File: object_lifetime_validation.h

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/* Copyright (c) 2015-2025 The Khronos Group Inc.
 * Copyright (c) 2015-2025 Valve Corporation
 * Copyright (c) 2015-2025 LunarG, Inc.
 * Copyright (C) 2015-2025 Google Inc.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include "chassis/validation_object.h"
#include "containers/small_vector.h"
#include "containers/span.h"

namespace object_lifetimes {

enum ObjectStatusFlags {
    kObjectStatusNone = 0x0,
    kObjectStatusCustomAllocator = 0x1,  // Allocated with custom allocator
    kObjectStatusPoisoned = 0x2          // This object references destoyed objects
};

struct ObjectState;
class Tracker;
class Device;

using ObjectMap = vvl::concurrent_unordered_map<uint64_t, std::shared_ptr<ObjectState>, 6>;

// Used for GPL and we know there are at most only 4 libraries that should be used
using ObjectMapGPL = vvl::concurrent_unordered_map<uint64_t, small_vector<std::shared_ptr<ObjectState>, 4>, 6>;

struct ObjectState {
    uint64_t handle;
    VulkanObjectType object_type;
    uint32_t status_flags;
    uint64_t parent_object;

    // Child objects (used for VkDescriptorPool only)
    std::unique_ptr<vvl::unordered_set<uint64_t> > child_objects;

    // ObjectState can be accessed from multiple threads
    mutable std::shared_mutex poison_lock;
    auto WriteLock() const { return std::unique_lock<std::shared_mutex>(poison_lock); }
    auto ReadLock() const { return std::shared_lock<std::shared_mutex>(poison_lock); }

    // The objects to poison if the current object becomes poisoned.
    // These objects reference the current object in some way.
    vvl::unordered_set<VulkanTypedHandle> objects_to_poison;

    // The objects that can poison this object (they have this object in their objects_to_poison list).
    // When the current object is destroyed it has to remove itself from all registered poisoners.
    std::vector<VulkanTypedHandle> poisoners;

    // If this object is poisoned, then this is a chain of poisoned objects starting with the object
    // that was deleted and the last object is the one that directly marked this object as poisoned.
    std::vector<VulkanTypedHandle> poison_chain;

    void MakePoisonous(Tracker &tracker, VulkanTypedHandle poisoner, const std::vector<VulkanTypedHandle> &parent_poison_chain);
    VulkanTypedHandle TypedHandle() const;
};

class Tracker : public Logger {
  public:
    Tracker(DebugReport *dr) : Logger(dr) {}

    std::shared_ptr<ObjectState> GetObjectState(VulkanTypedHandle object) const;

    template <typename T1>
    bool ValidateDestroyObject(T1 object_handle, VulkanObjectType object_type, const VkAllocationCallbacks *pAllocator,
                               const char *expected_custom_allocator_code, const char *expected_default_allocator_code,
                               const Location &loc) const {
        return ValidateDestroyObject(VulkanTypedHandle(object_handle, object_type), pAllocator, expected_custom_allocator_code,
                                     expected_default_allocator_code, loc);
    }

    template <typename T1>
    bool ValidateObject(T1 object, VulkanObjectType object_type, bool null_allowed, bool poisoned_object_allowed,
                        const char *invalid_handle_vuid, const char *wrong_parent_vuid, const Location &loc) const {
        if (null_allowed && (object == VK_NULL_HANDLE)) {
            return false;
        }
        return CheckObjectValidity(VulkanTypedHandle(object, object_type), poisoned_object_allowed, invalid_handle_vuid,
                                   wrong_parent_vuid, loc);
    }

    template <typename T1, typename T2>
    void CreateObject(T1 object, VulkanObjectType object_type, const VkAllocationCallbacks *pAllocator, const Location &loc,
                      T2 parent_object) {
        CreateObject(VulkanTypedHandle(object, object_type), pAllocator, loc, HandleToUint64(parent_object));
    }

    template <typename T1>
    void RecordDestroyObject(T1 object_handle, VulkanObjectType object_type, const Location &loc) {
        RecordDestroyObject(VulkanTypedHandle(object_handle, object_type), loc);
    }

    template <typename PoisonerVkType>
    void RegisterPoisonPairs(VulkanTypedHandle poisonee, vvl::span<PoisonerVkType> poisoners, VulkanObjectType poisoner_type) {
        if (auto poisonee_state = GetObjectState(poisonee)) {
            auto poisonee_lock = poisonee_state->WriteLock();
            for (PoisonerVkType poisoner_vk_handle : poisoners) {
                const VulkanTypedHandle poisoner(poisoner_vk_handle, poisoner_type);
                if (auto poisoner_state = GetObjectState(poisoner)) {
                    auto poisoner_lock = poisoner_state->WriteLock();
                    poisoner_state->objects_to_poison.emplace(poisonee);
                }
            }
        }
    }

