File: gpuav_offline_spirv.h

package info (click to toggle)
vulkan-validationlayers 1.4.321.0-1
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid
  • size: 47,412 kB
  • sloc: cpp: 594,175; python: 11,321; sh: 24; makefile: 20; xml: 14
file content (95 lines) | stat: -rw-r--r-- 4,912 bytes parent folder | download | duplicates (6)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
// *** THIS FILE IS GENERATED - DO NOT EDIT ***
// See generate_spirv.py for modifications

/***************************************************************************
 *
 * Copyright (c) 2021-2025 The Khronos Group Inc.
 * Copyright (c) 2021-2025 Valve Corporation
 * Copyright (c) 2021-2025 LunarG, Inc.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 *
 ****************************************************************************/

#pragma once

#include <cstdint>

// We have found having spirv code defined the header can lead to MSVC not recognizing changes

extern const uint32_t instrumentation_buffer_device_address_comp_size;
extern const uint32_t instrumentation_buffer_device_address_comp[];
// These offset match the function in the order they are declared in the GLSL source
extern const uint32_t instrumentation_buffer_device_address_comp_function_0_offset;
extern const uint32_t instrumentation_buffer_device_address_comp_function_1_offset;

extern const uint32_t instrumentation_descriptor_class_general_buffer_comp_size;
extern const uint32_t instrumentation_descriptor_class_general_buffer_comp[];
// These offset match the function in the order they are declared in the GLSL source
extern const uint32_t instrumentation_descriptor_class_general_buffer_comp_function_0_offset;

extern const uint32_t instrumentation_descriptor_class_texel_buffer_comp_size;
extern const uint32_t instrumentation_descriptor_class_texel_buffer_comp[];
// These offset match the function in the order they are declared in the GLSL source
extern const uint32_t instrumentation_descriptor_class_texel_buffer_comp_function_0_offset;

extern const uint32_t instrumentation_descriptor_indexing_oob_comp_size;
extern const uint32_t instrumentation_descriptor_indexing_oob_comp[];
// These offset match the function in the order they are declared in the GLSL source
extern const uint32_t instrumentation_descriptor_indexing_oob_comp_function_0_offset;
extern const uint32_t instrumentation_descriptor_indexing_oob_comp_function_1_offset;
extern const uint32_t instrumentation_descriptor_indexing_oob_comp_function_2_offset;

extern const uint32_t instrumentation_log_error_comp_size;
extern const uint32_t instrumentation_log_error_comp[];
// These offset match the function in the order they are declared in the GLSL source
extern const uint32_t instrumentation_log_error_comp_function_0_offset;

extern const uint32_t instrumentation_post_process_descriptor_index_comp_size;
extern const uint32_t instrumentation_post_process_descriptor_index_comp[];
// These offset match the function in the order they are declared in the GLSL source
extern const uint32_t instrumentation_post_process_descriptor_index_comp_function_0_offset;

extern const uint32_t instrumentation_ray_query_comp_size;
extern const uint32_t instrumentation_ray_query_comp[];
// These offset match the function in the order they are declared in the GLSL source
extern const uint32_t instrumentation_ray_query_comp_function_0_offset;

extern const uint32_t instrumentation_vertex_attribute_fetch_oob_vert_size;
extern const uint32_t instrumentation_vertex_attribute_fetch_oob_vert[];
// These offset match the function in the order they are declared in the GLSL source
extern const uint32_t instrumentation_vertex_attribute_fetch_oob_vert_function_0_offset;

extern const uint32_t validation_cmd_copy_buffer_to_image_comp_size;
extern const uint32_t validation_cmd_copy_buffer_to_image_comp[];

extern const uint32_t validation_cmd_count_buffer_comp_size;
extern const uint32_t validation_cmd_count_buffer_comp[];

extern const uint32_t validation_cmd_dispatch_comp_size;
extern const uint32_t validation_cmd_dispatch_comp[];

extern const uint32_t validation_cmd_draw_indexed_indirect_index_buffer_comp_size;
extern const uint32_t validation_cmd_draw_indexed_indirect_index_buffer_comp[];

extern const uint32_t validation_cmd_draw_mesh_indirect_comp_size;
extern const uint32_t validation_cmd_draw_mesh_indirect_comp[];

extern const uint32_t validation_cmd_first_instance_comp_size;
extern const uint32_t validation_cmd_first_instance_comp[];

extern const uint32_t validation_cmd_setup_draw_indexed_indirect_index_buffer_comp_size;
extern const uint32_t validation_cmd_setup_draw_indexed_indirect_index_buffer_comp[];

extern const uint32_t validation_cmd_trace_rays_comp_size;
extern const uint32_t validation_cmd_trace_rays_comp[];