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/******************************************************************************
* Warmux is a convivial mass murder game.
* Copyright (C) 2001-2011 Warmux Team.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
******************************************************************************
* Composite Shape. Use Polygon and Sprite to draw a shape.
*****************************************************************************/
#ifndef COMPOSITE_SHAPE_H
#define COMPOSITE_SHAPE_H
#include <vector>
// Forward declarations
class Polygon;
class Surface;
class AffineTransform2D;
class CompositeShape
{
protected:
std::vector<Polygon *> layers;
public:
CompositeShape() { }
void AddLayer(Polygon * poly) { layers.push_back(poly); }
void ApplyTransformation(const AffineTransform2D & trans);
std::vector<Polygon *> GetLayer() const { return layers; }
// Drawing
void Draw(Surface * dest);
void DrawOnScreen();
};
#endif /* POLYGON_H */
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