos.org/vulkan/vulkan/-/merge_requests/5671
uint32_t discard_rectangles_extension_version = 0;
uint32_t scissor_exclusive_extension_version = 0;
// maintenance9 allows creating devices with zero queues, this is for doing things like compiling shaders/pipelines, so we need
// to catch if those workflows try and create other objects that actually require a queue
bool has_zero_queues = false;
// Override chassis read/write locks for this validation object
// This override takes a deferred lock. i.e. it is not acquired.
ReadLockGuard ReadLock() const override;
WriteLockGuard WriteLock() override;
struct SubpassesUsageStates {
vvl::unordered_set<uint32_t> subpasses_using_color_attachment;
vvl::unordered_set<uint32_t> subpasses_using_depthstencil_attachment;
};
// Though this validation object is predominantly statless, the Framebuffer checks are greatly simplified by creating and
// updating a map of the renderpass usage states, and these accesses need thread protection. Use a mutex separate from the
// parent object's to maintain that functionality.
mutable std::mutex renderpass_map_mutex;
vvl::unordered_map<VkRenderPass, SubpassesUsageStates> renderpasses_states;
bool OutputExtensionError(const Location &loc, const vvl::Extensions &exentsions) const;
bool ValidateSubpassGraphicsFlags(VkDevice device, const VkRenderPassCreateInfo2 *pCreateInfo, uint32_t subpass,
VkPipelineStageFlags2 stages, const char *vuid, const Location &loc) const;
bool ValidateCreateRenderPass(VkDevice device, const VkRenderPassCreateInfo2 *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkRenderPass *pRenderPass,
const ErrorObject &error_obj) const;
void RecordRenderPass(VkRenderPass renderPass, const VkRenderPassCreateInfo2 *pCreateInfo);
void FinishDeviceSetup(const VkDeviceCreateInfo *pCreateInfo, const Location &loc) override;
// Pre/PostCallRecord declarations
void PostCallRecordCreateRenderPass(VkDevice device, const VkRenderPassCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkRenderPass *pRenderPass,
const RecordObject &record_obj) override;
void PostCallRecordCreateRenderPass2KHR(VkDevice device, const VkRenderPassCreateInfo2 *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkRenderPass *pRenderPass,
const RecordObject &record_obj) override;
void PostCallRecordDestroyRenderPass(VkDevice device, VkRenderPass renderPass, const VkAllocationCallbacks *pAllocator,
const RecordObject &record_obj) override;
bool ValidateCoarseSampleOrderCustomNV(const VkCoarseSampleOrderCustomNV &order, const Location &order_loc) const;
bool ValidateGeometryTrianglesNV(const VkGeometryTrianglesNV &triangles, VkAccelerationStructureNV object_handle,
const Location &loc) const;
bool ValidateGeometryAABBNV(const VkGeometryAABBNV &geometry, VkAccelerationStructureNV object_handle,
const Location &loc) const;
bool ValidateGeometryNV(const VkGeometryNV &geometry, VkAccelerationStructureNV object_handle, const Location &loc) const;
bool ValidateAccelerationStructureInfoNV(const Context &context, const VkAccelerationStructureInfoNV &info,
VkAccelerationStructureNV object_handle, const Location &loc) const;
bool ValidateSwapchainCreateInfoMaintenance1(const VkSwapchainCreateInfoKHR &create_info, const Location &loc) const;
bool ValidateSwapchainCreateInfo(const Context &context, const VkSwapchainCreateInfoKHR &create_info,
const Location &loc) const;
bool manual_PreCallValidateCreateQueryPool(VkDevice device, const VkQueryPoolCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkQueryPool *pQueryPool,
const Context &context) const;
bool manual_PreCallValidateCreateBuffer(VkDevice device, const VkBufferCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkBuffer *pBuffer,
const Context &context) const;
bool manual_PreCallValidateCreateImage(VkDevice device, const VkImageCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkImage *pImage, const Context &context) const;
bool ValidateCreateImageSparse(const VkImageCreateInfo &create_info, const Location &create_info_loc) const;
bool ValidateCreateImageFragmentShadingRate(const VkImageCreateInfo &create_info, const Location &create_info_loc) const;
bool ValidateCreateImageCornerSampled(const VkImageCreateInfo &create_info, const Location &create_info_loc) const;
bool ValidateCreateImageStencilUsage(const VkImageCreateInfo &create_info, const Location &create_info_loc) const;
bool ValidateCreateImageCompressionControl(const Context &context, const VkImageCreateInfo &create_info,
const Location &create_info_loc) const;
bool ValidateCreateImageSwapchain(const VkImageCreateInfo &create_info, const Location &create_info_loc) const;
bool ValidateCreateImageFormatList(const VkImageCreateInfo &create_info, const Location &create_info_loc) const;
bool ValidateCreateImageMetalObject(const VkImageCreateInfo &create_info, const Location &create_info_loc) const;
bool ValidateCreateImageDrmFormatModifiers(const VkImageCreateInfo &create_info, const Location &create_info_loc,
std::vector<uint64_t> &image_create_drm_format_modifiers) const;
bool ValidateImageViewCreateInfo(const VkImageViewCreateInfo &create_info, const Location &create_info_loc) const;
bool manual_PreCallValidateCreateImageView(VkDevice device, const VkImageViewCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkImageView *pView,
const Context &context) const;
bool manual_PreCallValidateGetDeviceImageSubresourceLayout(VkDevice device, const VkDeviceImageSubresourceInfo *pInfo,
VkSubresourceLayout2 *pLayout, const Context &context) const;
