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/*
* Copyright (c) 2023-2025 Valve Corporation
* Copyright (c) 2023-2025 LunarG, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*/
#include <cstdint>
#include "../framework/layer_validation_tests.h"
#include "../framework/pipeline_helper.h"
void DescriptorBufferTest::InitBasicDescriptorBuffer(void *instance_pnext) {
SetTargetApiVersion(VK_API_VERSION_1_2);
AddRequiredExtensions(VK_EXT_DESCRIPTOR_BUFFER_EXTENSION_NAME);
AddRequiredExtensions(VK_KHR_BUFFER_DEVICE_ADDRESS_EXTENSION_NAME);
AddRequiredFeature(vkt::Feature::descriptorBuffer);
AddRequiredFeature(vkt::Feature::bufferDeviceAddress);
RETURN_IF_SKIP(Init(nullptr, nullptr, instance_pnext));
GetPhysicalDeviceProperties2(descriptor_buffer_properties);
}
class PositiveDescriptorBuffer : public DescriptorBufferTest {};
TEST_F(PositiveDescriptorBuffer, BasicUsage) {
TEST_DESCRIPTION("Create VkBuffer with extension.");
SetTargetApiVersion(VK_API_VERSION_1_2);
AddRequiredExtensions(VK_EXT_DESCRIPTOR_BUFFER_EXTENSION_NAME);
AddRequiredFeature(vkt::Feature::descriptorBuffer);
RETURN_IF_SKIP(Init());
// *descriptorBufferAddressSpaceSize properties are guaranteed to be 2^27
VkBufferCreateInfo buffer_ci = vku::InitStructHelper();
buffer_ci.size = 4096;
{
buffer_ci.usage = VK_BUFFER_USAGE_SAMPLER_DESCRIPTOR_BUFFER_BIT_EXT;
vkt::Buffer buffer(*m_device, buffer_ci);
}
{
buffer_ci.usage = VK_BUFFER_USAGE_RESOURCE_DESCRIPTOR_BUFFER_BIT_EXT;
vkt::Buffer buffer(*m_device, buffer_ci);
}
{
buffer_ci.usage = VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT | VK_BUFFER_USAGE_RESOURCE_DESCRIPTOR_BUFFER_BIT_EXT |
VK_BUFFER_USAGE_SAMPLER_DESCRIPTOR_BUFFER_BIT_EXT;
vkt::Buffer buffer(*m_device, buffer_ci);
}
}
TEST_F(PositiveDescriptorBuffer, BindBufferAndSetOffset) {
TEST_DESCRIPTION("Bind descriptor buffer and set descriptor offset then draw.");
RETURN_IF_SKIP(InitBasicDescriptorBuffer());
InitRenderTarget();
vkt::Buffer buffer(*m_device, 4096, VK_BUFFER_USAGE_RESOURCE_DESCRIPTOR_BUFFER_BIT_EXT, vkt::device_address);
VkDescriptorBufferBindingInfoEXT buffer_binding_info = vku::InitStructHelper();
buffer_binding_info.address = buffer.Address();
buffer_binding_info.usage = VK_BUFFER_USAGE_RESOURCE_DESCRIPTOR_BUFFER_BIT_EXT;
const VkDescriptorSetLayoutBinding binding = {0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_VERTEX_BIT, nullptr};
const vkt::DescriptorSetLayout set_layout(*m_device, {binding}, VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT);
const vkt::PipelineLayout pipeline_layout(*m_device, {&set_layout});
CreatePipelineHelper pipe(*this);
pipe.gp_ci_.flags |= VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT;
pipe.gp_ci_.layout = pipeline_layout;
pipe.CreateGraphicsPipeline();
const uint32_t index = 0;
const VkDeviceSize offset = 0;
m_command_buffer.Begin();
m_command_buffer.BeginRenderPass(m_renderPassBeginInfo);
vk::CmdBindPipeline(m_command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipe);
vk::CmdBindDescriptorBuffersEXT(m_command_buffer, 1, &buffer_binding_info);
vk::CmdSetDescriptorBufferOffsetsEXT(m_command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout, 0, 1, &index, &offset);
vk::CmdDraw(m_command_buffer, 3, 1, 0, 0);
m_command_buffer.EndRenderPass();
m_command_buffer.End();
}
TEST_F(PositiveDescriptorBuffer, UnusedBoundBuffer) {
TEST_DESCRIPTION("https://github.com/KhronosGroup/Vulkan-ValidationLayers/issues/10290");
RETURN_IF_SKIP(InitBasicDescriptorBuffer());
InitRenderTarget();
vkt::Buffer buffer(*m_device, 4096, VK_BUFFER_USAGE_RESOURCE_DESCRIPTOR_BUFFER_BIT_EXT, vkt::device_address);
VkDescriptorBufferBindingInfoEXT buffer_binding_info = vku::InitStructHelper();
buffer_binding_info.address = buffer.Address();
buffer_binding_info.usage = VK_BUFFER_USAGE_RESOURCE_DESCRIPTOR_BUFFER_BIT_EXT;
const VkDescriptorSetLayoutBinding binding = {0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_VERTEX_BIT, nullptr};
const vkt::DescriptorSetLayout set_layout(*m_device, {binding}, VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT);
const vkt::PipelineLayout pipeline_layout(*m_device, {&set_layout});
// Pipeline has no descriptor
CreatePipelineHelper pipe(*this);
pipe.CreateGraphicsPipeline();
CreatePipelineHelper pipe2(*this);
pipe2.gp_ci_.flags |= VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT;
pipe2.CreateGraphicsPipeline();
const uint32_t index = 0;
const VkDeviceSize offset = 0;
m_command_buffer.Begin();
m_command_buffer.BeginRenderPass(m_renderPassBeginInfo);
// unused
vk::CmdBindDescriptorBuffersEXT(m_command_buffer, 1, &buffer_binding_info);
vk::CmdSetDescriptorBufferOffsetsEXT(m_command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout, 0, 1, &index, &offset);
vk::CmdBindPipeline(m_command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipe);
