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/*
* Copyright (c) 2015-2025 The Khronos Group Inc.
* Copyright (c) 2015-2025 Valve Corporation
* Copyright (c) 2015-2025 LunarG, Inc.
* Copyright (c) 2015-2025 Google, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*/
#include <thread>
#include "../framework/layer_validation_tests.h"
#include "../framework/pipeline_helper.h"
#include "../framework/render_pass_helper.h"
#include "../framework/thread_helper.h"
class PositiveCommand : public VkLayerTest {};
TEST_F(PositiveCommand, DrawIndirectCountWithoutFeature) {
TEST_DESCRIPTION("Use VK_KHR_draw_indirect_count in 1.1 before drawIndirectCount feature was added");
SetTargetApiVersion(VK_API_VERSION_1_1);
AddRequiredExtensions(VK_KHR_DRAW_INDIRECT_COUNT_EXTENSION_NAME);
RETURN_IF_SKIP(Init());
InitRenderTarget();
if (DeviceValidationVersion() != VK_API_VERSION_1_1) {
GTEST_SKIP() << "Tests requires Vulkan 1.1 exactly";
}
vkt::Buffer indirect_buffer(*m_device, sizeof(VkDrawIndirectCommand), VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT,
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
vkt::Buffer indexed_indirect_buffer(*m_device, sizeof(VkDrawIndexedIndirectCommand), VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT,
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
vkt::Buffer count_buffer(*m_device, sizeof(uint32_t), VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
vkt::Buffer index_buffer(*m_device, sizeof(uint32_t), VK_BUFFER_USAGE_INDEX_BUFFER_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
CreatePipelineHelper pipe(*this);
pipe.CreateGraphicsPipeline();
// Make calls to valid commands
m_command_buffer.Begin();
m_command_buffer.BeginRenderPass(m_renderPassBeginInfo);
vk::CmdBindPipeline(m_command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipe);
vk::CmdDrawIndirectCountKHR(m_command_buffer, indirect_buffer, 0, count_buffer, 0, 1, sizeof(VkDrawIndirectCommand));
vk::CmdBindIndexBuffer(m_command_buffer, index_buffer, 0, VK_INDEX_TYPE_UINT32);
vk::CmdDrawIndexedIndirectCountKHR(m_command_buffer, indexed_indirect_buffer, 0, count_buffer, 0, 1,
sizeof(VkDrawIndexedIndirectCommand));
m_command_buffer.EndRenderPass();
m_command_buffer.End();
}
TEST_F(PositiveCommand, DrawIndirectCountWithoutFeature12) {
TEST_DESCRIPTION("Use VK_KHR_draw_indirect_count in 1.2 using the extension");
// We need to explicitly allow promoted extensions to be enabled as this test relies on this behavior
AllowPromotedExtensions();
SetTargetApiVersion(VK_API_VERSION_1_2);
AddRequiredExtensions(VK_KHR_DRAW_INDIRECT_COUNT_EXTENSION_NAME);
RETURN_IF_SKIP(Init());
InitRenderTarget();
vkt::Buffer indirect_buffer(*m_device, sizeof(VkDrawIndirectCommand), VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT,
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
vkt::Buffer indexed_indirect_buffer(*m_device, sizeof(VkDrawIndexedIndirectCommand), VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT,
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
vkt::Buffer count_buffer(*m_device, sizeof(uint32_t), VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
vkt::Buffer index_buffer(*m_device, sizeof(uint32_t), VK_BUFFER_USAGE_INDEX_BUFFER_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
CreatePipelineHelper pipe(*this);
pipe.CreateGraphicsPipeline();
// Make calls to valid commands
m_command_buffer.Begin();
m_command_buffer.BeginRenderPass(m_renderPassBeginInfo);
vk::CmdBindPipeline(m_command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipe);
vk::CmdDrawIndirectCount(m_command_buffer, indirect_buffer, 0, count_buffer, 0, 1, sizeof(VkDrawIndirectCommand));
vk::CmdBindIndexBuffer(m_command_buffer, index_buffer, 0, VK_INDEX_TYPE_UINT32);
vk::CmdDrawIndexedIndirectCount(m_command_buffer, indexed_indirect_buffer, 0, count_buffer, 0, 1,
