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/* Copyright (c) 2015-2025 The Khronos Group Inc.
* Copyright (c) 2015-2025 Valve Corporation
* Copyright (c) 2015-2025 LunarG, Inc.
* Modifications Copyright (C) 2020 Advanced Micro Devices, Inc. All rights reserved.
* Modifications Copyright (C) 2022 RasterGrid Kft.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "best_practices/best_practices_validation.h"
#include "best_practices/bp_state.h"
#include "state_tracker/buffer_state.h"
#include "state_tracker/last_bound_state.h"
#include "state_tracker/render_pass_state.h"
#include "state_tracker/pipeline_state.h"
#include <bitset>
// Generic function to handle validation for all CmdDraw* type functions
bool BestPractices::ValidateCmdDrawType(const bp_state::CommandBufferSubState& cb_state, const Location& loc) const {
bool skip = false;
skip |= ValidatePushConstants(cb_state, loc);
return skip;
}
bool BestPractices::ValidateCmdDispatchType(const bp_state::CommandBufferSubState& cb_state, const Location& loc) const {
bool skip = false;
skip |= ValidatePushConstants(cb_state, loc);
return skip;
}
bool BestPractices::ValidatePushConstants(const bp_state::CommandBufferSubState& cb_state, const Location& loc) const {
using Range = vvl::range<uint32_t>;
bool skip = false;
if (!cb_state.base.push_constant_ranges_layout) {
return skip;
}
for (const VkPushConstantRange& push_constant_range : *cb_state.base.push_constant_ranges_layout) {
Range layout_range(push_constant_range.offset, push_constant_range.offset + push_constant_range.size);
uint32_t size_not_set = push_constant_range.size;
for (const PushConstantData& filled_pcr : cb_state.push_constant_data_chunks) {
Range filled_range(filled_pcr.offset, filled_pcr.offset + static_cast<uint32_t>(filled_pcr.values.size()));
Range intersection = layout_range & filled_range;
if (intersection.valid()) {
size_not_set -= std::min(intersection.distance(), size_not_set);
}
if (size_not_set == 0) {
break;
}
}
if (size_not_set > 0) {
skip |= LogWarning("BestPractices-PushConstants", cb_state.base.Handle(), loc,
"Pipeline uses a push constant range with offset %" PRIu32 " and size %" PRIu32 ", but %" PRIu32
" bytes were never set with vkCmdPushConstants.",
push_constant_range.offset, push_constant_range.size, size_not_set);
break;
}
}
return skip;
}
void BestPractices::RecordCmdDrawType(bp_state::CommandBufferSubState& cb_state, uint32_t draw_count) {
if (VendorCheckEnabled(kBPVendorArm)) {
RecordCmdDrawTypeArm(cb_state, draw_count);
}
}
void BestPractices::RecordCmdDrawTypeArm(bp_state::CommandBufferSubState& cb_state, uint32_t draw_count) {
auto& render_pass_state = cb_state.render_pass_state;
// Each TBDR vendor requires a depth pre-pass draw call to have a minimum number of vertices/indices before it counts towards
// depth prepass warnings First find the lowest enabled draw count
uint32_t lowest_enabled_min_draw_count = 0;
lowest_enabled_min_draw_count = VendorCheckEnabled(kBPVendorArm) * kDepthPrePassMinDrawCountArm;
if (VendorCheckEnabled(kBPVendorIMG) && kDepthPrePassMinDrawCountIMG < lowest_enabled_min_draw_count) {
lowest_enabled_min_draw_count = kDepthPrePassMinDrawCountIMG;
}
if (draw_count >= lowest_enabled_min_draw_count) {
if (render_pass_state.depthOnly) render_pass_state.numDrawCallsDepthOnly++;
if (render_pass_state.depthEqualComparison) render_pass_state.numDrawCallsDepthEqualCompare++;
}
}
bool BestPractices::PreCallValidateCmdDraw(VkCommandBuffer commandBuffer, uint32_t vertexCount, uint32_t instanceCount,
uint32_t firstVertex, uint32_t firstInstance, const ErrorObject& error_obj) const {
bool skip = false;
const auto cb_state = GetRead<vvl::CommandBuffer>(commandBuffer);
const auto& sub_state = bp_state::SubState(*cb_state);
skip |= ValidateCmdDrawType(sub_state, error_obj.location);
if (instanceCount == 0) {
skip |= LogWarning("BestPractices-vkCmdDraw-instance-count-zero", device, error_obj.location.dot(Field::instanceCount),
"is zero.");
}
return skip;
}
bool BestPractices::PreCallValidateCmdDrawIndexed(VkCommandBuffer commandBuffer, uint32_t indexCount, uint32_t instanceCount,
uint32_t firstIndex, int32_t vertexOffset, uint32_t firstInstance,
const ErrorObject& error_obj) const {
bool skip = false;
const auto cb_state = GetRead<vvl::CommandBuffer>(commandBuffer);
const auto& sub_state = bp_state::SubState(*cb_state);
skip |= ValidateCmdDrawType(sub_state, error_obj.location);
if (instanceCount == 0) {
skip |= LogWarning("BestPractices-vkCmdDrawIndexed-instance-count-zero", device,
error_obj.location.dot(Field::instanceCount), "is zero.");
}
// Check if we reached the limit for small indexed draw calls.