vk::CmdDraw(m_command_buffer, 3, 1, 0, 0);
vk::CmdBindPipeline(m_command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipe2);
vk::CmdDraw(m_command_buffer, 3, 1, 0, 0);
m_command_buffer.EndRenderPass();
m_command_buffer.End();
}
TEST_F(PositiveDescriptorBuffer, PipelineFlags2) {
TEST_DESCRIPTION("Use descriptor buffer with pipeline created with VkPipelineCreateFlags2CreateInfo");
AddRequiredExtensions(VK_KHR_MAINTENANCE_5_EXTENSION_NAME);
AddRequiredFeature(vkt::Feature::maintenance5);
RETURN_IF_SKIP(InitBasicDescriptorBuffer());
InitRenderTarget();
vkt::Buffer buffer(*m_device, 4096, VK_BUFFER_USAGE_RESOURCE_DESCRIPTOR_BUFFER_BIT_EXT, vkt::device_address);
VkDescriptorBufferBindingInfoEXT buffer_binding_info = vku::InitStructHelper();
buffer_binding_info.address = buffer.Address();
buffer_binding_info.usage = VK_BUFFER_USAGE_RESOURCE_DESCRIPTOR_BUFFER_BIT_EXT;
const VkDescriptorSetLayoutBinding binding = {0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1, VK_SHADER_STAGE_VERTEX_BIT, nullptr};
const vkt::DescriptorSetLayout set_layout(*m_device, {binding}, VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT);
const vkt::PipelineLayout pipeline_layout(*m_device, {&set_layout});
VkPipelineCreateFlags2CreateInfo flags_2_ci = vku::InitStructHelper();
flags_2_ci.flags = VK_PIPELINE_CREATE_2_DESCRIPTOR_BUFFER_BIT_EXT;
CreatePipelineHelper pipe(*this, &flags_2_ci);
pipe.gp_ci_.layout = pipeline_layout;
pipe.CreateGraphicsPipeline();
const uint32_t index = 0;
const VkDeviceSize offset = 0;
m_command_buffer.Begin();
m_command_buffer.BeginRenderPass(m_renderPassBeginInfo);
vk::CmdBindPipeline(m_command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipe);
vk::CmdBindDescriptorBuffersEXT(m_command_buffer, 1, &buffer_binding_info);
vk::CmdSetDescriptorBufferOffsetsEXT(m_command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout, 0, 1, &index, &offset);
vk::CmdDraw(m_command_buffer, 3, 1, 0, 0);
m_command_buffer.EndRenderPass();
m_command_buffer.End();
}
TEST_F(PositiveDescriptorBuffer, BindingMidBuffer) {
RETURN_IF_SKIP(InitBasicDescriptorBuffer());
m_command_buffer.Begin();
vkt::Buffer buffer(*m_device, 4096, VK_BUFFER_USAGE_SAMPLER_DESCRIPTOR_BUFFER_BIT_EXT, vkt::device_address);
VkDescriptorBufferBindingInfoEXT dbbi = vku::InitStructHelper();
dbbi.address = buffer.Address() + descriptor_buffer_properties.descriptorBufferOffsetAlignment;
dbbi.usage = VK_BUFFER_USAGE_SAMPLER_DESCRIPTOR_BUFFER_BIT_EXT;
vk::CmdBindDescriptorBuffersEXT(m_command_buffer, 1, &dbbi);
m_command_buffer.End();
}
TEST_F(PositiveDescriptorBuffer, Basic) {
TEST_DESCRIPTION("Tries to use a full workflow (For Resource descriptors).");
RETURN_IF_SKIP(InitBasicDescriptorBuffer());
vkt::Buffer buffer_data(*m_device, 16, 0, vkt::device_address);
uint32_t *data = (uint32_t *)buffer_data.Memory().Map();
data[0] = 8;
data[1] = 12;
data[2] = 1;
VkDescriptorSetLayoutBinding binding = {0, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1, VK_SHADER_STAGE_ALL, nullptr};
vkt::DescriptorSetLayout ds_layout(*m_device, binding, VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT);
vkt::PipelineLayout pipeline_layout(*m_device, {&ds_layout});
VkDeviceSize ds_layout_size = ds_layout.GetDescriptorBufferSize();
vkt::Buffer descriptor_buffer(*m_device, ds_layout_size, VK_BUFFER_USAGE_RESOURCE_DESCRIPTOR_BUFFER_BIT_EXT,
vkt::device_address);
vkt::DescriptorGetInfo get_info(VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, buffer_data, 16);
void *mapped_descriptor_data = descriptor_buffer.Memory().Map();
vk::GetDescriptorEXT(device(), get_info, descriptor_buffer_properties.storageBufferDescriptorSize, mapped_descriptor_data);
char const *cs_source = R"glsl(
#version 450
layout (set = 0, binding = 0) buffer SSBO_0 {
uint a;
uint b;
uint c;
};
void main() {
c = a + b;
}
)glsl";
CreateComputePipelineHelper pipe(*this);
pipe.cs_ = VkShaderObj(this, cs_source, VK_SHADER_STAGE_COMPUTE_BIT, SPV_ENV_VULKAN_1_2);
pipe.cp_ci_.flags |= VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT;
pipe.cp_ci_.layout = pipeline_layout;
pipe.CreateComputePipeline();
m_command_buffer.Begin();
vk::CmdBindPipeline(m_command_buffer, VK_PIPELINE_BIND_POINT_COMPUTE, pipe);
VkDescriptorBufferBindingInfoEXT descriptor_buffer_binding_info = vku::InitStructHelper();
descriptor_buffer_binding_info.address = descriptor_buffer.Address();
descriptor_buffer_binding_info.usage = VK_BUFFER_USAGE_RESOURCE_DESCRIPTOR_BUFFER_BIT_EXT;
vk::CmdBindDescriptorBuffersEXT(m_command_buffer, 1, &descriptor_buffer_binding_info);
uint32_t buffer_index = 0;
VkDeviceSize buffer_offset = 0;
vk::CmdSetDescriptorBufferOffsetsEXT(m_command_buffer, VK_PIPELINE_BIND_POINT_COMPUTE, pipeline_layout, 0, 1, &buffer_index,
&buffer_offset);
vk::CmdDispatch(m_command_buffer, 1, 1, 1);
m_command_buffer.End();
