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#!/usr/bin/python3 -i
#
# Copyright (c) 2015-2025 Valve Corporation
# Copyright (c) 2015-2025 LunarG, Inc.
# Copyright (c) 2015-2025 Google Inc.
# Copyright (c) 2023-2024 RasterGrid Kft.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
# This script generates the dispatch portion of a factory layer which intercepts
# all Vulkan functions. The resultant factory layer allows rapid development of
# layers and interceptors.
import os
from base_generator import BaseGenerator
from generators.generator_utils import PlatformGuardHelper
# Normally we don't like to have generator depend on other generator
# But for this, the logic makes sense in 2 seperate file and its only including encapsulated data
from generators.dispatch_object_generator import APISpecific
class DispatchVectorGenerator(BaseGenerator):
# will skip all 3 functions
skip_intercept_id_functions = (
'vkGetDeviceProcAddr',
'vkDestroyDevice',
'vkCreateValidationCacheEXT',
'vkDestroyValidationCacheEXT',
'vkMergeValidationCachesEXT',
'vkGetValidationCacheDataEXT',
# have all 3 calls have dual signatures being used
'vkCreateShaderModule',
'vkCreateShadersEXT',
'vkCreateGraphicsPipelines',
'vkCreateComputePipelines',
'vkCreateRayTracingPipelinesNV',
'vkCreateRayTracingPipelinesKHR',
)
# We need to skip any signatures that pass around chassis_modification_state structs
# and therefore can't easily create the intercept id
skip_intercept_id_pre_validate = (
'vkAllocateDescriptorSets'
)
skip_intercept_id_pre_record = (
'vkCreatePipelineLayout',
'vkCreateBuffer',
'vkGetShaderBinaryDataEXT',
)
skip_intercept_id_post_record = (
'vkAllocateDescriptorSets'
)
def __init__(self):
BaseGenerator.__init__(self)
def generate(self):
self.write(f'''// *** THIS FILE IS GENERATED - DO NOT EDIT ***
// See {os.path.basename(__file__)} for modifications
/***************************************************************************
*
* Copyright (c) 2015-2025 The Khronos Group Inc.
* Copyright (c) 2015-2025 Valve Corporation
* Copyright (c) 2015-2025 LunarG, Inc.
* Copyright (c) 2015-2024 Google Inc.
* Copyright (c) 2023-2024 RasterGrid Kft.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
****************************************************************************/\n''')
self.write('// NOLINTBEGIN') # Wrap for clang-tidy to ignore
if self.filename == 'dispatch_vector.h':
self.generateHeader()
elif self.filename == 'dispatch_vector.cpp':
self.generateSource()
else:
self.write(f'\nFile name {self.filename} has no code to generate\n')
self.write('// NOLINTEND') # Wrap for clang-tidy to ignore
def generateHeader(self):
out = []
out.append('''
#pragma once
// This source code creates dispatch vectors for each chassis api intercept,
// i.e., PreCallValidateFoo, PreCallRecordFoo, PostCallRecordFoo, etc., ensuring that
// each vector contains only the validation objects that override that particular base
// class virtual function. Preventing non-overridden calls from reaching the default
// functions saved about 5% in multithreaded applications.
''')
out.append('typedef enum InterceptId{\n')
for command in [x for x in self.vk.commands.values() if not x.instance and x.name not in self.skip_intercept_id_functions]:
if command.name not in self.skip_intercept_id_pre_validate:
out.append(f' InterceptIdPreCallValidate{command.name[2:]},\n')
if command.name not in self.skip_intercept_id_pre_record:
out.append(f' InterceptIdPreCallRecord{command.name[2:]},\n')
if command.name not in self.skip_intercept_id_post_record:
out.append(f' InterceptIdPostCallRecord{command.name[2:]},\n')
out.append(' InterceptIdCount,\n')
out.append('} InterceptId;\n')
self.write("".join(out))
def generateSource(self):
out = []
out.append('''
// This source code creates dispatch vectors for each chassis api intercept,
// i.e., PreCallValidateFoo, PreCallRecordFoo, PostCallRecordFoo, etc., ensuring that
// each vector contains only the validation objects that override that particular base
// class virtual function. Preventing non-overridden calls from reaching the default
// functions saved about 5% in multithreaded applications.
