1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655
|
/* Copyright (c) 2018-2025 The Khronos Group Inc.
* Copyright (c) 2018-2025 Valve Corporation
* Copyright (c) 2018-2025 LunarG, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "gpuav/core/gpuav.h"
#include "gpuav/core/gpuav_validation_pipeline.h"
#include "gpuav/validation_cmd/gpuav_validation_cmd_common.h"
#include "gpuav/resources/gpuav_vulkan_objects.h"
#include "gpuav/resources/gpuav_state_trackers.h"
#include "gpuav/resources/gpuav_shader_resources.h"
#include "gpuav/shaders/gpuav_error_header.h"
#include "gpuav/shaders/validation_cmd/push_data.h"
#include "gpuav/shaders/validation_cmd/build_acceleration_structures.h"
#include "generated/gpuav_offline_spirv.h"
#include "error_message/error_strings.h"
#include "containers/limits.h"
#include "utils/math_utils.h"
#include "utils/ray_tracing_utils.h"
#include "profiling/profiling.h"
namespace gpuav {
namespace valcmd {
struct TraceRaysValidationShader {
static size_t GetSpirvSize() { return validation_cmd_trace_rays_comp_size * sizeof(uint32_t); }
static const uint32_t* GetSpirv() { return validation_cmd_trace_rays_comp; }
glsl::TraceRaysPushData push_constants{};
static std::vector<VkDescriptorSetLayoutBinding> GetDescriptorSetLayoutBindings() { return {}; }
std::vector<VkWriteDescriptorSet> GetDescriptorWrites() const { return {}; }
};
void TraceRaysIndirect(Validator& gpuav, const Location& loc, CommandBufferSubState& cb_state, const LastBound& last_bound,
VkDeviceAddress indirect_data_address) {
if (!gpuav.gpuav_settings.validate_indirect_trace_rays_buffers) {
return;
}
valpipe::RestorablePipelineState restorable_state(cb_state, VK_PIPELINE_BIND_POINT_COMPUTE);
ValidationCommandsGpuavState& val_cmd_gpuav_state =
gpuav.shared_resources_cache.GetOrCreate<ValidationCommandsGpuavState>(gpuav, loc);
valpipe::ComputePipeline<TraceRaysValidationShader>& validation_pipeline =
gpuav.shared_resources_cache.GetOrCreate<valpipe::ComputePipeline<TraceRaysValidationShader>>(
gpuav, loc, val_cmd_gpuav_state.error_logging_desc_set_layout_);
if (!validation_pipeline.valid) {
gpuav.InternalError(cb_state.VkHandle(), loc, "Failed to create TraceRaysValidationShader.");
return;
}
// Setup shader resources
// ---
{
const uint64_t ray_query_dimension_max_width =
static_cast<uint64_t>(gpuav.phys_dev_props.limits.maxComputeWorkGroupCount[0]) *
static_cast<uint64_t>(gpuav.phys_dev_props.limits.maxComputeWorkGroupSize[0]);
const uint64_t ray_query_dimension_max_height =
static_cast<uint64_t>(gpuav.phys_dev_props.limits.maxComputeWorkGroupCount[1]) *
static_cast<uint64_t>(gpuav.phys_dev_props.limits.maxComputeWorkGroupSize[1]);
const uint64_t ray_query_dimension_max_depth =
static_cast<uint64_t>(gpuav.phys_dev_props.limits.maxComputeWorkGroupCount[2]) *
static_cast<uint64_t>(gpuav.phys_dev_props.limits.maxComputeWorkGroupSize[2]);
TraceRaysValidationShader shader_resources;
shader_resources.push_constants.indirect_data = indirect_data_address;
shader_resources.push_constants.trace_rays_width_limit =
static_cast<uint32_t>(std::min<uint64_t>(ray_query_dimension_max_width, vvl::kU32Max));
shader_resources.push_constants.trace_rays_height_limit =
static_cast<uint32_t>(std::min<uint64_t>(ray_query_dimension_max_height, vvl::kU32Max));
shader_resources.push_constants.trace_rays_depth_limit =
static_cast<uint32_t>(std::min<uint64_t>(ray_query_dimension_max_depth, vvl::kU32Max));
shader_resources.push_constants.max_ray_dispatch_invocation_count =
gpuav.phys_dev_ext_props.ray_tracing_props_khr.maxRayDispatchInvocationCount;