sizeof(VkDrawIndexedIndirectCommand));
m_command_buffer.EndRenderPass();
m_command_buffer.End();
}
TEST_F(PositiveCommand, DrawIndirectCountWithFeature) {
TEST_DESCRIPTION("Use VK_KHR_draw_indirect_count in 1.2 with feature bit enabled");
SetTargetApiVersion(VK_API_VERSION_1_2);
AddRequiredFeature(vkt::Feature::drawIndirectCount);
RETURN_IF_SKIP(Init());
InitRenderTarget();
vkt::Buffer indirect_buffer(*m_device, sizeof(VkDrawIndirectCommand), VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT,
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
vkt::Buffer indexed_indirect_buffer(*m_device, sizeof(VkDrawIndexedIndirectCommand), VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT,
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
vkt::Buffer count_buffer(*m_device, sizeof(uint32_t), VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
vkt::Buffer index_buffer(*m_device, sizeof(uint32_t), VK_BUFFER_USAGE_INDEX_BUFFER_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
CreatePipelineHelper pipe(*this);
pipe.CreateGraphicsPipeline();
// Make calls to valid commands
m_command_buffer.Begin();
m_command_buffer.BeginRenderPass(m_renderPassBeginInfo);
vk::CmdBindPipeline(m_command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipe);
vk::CmdDrawIndirectCount(m_command_buffer, indirect_buffer, 0, count_buffer, 0, 1, sizeof(VkDrawIndirectCommand));
vk::CmdBindIndexBuffer(m_command_buffer, index_buffer, 0, VK_INDEX_TYPE_UINT32);
vk::CmdDrawIndexedIndirectCount(m_command_buffer, indexed_indirect_buffer, 0, count_buffer, 0, 1,
sizeof(VkDrawIndexedIndirectCommand));
m_command_buffer.EndRenderPass();
m_command_buffer.End();
}
TEST_F(PositiveCommand, CommandBufferSimultaneousUseSync) {
RETURN_IF_SKIP(Init());
// Record (empty!) command buffer that can be submitted multiple times
// simultaneously.
VkCommandBufferBeginInfo cbbi = {VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, nullptr,
VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT, nullptr};
m_command_buffer.Begin(&cbbi);
m_command_buffer.End();
VkFenceCreateInfo fci = {VK_STRUCTURE_TYPE_FENCE_CREATE_INFO, nullptr, 0};
VkFence fence;
vk::CreateFence(device(), &fci, nullptr, &fence);
VkSemaphoreCreateInfo sci = {VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO, nullptr, 0};
VkSemaphore s1, s2;
vk::CreateSemaphore(device(), &sci, nullptr, &s1);
vk::CreateSemaphore(device(), &sci, nullptr, &s2);
// Submit CB once signaling s1, with fence so we can roll forward to its retirement.
VkSubmitInfo si = {VK_STRUCTURE_TYPE_SUBMIT_INFO, nullptr, 0, nullptr, nullptr, 1, &m_command_buffer.handle(), 1, &s1};
vk::QueueSubmit(m_default_queue->handle(), 1, &si, fence);
// Submit CB again, signaling s2.
si.pSignalSemaphores = &s2;
vk::QueueSubmit(m_default_queue->handle(), 1, &si, VK_NULL_HANDLE);
// Wait for fence.
vk::WaitForFences(device(), 1, &fence, VK_TRUE, kWaitTimeout);
// CB is still in flight from second submission, but semaphore s1 is no
// longer in flight. delete it.
vk::DestroySemaphore(device(), s1, nullptr);
// Force device idle and clean up remaining objects
m_device->Wait();
vk::DestroySemaphore(device(), s2, nullptr);
vk::DestroyFence(device(), fence, nullptr);
}
TEST_F(PositiveCommand, FramebufferBindingDestroyCommandPool) {
TEST_DESCRIPTION(
"This test should pass. Create a Framebuffer and command buffer, bind them together, then destroy command pool and "
"framebuffer and verify there are no errors.");
RETURN_IF_SKIP(Init());
// A renderpass with one color attachment.
RenderPassSingleSubpass rp(*this);
rp.AddAttachmentDescription(VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
rp.AddAttachmentReference({0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL});
rp.AddColorAttachment(0);
rp.CreateRenderPass();
// A compatible framebuffer.