bool ValidateViewport(const VkViewport &viewport, VkCommandBuffer object, const Location &loc) const;
bool manual_PreCallValidateCreateShaderModule(VkDevice device, const VkShaderModuleCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkShaderModule *pShaderModule,
const Context &context) const;
bool manual_PreCallValidateCreatePipelineLayout(VkDevice device, const VkPipelineLayoutCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkPipelineLayout *pPipelineLayout,
const Context &context) const;
bool ValidatePushConstantRange(uint32_t push_constant_range_count, const VkPushConstantRange *push_constant_ranges,
const Location &loc) const;
bool ValidatePipelineShaderStageCreateInfoCommon(const Context &context, const VkPipelineShaderStageCreateInfo &create_info,
const Location &loc) const;
bool ValidatePipelineBinaryInfo(const void *next, VkPipelineCreateFlags flags, VkPipelineCache pipelineCache,
const Location &loc) const;
bool ValidatePipelineRenderingCreateInfo(const Context &context, const VkPipelineRenderingCreateInfo &rendering_struct,
const Location &loc) const;
bool ValidateCreateGraphicsPipelinesFlags(const VkPipelineCreateFlags2 flags, const Location &flags_loc) const;
bool manual_PreCallValidateCreateGraphicsPipelines(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount,
const VkGraphicsPipelineCreateInfo *pCreateInfos,
const VkAllocationCallbacks *pAllocator, VkPipeline *pPipelines,
const Context &context) const;
bool ValidateCreateComputePipelinesFlags(const VkPipelineCreateFlags2 flags, const Location &flags_loc) const;
bool manual_PreCallValidateCreateComputePipelines(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount,
const VkComputePipelineCreateInfo *pCreateInfos,
const VkAllocationCallbacks *pAllocator, VkPipeline *pPipelines,
const Context &context) const;
bool ValidateSamplerFilterMinMax(const VkSamplerCreateInfo &create_info, const Location &create_info_loc) const;
bool ValidateSamplerCustomBoarderColor(const VkSamplerCreateInfo &create_info, const Location &create_info_loc) const;
bool ValidateSamplerSubsampled(const VkSamplerCreateInfo &create_info, const Location &create_info_loc) const;
bool ValidateSamplerImageProcessingQCOM(const VkSamplerCreateInfo &create_info, const Location &create_info_loc) const;
bool ValidateSamplerCreateInfo(const VkSamplerCreateInfo &create_info, const Location &create_info_loc,
const Context &context) const;
bool manual_PreCallValidateCreateSampler(VkDevice device, const VkSamplerCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkSampler *pSampler,
const Context &context) const;
bool ValidateMutableDescriptorTypeCreateInfo(const VkDescriptorSetLayoutCreateInfo &create_info,
const VkMutableDescriptorTypeCreateInfoEXT &mutable_create_info,
const Location &loc) const;
bool ValidateDescriptorSetLayoutCreateInfo(const VkDescriptorSetLayoutCreateInfo &create_info,
const Location &create_info_loc) const;
bool manual_PreCallValidateCreateDescriptorSetLayout(VkDevice device, const VkDescriptorSetLayoutCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkDescriptorSetLayout *pSetLayout,
const Context &context) const;
bool manual_PreCallValidateGetDescriptorSetLayoutSupport(VkDevice device, const VkDescriptorSetLayoutCreateInfo *pCreateInfo,
VkDescriptorSetLayoutSupport *pSupport, const Context &context) const;
bool manual_PreCallValidateCreateSemaphore(VkDevice device, const VkSemaphoreCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkSemaphore *pSemaphore,
const Context &context) const;
bool manual_PreCallValidateCreateEvent(VkDevice device, const VkEventCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkEvent *pEvent, const Context &context) const;
bool manual_PreCallValidateCreateBufferView(VkDevice device, const VkBufferViewCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkBufferView *pBufferView,
const Context &context) const;
bool ValidateCreateBufferFlags(const VkBufferCreateFlags flags, const Location &flag_loc) const;
bool ValidateCreateBufferBufferDeviceAddress(const VkBufferCreateInfo &create_info, const Location &create_info_loc) const;
bool ValidateDependencyInfo(const Context &context, const VkDependencyInfo &dep_info, const Location &loc) const;
bool manual_PreCallValidateCmdPipelineBarrier2(VkCommandBuffer commandBuffer, const VkDependencyInfo *pDependencyInfo,
const Context &context) const;
bool manual_PreCallValidateCmdSetEvent2(VkCommandBuffer commandBuffer, VkEvent event, const VkDependencyInfo *pDependencyInfo,
const Context &context) const;
bool manual_PreCallValidateCmdWaitEvents2(VkCommandBuffer commandBuffer, uint32_t eventCount, const VkEvent *pEvents,
const VkDependencyInfo *pDependencyInfos, const Context &context) const;
#ifdef VK_USE_PLATFORM_METAL_EXT
bool ExportMetalObjectsPNextUtil(VkExportMetalObjectTypeFlagBitsEXT bit, const char *vuid, const Location &loc,
const char *sType, const void *pNext) const;
#endif // VK_USE_PLATFORM_METAL_EXT
bool ValidateWriteDescriptorSet(const Context &context, const Location &loc, const uint32_t descriptorWriteCount,
const VkWriteDescriptorSet *pDescriptorWrites) const;
bool manual_PreCallValidateUpdateDescriptorSets(VkDevice device, uint32_t descriptorWriteCount,
const VkWriteDescriptorSet *pDescriptorWrites, uint32_t descriptorCopyCount,
const VkCopyDescriptorSet *pDescriptorCopies, const Context &context) const;
bool manual_PreCallValidateFreeDescriptorSets(VkDevice device, VkDescriptorPool descriptorPool, uint32_t descriptorSetCount,
const VkDescriptorSet *pDescriptorSets, const Context &context) const;