if (!BindShaderResources(validation_pipeline, gpuav, cb_state, cb_state.compute_index, cb_state.GetErrorLoggerIndex(),
shader_resources)) {
gpuav.InternalError(cb_state.VkHandle(), loc, "Failed to GetManagedDescriptorSet in BindShaderResources");
return;
}
}
// Setup validation pipeline
// ---
{
DispatchCmdBindPipeline(cb_state.VkHandle(), VK_PIPELINE_BIND_POINT_COMPUTE, validation_pipeline.pipeline);
DispatchCmdDispatch(cb_state.VkHandle(), 1, 1, 1);
}
CommandBufferSubState::ErrorLoggerFunc error_logger = [&gpuav](const uint32_t* error_record,
const Location& loc_with_debug_region,
const LogObjectList& objlist) {
bool skip = false;
using namespace glsl;
if (GetErrorGroup(error_record) != kErrorGroupGpuPreTraceRays) {
return skip;
}
const uint32_t error_sub_code = GetSubError(error_record);
switch (error_sub_code) {
case kErrorSubCodePreTraceRaysLimitWidth: {
const uint32_t width = error_record[kValCmdErrorPayloadDword_0];
skip |= gpuav.LogError("VUID-VkTraceRaysIndirectCommandKHR-width-03638", objlist, loc_with_debug_region,
"Indirect trace rays of VkTraceRaysIndirectCommandKHR::width of %" PRIu32
" would exceed VkPhysicalDeviceLimits::maxComputeWorkGroupCount[0] * "
"VkPhysicalDeviceLimits::maxComputeWorkGroupSize[0] limit of %" PRIu64 ".",
width,
static_cast<uint64_t>(gpuav.phys_dev_props.limits.maxComputeWorkGroupCount[0]) *
static_cast<uint64_t>(gpuav.phys_dev_props.limits.maxComputeWorkGroupSize[0]));
break;
}
case kErrorSubCodePreTraceRaysLimitHeight: {
const uint32_t height = error_record[kValCmdErrorPayloadDword_0];
skip |= gpuav.LogError("VUID-VkTraceRaysIndirectCommandKHR-height-03639", objlist, loc_with_debug_region,
"Indirect trace rays of VkTraceRaysIndirectCommandKHR::height of %" PRIu32
" would exceed VkPhysicalDeviceLimits::maxComputeWorkGroupCount[1] * "
"VkPhysicalDeviceLimits::maxComputeWorkGroupSize[1] limit of %" PRIu64 ".",
height,
static_cast<uint64_t>(gpuav.phys_dev_props.limits.maxComputeWorkGroupCount[1]) *
static_cast<uint64_t>(gpuav.phys_dev_props.limits.maxComputeWorkGroupSize[1]));
break;
}
case kErrorSubCodePreTraceRaysLimitDepth: {
const uint32_t depth = error_record[kValCmdErrorPayloadDword_0];
skip |= gpuav.LogError("VUID-VkTraceRaysIndirectCommandKHR-depth-03640", objlist, loc_with_debug_region,
"Indirect trace rays of VkTraceRaysIndirectCommandKHR::height of %" PRIu32
" would exceed VkPhysicalDeviceLimits::maxComputeWorkGroupCount[2] * "
"VkPhysicalDeviceLimits::maxComputeWorkGroupSize[2] limit of %" PRIu64 ".",
depth,
static_cast<uint64_t>(gpuav.phys_dev_props.limits.maxComputeWorkGroupCount[2]) *
static_cast<uint64_t>(gpuav.phys_dev_props.limits.maxComputeWorkGroupSize[2]));
break;
}
case kErrorSubCodePreTraceRaysLimitVolume: {
const VkExtent3D trace_rays_extent = {error_record[kValCmdErrorPayloadDword_0],
error_record[kValCmdErrorPayloadDword_1],
error_record[kValCmdErrorPayloadDword_2]};
const uint64_t rays_volume = trace_rays_extent.width * trace_rays_extent.height * trace_rays_extent.depth;
skip |= gpuav.LogError(
"VUID-VkTraceRaysIndirectCommandKHR-width-03641", objlist, loc_with_debug_region,
"Indirect trace rays of volume %" PRIu64
" (%s) would exceed VkPhysicalDeviceRayTracingPipelinePropertiesKHR::maxRayDispatchInvocationCount "
"limit of %" PRIu32 ".",
rays_volume, string_VkExtent3D(trace_rays_extent).c_str(),
gpuav.phys_dev_ext_props.ray_tracing_props_khr.maxRayDispatchInvocationCount);
break;
}
default:
break;
}
return skip;
};
cb_state.AddCommandErrorLogger(loc, &last_bound, std::move(error_logger));
}
