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// Copyright 2012 Intel Corporation
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// - Redistributions of source code must retain the above copyright notice, this
// list of conditions and the following disclaimer.
//
// - Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "gl_basic_cocoa.h"
#include <stdio.h>
#include <Cocoa/Cocoa.h>
static NSAutoreleasePool* pool;
void
gl_basic_cocoa_init(void)
{
// From the NSApplication Class Reference:
// [...] if you do need to use Cocoa classes within the main()
// function itself (other than to load nib files or to instantiate
// NSApplication), you should create an autorelease pool before using
// the classes and then release the pool when you’re done.
pool = [[NSAutoreleasePool alloc] init];
// From the NSApplication Class Reference:
// The sharedApplication class method initializes the display
// environment and connects your program to the window server and the
// display server.
//
// It also creates the singleton NSApp if it does not yet exist.
[NSApplication sharedApplication];
}
void
gl_basic_cocoa_finish(void)
{
// stdout must be flushed before invoking the garbage collector.
// Otherwise, the content of stdout does not appear over ssh. Weird.
fflush(stdout);
[pool drain];
}
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