m_default_queue->SubmitAndWait(m_command_buffer);
if (!IsPlatformMockICD()) {
ASSERT_TRUE(data[2] == 20);
}
}
TEST_F(PositiveDescriptorBuffer, BasicSampler) {
RETURN_IF_SKIP(InitBasicDescriptorBuffer());
std::vector<VkDescriptorSetLayoutBinding> bindings = {
{0, VK_DESCRIPTOR_TYPE_SAMPLER, 1, VK_SHADER_STAGE_ALL, nullptr},
{1, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, 1, VK_SHADER_STAGE_ALL, nullptr},
{2, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1, VK_SHADER_STAGE_ALL, nullptr},
{3, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1, VK_SHADER_STAGE_ALL, nullptr}};
vkt::DescriptorSetLayout ds_layout(*m_device, bindings, VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT);
vkt::PipelineLayout pipeline_layout(*m_device, {&ds_layout});
vkt::Buffer result_buffer(*m_device, 32, 0, vkt::device_address);
vkt::Image image(*m_device, 32, 32, VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_USAGE_SAMPLED_BIT);
vkt::ImageView image_view = image.CreateView();
vkt::Sampler sampler(*m_device, SafeSaneSamplerCreateInfo());
VkDeviceSize ds_layout_size = ds_layout.GetDescriptorBufferSize();
vkt::Buffer descriptor_buffer(
*m_device, ds_layout_size,
VK_BUFFER_USAGE_SAMPLER_DESCRIPTOR_BUFFER_BIT_EXT | VK_BUFFER_USAGE_RESOURCE_DESCRIPTOR_BUFFER_BIT_EXT,
vkt::device_address);
uint8_t *mapped_descriptor_data = (uint8_t *)descriptor_buffer.Memory().Map();
vkt::DescriptorGetInfo get_info_sampler(&sampler.handle());
vk::GetDescriptorEXT(device(), get_info_sampler, descriptor_buffer_properties.samplerDescriptorSize, mapped_descriptor_data);
vkt::DescriptorGetInfo get_info_image(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, VK_NULL_HANDLE, image_view, VK_IMAGE_LAYOUT_GENERAL);
VkDeviceSize ds_layout_binding_offset = ds_layout.GetDescriptorBufferBindingOffset(1);
vk::GetDescriptorEXT(device(), get_info_image, descriptor_buffer_properties.sampledImageDescriptorSize,
mapped_descriptor_data + ds_layout_binding_offset);
vkt::DescriptorGetInfo get_info_combined(VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, sampler, image_view,
VK_IMAGE_LAYOUT_GENERAL);
ds_layout_binding_offset = ds_layout.GetDescriptorBufferBindingOffset(2);
vk::GetDescriptorEXT(device(), get_info_combined, descriptor_buffer_properties.combinedImageSamplerDescriptorSize,
mapped_descriptor_data + ds_layout_binding_offset);
vkt::DescriptorGetInfo get_info_buffer(VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, result_buffer, 32);
ds_layout_binding_offset = ds_layout.GetDescriptorBufferBindingOffset(3);
vk::GetDescriptorEXT(device(), get_info_buffer, descriptor_buffer_properties.storageBufferDescriptorSize,
mapped_descriptor_data + ds_layout_binding_offset);
char const *cs_source = R"glsl(
#version 450
layout(set = 0, binding = 0) uniform sampler s;
layout(set = 0, binding = 1) uniform texture2D t; // sampled image
layout(set = 0, binding = 2) uniform sampler2D c; // combined
layout(set = 0, binding = 3) buffer SSBO { vec4 result; };
void main() {
result = texture(c, vec2(0));
result *= texture(sampler2D(t, s), vec2(0));
}
)glsl";
CreateComputePipelineHelper pipe(*this);
pipe.cs_ = VkShaderObj(this, cs_source, VK_SHADER_STAGE_COMPUTE_BIT, SPV_ENV_VULKAN_1_2);
pipe.cp_ci_.flags |= VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT;
pipe.cp_ci_.layout = pipeline_layout;
pipe.CreateComputePipeline();
m_command_buffer.Begin();
vk::CmdBindPipeline(m_command_buffer, VK_PIPELINE_BIND_POINT_COMPUTE, pipe);
VkDescriptorBufferBindingInfoEXT descriptor_buffer_binding_info = vku::InitStructHelper();
descriptor_buffer_binding_info.address = descriptor_buffer.Address();
descriptor_buffer_binding_info.usage =
VK_BUFFER_USAGE_SAMPLER_DESCRIPTOR_BUFFER_BIT_EXT | VK_BUFFER_USAGE_RESOURCE_DESCRIPTOR_BUFFER_BIT_EXT;
vk::CmdBindDescriptorBuffersEXT(m_command_buffer, 1, &descriptor_buffer_binding_info);
uint32_t buffer_index = 0;
VkDeviceSize buffer_offset = 0;
vk::CmdSetDescriptorBufferOffsetsEXT(m_command_buffer, VK_PIPELINE_BIND_POINT_COMPUTE, pipeline_layout, 0, 1, &buffer_index,
&buffer_offset);
vk::CmdDispatch(m_command_buffer, 1, 1, 1);
m_command_buffer.End();
m_default_queue->SubmitAndWait(m_command_buffer);
}
TEST_F(PositiveDescriptorBuffer, MultipleDescriptors) {
RETURN_IF_SKIP(InitBasicDescriptorBuffer());
std::vector<VkDescriptorSetLayoutBinding> bindings = {
{0, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, 1, VK_SHADER_STAGE_ALL, nullptr},
{1, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1, VK_SHADER_STAGE_ALL, nullptr},
{2, VK_DESCRIPTOR_TYPE_SAMPLER, 1, VK_SHADER_STAGE_ALL, nullptr},
};
vkt::DescriptorSetLayout ds_layout(*m_device, bindings, VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT);
vkt::PipelineLayout pipeline_layout(*m_device, {&ds_layout});
vkt::Buffer result_buffer(*m_device, 32, 0, vkt::device_address);
