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/* Copyright (c) 2024-2026 LunarG, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "ray_hit_object_pass.h"
#include "containers/container_utils.h"
#include "module.h"
#include <spirv/unified1/spirv.hpp>
#include <iostream>
#include "generated/gpuav_offline_spirv.h"
namespace gpuav {
namespace spirv {
const static OfflineModule kOfflineModule = {instrumentation_ray_hit_object_comp, instrumentation_ray_hit_object_comp_size,
UseErrorPayloadVariable};
const static OfflineFunction kOfflineFunction = {"inst_ray_hit_object", instrumentation_ray_hit_object_comp_function_0_offset};
const static OfflineFunction kSBTIndexCheckFunction = {"inst_ray_hit_object_sbt_index_check", instrumentation_ray_hit_object_comp_function_1_offset};
RayHitObjectPass::RayHitObjectPass(Module& module) : Pass(module, kOfflineModule) { module.use_bda_ = true; }
uint32_t RayHitObjectPass::GetLinkFunctionId() { return GetLinkFunction(link_function_id_, kOfflineFunction); }
uint32_t RayHitObjectPass::GetSBTIndexCheckFunctionId() { return GetLinkFunction(sbt_index_check_function_id_, kSBTIndexCheckFunction); }
// OpHitObjectTraceRayEXT
// OpHitObjectTraceRayMotionEXT
// OpHitObjectTraceReorderExecuteEXT
// OpHitObjectTraceMotionReorderExecuteEXT
uint32_t RayHitObjectPass::CreateFunctionCall(BasicBlock& block, InstructionIt* inst_it, const InstructionMeta& meta) {
const uint32_t function_result = module_.TakeNextId();
const uint32_t function_def = GetLinkFunctionId();
const uint32_t bool_type = type_manager_.GetTypeBool().Id();
const uint32_t opcode = meta.target_instruction->Opcode();
// All HitObject opcodes have ray parameters at the same positions
const uint32_t ray_flags_id = meta.target_instruction->Operand(2);
const uint32_t ray_origin_id = meta.target_instruction->Operand(7);
const uint32_t ray_tmin_id = meta.target_instruction->Operand(8);
const uint32_t ray_direction_id = meta.target_instruction->Operand(9);
const uint32_t ray_tmax_id = meta.target_instruction->Operand(10);
uint32_t time_id = 0;
if (opcode == spv::OpHitObjectTraceRayMotionEXT || opcode == spv::OpHitObjectTraceMotionReorderExecuteEXT) {
time_id = meta.target_instruction->Operand(11);
}
const uint32_t inst_position = meta.target_instruction->GetPositionOffset();
const uint32_t inst_position_id = type_manager_.CreateConstantUInt32(inst_position).Id();
const uint32_t opcode_type_id = type_manager_.CreateConstantUInt32(opcode).Id();
const uint32_t pipeline_flags =
(module_.settings_.pipeline_has_skip_aabbs_flag ? 1u : 0u) |
(module_.settings_.pipeline_has_skip_triangles_flag ? 2u : 0u);
const uint32_t pipeline_flags_id = type_manager_.CreateConstantUInt32(pipeline_flags).Id();
// For non-motion opcodes, pass 0.0 as time (valid value, won't trigger error)
if (time_id == 0) {
time_id = type_manager_.GetConstantZeroFloat32().Id();
}
block.CreateInstruction(spv::OpFunctionCall,
{bool_type, function_result, function_def, inst_position_id, opcode_type_id, ray_flags_id, ray_origin_id, ray_tmin_id,
ray_direction_id, ray_tmax_id, pipeline_flags_id, time_id},
inst_it);
module_.need_log_error_ = true;
return function_result;
}
// OpHitObjectSetShaderBindingTableRecordIndexEXT
uint32_t RayHitObjectPass::CreateSBTIndexCheckFunctionCall(BasicBlock& block, InstructionIt* inst_it, const InstructionMeta& meta) {
const uint32_t function_result = module_.TakeNextId();
const uint32_t function_def = GetSBTIndexCheckFunctionId();
const uint32_t bool_type = type_manager_.GetTypeBool().Id();
const uint32_t sbt_index_id = meta.target_instruction->Operand(1);
const uint32_t inst_position = meta.target_instruction->GetPositionOffset();
const uint32_t inst_position_id = type_manager_.CreateConstantUInt32(inst_position).Id();
const uint32_t max_sbt_index_id = type_manager_.CreateConstantUInt32(module_.settings_.max_shader_binding_table_record_index).Id();
block.CreateInstruction(spv::OpFunctionCall,
{bool_type, function_result, function_def, inst_position_id, sbt_index_id, max_sbt_index_id},
inst_it);
module_.need_log_error_ = true;
return function_result;
}
bool RayHitObjectPass::RequiresInstrumentation(const Instruction& inst, InstructionMeta& meta) {
const spv::Op opcode = (spv::Op)inst.Opcode();
if (opcode == spv::OpHitObjectSetShaderBindingTableRecordIndexEXT) {
meta.target_instruction = &inst;
meta.is_sbt_index_check = true;
return true;
}
if (!IsValueIn(opcode, {spv::OpHitObjectTraceRayEXT, spv::OpHitObjectTraceReorderExecuteEXT, spv::OpHitObjectTraceRayMotionEXT,
spv::OpHitObjectTraceMotionReorderExecuteEXT})) {
return false;
}
meta.target_instruction = &inst;
meta.is_sbt_index_check = false;
return true;
}
bool RayHitObjectPass::Instrument() {
// Can safely loop function list as there is no injecting of new Functions until linking time
for (const auto& function : module_.functions_) {
if (function->instrumentation_added_) {
continue;
}
for (auto block_it = function->blocks_.begin(); block_it != function->blocks_.end(); ++block_it) {
BasicBlock& current_block = **block_it;
cf_.Update(current_block);
if (debug_disable_loops_ && cf_.in_loop) {
continue;
}
if (current_block.IsLoopHeader()) {
continue; // Currently can't properly handle injecting CFG logic into a loop header block
}
auto& block_instructions = current_block.instructions_;
for (auto inst_it = block_instructions.begin(); inst_it != block_instructions.end(); ++inst_it) {
InstructionMeta meta;
// Every instruction is analyzed by the specific pass and lets us know if we need to inject a function or not
if (!RequiresInstrumentation(*(inst_it->get()), meta)) {
continue;
}
if (IsMaxInstrumentationsCount()) {
continue;
}
instrumentations_count_++;
if (!module_.settings_.safe_mode) {
if (meta.is_sbt_index_check) {
CreateSBTIndexCheckFunctionCall(current_block, &inst_it, meta);
} else {
CreateFunctionCall(current_block, &inst_it, meta);
}
} else {
InjectConditionalData ic_data = InjectFunctionPre(*function.get(), block_it, inst_it);
if (meta.is_sbt_index_check) {
ic_data.function_result_id = CreateSBTIndexCheckFunctionCall(current_block, nullptr, meta);
} else {
ic_data.function_result_id = CreateFunctionCall(current_block, nullptr, meta);
}
InjectFunctionPost(current_block, ic_data);
// Skip the newly added valid and invalid block. Start searching again from newly split merge block
block_it++;
block_it++;
break;
}
}
}
}
return instrumentations_count_ != 0;
}
void RayHitObjectPass::PrintDebugInfo() const {
std::cout << "RayHitObjectPass instrumentation count: " << instrumentations_count_ << '\n';
}
} // namespace spirv
} // namespace gpuav
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