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/* Copyright (c) 2024-2025 The Khronos Group Inc.
* Copyright (c) 2024-2025 Valve Corporation
* Copyright (c) 2024-2025 LunarG, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "sync/sync_reporting.h"
#include "sync/sync_image.h"
#include "sync/sync_validation.h"
#include "error_message/error_strings.h"
#include "utils/math_utils.h"
constexpr VkAccessFlags2 kAllAccesses = VK_ACCESS_2_MEMORY_READ_BIT | VK_ACCESS_2_MEMORY_WRITE_BIT;
static const char *string_SyncHazard(SyncHazard hazard) {
switch (hazard) {
case SyncHazard::NONE:
return "NONE";
case SyncHazard::READ_AFTER_WRITE:
return "READ_AFTER_WRITE";
case SyncHazard::WRITE_AFTER_READ:
return "WRITE_AFTER_READ";
case SyncHazard::WRITE_AFTER_WRITE:
return "WRITE_AFTER_WRITE";
case SyncHazard::READ_RACING_WRITE:
return "READ_RACING_WRITE";
case SyncHazard::WRITE_RACING_WRITE:
return "WRITE_RACING_WRITE";
case SyncHazard::WRITE_RACING_READ:
return "WRITE_RACING_READ";
case SyncHazard::READ_AFTER_PRESENT:
return "READ_AFTER_PRESENT";
case SyncHazard::WRITE_AFTER_PRESENT:
return "WRITE_AFTER_PRESENT";
case SyncHazard::PRESENT_AFTER_WRITE:
return "PRESENT_AFTER_WRITE";
case SyncHazard::PRESENT_AFTER_READ:
return "PRESENT_AFTER_READ";
default:
assert(0);
return "INVALID HAZARD";
}
}
static bool IsHazardVsRead(SyncHazard hazard) {
switch (hazard) {
case SyncHazard::WRITE_AFTER_READ:
case SyncHazard::WRITE_RACING_READ:
case SyncHazard::PRESENT_AFTER_READ:
return true;
default:
return false;
}
}
static auto SortKeyValues(const std::vector<ReportProperties::NameValue> &name_values) {
const std::vector<std::string> std_properties = {
kPropertyMessageType, kPropertyHazardType, kPropertyAccess, kPropertyPriorAccess, kPropertyReadBarriers,
kPropertyWriteBarriers, kPropertyCommand, kPropertyPriorCommand, kPropertyDebugRegion, kPropertyPriorDebugRegion};
const uint32_t other_properties_order = uint32_t(std_properties.size());
const uint32_t debug_properties_order = other_properties_order + 1;
auto get_sort_order = [&](const std::string &key) -> uint32_t {
// at first put standard properties
auto std_it = std::find(std_properties.begin(), std_properties.end(), key);
if (std_it != std_properties.end()) {
const uint32_t std_order = uint32_t(&*std_it - std_properties.data());
return std_order;
}
// debug properties are at the end
const char *debug_properties[] = {kPropertySeqNo, kPropertyResetNo, kPropertyBatchTag};
if (IsValueIn(key, debug_properties)) {
return debug_properties_order;
}
return other_properties_order;
};
auto sorted = name_values;
std::stable_sort(sorted.begin(), sorted.end(), [&get_sort_order](const auto &a, const auto &b) {
const uint32_t a_order = get_sort_order(a.name);
const uint32_t b_order = get_sort_order(b.name);
// Sort ordering groups
if (a_order != b_order) {
return a_order < b_order;
}
// Do not rearrange elements within a group. By returning false we indicate neither element
// in the group is less than the other one. Stable sort will keep the original order.