bool manual_PreCallValidateCreateRenderPass(VkDevice device, const VkRenderPassCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkRenderPass *pRenderPass,
const Context &context) const;
bool manual_PreCallValidateCreateRenderPass2(VkDevice device, const VkRenderPassCreateInfo2 *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkRenderPass *pRenderPass,
const Context &context) const;
bool manual_PreCallValidateFreeCommandBuffers(VkDevice device, VkCommandPool commandPool, uint32_t commandBufferCount,
const VkCommandBuffer *pCommandBuffers, const Context &context) const;
bool manual_PreCallValidateBeginCommandBuffer(VkCommandBuffer commandBuffer, const VkCommandBufferBeginInfo *pBeginInfo,
const Context &context) const;
bool manual_PreCallValidateCmdSetViewport(VkCommandBuffer commandBuffer, uint32_t firstViewport, uint32_t viewportCount,
const VkViewport *pViewports, const Context &context) const;
bool manual_PreCallValidateCmdSetScissor(VkCommandBuffer commandBuffer, uint32_t firstScissor, uint32_t scissorCount,
const VkRect2D *pScissors, const Context &context) const;
bool manual_PreCallValidateCmdSetLineWidth(VkCommandBuffer commandBuffer, float lineWidth, const Context &context) const;
bool manual_PreCallValidateCmdClearAttachments(VkCommandBuffer commandBuffer, uint32_t attachmentCount,
const VkClearAttachment *pAttachments, uint32_t rectCount,
const VkClearRect *pRects, const Context &context) const;
bool manual_PreCallValidateCmdCopyBuffer(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkBuffer dstBuffer,
uint32_t regionCount, const VkBufferCopy *pRegions, const Context &context) const;
bool manual_PreCallValidateCmdCopyBuffer2(VkCommandBuffer commandBuffer, const VkCopyBufferInfo2 *pCopyBufferInfo,
const Context &context) const;
bool manual_PreCallValidateCmdUpdateBuffer(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset,
VkDeviceSize dataSize, const void *pData, const Context &context) const;
bool manual_PreCallValidateCmdFillBuffer(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset,
VkDeviceSize size, uint32_t data, const Context &context) const;
bool manual_PreCallValidateCmdBindDescriptorBuffersEXT(VkCommandBuffer commandBuffer, uint32_t bufferCount,
const VkDescriptorBufferBindingInfoEXT *pBindingInfos,
const Context &context) const;
bool manual_PreCallValidateCreateSwapchainKHR(VkDevice device, const VkSwapchainCreateInfoKHR *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkSwapchainKHR *pSwapchain,
const Context &context) const;
bool manual_PreCallValidateReleaseSwapchainImagesKHR(VkDevice device, const VkReleaseSwapchainImagesInfoKHR *pReleaseInfo,
const Context &context) const;
bool manual_PreCallValidateReleaseSwapchainImagesEXT(VkDevice device, const VkReleaseSwapchainImagesInfoEXT *pReleaseInfo,
const Context &context) const;
bool manual_PreCallValidateCreateSharedSwapchainsKHR(VkDevice device, uint32_t swapchainCount,
const VkSwapchainCreateInfoKHR *pCreateInfos,
const VkAllocationCallbacks *pAllocator, VkSwapchainKHR *pSwapchains,
const Context &context) const;
bool manual_PreCallValidateQueuePresentKHR(VkQueue queue, const VkPresentInfoKHR *pPresentInfo, const Context &context) const;
bool manual_PreCallValidateCreateDescriptorPool(VkDevice device, const VkDescriptorPoolCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkDescriptorPool *pDescriptorPool,
const Context &context) const;
bool manual_PreCallValidateCmdPushDescriptorSet(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint,
VkPipelineLayout layout, uint32_t set, uint32_t descriptorWriteCount,
const VkWriteDescriptorSet *pDescriptorWrites, const Context &context) const;
bool manual_PreCallValidateCmdPushDescriptorSet2(VkCommandBuffer commandBuffer,
const VkPushDescriptorSetInfo *pPushDescriptorSetInfo,
const Context &context) const;
bool manual_PreCallValidateCmdSetExclusiveScissorNV(VkCommandBuffer commandBuffer, uint32_t firstExclusiveScissor,
uint32_t exclusiveScissorCount, const VkRect2D *pExclusiveScissors,
const Context &context) const;
bool manual_PreCallValidateCmdSetViewportShadingRatePaletteNV(VkCommandBuffer commandBuffer, uint32_t firstViewport,
uint32_t viewportCount,
const VkShadingRatePaletteNV *pShadingRatePalettes,
const Context &context) const;
bool manual_PreCallValidateCmdSetCoarseSampleOrderNV(VkCommandBuffer commandBuffer, VkCoarseSampleOrderTypeNV sampleOrderType,
uint32_t customSampleOrderCount,
const VkCoarseSampleOrderCustomNV *pCustomSampleOrders,
const Context &context) const;
bool manual_PreCallValidateAllocateMemory(VkDevice device, const VkMemoryAllocateInfo *pAllocateInfo,
const VkAllocationCallbacks *pAllocator, VkDeviceMemory *pMemory,
const Context &context) const;
bool manual_PreCallValidateCreateAccelerationStructureNV(VkDevice device,
const VkAccelerationStructureCreateInfoNV *pCreateInfo,
const VkAllocationCallbacks *pAllocator,
VkAccelerationStructureNV *pAccelerationStructure,
const Context &context) const;
bool manual_PreCallValidateCreateAccelerationStructureKHR(VkDevice device,
const VkAccelerationStructureCreateInfoKHR *pCreateInfo,
const VkAllocationCallbacks *pAllocator,
VkAccelerationStructureKHR *pAccelerationStructure,
const Context &context) const;
bool manual_PreCallValidateDestroyAccelerationStructureKHR(VkDevice device, VkAccelerationStructureKHR accelerationStructure,
const VkAllocationCallbacks *pAllocator,
const Context &context) const;
bool manual_PreCallValidateCmdBuildAccelerationStructureNV(VkCommandBuffer commandBuffer,