struct BuildAccelerationStructuresValidationShader {
static size_t GetSpirvSize() { return validation_cmd_build_acceleration_structures_comp_size * sizeof(uint32_t); }
static const uint32_t* GetSpirv() { return validation_cmd_build_acceleration_structures_comp; }
glsl::AccelerationStructureReferencePushData push_constants{};
static std::vector<VkDescriptorSetLayoutBinding> GetDescriptorSetLayoutBindings() { return {}; }
std::vector<VkWriteDescriptorSet> GetDescriptorWrites() const { return {}; }
};
struct AccelerationStructuresAddrToStateObjectMap {
vvl::concurrent_unordered_map<VkDeviceAddress, std::shared_ptr<vvl::AccelerationStructureKHR>> map;
};
void RecordGetAccelerationStructureDeviceAddress(Validator& gpuav, VkAccelerationStructureKHR as, VkDeviceAddress as_addr) {
if (!gpuav.gpuav_settings.validate_acceleration_structures_builds) {
return;
}
if (as_addr == 0) {
return;
}
if (auto as_state = gpuav.Get<vvl::AccelerationStructureKHR>(as)) {
as_state->acceleration_structure_address = as_addr;
auto& as_addr_to_as_buffer = gpuav.shared_resources_cache.GetOrCreate<AccelerationStructuresAddrToStateObjectMap>();
as_addr_to_as_buffer.map.insert(as_addr, as_state);
}
}
void RemoveAccelerationStrutureDeviceAddress(Validator& gpuav, VkAccelerationStructureKHR as) {
if (!gpuav.gpuav_settings.validate_acceleration_structures_builds) {
return;
}
if (auto as_state = gpuav.Get<vvl::AccelerationStructureKHR>(as)) {
if (as_state->acceleration_structure_address != 0) {
auto* as_addr_to_as_buffer = gpuav.shared_resources_cache.TryGet<AccelerationStructuresAddrToStateObjectMap>();
if (as_addr_to_as_buffer) {
as_addr_to_as_buffer->map.erase(as_state->acceleration_structure_address);
as_state->acceleration_structure_address = 0;
}
}
}
}
class DummyBLAS {
public:
DummyBLAS(Validator& gpuav, CommandBufferSubState& cb_state)
: device(gpuav.device), vertex_buffer(gpuav), transform_buffer(gpuav), scratch_buffer(gpuav), blas_buffer(gpuav) {
{
VkBufferCreateInfo vertex_buffer_ci = vku::InitStructHelper();
vertex_buffer_ci.size = 3 * 3 * sizeof(float);
vertex_buffer_ci.usage = VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT |
VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT |
VK_BUFFER_USAGE_ACCELERATION_STRUCTURE_BUILD_INPUT_READ_ONLY_BIT_KHR;
VmaAllocationCreateInfo alloc_ci = {};
alloc_ci.usage = VMA_MEMORY_USAGE_AUTO;
alloc_ci.flags = VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT;
const bool success = vertex_buffer.Create(&vertex_buffer_ci, &alloc_ci);
if (!success) {
gpuav.InternalError(LogObjectList(), Location(vvl::Func::Empty), "Failed to create dummy BLAS's vertex buffer.");
return;
}
constexpr std::array vertices = {// Vertex 0
10.0f, 10.0f, 0.0f,
// Vertex 1
-10.0f, 10.0f, 0.0f,
// Vertex 2
0.0f, -10.0f, 0.0f};
auto vertex_buffer_ptr = static_cast<float*>(vertex_buffer.GetMappedPtr());
std::copy(vertices.begin(), vertices.end(), vertex_buffer_ptr);
}
{
VkBufferCreateInfo transform_buffer_ci = vku::InitStructHelper();
transform_buffer_ci.size = sizeof(VkTransformMatrixKHR) + 16;
transform_buffer_ci.usage = VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT |
VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT |
VK_BUFFER_USAGE_ACCELERATION_STRUCTURE_BUILD_INPUT_READ_ONLY_BIT_KHR;
VmaAllocationCreateInfo alloc_ci = {};
alloc_ci.usage = VMA_MEMORY_USAGE_AUTO;
alloc_ci.flags = VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT;
const bool success = transform_buffer.Create(&transform_buffer_ci, &alloc_ci);
if (!success) {
gpuav.InternalError(LogObjectList(), Location(vvl::Func::Empty), "Failed to create dummy BLAS's transform buffer.");