return false;
});
return sorted;
}
static std::string FormatAccessProperty(const SyncAccessInfo &access) {
constexpr std::array special_accesses = {SYNC_PRESENT_ENGINE_SYNCVAL_PRESENT_ACQUIRE_READ_SYNCVAL,
SYNC_PRESENT_ENGINE_SYNCVAL_PRESENT_PRESENTED_SYNCVAL, SYNC_IMAGE_LAYOUT_TRANSITION,
SYNC_QUEUE_FAMILY_OWNERSHIP_TRANSFER};
if (IsValueIn(access.access_index, special_accesses)) {
// Print internal name for accesses that don't have corresponding Vulkan constants
return access.name;
}
std::stringstream ss;
ss << string_VkPipelineStageFlagBits2(access.stage_mask);
ss << "(";
ss << string_VkAccessFlagBits2(access.access_mask);
ss << ")";
return ss.str();
}
static void GetAccessProperties(const HazardResult &hazard_result, const SyncValidator &device, VkQueueFlags allowed_queue_flags,
ReportProperties &properties) {
const HazardResult::HazardState &hazard = hazard_result.State();
const SyncAccessInfo &access_info = GetAccessInfo(hazard.access_index);
const SyncAccessInfo &prior_access_info = GetAccessInfo(hazard.prior_access_index);
if (!hazard.recorded_access.get()) {
properties.Add(kPropertyAccess, FormatAccessProperty(access_info));
}
properties.Add(kPropertyPriorAccess, FormatAccessProperty(prior_access_info));
if (IsHazardVsRead(hazard.hazard)) {
const VkPipelineStageFlags2 barriers = hazard.access_state->GetReadBarriers(hazard.prior_access_index);
const std::string barriers_str = string_VkPipelineStageFlags2(barriers);
properties.Add(kPropertyReadBarriers, barriers ? barriers_str : "0");
} else {
const SyncAccessFlags barriers = hazard.access_state->GetWriteBarriers();
const std::string property_barriers_str = FormatSyncAccesses(barriers, device, allowed_queue_flags, true);
properties.Add(kPropertyWriteBarriers, property_barriers_str);
}
}
static void GetPriorUsageProperties(const ResourceUsageInfo &prior_usage_info, ReportProperties &properties) {
properties.Add(kPropertyPriorCommand, vvl::String(prior_usage_info.command));
if (!prior_usage_info.debug_region_name.empty()) {
properties.Add(kPropertyPriorDebugRegion, prior_usage_info.debug_region_name);
}
// These commands are not recorded/submitted, so the rest of the properties are not applicable.
// TODO: we can track command seq number.
if (IsValueIn(prior_usage_info.command,
{vvl::Func::vkQueuePresentKHR, vvl::Func::vkAcquireNextImageKHR, vvl::Func::vkAcquireNextImage2KHR})) {
return;
}
properties.Add(kPropertySeqNo, prior_usage_info.command_seq);
properties.Add(kPropertyResetNo, prior_usage_info.command_buffer_reset_count);
if (prior_usage_info.queue) {
properties.Add(kPropertyBatchTag, prior_usage_info.batch_base_tag);
properties.Add(kPropertySubmitIndex, prior_usage_info.submit_index);
properties.Add(kPropertyBatchIndex, prior_usage_info.batch_index);
}
}
static VkPipelineStageFlags2 GetAllowedStages(VkQueueFlags queue_flags, VkPipelineStageFlagBits2 disabled_stages) {
VkPipelineStageFlags2 allowed_stages = 0;
for (const auto &[queue_flag, stages] : syncAllCommandStagesByQueueFlags()) {
if (queue_flag & queue_flags) {
allowed_stages |= (stages & ~disabled_stages);
}
}
return allowed_stages;
}
static SyncAccessFlags FilterSyncAccessesByAllowedVkStages(const SyncAccessFlags &accesses, VkPipelineStageFlags2 allowed_stages,
VkAccessFlags2 disabled_accesses) {
SyncAccessFlags filtered_accesses = accesses;
const auto &access_infos = GetSyncAccessInfos();
for (size_t i = 0; i < access_infos.size(); i++) {
const SyncAccessInfo &access_info = access_infos[i];
const bool is_stage_allowed = (access_info.stage_mask & allowed_stages) != 0;
const bool is_access_allowed = (access_info.access_mask & disabled_accesses) == 0;
if (!is_stage_allowed || !is_access_allowed) {
filtered_accesses.reset(i);
}
}
return filtered_accesses;
}
static SyncAccessFlags FilterSyncAccessesByAllowedVkAccesses(const SyncAccessFlags &accesses, VkAccessFlags2 allowed_vk_accesses) {