const VkAccelerationStructureInfoNV *pInfo, VkBuffer instanceData,
VkDeviceSize instanceOffset, VkBool32 update,
VkAccelerationStructureNV dst, VkAccelerationStructureNV src,
VkBuffer scratch, VkDeviceSize scratchOffset,
const Context &context) const;
bool manual_PreCallValidateGetAccelerationStructureHandleNV(VkDevice device, VkAccelerationStructureNV accelerationStructure,
size_t dataSize, void *pData, const Context &context) const;
bool manual_PreCallValidateCmdWriteAccelerationStructuresPropertiesNV(VkCommandBuffer commandBuffer,
uint32_t accelerationStructureCount,
const VkAccelerationStructureNV *pAccelerationStructures,
VkQueryType queryType, VkQueryPool queryPool,
uint32_t firstQuery, const Context &context) const;
bool ValidateCreateRayTracingPipelinesFlagsNV(const VkPipelineCreateFlags2 flags, const Location &flags_loc) const;
bool ValidateCreateRayTracingPipelinesFlagsKHR(const VkPipelineCreateFlags2 flags, const Location &flags_loc) const;
bool manual_PreCallValidateCreateRayTracingPipelinesNV(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount,
const VkRayTracingPipelineCreateInfoNV *pCreateInfos,
const VkAllocationCallbacks *pAllocator, VkPipeline *pPipelines,
const Context &context) const;
bool manual_PreCallValidateCreateRayTracingPipelinesKHR(VkDevice device, VkDeferredOperationKHR deferredOperation,
VkPipelineCache pipelineCache, uint32_t createInfoCount,
const VkRayTracingPipelineCreateInfoKHR *pCreateInfos,
const VkAllocationCallbacks *pAllocator, VkPipeline *pPipelines,
const Context &context) const;
bool manual_PreCallValidateCmdSetViewportWScalingNV(VkCommandBuffer commandBuffer, uint32_t firstViewport,
uint32_t viewportCount, const VkViewportWScalingNV *pViewportWScalings,
const Context &context) const;
bool manual_PreCallValidateCmdSetDepthClampRangeEXT(VkCommandBuffer commandBuffer, VkDepthClampModeEXT depthClampMode,
const VkDepthClampRangeEXT *pDepthClampRange, const Context &context) const;
bool manual_PreCallValidateCreateShadersEXT(VkDevice device, uint32_t createInfoCount,
const VkShaderCreateInfoEXT *pCreateInfos, const VkAllocationCallbacks *pAllocator,
VkShaderEXT *pShaders, const Context &context) const;
bool manual_PreCallValidateGetShaderBinaryDataEXT(VkDevice device, VkShaderEXT shader, size_t *pDataSize, void *pData,
const Context &context) const;
bool manual_PreCallValidateCreateFramebuffer(VkDevice device, const VkFramebufferCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkFramebuffer *pFramebuffer,
const Context &context) const;
bool manual_PreCallValidateCmdSetLineStipple(VkCommandBuffer commandBuffer, uint32_t lineStippleFactor,
uint16_t lineStipplePattern, const Context &context) const;
bool ValidateCmdBindIndexBuffer(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkIndexType indexType,
const Location &loc) const;
bool manual_PreCallValidateCmdBindIndexBuffer(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset,
VkIndexType indexType, const Context &context) const;
bool manual_PreCallValidateCmdBindIndexBuffer2(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset,
VkDeviceSize size, VkIndexType indexType, const Context &context) const;
bool manual_PreCallValidateCmdBindVertexBuffers(VkCommandBuffer commandBuffer, uint32_t firstBinding, uint32_t bindingCount,
const VkBuffer *pBuffers, const VkDeviceSize *pOffsets,
const Context &context) const;
bool manual_PreCallValidateSetDebugUtilsObjectNameEXT(VkDevice device, const VkDebugUtilsObjectNameInfoEXT *pNameInfo,
const Context &context) const;
bool manual_PreCallValidateSetDebugUtilsObjectTagEXT(VkDevice device, const VkDebugUtilsObjectTagInfoEXT *pTagInfo,
const Context &context) const;
bool manual_PreCallValidateAcquireNextImageKHR(VkDevice device, VkSwapchainKHR swapchain, uint64_t timeout,
VkSemaphore semaphore, VkFence fence, uint32_t *pImageIndex,
const Context &context) const;
bool manual_PreCallValidateAcquireNextImage2KHR(VkDevice device, const VkAcquireNextImageInfoKHR *pAcquireInfo,
uint32_t *pImageIndex, const Context &context) const;
bool manual_PreCallValidateCmdBindTransformFeedbackBuffersEXT(VkCommandBuffer commandBuffer, uint32_t firstBinding,
uint32_t bindingCount, const VkBuffer *pBuffers,
const VkDeviceSize *pOffsets, const VkDeviceSize *pSizes,
const Context &context) const;
bool manual_PreCallValidateCmdBeginTransformFeedbackEXT(VkCommandBuffer commandBuffer, uint32_t firstCounterBuffer,
uint32_t counterBufferCount, const VkBuffer *pCounterBuffers,
const VkDeviceSize *pCounterBufferOffsets,
const Context &context) const;
bool manual_PreCallValidateCmdEndTransformFeedbackEXT(VkCommandBuffer commandBuffer, uint32_t firstCounterBuffer,
uint32_t counterBufferCount, const VkBuffer *pCounterBuffers,
const VkDeviceSize *pCounterBufferOffsets, const Context &context) const;
bool manual_PreCallValidateCmdDrawIndirectByteCountEXT(VkCommandBuffer commandBuffer, uint32_t instanceCount,
uint32_t firstInstance, VkBuffer counterBuffer,
VkDeviceSize counterBufferOffset, uint32_t counterOffset,
uint32_t vertexStride, const Context &context) const;
bool manual_PreCallValidateCreateSamplerYcbcrConversion(VkDevice device, const VkSamplerYcbcrConversionCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator,
VkSamplerYcbcrConversion *pYcbcrConversion,
const Context &context) const;
bool manual_PreCallValidateGetDescriptorEXT(VkDevice device, const VkDescriptorGetInfoEXT *pDescriptorInfo, size_t dataSize,
void *pDescriptor, const Context &context) const;