// Note that we cannot update the draw call count here, so we do it in PostCallRecordCmdDrawIndexed.
if ((indexCount * instanceCount) <= kSmallIndexedDrawcallIndices &&
(sub_state.small_indexed_draw_call_count == kMaxSmallIndexedDrawcalls - 1) &&
(VendorCheckEnabled(kBPVendorArm) || VendorCheckEnabled(kBPVendorIMG))) {
skip |= LogPerformanceWarning("BestPractices-vkCmdDrawIndexed-many-small-indexed-drawcalls", device, error_obj.location,
"%s %s: The command buffer contains many small indexed drawcalls "
"(at least %" PRIu32 " drawcalls with less than %" PRIu32
" indices each). This may cause pipeline bubbles. "
"You can try batching drawcalls or instancing when applicable.",
VendorSpecificTag(kBPVendorArm), VendorSpecificTag(kBPVendorIMG), kMaxSmallIndexedDrawcalls,
kSmallIndexedDrawcallIndices);
}
if (VendorCheckEnabled(kBPVendorArm)) {
skip |= ValidateIndexBufferArm(sub_state, indexCount, instanceCount, firstIndex, vertexOffset, firstInstance,
error_obj.location);
}
return skip;
}
void BestPractices::PostTransformLRUCacheModel::resize(size_t size) { _entries.resize(size); }
bool BestPractices::PostTransformLRUCacheModel::query_cache(uint32_t value) {
// look for a cache hit
auto hit = std::find_if(_entries.begin(), _entries.end(), [value](const CacheEntry& entry) { return entry.value == value; });
if (hit != _entries.end()) {
// mark the cache hit as being most recently used
hit->age = iteration++;
return true;
}
// if there's no cache hit, we need to model the entry being inserted into the cache
CacheEntry new_entry = {value, iteration};
if (iteration < static_cast<uint32_t>(std::distance(_entries.begin(), _entries.end()))) {
// if there is still space left in the cache, use the next available slot
*(_entries.begin() + iteration) = new_entry;
} else {
// otherwise replace the least recently used cache entry
auto lru = std::min_element(_entries.begin(), hit, [](const CacheEntry& a, const CacheEntry& b) { return a.age < b.age; });
*lru = new_entry;
}
iteration++;
return false;
}
bool BestPractices::ValidateIndexBufferArm(const bp_state::CommandBufferSubState& cb_state, uint32_t indexCount,
uint32_t instanceCount, uint32_t firstIndex, int32_t vertexOffset,
uint32_t firstInstance, const Location& loc) const {
bool skip = false;
// check for sparse/underutilised index buffer, and post-transform cache thrashing
const auto ib_state = Get<vvl::Buffer>(cb_state.base.index_buffer_binding.buffer);
// If the maintenance6 feature is enabled, buffer can be VK_NULL_HANDLE. If buffer is VK_NULL_HANDLE and the nullDescriptor
// feature is enabled, every index fetched results in a value of zero.