SyncAccessFlags filtered_accesses = accesses;
const auto &access_infos = GetSyncAccessInfos();
for (size_t i = 0; i < access_infos.size(); i++) {
const SyncAccessInfo &access_info = access_infos[i];
if (filtered_accesses[i]) {
const bool is_access_allowed = (access_info.access_mask & allowed_vk_accesses) != 0;
if (!is_access_allowed) {
filtered_accesses.reset(i);
}
}
}
return filtered_accesses;
}
// If mask contains ALL of expand_bits, then clear these bits and add a meta_mask
static void ReplaceExpandBitsWithMetaMask(VkFlags64 &mask, VkFlags64 expand_bits, VkFlags64 meta_mask) {
if (expand_bits && (mask & expand_bits) == expand_bits) {
mask &= ~expand_bits;
mask |= meta_mask;
}
}
static std::vector<std::pair<VkPipelineStageFlags2, VkAccessFlags2>> ConvertSyncAccessesToCompactVkForm(
const SyncAccessFlags &sync_accesses, const SyncValidator &device, VkQueueFlags allowed_queue_flags) {
if (sync_accesses.none()) {
return {};
}
const VkPipelineStageFlags2 disabled_stages = sync_utils::DisabledPipelineStages(device.enabled_features, device.extensions);
const VkPipelineStageFlags2 all_transfer_expand_bits = kAllTransferExpandBits & ~disabled_stages;
const VkAccessFlags2 disabled_accesses = sync_utils::DisabledAccesses(device.extensions);
const VkAccessFlags2 all_shader_read_bits = kShaderReadExpandBits & ~disabled_accesses;
// Build stage -> accesses mapping. OR-merge accesses that happen on the same stage.
// Also handle ALL_COMMANDS accesses.
vvl::unordered_map<VkPipelineStageFlagBits2, VkAccessFlags2> stage_to_accesses;
{
const VkPipelineStageFlags2 allowed_stages = GetAllowedStages(allowed_queue_flags, disabled_stages);
const SyncAccessFlags filtered_accesses =
FilterSyncAccessesByAllowedVkStages(sync_accesses, allowed_stages, disabled_accesses);
const SyncAccessFlags all_reads =
FilterSyncAccessesByAllowedVkStages(syncAccessReadMask, allowed_stages, disabled_accesses);
const SyncAccessFlags all_shader_reads = FilterSyncAccessesByAllowedVkAccesses(all_reads, kShaderReadExpandBits);
const SyncAccessFlags all_writes =
FilterSyncAccessesByAllowedVkStages(syncAccessWriteMask, allowed_stages, disabled_accesses);
const SyncAccessFlags all_shader_writes = FilterSyncAccessesByAllowedVkAccesses(all_writes, kShaderWriteExpandBits);
if (filtered_accesses == all_reads) {
stage_to_accesses[VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT] = VK_ACCESS_2_MEMORY_READ_BIT;
} else if (filtered_accesses == all_shader_reads) {
stage_to_accesses[VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT] = VK_ACCESS_2_SHADER_READ_BIT;
} else if (filtered_accesses == all_shader_writes) {
stage_to_accesses[VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT] = VK_ACCESS_2_SHADER_WRITE_BIT;
} else {
for (size_t i = 0; i < filtered_accesses.size(); i++) {
if (filtered_accesses[i]) {
const SyncAccessInfo &info = GetSyncAccessInfos()[i];
stage_to_accesses[info.stage_mask] |= info.access_mask;
}
}
}
}
// Build accesses -> stages mapping. OR-merge stages that share the same accesses
vvl::unordered_map<VkAccessFlags2, VkPipelineStageFlags2> accesses_to_stages;
for (const auto [stage, accesses] : stage_to_accesses) {
accesses_to_stages[accesses] |= stage;
}
// Replace sequences of stages/accesses with more compact equivalent meta values where possible
std::vector<std::pair<VkPipelineStageFlags2, VkAccessFlags2>> result;
VkPipelineStageFlags2 stages_with_all_supported_accesses = 0;
VkAccessFlags2 all_accesses = 0; // accesses for the above stages
for (const auto &entry : accesses_to_stages) {
VkAccessFlags2 accesses = entry.first;
VkPipelineStageFlags2 stages = entry.second;
VkAccessFlags2 all_accesses_supported_by_stages = sync_utils::CompatibleAccessMask(stages);
{
// Remove meta stages.
// TODO: revisit CompatibleAccessMask helper. SyncVal works with expanded representation.