bool ValidateCmdSetDescriptorBufferOffsets(VkCommandBuffer commandBuffer, VkPipelineLayout layout, uint32_t setCount,
const uint32_t *pBufferIndices, const VkDeviceSize *pOffsets,
const Location &loc) const;
bool manual_PreCallValidateCmdSetDescriptorBufferOffsetsEXT(VkCommandBuffer commandBuffer,
VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout,
uint32_t firstSet, uint32_t setCount,
const uint32_t *pBufferIndices, const VkDeviceSize *pOffsets,
const Context &context) const;
bool manual_PreCallValidateCmdSetDescriptorBufferOffsets2EXT(
VkCommandBuffer commandBuffer, const VkSetDescriptorBufferOffsetsInfoEXT *pSetDescriptorBufferOffsetsInfo,
const Context &context) const;
bool manual_PreCallValidateCmdBindDescriptorBufferEmbeddedSamplers2EXT(
VkCommandBuffer commandBuffer,
const VkBindDescriptorBufferEmbeddedSamplersInfoEXT *pBindDescriptorBufferEmbeddedSamplersInfo,
const Context &context) const;
bool manual_PreCallValidateCmdPushDescriptorSetWithTemplate2(
VkCommandBuffer commandBuffer, const VkPushDescriptorSetWithTemplateInfo *pPushDescriptorSetWithTemplateInfo,
const Context &context) const;
bool manual_PreCallValidateCmdBindDescriptorSets2(VkCommandBuffer commandBuffer,
const VkBindDescriptorSetsInfoKHR *pBindDescriptorSetsInfo,
const Context &context) const;
bool manual_PreCallValidateGetMemoryFdKHR(VkDevice device, const VkMemoryGetFdInfoKHR *pGetFdInfo, int *pFd,
const Context &context) const;
bool manual_PreCallValidateGetMemoryFdPropertiesKHR(VkDevice device, VkExternalMemoryHandleTypeFlagBits handleType, int fd,
VkMemoryFdPropertiesKHR *pMemoryFdProperties, const Context &context) const;
bool ValidateExternalSemaphoreHandleType(VkSemaphore semaphore, const char *vuid, const Location &handle_type_loc,
VkExternalSemaphoreHandleTypeFlagBits handle_type,
VkExternalSemaphoreHandleTypeFlags allowed_types) const;
bool ValidateExternalFenceHandleType(VkFence fence, const char *vuid, const Location &handle_type_loc,
VkExternalFenceHandleTypeFlagBits handle_type,
VkExternalFenceHandleTypeFlags allowed_types) const;
bool manual_PreCallValidateImportSemaphoreFdKHR(VkDevice device, const VkImportSemaphoreFdInfoKHR *pImportSemaphoreFdInfo,
const Context &context) const;
bool manual_PreCallValidateGetSemaphoreFdKHR(VkDevice device, const VkSemaphoreGetFdInfoKHR *pGetFdInfo, int *pFd,
const Context &context) const;
bool manual_PreCallValidateImportFenceFdKHR(VkDevice device, const VkImportFenceFdInfoKHR *pImportFenceFdInfo,
const Context &context) const;
bool manual_PreCallValidateGetFenceFdKHR(VkDevice device, const VkFenceGetFdInfoKHR *pGetFdInfo, int *pFd,
const Context &context) const;
bool manual_PreCallValidateGetMemoryHostPointerPropertiesEXT(VkDevice device, VkExternalMemoryHandleTypeFlagBits handleType,
const void *pHostPointer,
VkMemoryHostPointerPropertiesEXT *pMemoryHostPointerProperties,
const Context &context) const;
#ifdef VK_USE_PLATFORM_WIN32_KHR
bool manual_PreCallValidateGetMemoryWin32HandleKHR(VkDevice device, const VkMemoryGetWin32HandleInfoKHR *pGetWin32HandleInfo,
HANDLE *pHandle, const Context &context) const;
bool manual_PreCallValidateGetMemoryWin32HandlePropertiesKHR(VkDevice device, VkExternalMemoryHandleTypeFlagBits handleType,
HANDLE handle,
VkMemoryWin32HandlePropertiesKHR *pMemoryWin32HandleProperties,
const Context &context) const;
bool manual_PreCallValidateImportSemaphoreWin32HandleKHR(
VkDevice device, const VkImportSemaphoreWin32HandleInfoKHR *pImportSemaphoreWin32HandleInfo, const Context &context) const;
bool manual_PreCallValidateGetSemaphoreWin32HandleKHR(VkDevice device,
const VkSemaphoreGetWin32HandleInfoKHR *pGetWin32HandleInfo,
HANDLE *pHandle, const Context &context) const;
bool manual_PreCallValidateImportFenceWin32HandleKHR(VkDevice device,
const VkImportFenceWin32HandleInfoKHR *pImportFenceWin32HandleInfo,
const Context &context) const;
bool manual_PreCallValidateGetFenceWin32HandleKHR(VkDevice device, const VkFenceGetWin32HandleInfoKHR *pGetWin32HandleInfo,
HANDLE *pHandle, const Context &context) const;
bool PreCallValidateGetDeviceGroupSurfacePresentModes2EXT(VkDevice device, const VkPhysicalDeviceSurfaceInfo2KHR *pSurfaceInfo,
VkDeviceGroupPresentModeFlagsKHR *pModes,
const ErrorObject &error_obj) const override;
#endif
bool manual_PreCallValidateCopyAccelerationStructureToMemoryKHR(VkDevice device, VkDeferredOperationKHR deferredOperation,
const VkCopyAccelerationStructureToMemoryInfoKHR *pInfo,
const Context &context) const;
bool manual_PreCallValidateCmdCopyAccelerationStructureToMemoryKHR(VkCommandBuffer commandBuffer,
const VkCopyAccelerationStructureToMemoryInfoKHR *pInfo,
const Context &context) const;
bool manual_PreCallValidateCopyAccelerationStructureKHR(VkDevice device, VkDeferredOperationKHR deferredOperation,
const VkCopyAccelerationStructureInfoKHR *pInfo,
const Context &context) const;
bool manual_PreCallValidateCmdCopyAccelerationStructureKHR(VkCommandBuffer commandBuffer,
const VkCopyAccelerationStructureInfoKHR *pInfo,
const Context &context) const;
bool ValidateCopyAccelerationStructureInfoKHR(const VkCopyAccelerationStructureInfoKHR &as_info,
const VulkanTypedHandle &handle, const Location &info_loc) const;
bool ValidateCopyMemoryToAccelerationStructureInfoKHR(const VkCopyMemoryToAccelerationStructureInfoKHR &as_info,
const VulkanTypedHandle &handle, const Location &loc) const;
bool manual_PreCallValidateCopyMemoryToAccelerationStructureKHR(VkDevice device, VkDeferredOperationKHR deferredOperation,
const VkCopyMemoryToAccelerationStructureInfoKHR *pInfo,