vkt::Image image(*m_device, 32, 32, VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_USAGE_SAMPLED_BIT);
vkt::ImageView image_view = image.CreateView();
vkt::Sampler sampler(*m_device, SafeSaneSamplerCreateInfo());
VkDeviceSize ds_layout_size = ds_layout.GetDescriptorBufferSize();
vkt::Buffer sampler_descriptor_buffer(*m_device, ds_layout_size, VK_BUFFER_USAGE_SAMPLER_DESCRIPTOR_BUFFER_BIT_EXT,
vkt::device_address);
vkt::Buffer resource_descriptor_buffer(*m_device, ds_layout_size, VK_BUFFER_USAGE_RESOURCE_DESCRIPTOR_BUFFER_BIT_EXT,
vkt::device_address);
uint8_t *mapped_descriptor_data = (uint8_t *)resource_descriptor_buffer.Memory().Map();
vkt::DescriptorGetInfo get_info_image(VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, VK_NULL_HANDLE, image_view, VK_IMAGE_LAYOUT_GENERAL);
vk::GetDescriptorEXT(device(), get_info_image, descriptor_buffer_properties.sampledImageDescriptorSize, mapped_descriptor_data);
vkt::DescriptorGetInfo get_info_buffer(VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, result_buffer, 32);
VkDeviceSize ds_layout_binding_offset = ds_layout.GetDescriptorBufferBindingOffset(1);
vk::GetDescriptorEXT(device(), get_info_buffer, descriptor_buffer_properties.storageBufferDescriptorSize,
mapped_descriptor_data + ds_layout_binding_offset);
mapped_descriptor_data = (uint8_t *)sampler_descriptor_buffer.Memory().Map();
vkt::DescriptorGetInfo get_info_sampler(&sampler.handle());
vk::GetDescriptorEXT(device(), get_info_sampler, descriptor_buffer_properties.samplerDescriptorSize, mapped_descriptor_data);
char const *cs_source = R"glsl(
#version 450
layout(set = 0, binding = 2) uniform sampler s;
layout(set = 0, binding = 0) uniform texture2D t;
layout(set = 0, binding = 1) buffer SSBO { vec4 result; };
void main() {
result = texture(sampler2D(t, s), vec2(0));
}
)glsl";
CreateComputePipelineHelper pipe(*this);
pipe.cs_ = VkShaderObj(this, cs_source, VK_SHADER_STAGE_COMPUTE_BIT, SPV_ENV_VULKAN_1_2);
pipe.cp_ci_.flags |= VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT;
pipe.cp_ci_.layout = pipeline_layout;
pipe.CreateComputePipeline();
m_command_buffer.Begin();
vk::CmdBindPipeline(m_command_buffer, VK_PIPELINE_BIND_POINT_COMPUTE, pipe);
VkDescriptorBufferBindingInfoEXT descriptor_buffer_binding_info[2];
descriptor_buffer_binding_info[0] = vku::InitStructHelper();
descriptor_buffer_binding_info[0].address = sampler_descriptor_buffer.Address();
descriptor_buffer_binding_info[0].usage = VK_BUFFER_USAGE_SAMPLER_DESCRIPTOR_BUFFER_BIT_EXT;
descriptor_buffer_binding_info[1] = vku::InitStructHelper();
descriptor_buffer_binding_info[1].address = resource_descriptor_buffer.Address();
descriptor_buffer_binding_info[1].usage = VK_BUFFER_USAGE_RESOURCE_DESCRIPTOR_BUFFER_BIT_EXT;
vk::CmdBindDescriptorBuffersEXT(m_command_buffer, 2, descriptor_buffer_binding_info);
uint32_t buffer_index = 0;
VkDeviceSize buffer_offset = 0;
vk::CmdSetDescriptorBufferOffsetsEXT(m_command_buffer, VK_PIPELINE_BIND_POINT_COMPUTE, pipeline_layout, 0, 1, &buffer_index,
&buffer_offset);
buffer_index = 1;
vk::CmdSetDescriptorBufferOffsetsEXT(m_command_buffer, VK_PIPELINE_BIND_POINT_COMPUTE, pipeline_layout, 0, 1, &buffer_index,
&buffer_offset);
vk::CmdDispatch(m_command_buffer, 1, 1, 1);
m_command_buffer.End();
m_default_queue->SubmitAndWait(m_command_buffer);
}
TEST_F(PositiveDescriptorBuffer, MultipleSet) {
TEST_DESCRIPTION("Have a single VkBuffer of data spread across 3 different sets.");
RETURN_IF_SKIP(InitBasicDescriptorBuffer());
vkt::Buffer buffer_data(*m_device, 16, 0, vkt::device_address);
uint32_t *data = (uint32_t *)buffer_data.Memory().Map();
data[0] = 8;
data[1] = 12;
data[2] = 1;
VkDescriptorSetLayoutBinding binding = {0, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1, VK_SHADER_STAGE_ALL, nullptr};
vkt::DescriptorSetLayout ds_layout(*m_device, binding, VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT);
vkt::PipelineLayout pipeline_layout(*m_device, {&ds_layout, &ds_layout, &ds_layout});
VkDeviceSize ds_layout_size = ds_layout.GetDescriptorBufferSize();
vkt::Buffer descriptor_buffer(*m_device, ds_layout_size * 3, VK_BUFFER_USAGE_RESOURCE_DESCRIPTOR_BUFFER_BIT_EXT,
vkt::device_address);
uint8_t *mapped_descriptor_data = (uint8_t *)descriptor_buffer.Memory().Map();
vkt::DescriptorGetInfo get_info(VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, buffer_data, 4);
// Sets data_buffer[0] to set 0
vk::GetDescriptorEXT(device(), get_info, descriptor_buffer_properties.storageBufferDescriptorSize, mapped_descriptor_data);
// Sets data_buffer[1] to set 1
get_info.address_info.address += 4;
mapped_descriptor_data += ds_layout_size;
vk::GetDescriptorEXT(device(), get_info, descriptor_buffer_properties.storageBufferDescriptorSize, mapped_descriptor_data);
// Sets data_buffer[2] to set 2
get_info.address_info.address += 4;
