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/* Copyright (c) 2025 The Khronos Group Inc.
* Copyright (c) 2025 LunarG, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "state_tracker/descriptor_set_layouts.h"
#include "state_tracker/descriptor_sets.h"
#include "state_tracker/shader_module.h"
namespace vvl {
DescriptorSetLayoutList::DescriptorSetLayoutList(size_t size) : list(size){}
const vvl::DescriptorSetLayout *DescriptorSetLayoutList::FindFromVariable(const spirv::ResourceInterfaceVariable &variable) const {
const uint32_t set = variable.decorations.set;
if (set < list.size()) {
const std::shared_ptr<vvl::DescriptorSetLayout const> set_layout = list[set];
if (set_layout) {
return set_layout.get();
}
}
return nullptr;
}
} // namespace vvl
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