vkt::Image image(*m_device, 32, 32, VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT);
vkt::ImageView view = image.CreateView();
vkt::Framebuffer fb(*m_device, rp, 1, &view.handle());
// Explicitly create a command buffer to bind the FB to so that we can then
// destroy the command pool in order to implicitly free command buffer
VkCommandPool command_pool;
VkCommandPoolCreateInfo pool_create_info = vku::InitStructHelper();
pool_create_info.queueFamilyIndex = m_device->graphics_queue_node_index_;
pool_create_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
vk::CreateCommandPool(device(), &pool_create_info, nullptr, &command_pool);
VkCommandBuffer command_buffer;
VkCommandBufferAllocateInfo command_buffer_allocate_info = vku::InitStructHelper();
command_buffer_allocate_info.commandPool = command_pool;
command_buffer_allocate_info.commandBufferCount = 1;
command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
vk::AllocateCommandBuffers(device(), &command_buffer_allocate_info, &command_buffer);
// Begin our cmd buffer with renderpass using our framebuffer
VkRenderPassBeginInfo rpbi =
vku::InitStruct<VkRenderPassBeginInfo>(nullptr, rp.Handle(), fb.handle(), VkRect2D{{0, 0}, {32u, 32u}}, 0u, nullptr);
VkCommandBufferBeginInfo begin_info = vku::InitStructHelper();
vk::BeginCommandBuffer(command_buffer, &begin_info);
vk::CmdBeginRenderPass(command_buffer, &rpbi, VK_SUBPASS_CONTENTS_INLINE);
vk::CmdEndRenderPass(command_buffer);
vk::EndCommandBuffer(command_buffer);
// Destroy command pool to implicitly free command buffer
vk::DestroyCommandPool(device(), command_pool, NULL);
}
TEST_F(PositiveCommand, ClearRectWith2DArray) {
TEST_DESCRIPTION("Test using VkClearRect with an image that is of a 2D array type.");
AddRequiredExtensions(VK_KHR_MAINTENANCE_1_EXTENSION_NAME);
RETURN_IF_SKIP(Init());
for (uint32_t i = 0; i < 2; ++i) {
VkImageCreateInfo image_ci = vku::InitStructHelper();
image_ci.flags = VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT;
image_ci.imageType = VK_IMAGE_TYPE_3D;
image_ci.format = VK_FORMAT_B8G8R8A8_UNORM;
image_ci.extent = {32, 32, 4};
image_ci.mipLevels = 1;
image_ci.arrayLayers = 1;
image_ci.samples = VK_SAMPLE_COUNT_1_BIT;
image_ci.tiling = VK_IMAGE_TILING_OPTIMAL;
image_ci.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
image_ci.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
vkt::Image image(*m_device, image_ci, vkt::set_layout);
uint32_t layer_count = i == 0 ? image_ci.extent.depth : VK_REMAINING_ARRAY_LAYERS;
vkt::ImageView image_view = image.CreateView(VK_IMAGE_VIEW_TYPE_2D_ARRAY, 0, 1, 0, layer_count);
RenderPassSingleSubpass rp(*this);
rp.AddAttachmentDescription(image_ci.format, image_ci.samples, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
rp.AddAttachmentReference({0, VK_IMAGE_LAYOUT_GENERAL});
rp.AddColorAttachment(0);
rp.CreateRenderPass();
VkFramebufferCreateInfo fbci = vku::InitStructHelper();
fbci.renderPass = rp;
fbci.attachmentCount = 1;
fbci.pAttachments = &image_view.handle();
fbci.width = image_ci.extent.width;
fbci.height = image_ci.extent.height;
fbci.layers = image_ci.extent.depth;
vkt::Framebuffer framebuffer(*m_device, fbci);
VkClearAttachment color_attachment;
color_attachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
color_attachment.clearValue.color.float32[0] = 0.0;
color_attachment.clearValue.color.float32[1] = 0.0;
color_attachment.clearValue.color.float32[2] = 0.0;
color_attachment.clearValue.color.float32[3] = 0.0;
color_attachment.colorAttachment = 0;
VkClearValue clearValue;
clearValue.color = {{0, 0, 0, 0}};
VkRenderPassBeginInfo rpbi = vku::InitStructHelper();
rpbi.renderPass = rp;
rpbi.framebuffer = framebuffer;
rpbi.renderArea = {{0, 0}, {image_ci.extent.width, image_ci.extent.height}};
rpbi.clearValueCount = 1;
rpbi.pClearValues = &clearValue;
m_command_buffer.Begin();