return;
}
// clang-format off
VkTransformMatrixKHR transform_matrix = {{
{ 1.0f, 0.0f, 0.0f, 0.0f },
{ 0.0f, 1.0f, 0.0f, 0.0f },
{ 0.0f, 0.0f, 1.0f, 0.0f },
}};
// clang-format on
auto transform_buffer_ptr = static_cast<VkTransformMatrixKHR*>(transform_buffer.GetMappedPtr());
std::memcpy(transform_buffer_ptr, &transform_matrix, sizeof(transform_matrix));
}
triangle = vku::InitStructHelper();
triangle.geometryType = VK_GEOMETRY_TYPE_TRIANGLES_KHR;
triangle.geometry.triangles = vku::InitStructHelper();
triangle.geometry.triangles.vertexFormat = VK_FORMAT_R32G32B32_SFLOAT;
triangle.geometry.triangles.vertexData.deviceAddress = vertex_buffer.Address();
triangle.geometry.triangles.vertexStride = 3 * sizeof(float);
triangle.geometry.triangles.maxVertex = 2;
triangle.geometry.triangles.indexType = VK_INDEX_TYPE_NONE_KHR;
triangle.geometry.triangles.indexData.deviceAddress = 0;
triangle.geometry.triangles.transformData.deviceAddress = Align<VkDeviceAddress>(transform_buffer.Address(), 16);
as_build_geom_info = vku::InitStructHelper();
as_build_geom_info.type = VK_ACCELERATION_STRUCTURE_TYPE_BOTTOM_LEVEL_KHR;
as_build_geom_info.mode = VK_BUILD_ACCELERATION_STRUCTURE_MODE_BUILD_KHR;
as_build_geom_info.srcAccelerationStructure = VK_NULL_HANDLE;
as_build_geom_info.dstAccelerationStructure = VK_NULL_HANDLE;
as_build_geom_info.geometryCount = 1;
as_build_geom_info.pGeometries = ▵
as_build_geom_info.scratchData.deviceAddress = 0;
const uint32_t max_prim_count = triangle.geometry.triangles.maxVertex;
VkAccelerationStructureBuildSizesInfoKHR build_sizes_info = vku::InitStructHelper();
DispatchGetAccelerationStructureBuildSizesKHR(gpuav.device, VK_ACCELERATION_STRUCTURE_BUILD_TYPE_DEVICE_KHR,
&as_build_geom_info, &max_prim_count, &build_sizes_info);
{
VkBufferCreateInfo scratch_buffer_ci = vku::InitStructHelper();
scratch_buffer_ci.size = build_sizes_info.buildScratchSize +
gpuav.phys_dev_ext_props.acc_structure_props.minAccelerationStructureScratchOffsetAlignment;
scratch_buffer_ci.usage = VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT |
VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT |
VK_BUFFER_USAGE_ACCELERATION_STRUCTURE_BUILD_INPUT_READ_ONLY_BIT_KHR;
VmaAllocationCreateInfo alloc_ci = {};
alloc_ci.usage = VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE;
if (gpuav.IsAllDeviceLocalMappable()) {
alloc_ci.flags = VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT;
}
const bool success = scratch_buffer.Create(&scratch_buffer_ci, &alloc_ci);
if (!success) {
gpuav.InternalError(LogObjectList(), Location(vvl::Func::Empty), "Failed to create dummy BLAS's scratch buffer.");
return;
}
}
{
VkBufferCreateInfo blas_buffer_ci = vku::InitStructHelper();
blas_buffer_ci.size = build_sizes_info.accelerationStructureSize;
blas_buffer_ci.usage = VK_BUFFER_USAGE_STORAGE_BUFFER_BIT | VK_BUFFER_USAGE_ACCELERATION_STRUCTURE_STORAGE_BIT_KHR |
VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT | VK_BUFFER_USAGE_TRANSFER_SRC_BIT |
VK_BUFFER_USAGE_TRANSFER_DST_BIT;
VmaAllocationCreateInfo alloc_ci = {};
alloc_ci.usage = VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE;
if (gpuav.IsAllDeviceLocalMappable()) {
alloc_ci.flags = VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT;
}
const bool success = blas_buffer.Create(&blas_buffer_ci, &alloc_ci);
if (!success) {
gpuav.InternalError(LogObjectList(), Location(vvl::Func::Empty), "Failed to create dummy BLAS buffer.");
return;
}
}
as_build_geom_info.scratchData.deviceAddress = Align<VkDeviceAddress>(