const Context &context) const;
bool manual_PreCallValidateCmdCopyMemoryToAccelerationStructureKHR(VkCommandBuffer commandBuffer,
const VkCopyMemoryToAccelerationStructureInfoKHR *pInfo,
const Context &context) const;
bool manual_PreCallValidateCmdWriteAccelerationStructuresPropertiesKHR(
VkCommandBuffer commandBuffer, uint32_t accelerationStructureCount,
const VkAccelerationStructureKHR *pAccelerationStructures, VkQueryType queryType, VkQueryPool queryPool,
uint32_t firstQuery, const Context &context) const;
bool manual_PreCallValidateWriteAccelerationStructuresPropertiesKHR(VkDevice device, uint32_t accelerationStructureCount,
const VkAccelerationStructureKHR *pAccelerationStructures,
VkQueryType queryType, size_t dataSize, void *pData,
size_t stride, const Context &context) const;
bool manual_PreCallValidateGetRayTracingCaptureReplayShaderGroupHandlesKHR(VkDevice device, VkPipeline pipeline,
uint32_t firstGroup, uint32_t groupCount,
size_t dataSize, void *pData,
const Context &context) const;
bool manual_PreCallValidateCmdBuildAccelerationStructuresIndirectKHR(VkCommandBuffer commandBuffer, uint32_t infoCount,
const VkAccelerationStructureBuildGeometryInfoKHR *pInfos,
const VkDeviceAddress *pIndirectDeviceAddresses,
const uint32_t *pIndirectStrides,
const uint32_t *const *ppMaxPrimitiveCounts,
const Context &context) const;
bool manual_PreCallValidateGetDeviceAccelerationStructureCompatibilityKHR(
VkDevice device, const VkAccelerationStructureVersionInfoKHR *pVersionInfo,
VkAccelerationStructureCompatibilityKHR *pCompatibility, const Context &context) const;
bool manual_PreCallValidateCmdSetViewportWithCount(VkCommandBuffer commandBuffer, uint32_t viewportCount,
const VkViewport *pViewports, const Context &context) const;
bool manual_PreCallValidateCmdSetScissorWithCount(VkCommandBuffer commandBuffer, uint32_t scissorCount,
const VkRect2D *pScissors, const Context &context) const;
bool manual_PreCallValidateCmdBindVertexBuffers2(VkCommandBuffer commandBuffer, uint32_t firstBinding, uint32_t bindingCount,
const VkBuffer *pBuffers, const VkDeviceSize *pOffsets,
const VkDeviceSize *pSizes, const VkDeviceSize *pStrides,
const Context &context) const;
[[nodiscard]] bool ValidateTotalPrimitivesCount(uint64_t total_triangles_count, uint64_t total_aabbs_count,
const VulkanTypedHandle &handle, const Location &loc) const;
[[nodiscard]] bool ValidateAccelerationStructureBuildGeometryInfoKHR(const Context &context,
const VkAccelerationStructureBuildGeometryInfoKHR &info,
const VulkanTypedHandle &handle,
const Location &info_loc) const;
bool manual_PreCallValidateCmdBuildAccelerationStructuresKHR(
VkCommandBuffer commandBuffer, uint32_t infoCount, const VkAccelerationStructureBuildGeometryInfoKHR *pInfos,
const VkAccelerationStructureBuildRangeInfoKHR *const *ppBuildRangeInfos, const Context &context) const;
bool manual_PreCallValidateBuildAccelerationStructuresKHR(
VkDevice device, VkDeferredOperationKHR deferredOperation, uint32_t infoCount,
const VkAccelerationStructureBuildGeometryInfoKHR *pInfos,
const VkAccelerationStructureBuildRangeInfoKHR *const *ppBuildRangeInfos, const Context &context) const;
bool manual_PreCallValidateGetAccelerationStructureBuildSizesKHR(VkDevice device, VkAccelerationStructureBuildTypeKHR buildType,
const VkAccelerationStructureBuildGeometryInfoKHR *pBuildInfo,
const uint32_t *pMaxPrimitiveCounts,
VkAccelerationStructureBuildSizesInfoKHR *pSizeInfo,
const Context &context) const;
bool ValidateTraceRaysRaygenShaderBindingTable(VkCommandBuffer commandBuffer,
const VkStridedDeviceAddressRegionKHR &raygen_shader_binding_table,
const Location &table_loc) const;
bool ValidateTraceRaysMissShaderBindingTable(VkCommandBuffer commandBuffer,
const VkStridedDeviceAddressRegionKHR &miss_shader_binding_table,
const Location &table_loc) const;
bool ValidateTraceRaysHitShaderBindingTable(VkCommandBuffer commandBuffer,
const VkStridedDeviceAddressRegionKHR &hit_shader_binding_table,
const Location &table_loc) const;
bool ValidateTraceRaysCallableShaderBindingTable(VkCommandBuffer commandBuffer,
const VkStridedDeviceAddressRegionKHR &callable_shader_binding_table,
const Location &table_loc) const;
bool manual_PreCallValidateCmdTraceRaysKHR(VkCommandBuffer commandBuffer,
const VkStridedDeviceAddressRegionKHR *pRaygenShaderBindingTable,
const VkStridedDeviceAddressRegionKHR *pMissShaderBindingTable,
const VkStridedDeviceAddressRegionKHR *pHitShaderBindingTable,
const VkStridedDeviceAddressRegionKHR *pCallableShaderBindingTable, uint32_t width,
uint32_t height, uint32_t depth, const Context &context) const;
bool manual_PreCallValidateCmdTraceRaysIndirectKHR(VkCommandBuffer commandBuffer,
const VkStridedDeviceAddressRegionKHR *pRaygenShaderBindingTable,
const VkStridedDeviceAddressRegionKHR *pMissShaderBindingTable,
const VkStridedDeviceAddressRegionKHR *pHitShaderBindingTable,
const VkStridedDeviceAddressRegionKHR *pCallableShaderBindingTable,
VkDeviceAddress indirectDeviceAddress, const Context &context) const;
bool manual_PreCallValidateCmdTraceRaysIndirect2KHR(VkCommandBuffer commandBuffer, VkDeviceAddress indirectDeviceAddress,
const Context &context) const;
bool manual_PreCallValidateCmdSetVertexInputEXT(VkCommandBuffer commandBuffer, uint32_t vertexBindingDescriptionCount,
const VkVertexInputBindingDescription2EXT *pVertexBindingDescriptions,
uint32_t vertexAttributeDescriptionCount,
const VkVertexInputAttributeDescription2EXT *pVertexAttributeDescriptions,
const Context &context) const;