    bool TracksObject(VulkanTypedHandle object) const;
    bool CheckObjectValidity(VulkanTypedHandle object, bool poisoned_object_allowed, const char *invalid_handle_vuid,
                             const char *wrong_parent_vuid, const Location &loc) const;
    void DestroyObjectSilently(VulkanTypedHandle object, const Location &loc);
    void DestroyUndestroyedObjects(VulkanObjectType object_type, const Location &loc);

    void RegisterPoisonPair(VulkanTypedHandle poisonee, VulkanTypedHandle poisoner);
    bool CheckPoisoning(const ObjectState &object_state, const char *vuid, const Location &loc) const;
    std::string DescribePoisonChain(const std::vector<VulkanTypedHandle> &poison_chain) const;

    void SetDeviceHandle(const Device& device);
    void SetInstanceHandle(VkInstance instance);
    bool IsMaintenance4Enabled() const { return is_device_maintenance4_enabled_; }

  private:
    void CreateObject(VulkanTypedHandle object, const VkAllocationCallbacks *pAllocator, const Location &loc,
                      uint64_t parent_handle);
    bool ValidateDestroyObject(VulkanTypedHandle object, const VkAllocationCallbacks *pAllocator,
                               const char *expected_custom_allocator_code, const char *expected_default_allocator_code,
                               const Location &loc) const;
    void RecordDestroyObject(VulkanTypedHandle object, const Location &loc);

  public:
    ObjectMap object_map[kVulkanObjectTypeMax + 1];

  private:
    // We don't know the handle (VkDevice or VkInstance) when Tracker is created and need to set afterwards
    VulkanTypedHandle handle_;

    // Affects validity of the objects that use pipeline layout
    bool is_device_maintenance4_enabled_ = false;
};

class Instance : public vvl::base::Instance {
  public:
    using BaseClass = vvl::base::Instance;
    using Func = vvl::Func;
    using Struct = vvl::Struct;
    using Field = vvl::Field;

    Tracker tracker;

    Instance(vvl::dispatch::Instance *dispatch);
    ~Instance();

    void DestroyLeakedObjects();
    bool ReportUndestroyedObjects(const Location &loc) const;
    bool ReportLeakedObjects(VulkanObjectType object_type, const std::string &error_code,
                                     const Location &loc) const;
    void AllocateDisplayKHR(VkPhysicalDevice physical_device, VkDisplayKHR display, const Location &loc);

    // helper methods for tracker
    template <typename T1>
    bool ValidateDestroyObject(T1 object_handle, VulkanObjectType object_type, const VkAllocationCallbacks *pAllocator,
                               const char *expected_custom_allocator_code, const char *expected_default_allocator_code,
                               const Location &loc) const {
        return tracker.ValidateDestroyObject(object_handle, object_type, pAllocator, expected_custom_allocator_code,
                                             expected_default_allocator_code, loc);
    }
    template <typename T1>
    bool ValidateObject(T1 object, VulkanObjectType object_type, bool null_allowed, const char *invalid_handle_vuid,
                        const char *wrong_parent_vuid, const Location &loc) const {
        return tracker.ValidateObject(object, object_type, null_allowed, true, invalid_handle_vuid, wrong_parent_vuid, loc);
    }
    void DestroyObjectSilently(VulkanTypedHandle object, const Location &loc) { return tracker.DestroyObjectSilently(object, loc); }
    template <typename T1>
    void RecordDestroyObject(T1 object, VulkanObjectType object_type, const Location &loc) {
        tracker.RecordDestroyObject(object, object_type, loc);
    }
    void DestroyUndestroyedObjects(VulkanObjectType object_type, const Location &loc) { tracker.DestroyUndestroyedObjects(object_type, loc); }

#include "generated/object_tracker_instance_methods.h"
};

class Device : public vvl::base::Device {
    using BaseClass = vvl::base::Device;
    using Func = vvl::Func;
    using Struct = vvl::Struct;
    using Field = vvl::Field;

  public:
    // Override chassis read/write locks for this validation object
    // This override takes a deferred lock. i.e. it is not acquired.
    // This class does its own locking with a shared mutex.
    ReadLockGuard ReadLock() const override;
    WriteLockGuard WriteLock() override;

    Tracker tracker;
    mutable std::shared_mutex object_lifetime_mutex;
    WriteLockGuard WriteSharedLock() { return WriteLockGuard(object_lifetime_mutex); }
    ReadLockGuard ReadSharedLock() const { return ReadLockGuard(object_lifetime_mutex); }

    ObjectMapGPL linked_graphics_pipeline_map;