m_command_buffer.BeginRenderPass(rpbi);
VkClearRect clear_rect = {{{0, 0}, {image_ci.extent.width, image_ci.extent.height}}, 0, image_ci.extent.depth};
vk::CmdClearAttachments(m_command_buffer, 1, &color_attachment, 1, &clear_rect);
m_command_buffer.EndRenderPass();
m_command_buffer.End();
m_command_buffer.Reset();
}
}
TEST_F(PositiveCommand, ThreadedCommandBuffersWithLabels) {
AddRequiredExtensions(VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
RETURN_IF_SKIP(Init());
constexpr int worker_count = 8;
ThreadTimeoutHelper timeout_helper(worker_count);
auto worker_thread = [&](int worker_index) {
auto timeout_guard = timeout_helper.ThreadGuard();
// Command pool per worker thread
vkt::CommandPool pool(*m_device, m_device->graphics_queue_node_index_, VK_COMMAND_POOL_CREATE_TRANSIENT_BIT);
constexpr int command_buffers_per_pool = 4;
VkCommandBufferAllocateInfo commands_allocate_info = vku::InitStructHelper();
commands_allocate_info.commandPool = pool;
commands_allocate_info.commandBufferCount = command_buffers_per_pool;
commands_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
const VkCommandBufferBeginInfo begin_info = vku::InitStructHelper();
VkDebugUtilsLabelEXT label = vku::InitStructHelper();
label.pLabelName = "Test label";
constexpr int iteration_count = 1000;
for (int frame = 0; frame < iteration_count; frame++) {
std::array<VkCommandBuffer, command_buffers_per_pool> command_buffers;
ASSERT_EQ(VK_SUCCESS, vk::AllocateCommandBuffers(device(), &commands_allocate_info, command_buffers.data()));
for (int i = 0; i < command_buffers_per_pool; i++) {
ASSERT_EQ(VK_SUCCESS, vk::BeginCommandBuffer(command_buffers[i], &begin_info));
// Record debug label. It's a required step to reproduce the original issue
vk::CmdInsertDebugUtilsLabelEXT(command_buffers[i], &label);
ASSERT_EQ(VK_SUCCESS, vk::EndCommandBuffer(command_buffers[i]));
}
vk::FreeCommandBuffers(device(), pool, command_buffers_per_pool, command_buffers.data());
}
};
std::vector<std::thread> workers;
for (int i = 0; i < worker_count; i++) workers.emplace_back(worker_thread, i);
constexpr int wait_time = 60;
if (!timeout_helper.WaitForThreads(wait_time))
ADD_FAILURE() << "The waiting time for the worker threads exceeded the maximum limit: " << wait_time << " seconds.";
for (auto &worker : workers) worker.join();
}
TEST_F(PositiveCommand, ClearAttachmentsDepthStencil) {
TEST_DESCRIPTION("Call CmdClearAttachments with no depth/stencil attachment.");
RETURN_IF_SKIP(Init());
InitRenderTarget();
m_command_buffer.Begin();
vk::CmdBeginRenderPass(m_command_buffer, &m_renderPassBeginInfo, VK_SUBPASS_CONTENTS_INLINE);
VkClearAttachment attachment;
attachment.colorAttachment = 0;
VkClearRect clear_rect = {};
clear_rect.rect.offset = {0, 0};
clear_rect.rect.extent = {1, 1};
clear_rect.baseArrayLayer = 0;
clear_rect.layerCount = 1;
attachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
vk::CmdClearAttachments(m_command_buffer, 1, &attachment, 1, &clear_rect);
attachment.clearValue.depthStencil.depth = 0.0f;
// Aspect Mask can be non-color because pDepthStencilAttachment is null
attachment.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
vk::CmdClearAttachments(m_command_buffer, 1, &attachment, 1, &clear_rect);
attachment.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
vk::CmdClearAttachments(m_command_buffer, 1, &attachment, 1, &clear_rect);
}
TEST_F(PositiveCommand, ClearColorImageWithValidRange) {
TEST_DESCRIPTION("Record clear color with a valid VkImageSubresourceRange");
RETURN_IF_SKIP(Init());
InitRenderTarget();
vkt::Image image(*m_device, 32, 32, VK_FORMAT_B8G8R8A8_UNORM, VK_IMAGE_USAGE_TRANSFER_DST_BIT);
const VkClearColorValue clear_color = {{0.0f, 0.0f, 0.0f, 1.0f}};
const VkImageLayout image_layout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
m_command_buffer.Begin();
