File: gpuav_copy_memory_indirect.h

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/* Copyright (c) 2025 The Khronos Group Inc.
 * Copyright (c) 2025 Valve Corporation
 * Copyright (c) 2025 LunarG, Inc.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#pragma once

#include <vulkan/vulkan.h>

struct Location;

namespace gpuav {
class CommandBufferSubState;
class Validator;

namespace valcmd {
struct CopyMemoryIndirectCommon {
    uint32_t count;
    VkStridedDeviceAddressRangeKHR address_range;
};

void CopyMemoryIndirect(Validator &gpuav, const Location &loc, CommandBufferSubState &cb_state,
                        const CopyMemoryIndirectCommon &api_copy_info);
}

}  // namespace gpuav