scratch_buffer.Address(), gpuav.phys_dev_ext_props.acc_structure_props.minAccelerationStructureScratchOffsetAlignment);
VkAccelerationStructureCreateInfoKHR as_ci = vku::InitStructHelper();
as_ci.buffer = blas_buffer.VkHandle();
as_ci.offset = 0;
as_ci.size = blas_buffer.Size();
as_ci.type = VK_ACCELERATION_STRUCTURE_TYPE_BOTTOM_LEVEL_KHR;
DispatchCreateAccelerationStructureKHR(gpuav.device, &as_ci, nullptr, &blas_handle);
as_build_geom_info.dstAccelerationStructure = blas_handle;
VkAccelerationStructureDeviceAddressInfoKHR addr_info = vku::InitStructHelper();
addr_info.accelerationStructure = blas_handle;
blas_address = DispatchGetAccelerationStructureDeviceAddressKHR(gpuav.device, &addr_info);
cb_state.on_pre_cb_submission_functions.emplace_back(
[this](Validator& gpuav, CommandBufferSubState& cb, VkCommandBuffer per_submission_cb) {
VkAccelerationStructureBuildRangeInfoKHR triangle_build_range{};
triangle_build_range.primitiveCount = 1;
triangle_build_range.primitiveOffset = 0;
triangle_build_range.firstVertex = 0;
triangle_build_range.transformOffset = 0;
std::array build_range_infos = {&triangle_build_range};
DispatchCmdBuildAccelerationStructuresKHR(per_submission_cb, 1, &as_build_geom_info, build_range_infos.data());
VkBufferMemoryBarrier barrier_blas_build = vku::InitStructHelper();
barrier_blas_build.srcAccessMask = VK_ACCESS_ACCELERATION_STRUCTURE_WRITE_BIT_KHR;
barrier_blas_build.dstAccessMask = VK_ACCESS_ACCELERATION_STRUCTURE_READ_BIT_KHR;
barrier_blas_build.buffer = blas_buffer.VkHandle();
barrier_blas_build.offset = 0;
barrier_blas_build.size = blas_buffer.Size();
DispatchCmdPipelineBarrier(per_submission_cb, VK_PIPELINE_STAGE_ACCELERATION_STRUCTURE_BUILD_BIT_KHR,
VK_PIPELINE_STAGE_ACCELERATION_STRUCTURE_BUILD_BIT_KHR, 0, 0, nullptr, 1,
&barrier_blas_build, 0, nullptr);
});
}
~DummyBLAS() {
if (blas_handle) {
DispatchDestroyAccelerationStructureKHR(device, blas_handle, nullptr);
}
vertex_buffer.Destroy();
transform_buffer.Destroy();
scratch_buffer.Destroy();
blas_buffer.Destroy();
}
public:
VkDeviceAddress blas_address = 0;
private:
VkDevice device = VK_NULL_HANDLE;
VkAccelerationStructureKHR blas_handle = VK_NULL_HANDLE;
vko::Buffer vertex_buffer;
vko::Buffer transform_buffer;
vko::Buffer scratch_buffer;
vko::Buffer blas_buffer;
VkAccelerationStructureGeometryKHR triangle{};
VkAccelerationStructureBuildGeometryInfoKHR as_build_geom_info{};
};
void BuildAccelerationStructures(Validator& gpuav, const Location& loc, CommandBufferSubState& cb_state,
const LastBound& last_bound, uint32_t info_count,
const VkAccelerationStructureBuildGeometryInfoKHR* infos,
const VkAccelerationStructureBuildRangeInfoKHR* const* build_ranges_infos) {
VVL_ZoneScoped;
if (!gpuav.gpuav_settings.validate_acceleration_structures_builds) {
return;
}
struct BlasArray {
VkDeviceAddress array_start_addr = 0;
uint32_t size = 0;
uint32_t is_array_of_pointers = 0;
uint32_t info_i = 0;
uint32_t geom_i = 0;
};
std::vector<BlasArray> blas_arrays;
for (const auto [info_i, info] : vvl::enumerate(infos, info_count)) {
for (uint32_t geom_i = 0; geom_i < info.geometryCount; ++geom_i) {
const VkAccelerationStructureGeometryKHR& geom = rt::GetGeometry(info, geom_i);
if (geom.geometryType == VK_GEOMETRY_TYPE_INSTANCES_KHR) {
BlasArray blas_array;
blas_array.size = build_ranges_infos[info_i][geom_i].primitiveCount;
blas_array.array_start_addr =
geom.geometry.instances.data.deviceAddress + build_ranges_infos[info_i][geom_i].primitiveOffset;
blas_array.is_array_of_pointers = uint32_t(geom.geometry.instances.arrayOfPointers);