// Try good case
{
VkImageSubresourceRange range = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1};
vk::CmdClearColorImage(m_command_buffer, image, image_layout, &clear_color, 1, &range);
}
image.ImageMemoryBarrier(m_command_buffer, VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_TRANSFER_WRITE_BIT, image_layout,
image_layout);
// Try good case with VK_REMAINING
{
VkImageSubresourceRange range = {VK_IMAGE_ASPECT_COLOR_BIT, 0, VK_REMAINING_MIP_LEVELS, 0, VK_REMAINING_ARRAY_LAYERS};
vk::CmdClearColorImage(m_command_buffer, image, image_layout, &clear_color, 1, &range);
}
}
TEST_F(PositiveCommand, ClearDepthStencilWithValidRange) {
TEST_DESCRIPTION("Record clear depth with a valid VkImageSubresourceRange");
RETURN_IF_SKIP(Init());
InitRenderTarget();
auto depth_format = FindSupportedDepthStencilFormat(Gpu());
vkt::Image image(*m_device, 32, 32, depth_format, VK_IMAGE_USAGE_TRANSFER_DST_BIT);
const VkImageAspectFlags ds_aspect = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
const VkClearDepthStencilValue clear_value = {};
const VkImageLayout image_layout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
m_command_buffer.Begin();
// Try good case
{
VkImageSubresourceRange range = {ds_aspect, 0, 1, 0, 1};
vk::CmdClearDepthStencilImage(m_command_buffer, image, image_layout, &clear_value, 1, &range);
}
image.ImageMemoryBarrier(m_command_buffer, VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_TRANSFER_WRITE_BIT, image_layout,
image_layout);
// Try good case with VK_REMAINING
{
VkImageSubresourceRange range = {ds_aspect, 0, VK_REMAINING_MIP_LEVELS, 0, VK_REMAINING_ARRAY_LAYERS};
vk::CmdClearDepthStencilImage(m_command_buffer, image, image_layout, &clear_value, 1, &range);
}
}
TEST_F(PositiveCommand, ClearColor64Bit) {
TEST_DESCRIPTION("Clear with a 64-bit format");
RETURN_IF_SKIP(Init());
if (!FormatFeaturesAreSupported(Gpu(), VK_FORMAT_R64_UINT, VK_IMAGE_TILING_OPTIMAL, VK_FORMAT_FEATURE_TRANSFER_DST_BIT)) {
GTEST_SKIP() << "VK_FORMAT_R64_UINT format not supported";
}
vkt::Image image(*m_device, 32, 32, VK_FORMAT_R64_UINT, VK_IMAGE_USAGE_TRANSFER_DST_BIT);
m_command_buffer.Begin();
const VkClearColorValue clear_color = {{0.0f, 0.0f, 0.0f, 1.0f}};
VkImageSubresourceRange range = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1};
vk::CmdClearColorImage(m_command_buffer, image, VK_IMAGE_LAYOUT_GENERAL, &clear_color, 1, &range);
}
TEST_F(PositiveCommand, FillBufferCmdPoolTransferQueue) {
TEST_DESCRIPTION(
"Use a command buffer with vkCmdFillBuffer that was allocated from a command pool that does not support graphics or "
"compute opeartions");
SetTargetApiVersion(VK_API_VERSION_1_1);
RETURN_IF_SKIP(Init());
auto tranfer_family = m_device->TransferOnlyQueueFamily();
if (!tranfer_family.has_value()) {
GTEST_SKIP() << "Transfer-only queue family not found";
}
vkt::CommandPool pool(*m_device, tranfer_family.value(), VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT);
vkt::CommandBuffer cb(*m_device, pool, VK_COMMAND_BUFFER_LEVEL_PRIMARY);
vkt::Buffer buffer(*m_device, 20, VK_BUFFER_USAGE_TRANSFER_DST_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT);
cb.Begin();
vk::CmdFillBuffer(cb, buffer, 0, 12, 0x11111111);
cb.End();
}
TEST_F(PositiveCommand, MultiDrawMaintenance5) {
TEST_DESCRIPTION("Test validation of multi_draw extension with VK_KHR_maintenance5");
SetTargetApiVersion(VK_API_VERSION_1_2);
AddRequiredExtensions(VK_EXT_MULTI_DRAW_EXTENSION_NAME);
AddRequiredExtensions(VK_KHR_MAINTENANCE_5_EXTENSION_NAME);
AddRequiredFeature(vkt::Feature::maintenance5);
AddRequiredFeature(vkt::Feature::multiDraw);
RETURN_IF_SKIP(Init());
InitRenderTarget();
CreatePipelineHelper pipe(*this);
pipe.CreateGraphicsPipeline();
// Try existing VUID checks
m_command_buffer.Begin();
m_command_buffer.BeginRenderPass(m_renderPassBeginInfo);
