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// *** THIS FILE IS GENERATED - DO NOT EDIT ***
// See deprecation_generator.py for modifications
/***************************************************************************
*
* Copyright (c) 2025 The Khronos Group Inc.
* Copyright (c) 2025 Valve Corporation
* Copyright (c) 2025 LunarG, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
****************************************************************************/
// NOLINTBEGIN
#pragma once
#include <vulkan/vulkan.h>
#include "chassis/validation_object.h"
namespace deprecation {
// We currently only check if the extension is enabled, if we decide in the future to check for support, instance extensions
// we can try and use DispatchEnumerateInstanceExtensionProperties, but will likely run into many loader related issues.
class Instance : public vvl::base::Instance {
using BaseClass = vvl::base::Instance;
public:
Instance(vvl::dispatch::Instance* dispatch) : BaseClass(dispatch, LayerObjectTypeDeprecation) {}
bool PreCallValidateGetPhysicalDeviceFeatures(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures* pFeatures,
const ErrorObject& error_obj) const override;
bool PreCallValidateGetPhysicalDeviceFormatProperties(VkPhysicalDevice physicalDevice, VkFormat format,
VkFormatProperties* pFormatProperties,
const ErrorObject& error_obj) const override;
bool PreCallValidateGetPhysicalDeviceImageFormatProperties(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type,
VkImageTiling tiling, VkImageUsageFlags usage,
VkImageCreateFlags flags,
VkImageFormatProperties* pImageFormatProperties,
const ErrorObject& error_obj) const override;
bool PreCallValidateGetPhysicalDeviceProperties(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties* pProperties,
const ErrorObject& error_obj) const override;
bool PreCallValidateGetPhysicalDeviceQueueFamilyProperties(VkPhysicalDevice physicalDevice, uint32_t* pQueueFamilyPropertyCount,
VkQueueFamilyProperties* pQueueFamilyProperties,
const ErrorObject& error_obj) const override;
bool PreCallValidateGetPhysicalDeviceMemoryProperties(VkPhysicalDevice physicalDevice,
VkPhysicalDeviceMemoryProperties* pMemoryProperties,
const ErrorObject& error_obj) const override;
bool PreCallValidateEnumerateDeviceLayerProperties(VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount,
VkLayerProperties* pProperties, const ErrorObject& error_obj) const override;
bool PreCallValidateGetPhysicalDeviceSparseImageFormatProperties(VkPhysicalDevice physicalDevice, VkFormat format,
VkImageType type, VkSampleCountFlagBits samples,
VkImageUsageFlags usage, VkImageTiling tiling,
uint32_t* pPropertyCount,
VkSparseImageFormatProperties* pProperties,
const ErrorObject& error_obj) const override;
};
class Device : public vvl::base::Device {
using BaseClass = vvl::base::Device;
public:
Device(vvl::dispatch::Device* dev, Instance* instance_vo)
: BaseClass(dev, instance_vo, LayerObjectTypeDeprecation), instance(instance_vo) {}
~Device() {}
Instance* instance;
bool PreCallValidateCreateFramebuffer(VkDevice device, const VkFramebufferCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkFramebuffer* pFramebuffer,
const ErrorObject& error_obj) const override;
bool PreCallValidateCreateRenderPass(VkDevice device, const VkRenderPassCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass,
const ErrorObject& error_obj) const override;
bool PreCallValidateGetRenderAreaGranularity(VkDevice device, VkRenderPass renderPass, VkExtent2D* pGranularity,
const ErrorObject& error_obj) const override;
bool PreCallValidateCmdBeginRenderPass(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo* pRenderPassBegin,
VkSubpassContents contents, const ErrorObject& error_obj) const override;
bool PreCallValidateCmdNextSubpass(VkCommandBuffer commandBuffer, VkSubpassContents contents,
const ErrorObject& error_obj) const override;
bool PreCallValidateCmdEndRenderPass(VkCommandBuffer commandBuffer, const ErrorObject& error_obj) const override;
bool PreCallValidateCreateRenderPass2(VkDevice device, const VkRenderPassCreateInfo2* pCreateInfo,
const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass,
const ErrorObject& error_obj) const override;
bool PreCallValidateCmdBeginRenderPass2(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo* pRenderPassBegin,
const VkSubpassBeginInfo* pSubpassBeginInfo,
const ErrorObject& error_obj) const override;
bool PreCallValidateCmdNextSubpass2(VkCommandBuffer commandBuffer, const VkSubpassBeginInfo* pSubpassBeginInfo,
const VkSubpassEndInfo* pSubpassEndInfo, const ErrorObject& error_obj) const override;
bool PreCallValidateCmdEndRenderPass2(VkCommandBuffer commandBuffer, const VkSubpassEndInfo* pSubpassEndInfo,
const ErrorObject& error_obj) const override;
};
} // namespace deprecation
// NOLINTEND
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