// Meta stages are needed for core checks in this case, update function so serve both purposes well.
all_accesses_supported_by_stages &= ~VK_ACCESS_2_SHADER_READ_BIT;
all_accesses_supported_by_stages &= ~VK_ACCESS_2_SHADER_WRITE_BIT;
// Remove unsupported accesses, otherwise the access mask won't be detected as the one that covers ALL accesses
// TODO: ideally this should be integrated into utilities logic (need to revisit all use cases)
if (!IsExtEnabled(device.extensions.vk_ext_blend_operation_advanced)) {
all_accesses_supported_by_stages &= ~VK_ACCESS_2_COLOR_ATTACHMENT_READ_NONCOHERENT_BIT_EXT;
}
}
// Check if ALL supported accesses for the given stage are used.
// This is an opportunity to use a compact message form.
if (accesses == all_accesses_supported_by_stages) {
stages_with_all_supported_accesses |= stages;
all_accesses |= all_accesses_supported_by_stages;
continue;
}
ReplaceExpandBitsWithMetaMask(stages, all_transfer_expand_bits, VK_PIPELINE_STAGE_2_ALL_TRANSFER_BIT);
const VkAccessFlags2 all_shader_reads_supported_by_stages = all_shader_read_bits & all_accesses_supported_by_stages;
ReplaceExpandBitsWithMetaMask(accesses, all_shader_reads_supported_by_stages, VK_ACCESS_2_SHADER_READ_BIT);
result.emplace_back(stages, accesses);
}
if (stages_with_all_supported_accesses) {
if (IsSingleBitSet(stages_with_all_supported_accesses) && GetBitSetCount(all_accesses) <= 2) {
// For simple configurations (1 stage and at most 2 accesses) don't use ALL accesses shortcut
result.emplace_back(stages_with_all_supported_accesses, all_accesses);
} else {
ReplaceExpandBitsWithMetaMask(stages_with_all_supported_accesses, all_transfer_expand_bits,
VK_PIPELINE_STAGE_2_ALL_TRANSFER_BIT);
result.emplace_back(stages_with_all_supported_accesses, kAllAccesses);
}
}
return result;
}
// Given that access is hazardous, we check if at least stage or access part of it is covered
// by the synchronization. If applied synchronization covers at least stage or access component
// then we can provide more precise message by focusing on the other component.
static std::pair<bool, bool> GetPartialProtectedInfo(const SyncAccessInfo &access, const SyncAccessFlags &write_barriers,
const CommandExecutionContext &context) {
const auto protected_stage_access_pairs =
ConvertSyncAccessesToCompactVkForm(write_barriers, context.GetSyncState(), context.GetQueueFlags());
bool is_stage_protected = false;
bool is_access_protected = false;
for (const auto &protected_stage_access : protected_stage_access_pairs) {
if (protected_stage_access.first & access.stage_mask) {
is_stage_protected = true;
}
if (protected_stage_access.second & access.access_mask) {
is_access_protected = true;
}
}
return std::make_pair(is_stage_protected, is_access_protected);
}
static void ReportLayoutTransitionSynchronizationInsight(std::stringstream &ss, bool needs_execution_dependency,
VkPipelineStageFlags2 read_barriers = 0) {
// TODO: analyse exact form of API is used (render pass layout transition, image barrier layout transition) and
// print instructions for specific situation. Now we describe all possibilities.
