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/*
* Copyright (c) 2015-2025 The Khronos Group Inc.
* Copyright (c) 2015-2025 Valve Corporation
* Copyright (c) 2015-2025 LunarG, Inc.
* Copyright (c) 2015-2025 NVIDIA Corporation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*/
#include "../framework/layer_validation_tests.h"
#include "../framework/pipeline_helper.h"
class PositiveShaderCooperativeVector : public VkLayerTest {};
TEST_F(PositiveShaderCooperativeVector, ConvertCooperativeVectorMatrixNV) {
TEST_DESCRIPTION("Validate using vkConvertCooperativeVectorMatrixNV.");
SetTargetApiVersion(VK_API_VERSION_1_3);
AddRequiredExtensions(VK_NV_COOPERATIVE_VECTOR_EXTENSION_NAME);
AddRequiredFeature(vkt::Feature::cooperativeVector);
RETURN_IF_SKIP(Init());
VkConvertCooperativeVectorMatrixInfoNV info = vku::InitStructHelper();
size_t dstSize = 16 * 32 * 2;
info.srcSize = 16 * 32 * 2;
info.srcData.hostAddress = nullptr;
info.pDstSize = &dstSize;
info.dstData.hostAddress = nullptr;
info.srcComponentType = VK_COMPONENT_TYPE_FLOAT16_KHR;
info.dstComponentType = VK_COMPONENT_TYPE_FLOAT16_KHR;
info.numRows = 16;
info.numColumns = 32;
info.srcLayout = VK_COOPERATIVE_VECTOR_MATRIX_LAYOUT_ROW_MAJOR_NV;
info.srcStride = 64;
info.dstLayout = VK_COOPERATIVE_VECTOR_MATRIX_LAYOUT_ROW_MAJOR_NV;
info.dstStride = 64;
vk::ConvertCooperativeVectorMatrixNV(*m_device, &info);
uint8_t src[16 * 32 * 2], dst[16 * 32 * 2];
info.srcData.hostAddress = src;
info.dstData.hostAddress = dst;
vk::ConvertCooperativeVectorMatrixNV(*m_device, &info);
}
TEST_F(PositiveShaderCooperativeVector, CmdConvertCooperativeVectorMatrixNV) {
TEST_DESCRIPTION("Validate using vkCmdConvertCooperativeVectorMatrixNV.");
SetTargetApiVersion(VK_API_VERSION_1_3);
AddRequiredExtensions(VK_NV_COOPERATIVE_VECTOR_EXTENSION_NAME);
AddRequiredFeature(vkt::Feature::cooperativeVector);
AddRequiredFeature(vkt::Feature::bufferDeviceAddress);
RETURN_IF_SKIP(Init());
VkConvertCooperativeVectorMatrixInfoNV info = vku::InitStructHelper();
size_t dstSize = 16 * 32 * 2;
info.srcSize = 16 * 32 * 2;
info.pDstSize = &dstSize;
info.srcComponentType = VK_COMPONENT_TYPE_FLOAT16_KHR;
info.dstComponentType = VK_COMPONENT_TYPE_FLOAT16_KHR;
info.numRows = 16;
info.numColumns = 32;
info.srcLayout = VK_COOPERATIVE_VECTOR_MATRIX_LAYOUT_ROW_MAJOR_NV;
info.srcStride = 64;
info.dstLayout = VK_COOPERATIVE_VECTOR_MATRIX_LAYOUT_ROW_MAJOR_NV;
info.dstStride = 64;
vkt::Buffer src_buffer(*m_device, 16 * 32 * 2, VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT, vkt::device_address);
vkt::Buffer dst_buffer(*m_device, 16 * 32 * 2, VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT, vkt::device_address);
const VkDeviceAddress src_address = src_buffer.Address();
const VkDeviceAddress dst_address = dst_buffer.Address();
info.srcData.deviceAddress = src_address;
info.dstData.deviceAddress = dst_address;
m_command_buffer.Begin();
vk::CmdConvertCooperativeVectorMatrixNV(m_command_buffer, 1, &info);
m_command_buffer.End();
}
TEST_F(PositiveShaderCooperativeVector, CooperativeVectorSPIRV) {
TEST_DESCRIPTION("Validate Cooperative Vector SPIR-V environment rules.");
SetTargetApiVersion(VK_API_VERSION_1_3);
AddRequiredExtensions(VK_NV_COOPERATIVE_VECTOR_EXTENSION_NAME);
AddRequiredFeature(vkt::Feature::cooperativeVector);
AddRequiredFeature(vkt::Feature::storageBuffer8BitAccess);
AddRequiredFeature(vkt::Feature::shaderFloat16);
AddRequiredFeature(vkt::Feature::shaderInt8);
AddRequiredFeature(vkt::Feature::vulkanMemoryModel);
RETURN_IF_SKIP(Init());
VkPhysicalDeviceCooperativeVectorPropertiesNV props = vku::InitStructHelper();