blas_array.info_i = info_i;
blas_array.geom_i = geom_i;
blas_arrays.emplace_back(blas_array);
}
}
}
if (blas_arrays.empty()) {
return;
}
valpipe::RestorablePipelineState restorable_state(cb_state, VK_PIPELINE_BIND_POINT_COMPUTE);
ValidationCommandsGpuavState& val_cmd_gpuav_state =
gpuav.shared_resources_cache.GetOrCreate<ValidationCommandsGpuavState>(gpuav, loc);
valpipe::ComputePipeline<BuildAccelerationStructuresValidationShader>& validation_pipeline =
gpuav.shared_resources_cache.GetOrCreate<valpipe::ComputePipeline<BuildAccelerationStructuresValidationShader>>(
gpuav, loc, val_cmd_gpuav_state.error_logging_desc_set_layout_);
if (!validation_pipeline.valid) {
return;
}
vko::BufferRange ptr_to_accel_structs_arrays_ptr =
cb_state.gpu_resources_manager.GetDeviceLocalBufferRange(sizeof(glsl::AccelerationStructureArraysPtr));
DummyBLAS& dummy_blas = gpuav.shared_resources_cache.GetOrCreate<DummyBLAS>(gpuav, cb_state);
BuildAccelerationStructuresValidationShader shader_resources;
shader_resources.push_constants.ptr_to_ptr_to_accel_structs_arrays = ptr_to_accel_structs_arrays_ptr.offset_address;
shader_resources.push_constants.valid_dummy_blas_addr = dummy_blas.blas_address;
cb_state.on_pre_cb_submission_functions.emplace_back(
[ptr_to_accel_structs_arrays_ptr](Validator& gpuav, CommandBufferSubState& cb, VkCommandBuffer per_submission_cb) {
VVL_ZoneScopedN("validate_as_builds_pre_submit");
// #ARNO_TODO Refacto the "copy to buffer" part
auto& as_addr_to_as_buffer = gpuav.shared_resources_cache.Get<AccelerationStructuresAddrToStateObjectMap>();
// #ARNO_TODO Definitely can see this become a big perf bottleneck
auto as_addr_to_as_buffer_snapshot = as_addr_to_as_buffer.map.snapshot();
// AS addresses buffer
vko::BufferRange accel_struct_addresses_buffer = cb.gpu_resources_manager.GetHostCoherentBufferRange(
2 * sizeof(uint32_t) + as_addr_to_as_buffer_snapshot.size() * sizeof(uint64_t));
auto accel_struct_addresses_buffer_u32_ptr = (uint32_t*)accel_struct_addresses_buffer.offset_mapped_ptr;
*accel_struct_addresses_buffer_u32_ptr = (uint32_t)as_addr_to_as_buffer_snapshot.size();
auto as_addresses_ptr = (uint64_t*)(accel_struct_addresses_buffer_u32_ptr + 2);
// AS metadata buffer
vko::BufferRange accel_struct_metadatas_buffer =
cb.gpu_resources_manager.GetHostCachedBufferRange(as_addr_to_as_buffer_snapshot.size() * sizeof(uint32_t));
auto as_metadatas_ptr = (uint32_t*)(accel_struct_metadatas_buffer.offset_mapped_ptr);
uint32_t written_count = 0;
for (const auto& [device_addr, as] : as_addr_to_as_buffer_snapshot) {
as_addresses_ptr[written_count] = device_addr;
const uint32_t metadata = uint32_t(as->buffer_state && !as->buffer_state->Destroyed());
as_metadatas_ptr[written_count] = metadata;
++written_count;
}
// Fill a GPU buffer with a pointer to the AS metadata
vko::BufferRange submit_time_ptr_to_accel_structs_metadata_buffer =
cb.gpu_resources_manager.GetHostCoherentBufferRange(sizeof(glsl::AccelerationStructureArraysPtr));
auto submit_time_ptr_to_accel_structs_metadata_buffer_ptr =
(VkDeviceAddress*)submit_time_ptr_to_accel_structs_metadata_buffer.offset_mapped_ptr;
submit_time_ptr_to_accel_structs_metadata_buffer_ptr[0] = accel_struct_addresses_buffer.offset_address;
submit_time_ptr_to_accel_structs_metadata_buffer_ptr[1] = accel_struct_metadatas_buffer.offset_address;
// Dispatch a copy command, copying the per CB submission AS metadata pointer to the AS metadata pointer created at
// build acceleration structures time, so that CB submission accesses correct AS metadata snapshot.