const std::string barrier_src_stage = string_VkPipelineStageFlags2(read_barriers);
if (needs_execution_dependency) {
ss << "\nVulkan insight: If the layout transition is done via an image barrier, consider including " << barrier_src_stage
<< " in srcStageMask. If the transition occurs as part of the render pass begin operation, consider specifying an "
"external subpass dependency (VK_SUBPASS_EXTERNAL) with srcStageMask that includes "
<< barrier_src_stage << ", or perform the transition in a separate image barrier before the render pass begins.";
} else {
ss << "\nVulkan insight: If the layout transition is done via an image barrier, ensure srcStageMask and srcAccessMask "
"synchronize with the accesses mentioned above. If the transition occurs as part of the render pass begin operation, "
"consider specifying an external subpass dependency (VK_SUBPASS_EXTERNAL) with srcStageMask and srcAccessMask that "
"synchronize with those accesses, or perform the transition in a separate image barrier before the render pass "
"begins.";
}
}
void ReportProperties::Add(std::string_view property_name, std::string_view value) {
name_values.emplace_back(NameValue{std::string(property_name), std::string(value)});
}
void ReportProperties::Add(std::string_view property_name, uint64_t value) {
name_values.emplace_back(NameValue{std::string(property_name), std::to_string(value)});
}
std::string ReportProperties::FormatExtraPropertiesSection() const {
if (name_values.empty()) {
return {};
}
const auto sorted = SortKeyValues(name_values);
std::stringstream ss;
ss << "[Extra properties]\n";
bool first = true;
for (const NameValue &property : sorted) {
if (!first) {
ss << "\n";
}
first = false;
ss << property.name << " = " << property.value;
}
return ss.str();
}
ReportProperties GetErrorMessageProperties(const HazardResult &hazard, const CommandExecutionContext &context, vvl::Func command,
const char *message_type, const AdditionalMessageInfo &additional_info) {
ReportProperties properties;
properties.Add(kPropertyMessageType, message_type);
properties.Add(kPropertyHazardType, string_SyncHazard(hazard.Hazard()));
properties.Add(kPropertyCommand, vvl::String(command));
GetAccessProperties(hazard, context.GetSyncState(), context.GetQueueFlags(), properties);
if (hazard.Tag() != kInvalidTag) {
ResourceUsageInfo prior_usage_info = context.GetResourceUsageInfo(hazard.TagEx());
GetPriorUsageProperties(prior_usage_info, properties);
}
for (const auto &property : additional_info.properties.name_values) {
properties.Add(property.name, property.value);
}
return properties;
}
std::string FormatErrorMessage(const HazardResult &hazard, const CommandExecutionContext &context, vvl::Func command,
const std::string &resouce_description, const AdditionalMessageInfo &additional_info) {
const SyncHazard hazard_type = hazard.Hazard();
const SyncHazardInfo hazard_info = GetSyncHazardInfo(hazard_type);
const SyncAccessInfo &access = GetAccessInfo(hazard.State().access_index);
const SyncAccessInfo &prior_access = GetAccessInfo(hazard.State().prior_access_index);
const SyncAccessFlags write_barriers = hazard.State().access_state->GetWriteBarriers();
VkPipelineStageFlags2 read_barriers = hazard.State().access_state->GetReadBarriers(hazard.State().prior_access_index);
// TODO: BOTTOM_OF_PIPE part will go away when syncval switches internally to use NONE/ALL for everything.
// Remove this block then.
if (read_barriers & VK_PIPELINE_STAGE_2_BOTTOM_OF_PIPE_BIT) {
read_barriers &= ~VK_PIPELINE_STAGE_2_BOTTOM_OF_PIPE_BIT;
}
const bool missing_synchronization = (hazard_info.IsPriorWrite() && write_barriers.none()) ||
(hazard_info.IsPriorRead() && read_barriers == VK_PIPELINE_STAGE_2_NONE);
std::stringstream ss;
// Brief description of what happened
ss << string_SyncHazard(hazard_type) << " hazard detected";
if (!additional_info.hazard_overview.empty()) {
ss << ": " << additional_info.hazard_overview;
}
ss << ". ";
ss << (additional_info.access_initiator.empty() ? vvl::String(command) : additional_info.access_initiator);
ss << " ";
if (!additional_info.access_action.empty()) {
ss << additional_info.access_action;
} else {
ss << (hazard_info.IsWrite() ? "writes to" : "reads");
}
ss << " " << resouce_description << ", which was previously ";
if (hazard_info.IsPriorWrite()) {
if (prior_access.access_index == SYNC_IMAGE_LAYOUT_TRANSITION) {
ss << "written during an image layout transition initiated by ";
} else {
ss << "written by ";
}
} else {
ss << "read by ";
}
if (hazard.Tag() == kInvalidTag) {
// Invalid tag for prior access means the same command performed ILT before loadOp access
ss << "the same command";
} else {
const ResourceUsageInfo prior_usage_info = context.GetResourceUsageInfo(hazard.TagEx());
if (prior_usage_info.command == command) {
ss << "another ";
}
ss << vvl::String(prior_usage_info.command);
if (!prior_usage_info.debug_region_name.empty()) {
ss << "[" << prior_usage_info.debug_region_name << "]";
}
if (prior_usage_info.command == command) {
ss << " command";
}
}
if (!additional_info.brief_description_end_text.empty()) {
ss << " " << additional_info.brief_description_end_text;
}
ss << ". ";
// Additional information before synchronization section.