mapped_descriptor_data += ds_layout_size;
vk::GetDescriptorEXT(device(), get_info, descriptor_buffer_properties.storageBufferDescriptorSize, mapped_descriptor_data);
char const *cs_source = R"glsl(
#version 450
layout (set = 0, binding = 0) buffer SSBO_0 {
uint a;
};
layout (set = 1, binding = 0) buffer SSBO_1 {
uint b;
};
layout (set = 2, binding = 0) buffer SSBO_2 {
uint c;
};
void main() {
c = a + b;
}
)glsl";
CreateComputePipelineHelper pipe(*this);
pipe.cs_ = VkShaderObj(this, cs_source, VK_SHADER_STAGE_COMPUTE_BIT, SPV_ENV_VULKAN_1_2);
pipe.cp_ci_.flags |= VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT;
pipe.cp_ci_.layout = pipeline_layout;
pipe.CreateComputePipeline();
m_command_buffer.Begin();
vk::CmdBindPipeline(m_command_buffer, VK_PIPELINE_BIND_POINT_COMPUTE, pipe);
VkDescriptorBufferBindingInfoEXT descriptor_buffer_binding_info = vku::InitStructHelper();
descriptor_buffer_binding_info.address = descriptor_buffer.Address();
descriptor_buffer_binding_info.usage = VK_BUFFER_USAGE_RESOURCE_DESCRIPTOR_BUFFER_BIT_EXT;
vk::CmdBindDescriptorBuffersEXT(m_command_buffer, 1, &descriptor_buffer_binding_info);
uint32_t buffer_index[3] = {0, 0, 0};
VkDeviceSize buffer_offset[3] = {0, ds_layout_size, ds_layout_size * 2};
vk::CmdSetDescriptorBufferOffsetsEXT(m_command_buffer, VK_PIPELINE_BIND_POINT_COMPUTE, pipeline_layout, 0, 3, buffer_index,
buffer_offset);
vk::CmdDispatch(m_command_buffer, 1, 1, 1);
m_command_buffer.End();
m_default_queue->SubmitAndWait(m_command_buffer);
if (!IsPlatformMockICD()) {
ASSERT_TRUE(data[2] == 20);
}
}
TEST_F(PositiveDescriptorBuffer, MultipleBinding) {
TEST_DESCRIPTION("Have a single VkBuffer of data spread across 3 different bindings in the same set.");
RETURN_IF_SKIP(InitBasicDescriptorBuffer());
vkt::Buffer buffer_data(*m_device, 16, 0, vkt::device_address);
uint32_t *data = (uint32_t *)buffer_data.Memory().Map();
data[0] = 8;
data[1] = 12;
data[2] = 1;
std::vector<VkDescriptorSetLayoutBinding> bindings = {{0, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1, VK_SHADER_STAGE_ALL, nullptr},
{1, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1, VK_SHADER_STAGE_ALL, nullptr},
{2, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1, VK_SHADER_STAGE_ALL, nullptr}};
vkt::DescriptorSetLayout ds_layout(*m_device, bindings, VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT);
vkt::PipelineLayout pipeline_layout(*m_device, {&ds_layout});
VkDeviceSize ds_layout_size = ds_layout.GetDescriptorBufferSize();
vkt::Buffer descriptor_buffer(*m_device, ds_layout_size, VK_BUFFER_USAGE_RESOURCE_DESCRIPTOR_BUFFER_BIT_EXT,
vkt::device_address);
vkt::DescriptorGetInfo get_info(VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, buffer_data, 4);
uint8_t *mapped_descriptor_data = (uint8_t *)descriptor_buffer.Memory().Map();
// Sets data_buffer[0] to binding 0
vk::GetDescriptorEXT(device(), get_info, descriptor_buffer_properties.storageBufferDescriptorSize, mapped_descriptor_data);
// Sets data_buffer[1] to binding 1
get_info.address_info.address += 4;
VkDeviceSize ds_layout_binding_offset = ds_layout.GetDescriptorBufferBindingOffset(1);
vk::GetDescriptorEXT(device(), get_info, descriptor_buffer_properties.storageBufferDescriptorSize,
mapped_descriptor_data + ds_layout_binding_offset);
// Sets data_buffer[2] to binding 2
get_info.address_info.address += 4;
ds_layout_binding_offset = ds_layout.GetDescriptorBufferBindingOffset(2);
vk::GetDescriptorEXT(device(), get_info, descriptor_buffer_properties.storageBufferDescriptorSize,
mapped_descriptor_data + ds_layout_binding_offset);
char const *cs_source = R"glsl(
#version 450
layout (set = 0, binding = 0) buffer SSBO_0 {
uint a;
};
layout (set = 0, binding = 1) buffer SSBO_1 {
uint b;
};
layout (set = 0, binding = 2) buffer SSBO_2 {
uint c;
};
void main() {
c = a + b;
}
)glsl";
CreateComputePipelineHelper pipe(*this);
pipe.cs_ = VkShaderObj(this, cs_source, VK_SHADER_STAGE_COMPUTE_BIT, SPV_ENV_VULKAN_1_2);
pipe.cp_ci_.flags |= VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT;
pipe.cp_ci_.layout = pipeline_layout;
pipe.CreateComputePipeline();
m_command_buffer.Begin();
vk::CmdBindPipeline(m_command_buffer, VK_PIPELINE_BIND_POINT_COMPUTE, pipe);
VkDescriptorBufferBindingInfoEXT descriptor_buffer_binding_info = vku::InitStructHelper();
descriptor_buffer_binding_info.address = descriptor_buffer.Address();
descriptor_buffer_binding_info.usage = VK_BUFFER_USAGE_RESOURCE_DESCRIPTOR_BUFFER_BIT_EXT;
vk::CmdBindDescriptorBuffersEXT(m_command_buffer, 1, &descriptor_buffer_binding_info);
uint32_t buffer_index = 0;
VkDeviceSize buffer_offset = 0;
vk::CmdSetDescriptorBufferOffsetsEXT(m_command_buffer, VK_PIPELINE_BIND_POINT_COMPUTE, pipeline_layout, 0, 1, &buffer_index,
&buffer_offset);
vk::CmdDispatch(m_command_buffer, 1, 1, 1);
m_command_buffer.End();