GetPhysicalDeviceProperties2(props);
if (!props.cooperativeVectorTrainingFloat16Accumulation) {
GTEST_SKIP() << "cooperativeVectorTrainingFloat16Accumulation not supported";
}
char const *vt_source = R"glsl(
#version 450
#extension GL_NV_cooperative_vector : enable
#extension GL_KHR_shader_subgroup_basic : enable
#extension GL_KHR_memory_scope_semantics : enable
#extension GL_EXT_shader_explicit_arithmetic_types : enable
layout(set=0, binding=0) buffer B { uint8_t x[]; } b;
void main() {
coopvecNV<float16_t, 16> A;
coopvecNV<float16_t, 32> R;
coopVecMatMulNV(R, A, gl_ComponentTypeFloat16NV, b.x, 0, gl_ComponentTypeFloat16NV, 32, 16, gl_CooperativeVectorMatrixLayoutInferencingOptimalNV, false, 0);
coopVecMatMulAddNV(R, A, gl_ComponentTypeFloat16NV, b.x, 0, gl_ComponentTypeFloat16NV, b.x, 0, gl_ComponentTypeFloat16NV, 32, 16, gl_CooperativeVectorMatrixLayoutInferencingOptimalNV, false, 0);
coopvecNV<int8_t, 16> A2;
coopvecNV<int32_t, 32> R2;
coopVecMatMulNV(R2, A2, gl_ComponentTypeSignedInt8NV, b.x, 0, gl_ComponentTypeSignedInt8NV, 32, 16, gl_CooperativeVectorMatrixLayoutInferencingOptimalNV, false, 0);
}
)glsl";
const std::vector<VkDescriptorSetLayoutBinding> bindings = {
{0, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC, 1, VK_SHADER_STAGE_COMPUTE_BIT, nullptr},
};
const vkt::DescriptorSetLayout dsl(*m_device, bindings);
const vkt::PipelineLayout pl(*m_device, {&dsl});
CreateComputePipelineHelper pipe(*this);
pipe.cs_ = VkShaderObj(this, vt_source, VK_SHADER_STAGE_COMPUTE_BIT, SPV_ENV_VULKAN_1_3);
pipe.pipeline_layout_ = vkt::PipelineLayout(*m_device, {&dsl});
pipe.CreateComputePipeline();
}
TEST_F(PositiveShaderCooperativeVector, CooperativeVectorTraingingSPIRV) {
TEST_DESCRIPTION("Validate Cooperative Vector SPIR-V environment rules.");
SetTargetApiVersion(VK_API_VERSION_1_3);
AddRequiredExtensions(VK_NV_COOPERATIVE_VECTOR_EXTENSION_NAME);
AddRequiredFeature(vkt::Feature::cooperativeVector);
AddRequiredFeature(vkt::Feature::cooperativeVectorTraining);
AddRequiredFeature(vkt::Feature::storageBuffer8BitAccess);
AddRequiredFeature(vkt::Feature::shaderFloat16);
AddRequiredFeature(vkt::Feature::shaderInt8);
AddRequiredFeature(vkt::Feature::vulkanMemoryModel);
RETURN_IF_SKIP(Init());
VkPhysicalDeviceCooperativeVectorPropertiesNV props = vku::InitStructHelper();
GetPhysicalDeviceProperties2(props);
if (!props.cooperativeVectorTrainingFloat16Accumulation) {
GTEST_SKIP() << "cooperativeVectorTrainingFloat16Accumulation not supported";
}
const std::vector<VkDescriptorSetLayoutBinding> bindings = {
{0, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC, 1, VK_SHADER_STAGE_COMPUTE_BIT, nullptr},
};
const vkt::DescriptorSetLayout dsl(*m_device, bindings);
const vkt::PipelineLayout pl(*m_device, {&dsl});
char const *vt_source = R"glsl(
#version 450
#extension GL_NV_cooperative_vector : enable
#extension GL_KHR_shader_subgroup_basic : enable
#extension GL_KHR_memory_scope_semantics : enable
#extension GL_EXT_shader_explicit_arithmetic_types : enable
layout(set=0, binding=0) buffer B { uint8_t x[]; } b;
void main() {
coopvecNV<float16_t, 16> A;
coopVecReduceSumAccumulateNV(A, b.x, 0);
coopVecOuterProductAccumulateNV(A, A, b.x, 0, 0, gl_CooperativeVectorMatrixLayoutTrainingOptimalNV, gl_ComponentTypeFloat16NV);
}
)glsl";
CreateComputePipelineHelper pipe(*this);
pipe.cs_ = VkShaderObj(this, vt_source, VK_SHADER_STAGE_COMPUTE_BIT, SPV_ENV_VULKAN_1_3);
pipe.pipeline_layout_ = vkt::PipelineLayout(*m_device, {&dsl});
pipe.CreateComputePipeline();
}
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