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#!/usr/bin/python3 -i
#
# Copyright (c) 2021-2025 The Khronos Group Inc.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
import os
import sys
from generators.generator_utils import buildListVUID, getVUID
from vulkan_object import Queues, CommandScope
from base_generator import BaseGenerator
#
# CommandValidationOutputGenerator - Generate implicit vkCmd validation for CoreChecks
class CommandValidationOutputGenerator(BaseGenerator):
def __init__(self,
valid_usage_file):
BaseGenerator.__init__(self)
self.valid_vuids = buildListVUID(valid_usage_file)
#
# Called at beginning of processing as file is opened
def generate(self):
self.write(f'''// *** THIS FILE IS GENERATED - DO NOT EDIT ***
// See {os.path.basename(__file__)} for modifications
/***************************************************************************
*
* Copyright (c) 2021-2025 Valve Corporation
* Copyright (c) 2021-2025 LunarG, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
****************************************************************************/\n''')
self.write('// NOLINTBEGIN') # Wrap for clang-tidy to ignore
if self.filename == 'command_validation.cpp':
self.generateSource()
else:
self.write(f'\nFile name {self.filename} has no code to generate\n')
self.write('// NOLINTEND') # Wrap for clang-tidy to ignore
def generateSource(self):
out = []
out.append('''
#include "error_message/logging.h"
#include "core_checks/core_validation.h"
#include "state_tracker/cmd_buffer_state.h"
enum CMD_SCOPE_TYPE { CMD_SCOPE_INSIDE, CMD_SCOPE_OUTSIDE, CMD_SCOPE_BOTH };
struct CommandValidationInfo {
const char* recording_vuid;
const char* buffer_level_vuid;
VkQueueFlags queue_flags;
const char* queue_vuid;
CMD_SCOPE_TYPE render_pass;
const char* render_pass_vuid;
CMD_SCOPE_TYPE video_coding;
const char* video_coding_vuid;
};
using Func = vvl::Func;
''')
out.append('// clang-format off\n')
out.append('const auto &GetCommandValidationTable() {\n')
out.append('static const vvl::unordered_map<Func, CommandValidationInfo> kCommandValidationTable {\n')
for command in [x for x in self.vk.commands.values() if x.name.startswith('vkCmd')]:
out.append(f'{{Func::{command.name}, {{\n')
# recording_vuid
alias_name = command.name if command.alias is None else command.alias
vuid = getVUID(self.valid_vuids, f'VUID-{alias_name}-commandBuffer-recording')
out.append(f' {vuid},\n')
# buffer_level_vuid
if command.primary and command.secondary:
out.append(' nullptr,\n')
elif command.primary:
vuid = getVUID(self.valid_vuids, f'VUID-{alias_name}-bufferlevel')
out.append(f' {vuid},\n')
else:
# Currently there is only "primary" or "primary,secondary" in XML
# Hard to predict what might change, so will error out instead if assumption breaks
print('cmdbufferlevel attribute was and not known, need to update generation code')
sys.exit(1)
# queue_flags / queue_vuid
queue_flags = []
queue_flags.extend(["VK_QUEUE_GRAPHICS_BIT"] if Queues.GRAPHICS & command.queues else [])
queue_flags.extend(["VK_QUEUE_COMPUTE_BIT"] if Queues.COMPUTE & command.queues else [])
queue_flags.extend(["VK_QUEUE_TRANSFER_BIT"] if Queues.TRANSFER & command.queues else [])
queue_flags.extend(["VK_QUEUE_SPARSE_BINDING_BIT"] if Queues.SPARSE_BINDING & command.queues else [])
queue_flags.extend(["VK_QUEUE_PROTECTED_BIT"] if Queues.PROTECTED & command.queues else [])
queue_flags.extend(["VK_QUEUE_VIDEO_DECODE_BIT_KHR"] if Queues.DECODE & command.queues else [])
queue_flags.extend(["VK_QUEUE_VIDEO_ENCODE_BIT_KHR"] if Queues.ENCODE & command.queues else [])
queue_flags.extend(["VK_QUEUE_OPTICAL_FLOW_BIT_NV"] if Queues.OPTICAL_FLOW & command.queues else [])
queue_flags.extend(["VK_QUEUE_DATA_GRAPH_BIT_ARM"] if Queues.DATA_GRAPH & command.queues else [])
queue_flags = ' | '.join(queue_flags)
if not queue_flags:
print('Warning: No queue flags found for command', command.name)
queue_flags = '0'
vuid = getVUID(self.valid_vuids, f'VUID-{alias_name}-commandBuffer-cmdpool')
out.append(f' {queue_flags}, {vuid},\n')
# render_pass / render_pass_vuid
renderPassType = 'CMD_SCOPE_BOTH'
vuid = '"kVUIDUndefined"' # Only will be a VUID if not BOTH
if command.renderPass is CommandScope.INSIDE:
renderPassType = 'CMD_SCOPE_INSIDE'
vuid = getVUID(self.valid_vuids, f'VUID-{alias_name}-renderpass')
elif command.renderPass is CommandScope.OUTSIDE:
renderPassType = 'CMD_SCOPE_OUTSIDE'
vuid = getVUID(self.valid_vuids, f'VUID-{alias_name}-renderpass')
out.append(f' {renderPassType}, {vuid},\n')
# video_coding / video_coding_vuid
videoCodingType = 'CMD_SCOPE_BOTH'
vuid = '"kVUIDUndefined"' # Only will be a VUID if not BOTH
if command.videoCoding is CommandScope.INSIDE:
videoCodingType = 'CMD_SCOPE_INSIDE'
vuid = getVUID(self.valid_vuids, f'VUID-{alias_name}-videocoding')
elif command.videoCoding is CommandScope.OUTSIDE or command.videoCoding is CommandScope.NONE:
videoCodingType = 'CMD_SCOPE_OUTSIDE'
vuid = getVUID(self.valid_vuids, f'VUID-{alias_name}-videocoding')
out.append(f' {videoCodingType}, {vuid},\n')
out.append('}},\n')
out.append('};\n')
out.append('return kCommandValidationTable;\n')
out.append('}\n')
out.append('// clang-format on\n')
#
# The main function to validate all the commands
# TODO - Remove C++ code from being a single python string
out.append('''
// Ran on all vkCmd* commands
// Because it validate the implicit VUs that stateless can't, if this fails, it is likely
// the input is very bad and other checks will crash dereferencing null pointers
bool CoreChecks::ValidateCmd(const vvl::CommandBuffer& cb_state, const Location& loc) const {
bool skip = false;
auto info_it = GetCommandValidationTable().find(loc.function);
if (info_it == GetCommandValidationTable().end()) {
assert(false);
}
const auto& info = info_it->second;
// Validate the given command being added to the specified cmd buffer,
// flagging errors if CB is not in the recording state or if there's an issue with the Cmd ordering
switch (cb_state.state) {
case CbState::Recording:
skip |= ValidateCmdSubpassState(cb_state, loc, info.recording_vuid);
break;
case CbState::InvalidComplete:
case CbState::InvalidIncomplete:
skip |= ReportInvalidCommandBuffer(cb_state, loc, info.recording_vuid);
break;
default:
assert(loc.function != Func::Empty);
skip |= LogError(info.recording_vuid, cb_state.Handle(), loc, "was called before vkBeginCommandBuffer().");
}
// Validate the command pool from which the command buffer is from that the command is allowed for queue type
if (!HasRequiredQueueFlags(cb_state, *physical_device_state, info.queue_flags)) {
const LogObjectList objlist(cb_state.Handle(), cb_state.command_pool->Handle());
skip |= LogError(info.queue_vuid, objlist, loc,
"%s", DescribeRequiredQueueFlag(cb_state, *physical_device_state, info.queue_flags).c_str());
}
// Validate if command is inside or outside a render pass if applicable
if (info.render_pass == CMD_SCOPE_INSIDE) {
skip |= OutsideRenderPass(cb_state, loc, info.render_pass_vuid);
} else if (info.render_pass == CMD_SCOPE_OUTSIDE) {
skip |= InsideRenderPass(cb_state, loc, info.render_pass_vuid);
}
// Validate if command is inside or outside a video coding scope if applicable
if (info.video_coding == CMD_SCOPE_INSIDE) {
skip |= OutsideVideoCodingScope(cb_state, loc, info.video_coding_vuid);
} else if (info.video_coding == CMD_SCOPE_OUTSIDE) {
skip |= InsideVideoCodingScope(cb_state, loc, info.video_coding_vuid);
}
// Validate if command has to be recorded in a primary command buffer
if (info.buffer_level_vuid != nullptr) {
skip |= ValidatePrimaryCommandBuffer(cb_state, loc, info.buffer_level_vuid);
}
return skip;
}''')
self.write("".join(out))
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