{
VkBufferMemoryBarrier barrier_write_after_read = vku::InitStructHelper();
barrier_write_after_read.srcAccessMask = VK_ACCESS_MEMORY_READ_BIT;
barrier_write_after_read.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
barrier_write_after_read.buffer = ptr_to_accel_structs_arrays_ptr.buffer;
barrier_write_after_read.offset = ptr_to_accel_structs_arrays_ptr.offset;
barrier_write_after_read.size = ptr_to_accel_structs_arrays_ptr.size;
DispatchCmdPipelineBarrier(per_submission_cb, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT,
VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0, nullptr, 1, &barrier_write_after_read, 0,
nullptr);
VkBufferCopy copy;
copy.srcOffset = submit_time_ptr_to_accel_structs_metadata_buffer.offset;
copy.dstOffset = ptr_to_accel_structs_arrays_ptr.offset;
copy.size = submit_time_ptr_to_accel_structs_metadata_buffer.size;
DispatchCmdCopyBuffer(per_submission_cb, submit_time_ptr_to_accel_structs_metadata_buffer.buffer,
ptr_to_accel_structs_arrays_ptr.buffer, 1, ©);
VkBufferMemoryBarrier barrier_read_before_write = vku::InitStructHelper();
barrier_read_before_write.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
barrier_read_before_write.dstAccessMask = VK_ACCESS_MEMORY_READ_BIT;
barrier_read_before_write.buffer = ptr_to_accel_structs_arrays_ptr.buffer;
barrier_read_before_write.offset = ptr_to_accel_structs_arrays_ptr.offset;
barrier_read_before_write.size = ptr_to_accel_structs_arrays_ptr.size;
DispatchCmdPipelineBarrier(per_submission_cb, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0,
0, nullptr, 1, &barrier_read_before_write, 0, nullptr);
}
});
// Setup Validation pipeline
// ---
{
DispatchCmdBindPipeline(cb_state.VkHandle(), VK_PIPELINE_BIND_POINT_COMPUTE, validation_pipeline.pipeline);
// Validation dispatch, one for each TLAS build
// ---
for (size_t blas_array_i = 0; blas_array_i < blas_arrays.size(); ++blas_array_i) {
const auto blas_array_buffers = gpuav.GetBuffersByAddress(blas_arrays[blas_array_i].array_start_addr);
if (blas_array_buffers.empty()) {
assert(false);
} else {
VkBufferMemoryBarrier barrier_write_after_read = vku::InitStructHelper();
barrier_write_after_read.srcAccessMask = VK_ACCESS_INDIRECT_COMMAND_READ_BIT;
barrier_write_after_read.dstAccessMask = VK_ACCESS_SHADER_WRITE_BIT;
barrier_write_after_read.buffer = blas_array_buffers[0]->VkHandle();
barrier_write_after_read.offset = 0;
barrier_write_after_read.size = VK_WHOLE_SIZE;
DispatchCmdPipelineBarrier(cb_state.VkHandle(), VK_PIPELINE_STAGE_ACCELERATION_STRUCTURE_BUILD_BIT_KHR,
VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, nullptr, 1, &barrier_write_after_read, 0,
nullptr);
}
const uint32_t is_array_of_pointers = blas_arrays[blas_array_i].is_array_of_pointers;
if (is_array_of_pointers == 0) {
shader_resources.push_constants.blas_array_start_addr = blas_arrays[blas_array_i].array_start_addr;
shader_resources.push_constants.blas_ptr_array_start_addr = 0;
} else {
shader_resources.push_constants.blas_ptr_array_start_addr = blas_arrays[blas_array_i].array_start_addr;
shader_resources.push_constants.blas_array_start_addr = 0;
}
shader_resources.push_constants.blas_array_size = blas_arrays[blas_array_i].size;
shader_resources.push_constants.is_array_of_pointers = is_array_of_pointers;
shader_resources.push_constants.blas_array_i = (uint32_t)blas_array_i;
const bool bind_error_logging_desc_set = blas_array_i == 0;
if (!BindShaderResources(validation_pipeline, gpuav, cb_state, cb_state.compute_index, cb_state.GetErrorLoggerIndex(),