if (!ib_state) {
return skip;
}
const VkIndexType ib_type = cb_state.base.index_buffer_binding.index_type;
const auto ib_memory_state = ib_state->MemoryState();
if (!ib_memory_state) return skip;
const void* ib_mem = ib_memory_state->p_driver_data;
const auto& last_bound_state = cb_state.base.GetLastBoundGraphics();
const bool primitive_restart_enable = last_bound_state.IsPrimitiveRestartEnable();
// no point checking index buffer if the memory is nonexistant/unmapped, or if there is no graphics pipeline bound to this CB
if (ib_mem) {
const uint32_t scan_stride = GetIndexAlignment(ib_type);
// Check if all indices are within the memory allocation size, if robustness is enabled they might not be
if ((firstIndex + indexCount) * scan_stride > ib_memory_state->allocate_info.allocationSize) {
return skip;
}
const uint8_t* scan_begin = static_cast<const uint8_t*>(ib_mem) + firstIndex * scan_stride;
const uint8_t* scan_end = scan_begin + indexCount * scan_stride;
// Min and max are important to track for some Mali architectures. In older Mali devices without IDVS, all
// vertices corresponding to indices between the minimum and maximum may be loaded, and possibly shaded,
// irrespective of whether or not they're part of the draw call.
// start with minimum as 0xFFFFFFFF and adjust to indices in the buffer
uint32_t min_index = ~0u;
// start with maximum as 0 and adjust to indices in the buffer
uint32_t max_index = 0u;
// first scan-through, we're looking to simulate a model LRU post-transform cache, estimating the number of vertices shaded
// for the given index buffer
uint32_t vertex_shade_count = 0;
PostTransformLRUCacheModel post_transform_cache;
// The size of the cache being modelled positively correlates with how much behaviour it can capture about
// arbitrary ground-truth hardware/architecture cache behaviour. I.e. it's a good solution when we don't know the
// target architecture.
// However, modelling a post-transform cache with more than 32 elements gives diminishing returns in practice.
// http://eelpi.gotdns.org/papers/fast_vert_cache_opt.html
post_transform_cache.resize(32);
for (const uint8_t* scan_ptr = scan_begin; scan_ptr < scan_end; scan_ptr += scan_stride) {
uint32_t scan_index;
uint32_t primitive_restart_value;
if (ib_type == VK_INDEX_TYPE_UINT8) {
scan_index = *reinterpret_cast<const uint8_t*>(scan_ptr);
primitive_restart_value = 0xFF;
} else if (ib_type == VK_INDEX_TYPE_UINT16) {
scan_index = *reinterpret_cast<const uint16_t*>(scan_ptr);
primitive_restart_value = 0xFFFF;
} else {
scan_index = *reinterpret_cast<const uint32_t*>(scan_ptr);
primitive_restart_value = 0xFFFFFFFF;
}
max_index = std::max(max_index, scan_index);
min_index = std::min(min_index, scan_index);
if (!primitive_restart_enable || scan_index != primitive_restart_value) {
const bool in_cache = post_transform_cache.query_cache(scan_index);
// if the shaded vertex corresponding to the index is not in the PT-cache, we need to shade again
if (!in_cache) vertex_shade_count++;
}
}
// if the max and min values were not set, then we either have no indices, or all primitive restarts, exit...
// if the max and min are the same, then it implies all the indices are the same, then we don't need to do anything
if (max_index < min_index || max_index == min_index) return skip;
if (max_index - min_index >= indexCount) {
skip |=
LogPerformanceWarning("BestPractices-Arm-vkCmdDrawIndexed-sparse-index-buffer", device, loc,
"%s The indices which were specified for the draw call only utilise approximately %.02f%% of "
"index buffer value range. Arm Mali architectures before G71 do not have IDVS (Index-Driven "
"Vertex Shading), meaning all vertices corresponding to indices between the minimum and "
"maximum would be loaded, and possibly shaded, whether or not they are used.",
VendorSpecificTag(kBPVendorArm),
(static_cast<float>(indexCount) / static_cast<float>(max_index - min_index)) * 100.0f);
return skip;
}
// use a dynamic vector of bitsets as a memory-compact representation of which indices are included in the draw call
// each bit of the n-th bucket contains the inclusion information for indices (n*n_buckets) to ((n+1)*n_buckets)
const size_t refs_per_bucket = 64;
std::vector<std::bitset<refs_per_bucket>> vertex_reference_buckets;
const uint32_t n_indices = max_index - min_index + 1;
const uint32_t n_buckets = (n_indices / static_cast<uint32_t>(refs_per_bucket)) +
((n_indices % static_cast<uint32_t>(refs_per_bucket)) != 0 ? 1 : 0);
// there needs to be at least one bitset to store a set of indices smaller than n_buckets
vertex_reference_buckets.resize(std::max(1u, n_buckets));
// To avoid using too much memory, we run over the indices again.