    // Constructor for object lifetime tracking
    Device(vvl::dispatch::Device *dev, Instance *instance);
    ~Device();

    void FinishDeviceSetup(const VkDeviceCreateInfo *pCreateInfo, const Location &loc) override;

    void DestroyLeakedObjects();
    bool ReportUndestroyedObjects(const Location &loc) const;
    bool ReportLeakedObjects(VulkanObjectType object_type, const std::string &error_code,
                                     const Location &loc) const;

    void CreateQueue(VkQueue vkObj, const Location &loc);
    void AllocateCommandBuffer(const VkCommandPool command_pool, const VkCommandBuffer command_buffer, VkCommandBufferLevel level,
                               const Location &loc);
    void AllocateDescriptorSet(VkDescriptorPool descriptor_pool, VkDescriptorSet descriptor_set, const Location &loc);
    void CreateSwapchainImageObject(VkImage swapchain_image, VkSwapchainKHR swapchain, const Location &loc);
    bool ValidateCommandBuffer(VkCommandPool command_pool, VkCommandBuffer command_buffer, const Location &loc) const;
    bool ValidateDescriptorSet(VkDescriptorPool descriptor_pool, VkDescriptorSet descriptor_set, const Location &loc) const;
    bool ValidateDescriptorSetLayoutCreateInfo(const VkDescriptorSetLayoutCreateInfo &create_info,
                                               const Location &create_info_loc) const;
    bool ValidateDescriptorWrite(VkWriteDescriptorSet const *desc, bool is_push_descriptor, const Location &loc) const;
    bool ValidateAnonymousObject(uint64_t object, VkObjectType core_object_type, const char *invalid_handle_vuid,
                                 const char *wrong_parent_vuid, const Location &loc) const;
    bool ValidateAccelerationStructures(const char *src_handle_vuid, const char *dst_handle_vuid, uint32_t count,
                                        const VkAccelerationStructureBuildGeometryInfoKHR *infos, const Location &loc) const;
    bool CheckPipelineObjectValidity(uint64_t object_handle, const char *invalid_handle_vuid, const Location &loc) const;

    // helper methods for tracker
    template <typename T1>
    bool ValidateDestroyObject(T1 object_handle, VulkanObjectType object_type, const VkAllocationCallbacks *pAllocator,
                               const char *expected_custom_allocator_code, const char *expected_default_allocator_code,
                               const Location &loc) const {
        return tracker.ValidateDestroyObject(object_handle, object_type, pAllocator, expected_custom_allocator_code,
                                             expected_default_allocator_code, loc);
    }

    template <typename T1>
    bool ValidateObject(T1 object, VulkanObjectType object_type, bool null_allowed, bool poisoned_object_allowed,
                        const char *invalid_handle_vuid, const char *wrong_parent_vuid, const Location &loc) const {
        uint64_t object_handle = HandleToUint64(object);

        // special case if for pipeline if using GPL
        if (object_type == kVulkanObjectTypePipeline) {
            if (auto object_state = tracker.GetObjectState(VulkanTypedHandle(object, object_type))) {
                bool skip = false;
                if (!poisoned_object_allowed) {
                    skip |= tracker.CheckPoisoning(*object_state, invalid_handle_vuid, loc);
                }
                // If destroying, even if the child libraries are gone, the user still
                // has a way to remove the bad parent pipeline library
                if (loc.function != Func::vkDestroyPipeline) {
                    skip |= CheckPipelineObjectValidity(object_handle, invalid_handle_vuid, loc);
                }
                return skip;
            }
        }
        return tracker.ValidateObject(object, object_type, null_allowed, poisoned_object_allowed, invalid_handle_vuid,
                                      wrong_parent_vuid, loc);
    }

    template <typename T1>
    bool ValidateObject(T1 object, VulkanObjectType object_type, bool null_allowed, const char *invalid_handle_vuid,
                        const char *wrong_parent_vuid, const Location &loc) const {
        return ValidateObject(object, object_type, null_allowed, true, invalid_handle_vuid, wrong_parent_vuid, loc);
    }

    template <typename T1>
    void RecordDestroyObject(T1 object, VulkanObjectType object_type, const Location &loc) {
        tracker.RecordDestroyObject(object, object_type, loc);
    }
    void DestroyUndestroyedObjects(VulkanObjectType object_type, const Location &loc) { tracker.DestroyUndestroyedObjects(object_type, loc); }

    // RegisterPoisonPair helper when using CreatePipelines APIs
    template <typename TCreateInfo>
    void RegisterCommonPipelinePoisoning(const TCreateInfo *create_infos, const VkPipeline *pipelines, uint32_t pipeline_index) {
        const VulkanTypedHandle pipeline_handle(pipelines[pipeline_index], kVulkanObjectTypePipeline);
        const VulkanTypedHandle pipeline_layout_handle(create_infos[pipeline_index].layout, kVulkanObjectTypePipelineLayout);
        tracker.RegisterPoisonPair(pipeline_handle, pipeline_layout_handle);
    }

#include "generated/object_tracker_device_methods.h"
};
}  // namespace object_lifetimes