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/*
* Copyright (c) 2024-2025 The Khronos Group Inc.
* Copyright (c) 2024-2025 Valve Corporation
* Copyright (c) 2024-2025 LunarG, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*/
#include "shader_object_helper.h"
#include <vulkan/utility/vk_struct_helper.hpp>
void SetNextStage(VkShaderCreateInfoEXT& info, bool tessShaders, bool geomShaders) {
if (info.stage == VK_SHADER_STAGE_VERTEX_BIT) {
info.nextStage = VK_SHADER_STAGE_FRAGMENT_BIT;
if (tessShaders) {
info.nextStage |= VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT;
}
if (geomShaders) {
info.nextStage |= VK_SHADER_STAGE_GEOMETRY_BIT;
}
} else if (info.stage == VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT) {
info.nextStage = VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT;
} else if (info.stage == VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT) {
info.nextStage = VK_SHADER_STAGE_FRAGMENT_BIT;
if (geomShaders) {
info.nextStage |= VK_SHADER_STAGE_GEOMETRY_BIT;
}
} else if (info.stage == VK_SHADER_STAGE_GEOMETRY_BIT) {
info.nextStage = VK_SHADER_STAGE_FRAGMENT_BIT;
} else if (info.stage == VK_SHADER_STAGE_TASK_BIT_EXT) {
// This code assumes if meshShader feature is enabled, taskShader feature is too, for other cases use custom
// VkShaderCreateInfoEXT and not these helpers
info.nextStage = VK_SHADER_STAGE_MESH_BIT_EXT;
} else if (info.stage == VK_SHADER_STAGE_MESH_BIT_EXT) {
info.nextStage = VK_SHADER_STAGE_FRAGMENT_BIT;
} else if (info.stage == VK_SHADER_STAGE_TASK_BIT_EXT) {
info.nextStage = VK_SHADER_STAGE_MESH_BIT_NV;
} else if (info.stage == VK_SHADER_STAGE_MESH_BIT_NV) {
info.nextStage = VK_SHADER_STAGE_FRAGMENT_BIT;
}
}
VkShaderCreateInfoEXT ShaderCreateInfo(const std::vector<uint32_t>& spirv, VkShaderStageFlagBits stage, uint32_t set_layout_count,
const VkDescriptorSetLayout* set_layouts, uint32_t pc_range_count,
const VkPushConstantRange* pc_ranges, const VkSpecializationInfo* specialization_info) {
VkShaderCreateInfoEXT create_info = vku::InitStructHelper();
create_info.flags = 0;
create_info.stage = stage;
SetNextStage(create_info);
create_info.codeType = VK_SHADER_CODE_TYPE_SPIRV_EXT;
create_info.codeSize = spirv.size() * sizeof(uint32_t);
create_info.pCode = spirv.data();
create_info.pName = "main";
create_info.setLayoutCount = set_layout_count;
create_info.pSetLayouts = set_layouts;
create_info.pushConstantRangeCount = pc_range_count;
create_info.pPushConstantRanges = pc_ranges;
create_info.pSpecializationInfo = specialization_info;
return create_info;
}
VkShaderCreateInfoEXT ShaderCreateInfoNoNextStage(const std::vector<uint32_t>& spirv, VkShaderStageFlagBits stage,
uint32_t set_layout_count, const VkDescriptorSetLayout* set_layouts,
uint32_t pc_range_count, const VkPushConstantRange* pc_ranges,
const VkSpecializationInfo* specialization_info) {
VkShaderCreateInfoEXT create_info = vku::InitStructHelper();
create_info.flags = 0;
create_info.stage = stage;
create_info.nextStage = 0u;
create_info.codeType = VK_SHADER_CODE_TYPE_SPIRV_EXT;
create_info.codeSize = spirv.size() * sizeof(uint32_t);
create_info.pCode = spirv.data();
create_info.pName = "main";
create_info.setLayoutCount = set_layout_count;
create_info.pSetLayouts = set_layouts;
create_info.pushConstantRangeCount = pc_range_count;
create_info.pPushConstantRanges = pc_ranges;
create_info.pSpecializationInfo = specialization_info;
return create_info;
}
VkShaderCreateInfoEXT ShaderCreateInfoFlag(const std::vector<uint32_t>& spirv, VkShaderStageFlagBits stage,
VkShaderCreateFlagsEXT flags) {
VkShaderCreateInfoEXT create_info = vku::InitStructHelper();
create_info.flags = flags;
create_info.stage = stage;
SetNextStage(create_info);
create_info.codeType = VK_SHADER_CODE_TYPE_SPIRV_EXT;
create_info.codeSize = spirv.size() * sizeof(uint32_t);
create_info.pCode = spirv.data();
create_info.pName = "main";
create_info.setLayoutCount = 0;
create_info.pSetLayouts = nullptr;
create_info.pushConstantRangeCount = 0;
create_info.pPushConstantRanges = nullptr;
create_info.pSpecializationInfo = nullptr;
return create_info;
}
VkShaderCreateInfoEXT ShaderCreateInfoLink(const std::vector<uint32_t>& spirv, VkShaderStageFlagBits stage,
VkShaderStageFlags next_stage) {
VkShaderCreateInfoEXT create_info = vku::InitStructHelper();
create_info.flags = VK_SHADER_CREATE_LINK_STAGE_BIT_EXT;
create_info.stage = stage;
create_info.nextStage = next_stage;
create_info.codeType = VK_SHADER_CODE_TYPE_SPIRV_EXT;
create_info.codeSize = spirv.size() * sizeof(uint32_t);
create_info.pCode = spirv.data();
create_info.pName = "main";
return create_info;
}
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