vk::CmdBindDescriptorSets(m_command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.pipeline_layout_, 0, 1,
&pipe.descriptor_set_->set_, 0, NULL);
vk::CmdBindPipeline(m_command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipe);
// New VUIDs added with multi_draw (also see GPU-AV)
vkt::Buffer buffer(*m_device, 1024, VK_BUFFER_USAGE_INDEX_BUFFER_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
VkMultiDrawIndexedInfoEXT multi_draw_indices = {0, 511, 0};
vk::CmdBindIndexBuffer2KHR(m_command_buffer, buffer, 0, 1024, VK_INDEX_TYPE_UINT16);
vk::CmdDrawMultiIndexedEXT(m_command_buffer, 1, &multi_draw_indices, 1, 0, sizeof(VkMultiDrawIndexedInfoEXT), 0);
vk::CmdBindIndexBuffer2KHR(m_command_buffer, buffer, 2, 1022, VK_INDEX_TYPE_UINT16);
vk::CmdDrawMultiIndexedEXT(m_command_buffer, 1, &multi_draw_indices, 1, 0, sizeof(VkMultiDrawIndexedInfoEXT), 0);
vk::CmdBindIndexBuffer2KHR(m_command_buffer, buffer, 0, VK_WHOLE_SIZE, VK_INDEX_TYPE_UINT16);
vk::CmdDrawMultiIndexedEXT(m_command_buffer, 1, &multi_draw_indices, 1, 0, sizeof(VkMultiDrawIndexedInfoEXT), 0);
multi_draw_indices.firstIndex = 16;
multi_draw_indices.indexCount = 128;
vk::CmdBindIndexBuffer2KHR(m_command_buffer, buffer, 32, 288, VK_INDEX_TYPE_UINT16);
vk::CmdDrawMultiIndexedEXT(m_command_buffer, 1, &multi_draw_indices, 1, 0, sizeof(VkMultiDrawIndexedInfoEXT), 0);
}
TEST_F(PositiveCommand, MultiDrawMaintenance5Mixed) {
TEST_DESCRIPTION("Test vkCmdBindIndexBuffer2KHR with vkCmdBindIndexBuffer");
SetTargetApiVersion(VK_API_VERSION_1_2);
AddRequiredExtensions(VK_EXT_MULTI_DRAW_EXTENSION_NAME);
AddRequiredExtensions(VK_KHR_MAINTENANCE_5_EXTENSION_NAME);
AddRequiredFeature(vkt::Feature::maintenance5);
AddRequiredFeature(vkt::Feature::multiDraw);
RETURN_IF_SKIP(Init());
InitRenderTarget();
CreatePipelineHelper pipe(*this);
pipe.CreateGraphicsPipeline();
// Try existing VUID checks
m_command_buffer.Begin();
m_command_buffer.BeginRenderPass(m_renderPassBeginInfo);
vk::CmdBindDescriptorSets(m_command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipe.pipeline_layout_, 0, 1,
&pipe.descriptor_set_->set_, 0, NULL);
vk::CmdBindPipeline(m_command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipe);
// New VUIDs added with multi_draw (also see GPU-AV)
vkt::Buffer buffer(*m_device, 1024, VK_BUFFER_USAGE_INDEX_BUFFER_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
VkMultiDrawIndexedInfoEXT multi_draw_indices = {0, 511, 0};
// too small
vk::CmdBindIndexBuffer2KHR(m_command_buffer, buffer, 0, 1000, VK_INDEX_TYPE_UINT16);
// should be overwritten
vk::CmdBindIndexBuffer(m_command_buffer, buffer, 0, VK_INDEX_TYPE_UINT16);
vk::CmdDrawMultiIndexedEXT(m_command_buffer, 1, &multi_draw_indices, 1, 0, sizeof(VkMultiDrawIndexedInfoEXT), 0);
}
TEST_F(PositiveCommand, ImageFormatTypeMismatchWithZeroExtend) {
TEST_DESCRIPTION("Use SignExtend to turn a UINT resource into a SINT.");
SetTargetApiVersion(VK_API_VERSION_1_2);
RETURN_IF_SKIP(Init());
RETURN_IF_SKIP(InitRenderTarget());
if (DeviceValidationVersion() < VK_API_VERSION_1_2) {
GTEST_SKIP() << "At least Vulkan version 1.2 is required";
}
const char *csSource = R"(
OpCapability Shader
OpCapability StorageImageExtendedFormats
OpMemoryModel Logical GLSL450
OpEntryPoint GLCompute %main "main" %image_ptr
OpExecutionMode %main LocalSize 1 1 1
OpSource GLSL 450
OpDecorate %image_ptr DescriptorSet 0
OpDecorate %image_ptr Binding 0
OpDecorate %image_ptr NonReadable
%type_void = OpTypeVoid
%type_u32 = OpTypeInt 32 0
%type_i32 = OpTypeInt 32 1
%type_vec3_u32 = OpTypeVector %type_u32 3
%type_vec4_u32 = OpTypeVector %type_u32 4
%type_vec2_i32 = OpTypeVector %type_i32 2
%type_fn_void = OpTypeFunction %type_void
%type_ptr_fn = OpTypePointer Function %type_vec4_u32
%type_image = OpTypeImage %type_u32 2D 0 0 0 2 Rgba32ui
%type_ptr_image = OpTypePointer UniformConstant %type_image