#include "generated/dispatch_vector.h"
#include "chassis/dispatch_object.h"
''')
layer_list = APISpecific.getValidationLayerList(self.targetApiName)
for layer in layer_list:
include = layer['include']
out.append(f'#include "{include}"\n')
out.append('''
namespace vvl {
namespace dispatch {
void Device::InitObjectDispatchVectors() {
#define BUILD_DISPATCH_VECTOR(name) \\
init_object_dispatch_vector(InterceptId ## name, \\
typeid(&vvl::base::Device::name), \\
''')
params = [f'typeid(&{layer["device"]}::name)' for layer in layer_list]
out.append(',\\\n'.join(params))
out.append(', false);')
out.append('''
#define BUILD_DESTROY_DISPATCH_VECTOR(name) \\
init_object_dispatch_vector(InterceptId ## name, \\
typeid(&vvl::base::Device::name), \\
''')
out.append(',\\\n'.join(params))
out.append(', true);\n')
out.append('''
auto init_object_dispatch_vector = [this](InterceptId id, const std::type_info& vo_typeid,
''')
for i in range(len(layer_list)):
type_name = layer_list[i]['type'].replace('LayerObjectType', '')
lambda_param = ''.join([c for c in type_name if c.isupper()]).lower() + '_typeid'
layer_list[i]['lambda_param'] = lambda_param
out.append(f'const std::type_info& {lambda_param},\n')
out.append('bool is_destroy) {\n')
out.append('''
vvl::base::Device *state_tracker = nullptr;
auto *intercept_vector = &this->intercept_vectors[id];
for (auto& vo: this->object_dispatch) {
auto *item = vo.get();
switch (item->container_type) {
''')
for layer in layer_list:
if layer['type'] == 'LayerObjectTypeStateTracker':
out.append(f'''
case {layer['type']}:
if ({layer['lambda_param']} != vo_typeid) {{
// For destroy/free commands, the state tracker must run last so that
// other validation objects can still access the state object which
// is being destroyed.
if (is_destroy) {{
state_tracker = item;
}} else {{
intercept_vector->push_back(item);
}}
}}
break;
''')
else:
out.append(f'''
case {layer['type']}:
if ({layer['lambda_param']} != vo_typeid) intercept_vector->push_back(item);
break;
''')
out.append('''
case LayerObjectTypeMaxEnum:
/* Chassis codegen needs to be updated for unknown validation object type */
assert(0);
break;
default:
/* Handle unsupported layer types (e.g. Vulkan SC does not support GPU AV or best practices) */
assert(0);
break;
}
}
if (state_tracker) {
intercept_vector->push_back(state_tracker);
}
};
intercept_vectors.resize(InterceptIdCount);
''')
guard_helper = PlatformGuardHelper()
for command in [x for x in self.vk.commands.values() if not x.instance and x.name not in self.skip_intercept_id_functions]:
out.extend(guard_helper.add_guard(command.protect))
macro = 'BUILD_DESTROY_DISPATCH_VECTOR' if ('Destroy' in command.name or 'Free' in command.name) else 'BUILD_DISPATCH_VECTOR'
if command.name not in self.skip_intercept_id_pre_validate:
out.append(f' {macro}(PreCallValidate{command.name[2:]});\n')
if command.name not in self.skip_intercept_id_pre_record:
out.append(f' {macro}(PreCallRecord{command.name[2:]});\n')
if command.name not in self.skip_intercept_id_post_record:
out.append(f' {macro}(PostCallRecord{command.name[2:]});\n')
out.extend(guard_helper.add_guard(None))
out.append('}\n')
out.append('} // namespace dispatch\n')
out.append('} // namespace vvl\n')
self.write("".join(out))
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