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/******************************************************************************
* Warmux is a convivial mass murder game.
* Copyright (C) 2001-2011 Warmux Team.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A ARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU GeneralPublic License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
******************************************************************************
* Handle a color
*****************************************************************************/
#include "graphic/color.h"
#include <SDL.h>
SDL_Color Color::GetSDLColor() const
{
SDL_Color sdlColor = { value.components.red, value.components.green,
value.components.blue, value.components.alpha };
return sdlColor;
}
Uint32 Color::GetColor() const
{
#if SDL_BYTEORDER == SDL_LIL_ENDIAN
return (value.components.red << 24) | (value.components.green << 16) |
(value.components.blue << 8) | value.components.alpha;
#else
return (value.components.alpha << 24) | (value.components.blue << 16) |
(value.components.green << 8) | value.components.red;
#endif
}
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