%image_ptr = OpVariable %type_ptr_image UniformConstant
%const_i32_0 = OpConstant %type_i32 0
%const_vec2_i32_00 = OpConstantComposite %type_vec2_i32 %const_i32_0 %const_i32_0
%main = OpFunction %type_void None %type_fn_void
%label = OpLabel
%store_location = OpVariable %type_ptr_fn Function
%image = OpLoad %type_image %image_ptr
%value = OpImageRead %type_vec4_u32 %image %const_vec2_i32_00 SignExtend
OpStore %store_location %value
OpReturn
OpFunctionEnd
)";
CreateComputePipelineHelper pipe(*this);
pipe.cs_ = VkShaderObj(this, csSource, VK_SHADER_STAGE_COMPUTE_BIT, SPV_ENV_VULKAN_1_2, SPV_SOURCE_ASM);
pipe.dsl_bindings_[0] = {0, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, 1, VK_SHADER_STAGE_COMPUTE_BIT, nullptr};
pipe.CreateComputePipeline();
VkFormat format = VK_FORMAT_R32G32B32A32_SINT;
vkt::Image image(*m_device, 32, 32, format, VK_IMAGE_USAGE_STORAGE_BIT);
vkt::ImageView view = image.CreateView();
pipe.descriptor_set_.WriteDescriptorImageInfo(0, view, VK_NULL_HANDLE, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
VK_IMAGE_LAYOUT_GENERAL);
pipe.descriptor_set_.UpdateDescriptorSets();
m_command_buffer.Begin();
vk::CmdBindPipeline(m_command_buffer, VK_PIPELINE_BIND_POINT_COMPUTE, pipe);
vk::CmdBindDescriptorSets(m_command_buffer, VK_PIPELINE_BIND_POINT_COMPUTE, pipe.pipeline_layout_, 0, 1,
&pipe.descriptor_set_.set_, 0, nullptr);
vk::CmdDispatch(m_command_buffer, 1, 1, 1);
m_command_buffer.End();
}
TEST_F(PositiveCommand, ImageFormatTypeMismatchRedundantExtend) {
TEST_DESCRIPTION("Use ZeroExtend as a redundant was to be SINT.");
SetTargetApiVersion(VK_API_VERSION_1_2);
RETURN_IF_SKIP(Init());
RETURN_IF_SKIP(InitRenderTarget());
if (DeviceValidationVersion() < VK_API_VERSION_1_2) {
GTEST_SKIP() << "At least Vulkan version 1.2 is required";
}
const char *csSource = R"(
OpCapability Shader
OpCapability StorageImageExtendedFormats
OpMemoryModel Logical GLSL450
OpEntryPoint GLCompute %main "main" %image_ptr
OpExecutionMode %main LocalSize 1 1 1
OpSource GLSL 450
OpDecorate %image_ptr DescriptorSet 0
OpDecorate %image_ptr Binding 0
OpDecorate %image_ptr NonReadable
%type_void = OpTypeVoid
%type_u32 = OpTypeInt 32 0
%type_i32 = OpTypeInt 32 1
%type_vec3_u32 = OpTypeVector %type_u32 3
%type_vec4_u32 = OpTypeVector %type_u32 4
%type_vec2_i32 = OpTypeVector %type_i32 2
%type_fn_void = OpTypeFunction %type_void
%type_ptr_fn = OpTypePointer Function %type_vec4_u32
%type_image = OpTypeImage %type_u32 2D 0 0 0 2 Rgba32i
%type_ptr_image = OpTypePointer UniformConstant %type_image
%image_ptr = OpVariable %type_ptr_image UniformConstant
%const_i32_0 = OpConstant %type_i32 0
%const_vec2_i32_00 = OpConstantComposite %type_vec2_i32 %const_i32_0 %const_i32_0
%main = OpFunction %type_void None %type_fn_void
%label = OpLabel
%store_location = OpVariable %type_ptr_fn Function
%image = OpLoad %type_image %image_ptr
; both valid, ZeroExtend is acting as redundant
%value = OpImageRead %type_vec4_u32 %image %const_vec2_i32_00
%value2 = OpImageRead %type_vec4_u32 %image %const_vec2_i32_00 ZeroExtend
OpStore %store_location %value
OpReturn
OpFunctionEnd
)";
CreateComputePipelineHelper pipe(*this);
pipe.cs_ = VkShaderObj(this, csSource, VK_SHADER_STAGE_COMPUTE_BIT, SPV_ENV_VULKAN_1_2, SPV_SOURCE_ASM);
pipe.dsl_bindings_[0] = {0, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, 1, VK_SHADER_STAGE_COMPUTE_BIT, nullptr};
pipe.CreateComputePipeline();
VkFormat format = VK_FORMAT_R32G32B32A32_UINT;
vkt::Image image(*m_device, 32, 32, format, VK_IMAGE_USAGE_STORAGE_BIT);
vkt::ImageView view = image.CreateView();
pipe.descriptor_set_.WriteDescriptorImageInfo(0, view, VK_NULL_HANDLE, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
VK_IMAGE_LAYOUT_GENERAL);
pipe.descriptor_set_.UpdateDescriptorSets();
m_command_buffer.Begin();
vk::CmdBindPipeline(m_command_buffer, VK_PIPELINE_BIND_POINT_COMPUTE, pipe);
