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Morphology
==========
Morphology modifies an image by evaluating the pixel values surrounding each
pixel. The basic Wand method signature is::
img.morphology(method, kernel, iterations)
Where ``method`` is the operation to apply, and is defined by
:const:`~wand.image.MORPHOLOGY_METHODS`. The ``kernel`` can include predefined
built-in shapes, or user-defined shapes.
Shapes
------
Shapes, also known as "kernels", are small matrices that control morphology
method operations. The kernels define the size, and targeted pixels to modify.
To demonstrate a kernel's shape; let's generate a simple black canvas around
a white pixel.
.. code-block:: python
from wand.image import Image
with Image(width=1, height=1, pseudo='xc:white') as img:
img.border('black', 6, 6, compose='copy')
img.save(filename='morph-dot.png')
.. image:: ../_images/morph-dot.png
Built-In Kernels
''''''''''''''''
ImageMagick contains about three dozen pre-built kernels that cover most common
morphology uses, as well as a few specific ones leveraged for internal
operations. To use built-in kernels, the following string format is required.
.. parsed-literal::
label[:arg1,arg2,arg3,..]
Where `label` is a string defined in :const:`~wand.image.KERNEL_INFO_TYPES`.
Each label can have additional optional arguments, which are defined
by a comma separated list of doubles. A colon ``':'`` symbol should separate
the label & argument list. For example:
.. parsed-literal::
disk:2.5,3,5
Below is a small list of examples for the most common kernel shapes.
Cross
"""""
.. code-block:: python
with Image(filename='morph-dot.png') as img:
img.morphology(method='dilate', kernel='cross:3')
img.sample(width=60, height=60)
img.save(filename='morph-kernel-cross3.png')
.. image:: ../_images/morph-kernel-cross3.png
Diamond
"""""""
.. code-block:: python
with Image(filename='morph-dot.png') as img:
img.morphology(method='dilate', kernel='diamond:3')
img.sample(width=60, height=60)
img.save(filename='morph-kernel-diamond3.png')
.. image:: ../_images/morph-kernel-diamond3.png
Disk
""""
.. code-block:: python
with Image(filename='morph-dot.png') as img:
img.morphology(method='dilate', kernel='disk:5')
img.sample(width=60, height=60)
img.save(filename='morph-kernel-disk5.png')
.. image:: ../_images/morph-kernel-disk5.png
Octagon
"""""""
.. code-block:: python
with Image(filename='morph-dot.png') as img:
img.morphology(method='dilate', kernel='octagon:5')
img.sample(width=60, height=60)
img.save(filename='morph-kernel-octagon5.png')
.. image:: ../_images/morph-kernel-octagon5.png
Plus
""""
.. code-block:: python
with Image(filename='morph-dot.png') as img:
img.morphology(method='dilate', kernel='plus:3')
img.sample(width=60, height=60)
img.save(filename='morph-kernel-plus3.png')
.. image:: ../_images/morph-kernel-plus3.png
Ring
""""
.. code-block:: python
with Image(filename='morph-dot.png') as img:
img.morphology(method='dilate', kernel='ring:5,4')
img.sample(width=60, height=60)
img.save(filename='morph-kernel-ring5.png')
.. image:: ../_images/morph-kernel-ring5.png
Square
""""""
.. code-block:: python
with Image(filename='morph-dot.png') as img:
img.morphology(method='dilate', kernel='square:3')
img.sample(width=60, height=60)
img.save(filename='morph-kernel-square3.png')
.. image:: ../_images/morph-kernel-square3.png
Custom Kernels
''''''''''''''
Users can define their own kernel shape by building a string that follows
the format:
.. parsed-literal::
geometry:pix1,pix2,pix3,...