// Knowing the size from the last scan allows us to record index usage with bitsets
for (const uint8_t* scan_ptr = scan_begin; scan_ptr < scan_end; scan_ptr += scan_stride) {
uint32_t scan_index;
if (ib_type == VK_INDEX_TYPE_UINT8) {
scan_index = *reinterpret_cast<const uint8_t*>(scan_ptr);
} else if (ib_type == VK_INDEX_TYPE_UINT16) {
scan_index = *reinterpret_cast<const uint16_t*>(scan_ptr);
} else {
scan_index = *reinterpret_cast<const uint32_t*>(scan_ptr);
}
// keep track of the set of all indices used to reference vertices in the draw call
size_t index_offset = scan_index - min_index;
size_t bitset_bucket_index = index_offset / refs_per_bucket;
uint64_t used_indices = 1ull << ((index_offset % refs_per_bucket) & 0xFFFFFFFFu);
vertex_reference_buckets[bitset_bucket_index] |= used_indices;
}
uint32_t vertex_reference_count = 0;
for (const auto& bitset : vertex_reference_buckets) {
vertex_reference_count += static_cast<uint32_t>(bitset.count());
}
// low index buffer utilization implies that: of the vertices available to the draw call, not all are utilized
float utilization = static_cast<float>(vertex_reference_count) / static_cast<float>(max_index - min_index + 1);
// low hit rate (high miss rate) implies the order of indices in the draw call may be possible to improve
float cache_hit_rate = static_cast<float>(vertex_reference_count) / static_cast<float>(vertex_shade_count);
if (utilization < 0.5f) {
skip |= LogPerformanceWarning("BestPractices-Arm-vkCmdDrawIndexed-sparse-index-buffer", device, loc,
"%s The indices which were specified for the draw call only utilise approximately "
"%.02f%% of the bound vertex buffer.",
VendorSpecificTag(kBPVendorArm), utilization);
}
if (cache_hit_rate <= 0.5f) {
skip |=
LogPerformanceWarning("BestPractices-Arm-vkCmdDrawIndexed-post-transform-cache-thrashing", device, loc,
"%s The indices which were specified for the draw call are estimated to cause thrashing of "
"the post-transform vertex cache, with a hit-rate of %.02f%%. "
"I.e. the ordering of the index buffer may not make optimal use of indices associated with "
"recently shaded vertices.",
VendorSpecificTag(kBPVendorArm), cache_hit_rate * 100.0f);
}
}
return skip;
}
void BestPractices::PostCallRecordCmdDrawIndexed(VkCommandBuffer commandBuffer, uint32_t indexCount, uint32_t instanceCount,
uint32_t firstIndex, int32_t vertexOffset, uint32_t firstInstance,
const RecordObject& record_obj) {
auto cb_state = GetWrite<vvl::CommandBuffer>(commandBuffer);
auto& sub_state = bp_state::SubState(*cb_state);
RecordCmdDrawType(sub_state, indexCount * instanceCount);
if ((indexCount * instanceCount) <= kSmallIndexedDrawcallIndices) {
sub_state.small_indexed_draw_call_count++;
}
}
bool BestPractices::PreCallValidateCmdDrawIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset,
uint32_t drawCount, uint32_t stride, const ErrorObject& error_obj) const {
bool skip = false;
const auto cb_state = GetRead<vvl::CommandBuffer>(commandBuffer);
const auto& sub_state = bp_state::SubState(*cb_state);
skip |= ValidateCmdDrawType(sub_state, error_obj.location);
if (drawCount == 0) {
skip |= LogWarning("BestPractices-vkCmdDrawIndirect-draw-count-zero", device, error_obj.location.dot(Field::drawCount),
"is zero.");
}
return skip;
}
bool BestPractices::PreCallValidateCmdDrawIndexedIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset,
uint32_t drawCount, uint32_t stride, const ErrorObject& error_obj) const {
bool skip = false;
const auto cb_state = GetRead<vvl::CommandBuffer>(commandBuffer);
const auto& sub_state = bp_state::SubState(*cb_state);