vk::CmdBindDescriptorSets(m_command_buffer, VK_PIPELINE_BIND_POINT_COMPUTE, pipe.pipeline_layout_, 0, 1,
&pipe.descriptor_set_.set_, 0, nullptr);
vk::CmdDispatch(m_command_buffer, 1, 1, 1);
m_command_buffer.End();
}
TEST_F(PositiveCommand, DeviceLost) {
SetTargetApiVersion(VK_API_VERSION_1_1);
RETURN_IF_SKIP(Init());
InitRenderTarget();
if (!IsPlatformMockICD()) {
GTEST_SKIP() << "Test only supported by MockICD";
}
// Destroying should not throw VUID-vkDestroyPipeline-pipeline-00765
CreatePipelineHelper pipe(*this);
pipe.CreateGraphicsPipeline();
m_command_buffer.Begin();
vk::CmdBindPipeline(m_command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipe);
m_command_buffer.End();
// Destroying should not throw VUID-vkDestroyFence-fence-01120
vkt::Fence fence(*m_device);
// Special way to force VK_ERROR_DEVICE_LOST with MockICD
m_errorMonitor->SetAllowedFailureMsg("VUID-VkSubmitInfo-pNext-pNext");
VkExportFenceCreateInfo fault_injection = vku::InitStructHelper();
VkSubmitInfo submit_info = vku::InitStructHelper(&fault_injection);
submit_info.commandBufferCount = 1;
submit_info.pCommandBuffers = &m_command_buffer.handle();
VkResult result = vk::QueueSubmit(m_default_queue->handle(), 1, &submit_info, fence);
if (result != VK_ERROR_DEVICE_LOST) {
vk::QueueWaitIdle(m_default_queue->handle());
GTEST_SKIP() << "No device lost found";
}
}
TEST_F(PositiveCommand, CommandBufferInheritanceInfoIgnoredPointer) {
TEST_DESCRIPTION("VkCommandBufferInheritanceInfo is ignored if using a primary command buffer.");
RETURN_IF_SKIP(Init());
InitRenderTarget();
const uint64_t fake_address_64 = 0xCDCDCDCDCDCDCDCD;
const uint64_t fake_address_32 = 0xCDCDCDCD;
const void *undereferencable_pointer =
sizeof(void *) == 8 ? reinterpret_cast<void *>(fake_address_64) : reinterpret_cast<void *>(fake_address_32);
VkCommandBufferBeginInfo begin_info = vku::InitStructHelper();
begin_info.pInheritanceInfo = reinterpret_cast<const VkCommandBufferInheritanceInfo *>(undereferencable_pointer);
m_command_buffer.Begin(&begin_info);
m_command_buffer.End();
}
TEST_F(PositiveCommand, ResolveImageImageTypeRemainingLayerCount) {
SetTargetApiVersion(VK_API_VERSION_1_1);
AddRequiredExtensions(VK_KHR_MAINTENANCE_5_EXTENSION_NAME);
AddRequiredFeature(vkt::Feature::maintenance5);
RETURN_IF_SKIP(Init());
if (!FormatFeaturesAreSupported(Gpu(), VK_FORMAT_B8G8R8A8_UNORM, VK_IMAGE_TILING_OPTIMAL,
VK_FORMAT_FEATURE_TRANSFER_SRC_BIT | VK_FORMAT_FEATURE_TRANSFER_DST_BIT)) {
GTEST_SKIP() << "Required formats/features not supported";
}
VkImageCreateInfo image_create_info = vku::InitStructHelper();
image_create_info.format = VK_FORMAT_R8G8B8A8_UNORM;
image_create_info.extent = {32, 1, 1};
image_create_info.mipLevels = 1;
image_create_info.arrayLayers = 1;
image_create_info.samples = VK_SAMPLE_COUNT_4_BIT; // guarantee support from sampledImageColorSampleCounts
image_create_info.tiling = VK_IMAGE_TILING_OPTIMAL;
image_create_info.usage =
VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
image_create_info.flags = 0;
image_create_info.imageType = VK_IMAGE_TYPE_2D;
vkt::Image src_image_2D(*m_device, image_create_info);
image_create_info.samples = VK_SAMPLE_COUNT_1_BIT;
image_create_info.imageType = VK_IMAGE_TYPE_3D;
image_create_info.extent = {32, 16, 16};
vkt::Image dst_image_3D(*m_device, image_create_info);
m_command_buffer.Begin();
VkImageResolve region;
region.srcSubresource = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, VK_REMAINING_ARRAY_LAYERS};
region.srcOffset = {0, 0, 0};
region.dstSubresource = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1};
region.dstOffset = {0, 0, 0};
region.extent = {1, 1, 1};
vk::CmdResolveImage(m_command_buffer, src_image_2D, VK_IMAGE_LAYOUT_GENERAL, dst_image_3D, VK_IMAGE_LAYOUT_GENERAL, 1, ®ion);
m_command_buffer.End();
}
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