Where geometry is defined as `WIDTHxHEIGHT` of the kernel, followed by a colon,
and then a comma separated list of float values. For
example:
.. code-block:: python
custom_kernel = """
5x5:
-,-,1,-,-
-,1,1,1,-
-,-,-,-,-
-,1,-,1,-
1,1,1,1,1
"""
with Image(filename='morph-dot.png') as img:
img.morphology(method='dilate', kernel=custom_kernel)
img.sample(width=60, height=60)
img.save(filename='morph-kernel-custom.png')
.. image:: ../_images/morph-kernel-custom.png
By default, the kernel's "origin" is calculated to be at the center of the
kernel. Users can set the kernel origin by defining `±X±Y` as part of the
geometry. For example::
top_left_origin = """
3x3+0+0:
1,1,-
1,0,0
-,0,-
"""
bottom_right_origin = """
3x3+2+2:
1,1,-
1,0,0
-,0,-
"""
Methods
-------
Morphology methods are broken into three general groups. Basic methods (such as
`Erode`_, `Dilate`_, `Open`_, & `Close`_) are used to increase or reduce
foreground shapes. Difference methods (such as `Edge In`_, `Edge Out`_,
`Top Hat`_ & `Bottom Hat`_) draw pixels around foreground edges. Pattern
matching methods (such as `Hit and Miss`_, `Thinning`_ & `Thicken`_) add pixels
when a kernel is matched.
Morphology is intended for images with a black background, and a white
foreground. To demonstrate morphology methods, let's create a basic binary
image. We can quickly generate a `PBM` image from bytes-string literal.
.. code-block:: python
pbm = b"""P1
10 10
1 1 1 1 1 1 1 1 1 1
1 1 0 1 1 0 0 0 0 1
1 0 0 0 1 0 0 1 1 1
1 1 0 1 1 0 0 0 0 1
1 1 1 1 1 0 0 1 1 1
1 1 1 1 0 0 0 0 0 1
1 0 0 0 0 0 0 1 1 1
1 0 1 0 1 0 1 1 1 1
1 0 1 0 1 0 1 1 0 1
1 1 1 1 1 1 1 1 1 1
"""
with Image(blob=pbm, format="PBM") as img:
img.sample(100, 100)
img.save(filename="morph-src.png")
.. image:: ../_images/morph-src.png
The morphology examples below will all use ``'morph-src.png'`` source image.
Erode
'''''
Erode reduces matching white pixels, and expands black spaces.
.. code-block:: python
with Image(filename='morph-src.png') as img:
img.morphology(method='erode', kernel='octagon')
img.save(filename='morph-erode.png')
.. image:: ../_images/morph-erode.png
Dilate
''''''
Dilate increases matching white pixels, and reduces black spaces.
.. code-block:: python
with Image(filename='morph-src.png') as img:
img.morphology(method='dilate', kernel='octagon')
img.save(filename='morph-dilate.png')
.. image:: ../_images/morph-dilate.png
Open
''''
Open rounds the white edges, but preserves "holes", or black corners.
.. code-block:: python
with Image(filename='morph-src.png') as img:
img.morphology(method='open', kernel='octagon')
img.save(filename='morph-open.png')
.. image:: ../_images/morph-open.png
Notices the black "inner" corners remain sharp, but the white "outer" corners
are rounded.
Close
'''''
Close rounds the black edges, and removes any "holes".
.. code-block:: python
with Image(filename='morph-src.png') as img:
img.morphology(method='close', kernel='octagon')
img.save(filename='morph-close.png')
.. image:: ../_images/morph-close.png
Notices the white "outer" corners remain sharp, but the black "inner" corners
are rounded.
Smooth
''''''
Smooth applies both `Open`_ & `Close`_ methods. This will remove small objects
& holes, and smooth both white & black corners.
.. code-block:: python
with Image(filename='morph-src.png') as img:
img.morphology(method='smooth', kernel='octagon')
img.save(filename='morph-smooth.png')
.. image:: ../_images/morph-smooth.png
Edge In
'''''''
Edge In method performs a `Erode`_, but only keeps the targeted pixel next
to a shape. This means the edge is drawn just inside the white of a object.
.. code-block:: python
with Image(filename='morph-src.png') as img:
img.morphology(method='edgein', kernel='octagon')
img.save(filename='morph-edgein.png')
.. image:: ../_images/morph-edgein.png
Edge Out
''''''''
Edge Out performs similar to `Edge In`_, but uses the results of `Dilate`_ to
draw a edge border just outside of an object.
