1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100
|
#include "imageobj.h"
/////////////////////////////////////////////////////////////////
// ImageObj
/////////////////////////////////////////////////////////////////
ImageObj::ImageObj( QCanvas *canvas )
: QCanvasRectangle( canvas )
{
// cout << "Const ImageObj (canvas)\n";
setZ(Z_ICON);
type=undef;
}
ImageObj::~ImageObj()
{
// cout << "Destr ImageObj\n";
}
void ImageObj::copy(ImageObj* other)
{
setSize (other->width(), other->height() );
setVisibility (other->isVisible() );
type=other->type;
// if (type==qimage)
image=other->image;
// if (type==qpixmap)
pixmap=other->pixmap;
}
void ImageObj::setVisibility (bool v)
{
if (v)
show();
else
hide();
}
void ImageObj::save(const QString &fn, const char *format)
{
switch (type)
{
case undef: qWarning("Warning: ImageObj::save() type=undef");break;
case qimage: image.save (fn,format,-1);break;
case qpixmap: pixmap.save (fn,format,-1);break;
}
}
bool ImageObj::load (const QString &fn)
{
if (!image.load( fn) )
//cout << "Fatal Error in ImageObj::load ("<<fn<<")\n";
return false;
setSize( image.width(), image.height() );
type=qimage;
#if !defined(Q_WS_QWS)
pixmap.convertFromImage(image, OrderedAlphaDither);
#endif
return true;
}
bool ImageObj::load (QPixmap pm)
{
#if !defined(Q_WS_QWS)
//pixmap.convertFromImage(image, OrderedAlphaDither);
type=qpixmap;
pixmap=pm;
setSize( pm.width(), pm.height() );
#else
type=qimage;
image=pm;
setSize( image.width(), image.height() );
#endif
return true;
}
void ImageObj::setImage(QImage img)
{
type=qimage;
image=img;
pixmap.convertFromImage(image, OrderedAlphaDither);
}
QPixmap ImageObj::getPixmap()
{
return pixmap;
}
void ImageObj::drawShape( QPainter &p )
{
// On Qt/Embedded, we can paint a QImage as fast as a QPixmap,
// but on other platforms, we need to use a QPixmap.
#if defined(Q_WS_QWS)
p.drawImage( int(x()), int(y()), image, 0, 0, -1, -1, OrderedAlphaDither );
#else
p.drawPixmap( int(x()), int(y()), pixmap );
#endif
}
|