skip |= ValidateCmdDrawType(sub_state, error_obj.location);
if (drawCount == 0) {
skip |= LogWarning("BestPractices-vkCmdDrawIndexedIndirect-draw-count-zero", device,
error_obj.location.dot(Field::drawCount), "is zero.");
}
return skip;
}
bool BestPractices::PreCallValidateCmdDrawIndexedIndirectCount(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset,
VkBuffer countBuffer, VkDeviceSize countBufferOffset,
uint32_t maxDrawCount, uint32_t stride,
const ErrorObject& error_obj) const {
const auto cb_state = GetRead<vvl::CommandBuffer>(commandBuffer);
const auto& sub_state = bp_state::SubState(*cb_state);
return ValidateCmdDrawType(sub_state, error_obj.location);
}
void BestPractices::PostCallRecordCmdDrawIndexedIndirectCount(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset,
VkBuffer countBuffer, VkDeviceSize countBufferOffset,
uint32_t maxDrawCount, uint32_t stride,
const RecordObject& record_obj) {
const auto cb_state = GetWrite<vvl::CommandBuffer>(commandBuffer);
auto& sub_state = bp_state::SubState(*cb_state);
RecordCmdDrawType(sub_state, 0);
}
bool BestPractices::PreCallValidateCmdDrawIndexedIndirectCountAMD(VkCommandBuffer commandBuffer, VkBuffer buffer,
VkDeviceSize offset, VkBuffer countBuffer,
VkDeviceSize countBufferOffset, uint32_t maxDrawCount,
uint32_t stride, const ErrorObject& error_obj) const {
return PreCallValidateCmdDrawIndexedIndirectCount(commandBuffer, buffer, offset, countBuffer, countBufferOffset, maxDrawCount,
stride, error_obj);
}
void BestPractices::PostCallRecordCmdDrawIndexedIndirectCountAMD(VkCommandBuffer commandBuffer, VkBuffer buffer,
VkDeviceSize offset, VkBuffer countBuffer,
VkDeviceSize countBufferOffset, uint32_t maxDrawCount,
uint32_t stride, const RecordObject& record_obj) {
PostCallRecordCmdDrawIndexedIndirectCount(commandBuffer, buffer, offset, countBuffer, countBufferOffset, maxDrawCount, stride,
record_obj);
}
bool BestPractices::PreCallValidateCmdDrawIndexedIndirectCountKHR(VkCommandBuffer commandBuffer, VkBuffer buffer,
VkDeviceSize offset, VkBuffer countBuffer,
VkDeviceSize countBufferOffset, uint32_t maxDrawCount,
uint32_t stride, const ErrorObject& error_obj) const {
return PreCallValidateCmdDrawIndexedIndirectCount(commandBuffer, buffer, offset, countBuffer, countBufferOffset, maxDrawCount,
stride, error_obj);
}
void BestPractices::PostCallRecordCmdDrawIndexedIndirectCountKHR(VkCommandBuffer commandBuffer, VkBuffer buffer,
VkDeviceSize offset, VkBuffer countBuffer,
VkDeviceSize countBufferOffset, uint32_t maxDrawCount,
uint32_t stride, const RecordObject& record_obj) {
PostCallRecordCmdDrawIndexedIndirectCount(commandBuffer, buffer, offset, countBuffer, countBufferOffset, maxDrawCount, stride,
record_obj);
}
bool BestPractices::PreCallValidateCmdDrawIndirectByteCountEXT(VkCommandBuffer commandBuffer, uint32_t instanceCount,
uint32_t firstInstance, VkBuffer counterBuffer,
VkDeviceSize counterBufferOffset, uint32_t counterOffset,
uint32_t vertexStride, const ErrorObject& error_obj) const {
const auto cb_state = GetRead<vvl::CommandBuffer>(commandBuffer);
const auto& sub_state = bp_state::SubState(*cb_state);
return ValidateCmdDrawType(sub_state, error_obj.location);
}
void BestPractices::PostCallRecordCmdDrawIndirectByteCountEXT(VkCommandBuffer commandBuffer, uint32_t instanceCount,
uint32_t firstInstance, VkBuffer counterBuffer,
VkDeviceSize counterBufferOffset, uint32_t counterOffset,
uint32_t vertexStride, const RecordObject& record_obj) {
const auto cb_state = GetWrite<vvl::CommandBuffer>(commandBuffer);