m_default_queue->SubmitAndWait(m_command_buffer);
if (!IsPlatformMockICD()) {
ASSERT_TRUE(data[0] == 8);
ASSERT_TRUE(data[1] == 12);
ASSERT_TRUE(data[2] == 20);
}
}
TEST_F(PositiveDescriptorBuffer, DescriptorIndexing) {
RETURN_IF_SKIP(InitBasicDescriptorBuffer());
vkt::Buffer buffer_0(*m_device, 16, 0, vkt::device_address);
vkt::Buffer buffer_1(*m_device, 16, 0, vkt::device_address);
vkt::Buffer buffer_2(*m_device, 16, 0, vkt::device_address);
uint32_t *data = (uint32_t *)buffer_0.Memory().Map();
data[0] = 8;
data = (uint32_t *)buffer_1.Memory().Map();
data[0] = 12;
data = (uint32_t *)buffer_2.Memory().Map();
data[0] = 1;
VkDescriptorSetLayoutBinding binding = {0, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 3, VK_SHADER_STAGE_ALL, nullptr};
vkt::DescriptorSetLayout ds_layout(*m_device, binding, VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT);
vkt::PipelineLayout pipeline_layout(*m_device, {&ds_layout});
VkDeviceSize ds_layout_size = ds_layout.GetDescriptorBufferSize();
vkt::Buffer descriptor_buffer(*m_device, ds_layout_size, VK_BUFFER_USAGE_RESOURCE_DESCRIPTOR_BUFFER_BIT_EXT,
vkt::device_address);
size_t descriptor_size = descriptor_buffer_properties.storageBufferDescriptorSize;
vkt::DescriptorGetInfo get_info(VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, buffer_0, 16);
uint8_t *mapped_descriptor_data = (uint8_t *)descriptor_buffer.Memory().Map();
vk::GetDescriptorEXT(device(), get_info, descriptor_size, mapped_descriptor_data);
get_info.address_info.address = buffer_1.Address();
mapped_descriptor_data += descriptor_size;
vk::GetDescriptorEXT(device(), get_info, descriptor_size, mapped_descriptor_data);
get_info.address_info.address = buffer_2.Address();
mapped_descriptor_data += descriptor_size;
vk::GetDescriptorEXT(device(), get_info, descriptor_size, mapped_descriptor_data);
char const *cs_source = R"glsl(
#version 450
layout (set = 0, binding = 0) buffer SSBO_0 {
uint data;
} x[3];
void main() {
x[2].data = x[0].data + x[1].data;
}
)glsl";
CreateComputePipelineHelper pipe(*this);
pipe.cs_ = VkShaderObj(this, cs_source, VK_SHADER_STAGE_COMPUTE_BIT, SPV_ENV_VULKAN_1_2);
pipe.cp_ci_.flags |= VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT;
pipe.cp_ci_.layout = pipeline_layout;
pipe.CreateComputePipeline();
m_command_buffer.Begin();
vk::CmdBindPipeline(m_command_buffer, VK_PIPELINE_BIND_POINT_COMPUTE, pipe);
VkDescriptorBufferBindingInfoEXT descriptor_buffer_binding_info = vku::InitStructHelper();
descriptor_buffer_binding_info.address = descriptor_buffer.Address();
descriptor_buffer_binding_info.usage = VK_BUFFER_USAGE_RESOURCE_DESCRIPTOR_BUFFER_BIT_EXT;
vk::CmdBindDescriptorBuffersEXT(m_command_buffer, 1, &descriptor_buffer_binding_info);
uint32_t buffer_index = 0;
VkDeviceSize buffer_offset = 0;
vk::CmdSetDescriptorBufferOffsetsEXT(m_command_buffer, VK_PIPELINE_BIND_POINT_COMPUTE, pipeline_layout, 0, 1, &buffer_index,
&buffer_offset);
vk::CmdDispatch(m_command_buffer, 1, 1, 1);
m_command_buffer.End();
m_default_queue->SubmitAndWait(m_command_buffer);
if (!IsPlatformMockICD()) {
ASSERT_TRUE(data[0] == 20);
}
}
TEST_F(PositiveDescriptorBuffer, BindingInfoUsage2) {
TEST_DESCRIPTION("https://github.com/KhronosGroup/Vulkan-ValidationLayers/issues/9228");
AddRequiredExtensions(VK_KHR_MAINTENANCE_5_EXTENSION_NAME);
AddRequiredFeature(vkt::Feature::maintenance5);
RETURN_IF_SKIP(InitBasicDescriptorBuffer());
VkBufferUsageFlags2CreateInfo buffer_usage_flags = vku::InitStructHelper();
buffer_usage_flags.usage = VK_BUFFER_USAGE_SAMPLER_DESCRIPTOR_BUFFER_BIT_EXT | VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT;
VkBufferCreateInfo buffer_ci = vku::InitStructHelper(&buffer_usage_flags);
buffer_ci.size = 4096;
VkMemoryAllocateFlagsInfo allocate_flag_info = vku::InitStructHelper();
allocate_flag_info.flags = VK_MEMORY_ALLOCATE_DEVICE_ADDRESS_BIT;
vkt::Buffer buffer(*m_device, buffer_ci, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT,
&allocate_flag_info);
VkDescriptorBufferBindingInfoEXT dbbi = vku::InitStructHelper();
dbbi.address = buffer.Address();
dbbi.usage = VK_BUFFER_USAGE_SAMPLER_DESCRIPTOR_BUFFER_BIT_EXT;
m_command_buffer.Begin();
vk::CmdBindDescriptorBuffersEXT(m_command_buffer, 1, &dbbi);
m_command_buffer.End();
}
TEST_F(PositiveDescriptorBuffer, DescriptorBufferBindingInfoUsage2) {
TEST_DESCRIPTION("https://github.com/KhronosGroup/Vulkan-ValidationLayers/issues/9228");
AddRequiredExtensions(VK_KHR_MAINTENANCE_5_EXTENSION_NAME);
AddRequiredFeature(vkt::Feature::maintenance5);
RETURN_IF_SKIP(InitBasicDescriptorBuffer());
vkt::Buffer buffer(*m_device, 4096, VK_BUFFER_USAGE_SAMPLER_DESCRIPTOR_BUFFER_BIT_EXT, vkt::device_address);
VkBufferUsageFlags2CreateInfo buffer_usage_flags = vku::InitStructHelper();
buffer_usage_flags.usage = VK_BUFFER_USAGE_SAMPLER_DESCRIPTOR_BUFFER_BIT_EXT;