shader_resources, bind_error_logging_desc_set)) {
assert(false);
return;
}
const uint32_t as_instances_count = blas_arrays[blas_array_i].size;
const uint32_t work_group_count = as_instances_count / 32 + uint32_t(as_instances_count % 32 > 0);
DispatchCmdDispatch(cb_state.VkHandle(), work_group_count, 1, 1);
if (!blas_array_buffers.empty()) {
VkBufferMemoryBarrier barrier_read_after_write = vku::InitStructHelper();
barrier_read_after_write.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT;
barrier_read_after_write.dstAccessMask = VK_ACCESS_INDIRECT_COMMAND_READ_BIT;
barrier_read_after_write.buffer = blas_array_buffers[0]->VkHandle();
barrier_read_after_write.offset = 0;
barrier_read_after_write.size = VK_WHOLE_SIZE;
DispatchCmdPipelineBarrier(cb_state.VkHandle(), VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
VK_PIPELINE_STAGE_ACCELERATION_STRUCTURE_BUILD_BIT_KHR, 0, 0, nullptr, 1,
&barrier_read_after_write, 0, nullptr);
}
}
}
CommandBufferSubState::ErrorLoggerFunc error_logger = [&gpuav, blas_arrays = std::move(blas_arrays)](
const uint32_t* error_record, const Location& loc_with_debug_region,
const LogObjectList& objlist) {
bool skip = false;
using namespace glsl;
if (GetErrorGroup(error_record) != kErrorGroupGpuPreBuildAccelerationStructures) {
return skip;
}
const uint64_t accel_struct_addr = glsl::GetUint64(error_record + kValCmdErrorPayloadDword_0);
const uint32_t as_instance_i = error_record[kValCmdErrorPayloadDword_2];
const uint32_t blas_array_i = error_record[kValCmdErrorPayloadDword_3];
const BlasArray blas_array = blas_arrays[blas_array_i];
std::stringstream invalid_blas_loc;
invalid_blas_loc << "pInfos[" << blas_array.info_i << "].pGeometries[" << blas_array.geom_i
<< "].geometry.instances<VkAccelerationStructureInstance" << (blas_array.is_array_of_pointers ? " *" : "")
<< ">[" << as_instance_i << "] (0x" << std::hex << accel_struct_addr
<< ") is an invalid acceleration structure reference";
const std::string invalid_blas_loc_str = invalid_blas_loc.str();
const uint32_t error_sub_code = GetSubError(error_record);
switch (error_sub_code) {
case kErrorSubCode_PreBuildAccelerationStructures_InvalidAS: {
skip |= gpuav.LogError("VUID-vkCmdBuildAccelerationStructuresKHR-pInfos-06707", objlist, loc_with_debug_region,
"%s.", invalid_blas_loc_str.c_str());
break;
}
case kErrorSubCode_PreBuildAccelerationStructures_DestroyedASBuffer: {
auto& as_addr_to_as_buffer = gpuav.shared_resources_cache.Get<AccelerationStructuresAddrToStateObjectMap>();
auto found_as = as_addr_to_as_buffer.map.find(accel_struct_addr);
std::stringstream ss_as;
std::stringstream ss_buffer;
if (found_as != as_addr_to_as_buffer.map.end()) {
ss_as << "Acceleration structure corresponding to reference: "
<< gpuav.FormatHandle(found_as->second->VkHandle());
if (found_as->second->buffer_state) {
ss_buffer << "(" << gpuav.FormatHandle(found_as->second->buffer_state->VkHandle()) << ") ";
}
} else {
ss_as << "Could not map acceleration structure reference to its corresponding handle, this is most likely a "
"validation bug";
}
const std::string ss_as_str = ss_as.str();
const std::string ss_buffer_str = ss_buffer.str();
skip |= gpuav.LogError("VUID-vkCmdBuildAccelerationStructuresKHR-pInfos-06707", objlist, loc_with_debug_region,
"%s - underlying buffer %shas been destroyed. %s.", invalid_blas_loc_str.c_str(),
ss_buffer_str.c_str(), ss_as_str.c_str());
break;
}
default:
break;
}
return skip;
};
cb_state.AddCommandErrorLogger(loc, &last_bound, std::move(error_logger));
}
} // namespace valcmd
} // namespace gpuav
|