auto& sub_state = bp_state::SubState(*cb_state);
RecordCmdDrawType(sub_state, 0);
}
bool BestPractices::PreCallValidateCmdDrawIndirectCount(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset,
VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount,
uint32_t stride, const ErrorObject& error_obj) const {
const auto cb_state = GetRead<vvl::CommandBuffer>(commandBuffer);
const auto& sub_state = bp_state::SubState(*cb_state);
return ValidateCmdDrawType(sub_state, error_obj.location);
}
void BestPractices::PostCallRecordCmdDrawIndirectCount(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset,
VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount,
uint32_t stride, const RecordObject& record_obj) {
const auto cb_state = GetWrite<vvl::CommandBuffer>(commandBuffer);
auto& sub_state = bp_state::SubState(*cb_state);
RecordCmdDrawType(sub_state, 0);
}
bool BestPractices::PreCallValidateCmdDrawIndirectCountAMD(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset,
VkBuffer countBuffer, VkDeviceSize countBufferOffset,
uint32_t maxDrawCount, uint32_t stride,
const ErrorObject& error_obj) const {
return PreCallValidateCmdDrawIndirectCount(commandBuffer, buffer, offset, countBuffer, countBufferOffset, maxDrawCount, stride,
error_obj);
}
void BestPractices::PostCallRecordCmdDrawIndirectCountAMD(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset,
VkBuffer countBuffer, VkDeviceSize countBufferOffset,
uint32_t maxDrawCount, uint32_t stride, const RecordObject& record_obj) {
PostCallRecordCmdDrawIndirectCount(commandBuffer, buffer, offset, countBuffer, countBufferOffset, maxDrawCount, stride,
record_obj);
}
bool BestPractices::PreCallValidateCmdDrawIndirectCountKHR(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset,
VkBuffer countBuffer, VkDeviceSize countBufferOffset,
uint32_t maxDrawCount, uint32_t stride,
const ErrorObject& error_obj) const {
return PreCallValidateCmdDrawIndirectCount(commandBuffer, buffer, offset, countBuffer, countBufferOffset, maxDrawCount, stride,
error_obj);
}
void BestPractices::PostCallRecordCmdDrawIndirectCountKHR(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset,
VkBuffer countBuffer, VkDeviceSize countBufferOffset,
uint32_t maxDrawCount, uint32_t stride, const RecordObject& record_obj) {
PostCallRecordCmdDrawIndirectCount(commandBuffer, buffer, offset, countBuffer, countBufferOffset, maxDrawCount, stride,
record_obj);
}
bool BestPractices::PreCallValidateCmdDrawMeshTasksIndirectCountNV(VkCommandBuffer commandBuffer, VkBuffer buffer,
VkDeviceSize offset, VkBuffer countBuffer,
VkDeviceSize countBufferOffset, uint32_t maxDrawCount,
uint32_t stride, const ErrorObject& error_obj) const {
const auto cb_state = GetRead<vvl::CommandBuffer>(commandBuffer);
const auto& sub_state = bp_state::SubState(*cb_state);
return ValidateCmdDrawType(sub_state, error_obj.location);
}
void BestPractices::PostCallRecordCmdDrawMeshTasksIndirectCountNV(VkCommandBuffer commandBuffer, VkBuffer buffer,
VkDeviceSize offset, VkBuffer countBuffer,
VkDeviceSize countBufferOffset, uint32_t maxDrawCount,
uint32_t stride, const RecordObject& record_obj) {
const auto cb_state = GetWrite<vvl::CommandBuffer>(commandBuffer);
auto& sub_state = bp_state::SubState(*cb_state);
RecordCmdDrawType(sub_state, 0);
}
bool BestPractices::PreCallValidateCmdDrawMeshTasksIndirectNV(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset,
uint32_t drawCount, uint32_t stride,
const ErrorObject& error_obj) const {
const auto cb_state = GetRead<vvl::CommandBuffer>(commandBuffer);