VkDescriptorBufferBindingInfoEXT dbbi = vku::InitStructHelper(&buffer_usage_flags);
dbbi.address = buffer.Address();
m_command_buffer.Begin();
vk::CmdBindDescriptorBuffersEXT(m_command_buffer, 1, &dbbi);
m_command_buffer.End();
}
TEST_F(PositiveDescriptorBuffer, TexelBuffer) {
RETURN_IF_SKIP(InitBasicDescriptorBuffer());
vkt::Buffer storage_buffer(*m_device, 32, VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT, vkt::device_address);
vkt::BufferView storage_buffer_view(*m_device, storage_buffer, VK_FORMAT_R32_UINT);
vkt::Buffer uniform_buffer(*m_device, 32, VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT, vkt::device_address);
vkt::BufferView uniform_buffer_view(*m_device, uniform_buffer, VK_FORMAT_R32_UINT);
uint32_t *data = (uint32_t *)uniform_buffer.Memory().Map();
data[0] = 8;
data[1] = 12;
data[2] = 1;
data[3] = 4;
std::vector<VkDescriptorSetLayoutBinding> bindings = {
{0, VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER, 1, VK_SHADER_STAGE_ALL, nullptr},
{1, VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER, 1, VK_SHADER_STAGE_ALL, nullptr}};
vkt::DescriptorSetLayout ds_layout(*m_device, bindings, VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT);
vkt::PipelineLayout pipeline_layout(*m_device, {&ds_layout});
VkDeviceSize ds_layout_size = ds_layout.GetDescriptorBufferSize();
vkt::Buffer descriptor_buffer(*m_device, ds_layout_size, VK_BUFFER_USAGE_RESOURCE_DESCRIPTOR_BUFFER_BIT_EXT,
vkt::device_address);
vkt::DescriptorGetInfo get_info_s(VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER, storage_buffer, 32, VK_FORMAT_R32_UINT);
uint8_t *mapped_descriptor_data = (uint8_t *)descriptor_buffer.Memory().Map();
vk::GetDescriptorEXT(device(), get_info_s, descriptor_buffer_properties.storageTexelBufferDescriptorSize,
mapped_descriptor_data);
vkt::DescriptorGetInfo get_info_u(VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER, uniform_buffer, 32, VK_FORMAT_R32_UINT);
VkDeviceSize ds_layout_binding_offset = ds_layout.GetDescriptorBufferBindingOffset(1);
vk::GetDescriptorEXT(device(), get_info_u, descriptor_buffer_properties.uniformTexelBufferDescriptorSize,
mapped_descriptor_data + ds_layout_binding_offset);
char const *cs_source = R"glsl(
#version 450
layout(set = 0, binding = 0, r32ui) uniform uimageBuffer s_buffer;
layout(set = 0, binding = 1) uniform usamplerBuffer u_buffer;
void main() {
imageStore(s_buffer, 0, texelFetch(u_buffer, 0));
imageStore(s_buffer, 1, texelFetch(u_buffer, 1));
imageStore(s_buffer, 2, texelFetch(u_buffer, 2));
imageStore(s_buffer, 3, texelFetch(u_buffer, 3));
}
)glsl";
CreateComputePipelineHelper pipe(*this);
pipe.cs_ = VkShaderObj(this, cs_source, VK_SHADER_STAGE_COMPUTE_BIT, SPV_ENV_VULKAN_1_2);
pipe.cp_ci_.flags |= VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT;
pipe.cp_ci_.layout = pipeline_layout;
pipe.CreateComputePipeline();
m_command_buffer.Begin();
vk::CmdBindPipeline(m_command_buffer, VK_PIPELINE_BIND_POINT_COMPUTE, pipe);
VkDescriptorBufferBindingInfoEXT descriptor_buffer_binding_info = vku::InitStructHelper();
descriptor_buffer_binding_info.address = descriptor_buffer.Address();
descriptor_buffer_binding_info.usage = VK_BUFFER_USAGE_RESOURCE_DESCRIPTOR_BUFFER_BIT_EXT;
vk::CmdBindDescriptorBuffersEXT(m_command_buffer, 1, &descriptor_buffer_binding_info);
uint32_t buffer_index = 0;
VkDeviceSize buffer_offset = 0;
vk::CmdSetDescriptorBufferOffsetsEXT(m_command_buffer, VK_PIPELINE_BIND_POINT_COMPUTE, pipeline_layout, 0, 1, &buffer_index,
&buffer_offset);
vk::CmdDispatch(m_command_buffer, 1, 1, 1);
m_command_buffer.End();
m_default_queue->SubmitAndWait(m_command_buffer);
// TODO - Seems on NVIDIA this is not working, need to investigate, but still want rest of testing for API usage
// data = (uint32_t *)storage_buffer.Memory().Map();
// if (!IsPlatformMockICD()) {
// ASSERT_TRUE(data[0] == 8);
// ASSERT_TRUE(data[1] == 12);
// ASSERT_TRUE(data[2] == 1);
// ASSERT_TRUE(data[3] == 4);
// }
}
TEST_F(PositiveDescriptorBuffer, BindingOffsets) {
RETURN_IF_SKIP(InitBasicDescriptorBuffer());
// Will write "42" to offset[0], [64], and [256]
vkt::Buffer buffer_data(*m_device, 1024, 0, vkt::device_address);
VkDescriptorSetLayoutBinding binding = {0, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1, VK_SHADER_STAGE_ALL, nullptr};
vkt::DescriptorSetLayout ds_layout(*m_device, binding, VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT);
vkt::PipelineLayout pipeline_layout(*m_device, {&ds_layout});
VkDeviceSize ds_layout_size = ds_layout.GetDescriptorBufferSize();
vkt::Buffer descriptor_buffer(*m_device, ds_layout_size * 3, VK_BUFFER_USAGE_RESOURCE_DESCRIPTOR_BUFFER_BIT_EXT,
vkt::device_address);
vkt::DescriptorGetInfo get_info(VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, buffer_data, 16);
uint8_t *mapped_descriptor_data = (uint8_t *)descriptor_buffer.Memory().Map();