bool ValidateCmdPushConstants(VkCommandBuffer commandBuffer, uint32_t offset, uint32_t size, const Location &loc) const;
bool manual_PreCallValidateCmdPushConstants2(VkCommandBuffer commandBuffer, const VkPushConstantsInfo *pPushConstantsInfo,
const Context &context) const;
bool manual_PreCallValidateCmdPushConstants(VkCommandBuffer commandBuffer, VkPipelineLayout layout,
VkShaderStageFlags stageFlags, uint32_t offset, uint32_t size, const void *pValues,
const Context &context) const;
bool manual_PreCallValidateCreatePipelineCache(VkDevice device, const VkPipelineCacheCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkPipelineCache *pPipelineCache,
const Context &context) const;
bool manual_PreCallValidateMergePipelineCaches(VkDevice device, VkPipelineCache dstCache, uint32_t srcCacheCount,
const VkPipelineCache *pSrcCaches, const Context &context) const;
bool manual_PreCallValidateGetPipelinePropertiesEXT(VkDevice device, const VkPipelineInfoEXT *pPipelineInfo,
VkBaseOutStructure *pPipelineProperties, const Context &context) const;
bool ValidateDepthClampRange(const VkDepthClampRangeEXT &depth_clamp_range, const Location &loc) const;
bool manual_PreCallValidateCmdClearColorImage(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout,
const VkClearColorValue *pColor, uint32_t rangeCount,
const VkImageSubresourceRange *pRanges, const Context &context) const;
bool ValidateRenderPassStripeBeginInfo(VkCommandBuffer commandBuffer, const void *pNext, const VkRect2D render_area,
const Location &loc) const;
bool ValidateCmdBeginRenderPass(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo *const rp_begin,
const ErrorObject &error_obj) const;
bool manual_PreCallValidateCmdBeginRenderPass(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo *pRenderPassBegin,
VkSubpassContents, const Context &context) const;
bool manual_PreCallValidateCmdBeginRenderPass2(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo *pRenderPassBegin,
const VkSubpassBeginInfo *, const Context &context) const;
bool manual_PreCallValidateCmdBeginRendering(VkCommandBuffer commandBuffer, const VkRenderingInfo *pRenderingInfo,
const Context &context) const;
bool ValidateRenderingAttachmentFeedbackLoopInfo(VkCommandBuffer commandBuffer, const VkRenderingAttachmentInfo &attachment,
const Location &rendering_attachment_loc) const;
bool ValidateBeginRenderingColorAttachment(VkCommandBuffer commandBuffer, const VkRenderingInfo &rendering_info,
const Location &rendering_info_loc) const;
bool ValidateBeginRenderingDepthAttachment(VkCommandBuffer commandBuffer, const VkRenderingInfo &rendering_info,
const Location &rendering_info_loc) const;
bool ValidateBeginRenderingStencilAttachment(VkCommandBuffer commandBuffer, const VkRenderingInfo &rendering_info,
const Location &rendering_info_loc) const;
bool ValidateBeginRenderingFragmentShadingRateAttachment(
VkCommandBuffer commandBuffer, const VkRenderingInfo &rendering_info,
const VkRenderingFragmentShadingRateAttachmentInfoKHR &rendering_fsr_attachment_info,
const Location &rendering_info_loc) const;
bool manual_PreCallValidateCmdSetDiscardRectangleEXT(VkCommandBuffer commandBuffer, uint32_t firstDiscardRectangle,
uint32_t discardRectangleCount, const VkRect2D *pDiscardRectangles,
const Context &context) const;
bool manual_PreCallValidateGetQueryPoolResults(VkDevice device, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount,
size_t dataSize, void *pData, VkDeviceSize stride, VkQueryResultFlags flags,
const Context &context) const;
bool manual_PreCallValidateCmdBeginConditionalRenderingEXT(VkCommandBuffer commandBuffer,
const VkConditionalRenderingBeginInfoEXT *pConditionalRenderingBegin,
const Context &context) const;
bool ValidateDeviceImageMemoryRequirements(VkDevice device, const VkDeviceImageMemoryRequirements &memory_requirements,
const Location &loc) const;
bool manual_PreCallValidateCmdSetDiscardRectangleEnableEXT(VkCommandBuffer commandBuffer, VkBool32 discardRectangleEnable,
const Context &context) const;
bool manual_PreCallValidateCmdSetDiscardRectangleModeEXT(VkCommandBuffer commandBuffer,
VkDiscardRectangleModeEXT discardRectangleMode,
const Context &context) const;
bool manual_PreCallValidateCmdSetExclusiveScissorEnableNV(VkCommandBuffer commandBuffer, uint32_t firstExclusiveScissor,
uint32_t exclusiveScissorCount,
const VkBool32 *pExclusiveScissorEnables,
const Context &context) const;
bool manual_PreCallValidateSetDeviceMemoryPriorityEXT(VkDevice device, VkDeviceMemory memory, float priority,
const Context &context) const;
bool manual_PreCallValidateGetDeviceImageMemoryRequirements(VkDevice device, const VkDeviceImageMemoryRequirements *pInfo,
VkMemoryRequirements2 *pMemoryRequirements,
const Context &context) const;
bool manual_PreCallValidateGetDeviceImageSparseMemoryRequirements(VkDevice device, const VkDeviceImageMemoryRequirements *pInfo,
uint32_t *pSparseMemoryRequirementCount,
VkSparseImageMemoryRequirements2 *pSparseMemoryRequirements,
const Context &context) const;
bool manual_PreCallValidateQueueBindSparse(VkQueue queue, uint32_t bindInfoCount, const VkBindSparseInfo *pBindInfo,
VkFence fence, const Context &context) const;
bool ValidateIndirectExecutionSetPipelineInfo(const Context &context,
const VkIndirectExecutionSetPipelineInfoEXT &pipeline_info,
const Location &pipeline_info_loc) const;
bool ValidateIndirectExecutionSetShaderInfo(const Context &context, const VkIndirectExecutionSetShaderInfoEXT &shader_info,
const Location &shader_info_loc) const;
bool manual_PreCallValidateCreateIndirectExecutionSetEXT(VkDevice device,