const auto& sub_state = bp_state::SubState(*cb_state);
return ValidateCmdDrawType(sub_state, error_obj.location);
}
void BestPractices::PostCallRecordCmdDrawMeshTasksIndirectNV(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset,
uint32_t drawCount, uint32_t stride, const RecordObject& record_obj) {
const auto cb_state = GetWrite<vvl::CommandBuffer>(commandBuffer);
auto& sub_state = bp_state::SubState(*cb_state);
RecordCmdDrawType(sub_state, 0);
}
bool BestPractices::PreCallValidateCmdDrawMeshTasksNV(VkCommandBuffer commandBuffer, uint32_t taskCount, uint32_t firstTask,
const ErrorObject& error_obj) const {
const auto cb_state = GetRead<vvl::CommandBuffer>(commandBuffer);
const auto& sub_state = bp_state::SubState(*cb_state);
return ValidateCmdDrawType(sub_state, error_obj.location);
}
void BestPractices::PostCallRecordCmdDrawMeshTasksNV(VkCommandBuffer commandBuffer, uint32_t taskCount, uint32_t firstTask,
const RecordObject& record_obj) {
const auto cb_state = GetWrite<vvl::CommandBuffer>(commandBuffer);
auto& sub_state = bp_state::SubState(*cb_state);
RecordCmdDrawType(sub_state, 0);
}
bool BestPractices::PreCallValidateCmdDrawMultiIndexedEXT(VkCommandBuffer commandBuffer, uint32_t drawCount,
const VkMultiDrawIndexedInfoEXT* pIndexInfo, uint32_t instanceCount,
uint32_t firstInstance, uint32_t stride, const int32_t* pVertexOffset,
const ErrorObject& error_obj) const {
const auto cb_state = GetRead<vvl::CommandBuffer>(commandBuffer);
const auto& sub_state = bp_state::SubState(*cb_state);
return ValidateCmdDrawType(sub_state, error_obj.location);
}
void BestPractices::PostCallRecordCmdDrawMultiIndexedEXT(VkCommandBuffer commandBuffer, uint32_t drawCount,
const VkMultiDrawIndexedInfoEXT* pIndexInfo, uint32_t instanceCount,
uint32_t firstInstance, uint32_t stride, const int32_t* pVertexOffset,
const RecordObject& record_obj) {
uint32_t count = 0;
for (uint32_t i = 0; i < drawCount; ++i) {
count += pIndexInfo[i].indexCount;
}
const auto cb_state = GetWrite<vvl::CommandBuffer>(commandBuffer);
auto& sub_state = bp_state::SubState(*cb_state);
RecordCmdDrawType(sub_state, count);
}
bool BestPractices::PreCallValidateCmdDrawMultiEXT(VkCommandBuffer commandBuffer, uint32_t drawCount,
const VkMultiDrawInfoEXT* pVertexInfo, uint32_t instanceCount,
uint32_t firstInstance, uint32_t stride, const ErrorObject& error_obj) const {
const auto cb_state = GetRead<vvl::CommandBuffer>(commandBuffer);
const auto& sub_state = bp_state::SubState(*cb_state);
return ValidateCmdDrawType(sub_state, error_obj.location);
}
void BestPractices::PostCallRecordCmdDrawMultiEXT(VkCommandBuffer commandBuffer, uint32_t drawCount,
const VkMultiDrawInfoEXT* pVertexInfo, uint32_t instanceCount,
uint32_t firstInstance, uint32_t stride, const RecordObject& record_obj) {
uint32_t count = 0;
for (uint32_t i = 0; i < drawCount; ++i) {
count += pVertexInfo[i].vertexCount;
}
const auto cb_state = GetWrite<vvl::CommandBuffer>(commandBuffer);
auto& sub_state = bp_state::SubState(*cb_state);
RecordCmdDrawType(sub_state, count);
}
void BestPractices::UpdateBoundDescriptorSets(bp_state::CommandBufferSubState& cb_state, const LastBound& last_bound_state,
const Location& loc) {
for (const auto& ds_slot : last_bound_state.ds_slots) {
if (!ds_slot.ds_state) {
continue;
}
for (const auto& binding : *ds_slot.ds_state) {
// For bindless scenarios, we should not attempt to track descriptor set state.
// It is highly uncertain which resources are actually bound.
// Resources which are written to such a descriptor should be marked as indeterminate w.r.t. state.