vk::GetDescriptorEXT(device(), get_info, descriptor_buffer_properties.storageBufferDescriptorSize, mapped_descriptor_data);
get_info.address_info.address += 64;
mapped_descriptor_data += ds_layout_size;
vk::GetDescriptorEXT(device(), get_info, descriptor_buffer_properties.storageBufferDescriptorSize, mapped_descriptor_data);
get_info.address_info.address += (256 - 64);
mapped_descriptor_data += ds_layout_size;
vk::GetDescriptorEXT(device(), get_info, descriptor_buffer_properties.storageBufferDescriptorSize, mapped_descriptor_data);
char const *cs_source = R"glsl(
#version 450
layout (set = 0, binding = 0) buffer SSBO_0 {
uint data;
};
void main() {
data = 42;
}
)glsl";
CreateComputePipelineHelper pipe(*this);
pipe.cs_ = VkShaderObj(this, cs_source, VK_SHADER_STAGE_COMPUTE_BIT, SPV_ENV_VULKAN_1_2);
pipe.cp_ci_.flags |= VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT;
pipe.cp_ci_.layout = pipeline_layout;
pipe.CreateComputePipeline();
m_command_buffer.Begin();
vk::CmdBindPipeline(m_command_buffer, VK_PIPELINE_BIND_POINT_COMPUTE, pipe);
VkDescriptorBufferBindingInfoEXT descriptor_buffer_binding_info = vku::InitStructHelper();
descriptor_buffer_binding_info.address = descriptor_buffer.Address();
descriptor_buffer_binding_info.usage = VK_BUFFER_USAGE_RESOURCE_DESCRIPTOR_BUFFER_BIT_EXT;
vk::CmdBindDescriptorBuffersEXT(m_command_buffer, 1, &descriptor_buffer_binding_info);
uint32_t buffer_index = 0;
VkDeviceSize buffer_offset = 0;
vk::CmdSetDescriptorBufferOffsetsEXT(m_command_buffer, VK_PIPELINE_BIND_POINT_COMPUTE, pipeline_layout, 0, 1, &buffer_index,
&buffer_offset);
vk::CmdDispatch(m_command_buffer, 1, 1, 1);
buffer_offset += ds_layout_size;
vk::CmdSetDescriptorBufferOffsetsEXT(m_command_buffer, VK_PIPELINE_BIND_POINT_COMPUTE, pipeline_layout, 0, 1, &buffer_index,
&buffer_offset);
vk::CmdDispatch(m_command_buffer, 1, 1, 1);
buffer_offset += ds_layout_size;
vk::CmdSetDescriptorBufferOffsetsEXT(m_command_buffer, VK_PIPELINE_BIND_POINT_COMPUTE, pipeline_layout, 0, 1, &buffer_index,
&buffer_offset);
vk::CmdDispatch(m_command_buffer, 1, 1, 1);
m_command_buffer.End();
m_default_queue->SubmitAndWait(m_command_buffer);
uint32_t *data = (uint32_t *)buffer_data.Memory().Map();
if (!IsPlatformMockICD()) {
ASSERT_TRUE(data[0] == 42); // [0]
ASSERT_TRUE(data[16] == 42); // [64]
ASSERT_TRUE(data[64] == 42); // [256]
}
}
TEST_F(PositiveDescriptorBuffer, ShaderObject) {
AddRequiredExtensions(VK_EXT_SHADER_OBJECT_EXTENSION_NAME);
AddRequiredFeature(vkt::Feature::shaderObject);
RETURN_IF_SKIP(InitBasicDescriptorBuffer());
vkt::Buffer buffer_data(*m_device, 16, 0, vkt::device_address);
uint32_t *data = (uint32_t *)buffer_data.Memory().Map();
data[0] = 8;
data[1] = 12;
data[2] = 1;
VkDescriptorSetLayoutBinding binding = {0, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1, VK_SHADER_STAGE_ALL, nullptr};
vkt::DescriptorSetLayout ds_layout(*m_device, binding, VK_DESCRIPTOR_SET_LAYOUT_CREATE_DESCRIPTOR_BUFFER_BIT_EXT);
vkt::PipelineLayout pipeline_layout(*m_device, {&ds_layout});
VkDeviceSize ds_layout_size = ds_layout.GetDescriptorBufferSize();
vkt::Buffer descriptor_buffer(*m_device, ds_layout_size, VK_BUFFER_USAGE_RESOURCE_DESCRIPTOR_BUFFER_BIT_EXT,
vkt::device_address);
vkt::DescriptorGetInfo get_info(VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, buffer_data, 16);
void *mapped_descriptor_data = descriptor_buffer.Memory().Map();
vk::GetDescriptorEXT(device(), get_info, descriptor_buffer_properties.storageBufferDescriptorSize, mapped_descriptor_data);
char const *cs_source = R"glsl(
#version 450
layout (set = 0, binding = 0) buffer SSBO_0 {
uint a;
uint b;
uint c;
};
void main() {
c = a + b;
}
)glsl";
const vkt::Shader cs(*m_device, VK_SHADER_STAGE_COMPUTE_BIT, GLSLToSPV(VK_SHADER_STAGE_COMPUTE_BIT, cs_source),
&ds_layout.handle());
m_command_buffer.Begin();
const VkShaderStageFlagBits stages[] = {VK_SHADER_STAGE_COMPUTE_BIT};
vk::CmdBindShadersEXT(m_command_buffer, 1, stages, &cs.handle());
VkDescriptorBufferBindingInfoEXT descriptor_buffer_binding_info = vku::InitStructHelper();
descriptor_buffer_binding_info.address = descriptor_buffer.Address();
descriptor_buffer_binding_info.usage = VK_BUFFER_USAGE_RESOURCE_DESCRIPTOR_BUFFER_BIT_EXT;
vk::CmdBindDescriptorBuffersEXT(m_command_buffer, 1, &descriptor_buffer_binding_info);
uint32_t buffer_index = 0;
VkDeviceSize buffer_offset = 0;
vk::CmdSetDescriptorBufferOffsetsEXT(m_command_buffer, VK_PIPELINE_BIND_POINT_COMPUTE, pipeline_layout, 0, 1, &buffer_index,
&buffer_offset);
vk::CmdDispatch(m_command_buffer, 1, 1, 1);
m_command_buffer.End();
m_default_queue->SubmitAndWait(m_command_buffer);
if (!IsPlatformMockICD()) {
ASSERT_TRUE(data[0] == 8);
ASSERT_TRUE(data[1] == 12);
ASSERT_TRUE(data[2] == 20);
}
}
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