.. code-block:: python
with Image(filename='morph-src.png') as img:
img.morphology(method='edgeout', kernel='octagon')
img.save(filename='morph-edgeout.png')
.. image:: ../_images/morph-edgeout.png
Edge
''''
The Edge method performs both `Erode`_ & `Dilate`_ methods, but only keeps
differences between them as the resulting image. The result is border drawn on
the edge of the objects within the image.
.. code-block:: python
with Image(filename='morph-src.png') as img:
img.morphology(method='edge', kernel='octagon')
img.save(filename='morph-edge.png')
.. image:: ../_images/morph-edge.png
Top Hat
'''''''
The Top Hat method performs the `Open`_ morphology method, but only returns the
pixels matched by the kernel.
.. code-block:: python
with Image(filename='morph-src.png') as img:
img.morphology(method='tophat', kernel='octagon')
img.save(filename='morph-tophat.png')
.. image:: ../_images/morph-tophat.png
Bottom Hat
''''''''''
The Bottom Hat method performs the `Close`_ morphology method, but only returns
the pixels matched by the kernel.
.. code-block:: python
with Image(filename='morph-src.png') as img:
img.morphology(method='bottom_hat', kernel='octagon')
img.save(filename='morph-bottom_hat.png')
.. image:: ../_images/morph-bottom_hat.png
Hit and Miss
''''''''''''
The hit-and-miss (a.k.a. HMT) method will remove all pixels from the image,
unless a kernel pattern is matched; in which case, the pixel under the matched
kernel will be set to white.
.. code-block:: python
with Image(filename='morph-src.png') as img:
corners = """
3x3:
1,1,-
1,0,0
-,0,-
"""
img.morphology(method='hit_and_miss', kernel=corners)
img.save(filename='morph-hit_and_miss.png')
.. image:: ../_images/morph-hit_and_miss.png
Thinning
''''''''
The thinning method removes a pixel when the kernel matches neighboring pixels.
When using custom kernels, you can control which pixel should be targeted
by setting the X/Y offset of the kernel's geometry.
.. code-block:: python
with Image(filename='morph-src.png') as img:
img.morphology(method='thinning',
kernel='3x1-0-0:1,1,0',
iterations=3)
img.save(filename='morph-thinning.png')
.. image:: ../_images/morph-thinning.png
There's also a special ``'skeleton'`` built-in kernel, paired with `-1`
iterations to continue to reduce all pixels down to a minimum line.
.. code-block:: python
with Image(filename='morph-src.png') as img:
img.morphology(method='thinning',
kernel='skeleton',
iterations=-1)
img.save(filename='morph-thinning-skeleton.png')
.. image:: ../_images/morph-thinning-skeleton.png
Thicken
'''''''
The thicken method adds a pixel whenever a kernel matches neighboring pixels.
You can control the targeted pixel by defining the offset geometry on custom
kernels.
.. code-block:: python
with Image(filename='morph-src.png') as img:
K = """
3x3+0+0:
0,-,-
-,0,-
-,-,1
"""
img.morphology(method='thicken',
kernel=K,
iterations=4)
img.save(filename='morph-thicken.png')
.. image:: ../_images/morph-thicken.png
Distance
''''''''
Distance method is a unique, and very special morphology. Given a binary
black & white image, each white pixel will be replace with a color value
corresponding to the distance to the nearest edge.
.. code-block:: python
with Image(filename='morph-src.png') as img:
img.morphology(method='distance',
kernel='euclidean',
iterations=4)
img.save(filename='morph-distance-raw.png')
.. image:: ../_images/morph-distance-raw.png
The resulting image is not that special. The pixel values are so low that they
appear black. However, if we use :meth:`~wand.image.BaseImage.auto_level()`
method, we should be able to shift the values across the full grayscale.
.. code-block:: python
with Image(filename='morph-src.png') as img:
img.morphology(method='distance',
kernel='euclidean',
iterations=4)
img.auto_level()
img.save(filename='morph-distance-auto.png')
.. image:: ../_images/morph-distance-auto.png
Other kernels used for distance morphology are ``'chebyshev'``, ``'manhattan'``,
``'octagonal'``, and ``'euclidean'``. The basic kernel string format is:
.. parsed-literal::
distance_kernel[:radius[,scale]]
For example:
.. parsed-literal::
manhattan:5,400
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