if (!additional_info.pre_synchronization_text.empty()) {
ss << additional_info.pre_synchronization_text;
}
// Synchronization information
ss << "\n";
if (missing_synchronization) {
const char *access_type = hazard_info.IsWrite() ? "write" : "read";
const char *prior_access_type = hazard_info.IsPriorWrite() ? "write" : "read";
auto get_special_access_name = [](SyncAccessIndex access) -> const char * {
if (access == SYNC_PRESENT_ENGINE_SYNCVAL_PRESENT_ACQUIRE_READ_SYNCVAL) {
return "swapchain image acquire operation";
} else if (access == SYNC_PRESENT_ENGINE_SYNCVAL_PRESENT_PRESENTED_SYNCVAL) {
return "swapchain present operation";
} else if (access == SYNC_IMAGE_LAYOUT_TRANSITION) {
return "layout transition";
} else if (access == SYNC_QUEUE_FAMILY_OWNERSHIP_TRANSFER) {
return "ownership transfer";
}
return nullptr;
};
ss << "No sufficient synchronization is present to ensure that a ";
if (const char *special_access_name = get_special_access_name(access.access_index)) {
ss << special_access_name;
} else {
assert(access.access_mask != VK_ACCESS_2_NONE);
assert(access.stage_mask != VK_PIPELINE_STAGE_2_NONE);
ss << access_type << " (" << string_VkAccessFlagBits2(access.access_mask) << ") at ";
ss << string_VkPipelineStageFlagBits2(access.stage_mask);
}
ss << " does not conflict with a prior ";
if (const char *special_access_name = get_special_access_name(prior_access.access_index)) {
ss << special_access_name;
} else {
assert(prior_access.access_mask != VK_ACCESS_2_NONE);
assert(prior_access.stage_mask != VK_PIPELINE_STAGE_2_NONE);
ss << prior_access_type;
if (prior_access.access_mask != access.access_mask) {
ss << " (" << string_VkAccessFlags2(prior_access.access_mask) << ")";
} else {
ss << " of the same type";
}
ss << " at ";
if (prior_access.stage_mask == access.stage_mask) {
ss << "the same stage";
} else {
ss << string_VkPipelineStageFlagBits2(prior_access.stage_mask);
}
}
ss << ".";
} else if (hazard_info.IsPriorWrite()) { // RAW/WAW hazards
ss << "The current synchronization allows ";
ss << FormatSyncAccesses(write_barriers, context.GetSyncState(), context.GetQueueFlags(), false);
auto [is_stage_protected, is_access_protected] = GetPartialProtectedInfo(access, write_barriers, context);
if (is_access_protected) {
ss << ", but to prevent this hazard, it must allow these accesses at ";
ss << string_VkPipelineStageFlagBits2(access.stage_mask) << ".";
} else if (access.access_mask != VK_ACCESS_2_NONE) {
ss << ", but to prevent this hazard, it must allow ";
ss << string_VkAccessFlagBits2(access.access_mask) << " accesses at ";
ss << string_VkPipelineStageFlagBits2(access.stage_mask) << ".";
} else {
ss << ", but layout transition does synchronize with these accesses.";
ReportLayoutTransitionSynchronizationInsight(ss, false);
}
} else { // WAR hazard
ss << "The current synchronization defines the destination stage mask as ";
ss << string_VkPipelineStageFlags2(read_barriers);
if (access.access_mask != VK_ACCESS_2_NONE) {
ss << ", but to prevent this hazard, it must include ";
ss << string_VkPipelineStageFlagBits2(access.stage_mask) << ".";
} else {
ss << ", but layout transition does not synchronize with these stages.";
ReportLayoutTransitionSynchronizationInsight(ss, true, read_barriers);
}
}
// Give a hint for WAR hazard
if (IsValueIn(hazard_type, {WRITE_AFTER_READ, WRITE_RACING_READ, PRESENT_AFTER_READ})) {
ss << "\nVulkan insight: an execution dependency is sufficient to prevent this hazard.";
}
if (!additional_info.message_end_text.empty()) {
ss << additional_info.message_end_text;
}
return ss.str();
}
std::string FormatSyncAccesses(const SyncAccessFlags &sync_accesses, const SyncValidator &device, VkQueueFlags allowed_queue_flags,
bool format_as_extra_property) {
const auto report_accesses = ConvertSyncAccessesToCompactVkForm(sync_accesses, device, allowed_queue_flags);