if (binding->binding_flags & (VK_DESCRIPTOR_BINDING_PARTIALLY_BOUND_BIT | VK_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT |
VK_DESCRIPTOR_BINDING_UPDATE_UNUSED_WHILE_PENDING_BIT)) {
continue;
}
for (uint32_t i = 0; i < binding->count; ++i) {
VkImageView image_view{VK_NULL_HANDLE};
auto descriptor = binding->GetDescriptor(i);
if (!descriptor) {
continue;
}
switch (descriptor->GetClass()) {
case vvl::DescriptorClass::Image: {
if (const auto image_descriptor = static_cast<const vvl::ImageDescriptor*>(descriptor)) {
image_view = image_descriptor->GetImageView();
}
break;
}
case vvl::DescriptorClass::ImageSampler: {
if (const auto image_sampler_descriptor =
static_cast<const vvl::ImageSamplerDescriptor*>(descriptor)) {
image_view = image_sampler_descriptor->GetImageView();
}
break;
}
default:
break;
}
if (auto image_view_state = Get<vvl::ImageView>(image_view)) {
QueueValidateImageView(cb_state.queue_submit_functions, loc, *image_view_state,
IMAGE_SUBRESOURCE_USAGE_BP::DESCRIPTOR_ACCESS);
}
}
}
}
}
void BestPractices::PostCallRecordCmdDraw(VkCommandBuffer commandBuffer, uint32_t vertexCount, uint32_t instanceCount,
uint32_t firstVertex, uint32_t firstInstance, const RecordObject& record_obj) {
const auto cb_state = GetWrite<vvl::CommandBuffer>(commandBuffer);
auto& sub_state = bp_state::SubState(*cb_state);
RecordCmdDrawType(sub_state, vertexCount * instanceCount);
}
void BestPractices::PostCallRecordCmdDrawIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset,
uint32_t drawCount, uint32_t stride, const RecordObject& record_obj) {
const auto cb_state = GetWrite<vvl::CommandBuffer>(commandBuffer);
auto& sub_state = bp_state::SubState(*cb_state);
RecordCmdDrawType(sub_state, drawCount);
}
void BestPractices::PostCallRecordCmdDrawIndexedIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset,
uint32_t drawCount, uint32_t stride, const RecordObject& record_obj) {
const auto cb_state = GetWrite<vvl::CommandBuffer>(commandBuffer);
auto& sub_state = bp_state::SubState(*cb_state);
RecordCmdDrawType(sub_state, drawCount);
}
bool BestPractices::PreCallValidateCmdDispatch(VkCommandBuffer commandBuffer, uint32_t groupCountX, uint32_t groupCountY,
uint32_t groupCountZ, const ErrorObject& error_obj) const {
bool skip = false;
const auto cb_state = GetRead<vvl::CommandBuffer>(commandBuffer);
auto& sub_state = bp_state::SubState(*cb_state);
skip |= ValidateCmdDispatchType(sub_state, error_obj.location);
if ((groupCountX == 0) || (groupCountY == 0) || (groupCountZ == 0)) {
skip |= LogWarning("BestPractices-vkCmdDispatch-group-count-zero", device, error_obj.location,
"one or more groupCounts are zero (groupCountX = %" PRIu32 ", groupCountY = %" PRIu32
", groupCountZ = %" PRIu32 ").",
groupCountX, groupCountY, groupCountZ);
}
return skip;
}
bool BestPractices::PreCallValidateCmdDispatchIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset,
const ErrorObject& error_obj) const {
bool skip = false;
const auto cb_state = GetRead<vvl::CommandBuffer>(commandBuffer);
auto& sub_state = bp_state::SubState(*cb_state);
skip |= ValidateCmdDispatchType(sub_state, error_obj.location);
return skip;
}
bool BestPractices::PreCallValidateCmdDispatchBase(VkCommandBuffer commandBuffer, uint32_t baseGroupX, uint32_t baseGroupY,
uint32_t baseGroupZ, uint32_t groupCountX, uint32_t groupCountY,
uint32_t groupCountZ, const ErrorObject& error_obj) const {
bool skip = false;
const auto cb_state = GetRead<vvl::CommandBuffer>(commandBuffer);
auto& sub_state = bp_state::SubState(*cb_state);
skip |= ValidateCmdDispatchType(sub_state, error_obj.location);
if ((groupCountX == 0) || (groupCountY == 0) || (groupCountZ == 0)) {
skip |= LogWarning("BestPractices-vkCmdDispatchBase-group-count-zero", device, error_obj.location,
"one or more groupCounts are zero (groupCountX = %" PRIu32 ", groupCountY = %" PRIu32
", groupCountZ = %" PRIu32 ").",
groupCountX, groupCountY, groupCountZ);
}
return skip;
}
bool BestPractices::PreCallValidateCmdDispatchBaseKHR(VkCommandBuffer commandBuffer, uint32_t baseGroupX, uint32_t baseGroupY,
uint32_t baseGroupZ, uint32_t groupCountX, uint32_t groupCountY,
uint32_t groupCountZ, const ErrorObject& error_obj) const {
return PreCallValidateCmdDispatchBase(commandBuffer, baseGroupX, baseGroupY, baseGroupZ, groupCountX, groupCountY, groupCountZ,
error_obj);
}
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