const VkIndirectExecutionSetCreateInfoEXT *pCreateInfo,
const VkAllocationCallbacks *pAllocator,
VkIndirectExecutionSetEXT *pIndirectExecutionSet,
const Context &context) const;
bool ValidateIndirectCommandsPushConstantToken(const Context &context,
const VkIndirectCommandsPushConstantTokenEXT &push_constant_token,
VkIndirectCommandsTokenTypeEXT token_type,
const Location &push_constant_token_loc) const;
bool ValidateIndirectCommandsIndexBufferToken(const Context &context,
const VkIndirectCommandsIndexBufferTokenEXT &index_buffer_token,
const Location &index_buffer_token_loc) const;
bool ValidateIndirectCommandsExecutionSetToken(const Context &context,
const VkIndirectCommandsExecutionSetTokenEXT &exe_set_token,
const Location &exe_set_token_loc) const;
bool ValidateIndirectCommandsLayoutToken(const Context &context, const VkIndirectCommandsLayoutTokenEXT &token,
const Location &token_loc) const;
bool ValidateIndirectCommandsLayoutStage(const Context &context, const VkIndirectCommandsLayoutTokenEXT &token,
const Location &token_loc, VkShaderStageFlags shader_stages, bool has_stage_graphics,
bool has_stage_compute, bool has_stage_ray_tracing, bool has_stage_mesh) const;
bool manual_PreCallValidateCreateIndirectCommandsLayoutEXT(VkDevice device,
const VkIndirectCommandsLayoutCreateInfoEXT *pCreateInfo,
const VkAllocationCallbacks *pAllocator,
VkIndirectCommandsLayoutEXT *pIndirectCommandsLayout,
const Context &context) const;
bool ValidateGeneratedCommandsInfo(VkCommandBuffer command_buffer, const VkGeneratedCommandsInfoEXT &generated_commands_info,
const Location &info_loc) const;
bool manual_PreCallValidateCmdPreprocessGeneratedCommandsEXT(VkCommandBuffer commandBuffer,
const VkGeneratedCommandsInfoEXT *pGeneratedCommandsInfo,
VkCommandBuffer stateCommandBuffer, const Context &context) const;
bool manual_PreCallValidateCmdExecuteGeneratedCommandsEXT(VkCommandBuffer commandBuffer, VkBool32 isPreprocessed,
const VkGeneratedCommandsInfoEXT *pGeneratedCommandsInfo,
const Context &context) const;
bool manual_PreCallValidateCreateMicromapEXT(VkDevice device, const VkMicromapCreateInfoEXT *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkMicromapEXT *pMicromap,
const Context &context) const;
bool manual_PreCallValidateDestroyMicromapEXT(VkDevice device, VkMicromapEXT micromap, const VkAllocationCallbacks *pAllocator,
const Context &context) const;
bool manual_PreCallValidateCmdBuildMicromapsEXT(VkCommandBuffer commandBuffer, uint32_t infoCount,
const VkMicromapBuildInfoEXT *pInfos, const Context &context) const;
bool manual_PreCallValidateBuildMicromapsEXT(VkDevice device, VkDeferredOperationKHR deferredOperation, uint32_t infoCount,
const VkMicromapBuildInfoEXT *pInfos, const Context &context) const;
bool manual_PreCallValidateCopyMicromapEXT(VkDevice device, VkDeferredOperationKHR deferredOperation,
const VkCopyMicromapInfoEXT *pInfo, const Context &context) const;
bool manual_PreCallValidateCopyMicromapToMemoryEXT(VkDevice device, VkDeferredOperationKHR deferredOperation,
const VkCopyMicromapToMemoryInfoEXT *pInfo, const Context &context) const;
bool manual_PreCallValidateCopyMemoryToMicromapEXT(VkDevice device, VkDeferredOperationKHR deferredOperation,
const VkCopyMemoryToMicromapInfoEXT *pInfo, const Context &context) const;
bool manual_PreCallValidateWriteMicromapsPropertiesEXT(VkDevice device, uint32_t micromapCount, const VkMicromapEXT *pMicromaps,
VkQueryType queryType, size_t dataSize, void *pData, size_t stride,
const Context &context) const;
bool manual_PreCallValidateCmdCopyMicromapEXT(VkCommandBuffer commandBuffer, const VkCopyMicromapInfoEXT *pInfo,
const Context &context) const;
bool manual_PreCallValidateCmdCopyMicromapToMemoryEXT(VkCommandBuffer commandBuffer, const VkCopyMicromapToMemoryInfoEXT *pInfo,
const Context &context) const;
bool manual_PreCallValidateCmdCopyMemoryToMicromapEXT(VkCommandBuffer commandBuffer, const VkCopyMemoryToMicromapInfoEXT *pInfo,
const Context &context) const;
bool manual_PreCallValidateCmdWriteMicromapsPropertiesEXT(VkCommandBuffer commandBuffer, uint32_t micromapCount,
const VkMicromapEXT *pMicromaps, VkQueryType queryType,
VkQueryPool queryPool, uint32_t firstQuery,
const Context &context) const;
bool manual_PreCallValidateGetDeviceMicromapCompatibilityEXT(VkDevice device, const VkMicromapVersionInfoEXT *pVersionInfo,
VkAccelerationStructureCompatibilityKHR *pCompatibility,
const Context &context) const;
bool manual_PreCallValidateGetMicromapBuildSizesEXT(VkDevice device, VkAccelerationStructureBuildTypeKHR buildType,
const VkMicromapBuildInfoEXT *pBuildInfo,
VkMicromapBuildSizesInfoEXT *pSizeInfo, const Context &context) const;
bool ValidateAllocateMemoryExternal(VkDevice device, const VkMemoryAllocateInfo &allocate_info, VkMemoryAllocateFlags flags,
const Location &allocate_info_loc) const;
bool ValidateVkConvertCooperativeVectorMatrixInfoNV(const LogObjectList &objlist,
const VkConvertCooperativeVectorMatrixInfoNV &info,
const Location &info_loc) const;
bool manual_PreCallValidateConvertCooperativeVectorMatrixNV(VkDevice device,
const VkConvertCooperativeVectorMatrixInfoNV *pInfo,
const Context &context) const;
bool manual_PreCallValidateCmdConvertCooperativeVectorMatrixNV(VkCommandBuffer commandBuffer, uint32_t infoCount,
const VkConvertCooperativeVectorMatrixInfoNV *pInfos,
const Context &context) const;
#include "generated/stateless_device_methods.h"
};
} // namespace stateless
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