if (report_accesses.empty()) {
return "0";
}
std::stringstream out;
bool first = true;
for (const auto &[stages, accesses] : report_accesses) {
if (!first) {
out << (format_as_extra_property ? ":" : ", ");
}
if (format_as_extra_property) {
if (accesses == kAllAccesses) {
out << string_VkPipelineStageFlags2(stages) << "(ALL_ACCESSES)";
} else {
out << string_VkPipelineStageFlags2(stages) << "(" << string_VkAccessFlags2(accesses) << ")";
}
} else {
if (accesses == kAllAccesses) {
out << "all accesses at " << string_VkPipelineStageFlags2(stages);
} else {
out << string_VkAccessFlags2(accesses) << " accesses at " << string_VkPipelineStageFlags2(stages);
}
}
first = false;
}
return out.str();
}
void FormatVideoPictureResouce(const Logger &logger, const VkVideoPictureResourceInfoKHR &video_picture, std::stringstream &ss) {
ss << "{";
ss << logger.FormatHandle(video_picture.imageViewBinding);
ss << ", codedOffset (" << string_VkOffset2D(video_picture.codedOffset) << ")";
ss << ", codedExtent (" << string_VkExtent2D(video_picture.codedExtent) << ")";
ss << ", baseArrayLayer = " << video_picture.baseArrayLayer;
ss << "}";
}
void FormatVideoQuantizationMap(const Logger &logger, const VkVideoEncodeQuantizationMapInfoKHR &quantization_map,
std::stringstream &ss) {
ss << "{";
ss << logger.FormatHandle(quantization_map.quantizationMap);
ss << ", quantizationMapExtent (" << string_VkExtent2D(quantization_map.quantizationMapExtent) << ")";
ss << "}";
}
static ResourceUsageInfo GetResourceUsageInfoFromRecord(ResourceUsageTagEx tag_ex, const ResourceUsageRecord &record,
const DebugNameProvider *debug_name_provider) {
ResourceUsageInfo info;
if (record.alt_usage) {
info.command = record.alt_usage.GetCommand();
} else {
info.command = record.command;
info.command_seq = record.seq_num;
info.command_buffer_reset_count = record.reset_count;
// Associated resource
if (tag_ex.handle_index != vvl::kNoIndex32) {
auto &cb_context = syncval_state::SubState(*record.cb_state);
const auto &handle_records = cb_context.access_context.GetHandleRecords();
// Command buffer can be in inconsistent state due to unhandled core validation error (core validation is disabled).
// In this case the goal is not to crash, no guarantees that reported information (handle index) makes sense.
const bool valid_handle_index = tag_ex.handle_index < handle_records.size();
if (valid_handle_index) {
info.resource_handle = handle_records[tag_ex.handle_index].TypedHandle();
// TODO: also extract optional index or get rid of index
}
}
// Debug region name. Empty name means that we are not inside any debug region.
if (debug_name_provider) {
info.debug_region_name = debug_name_provider->GetDebugRegionName(record);
}
}
info.cb = record.cb_state;
return info;
}
ResourceUsageInfo CommandBufferAccessContext::GetResourceUsageInfo(ResourceUsageTagEx tag_ex) const {
const ResourceUsageRecord &record = (*access_log_)[tag_ex.tag];
const auto debug_name_provider = (record.label_command_index == vvl::kU32Max) ? nullptr : this;
return GetResourceUsageInfoFromRecord(tag_ex, record, debug_name_provider);
}
ResourceUsageInfo QueueBatchContext::GetResourceUsageInfo(ResourceUsageTagEx tag_ex) const {
BatchAccessLog::AccessRecord access = batch_log_.GetAccessRecord(tag_ex.tag);
if (!access.IsValid()) {
return {};
}
const ResourceUsageRecord &record = *access.record;
ResourceUsageInfo info = GetResourceUsageInfoFromRecord(tag_ex, record, access.debug_name_provider);
const BatchAccessLog::BatchRecord &batch = *access.batch;
if (batch.queue) {
info.queue = batch.queue->GetQueueState();
info.submit_index = batch.submit_index;
info.batch_index = batch.batch_index;
info.batch_base_tag = batch.base_tag;
}
return info;
}
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