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/******************************************************************************
* Warmux is a convivial mass murder game.
* Copyright (C) 2001-2011 Warmux Team.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
******************************************************************************
* Describes which left or right movement the user wants to do with a character.
*****************************************************************************/
#include "interface/move_intention.h"
#include <WARMUX_error.h>
static const LRMoveIntention LEFT_SLOWLY_OBJECT(DIRECTION_LEFT, true);
static const LRMoveIntention LEFT_OBJECT(DIRECTION_LEFT, false);
static const LRMoveIntention RIGHT_SLOWLY_OBJECT(DIRECTION_RIGHT, true);
static const LRMoveIntention RIGHT_OBJECT(DIRECTION_RIGHT, false);
static const UDMoveIntention UP_SLOWLY_OBJECT(DIRECTION_UP, true);
static const UDMoveIntention UP_OBJECT(DIRECTION_UP, false);
static const UDMoveIntention DOWN_SLOWLY_OBJECT(DIRECTION_DOWN, true);
static const UDMoveIntention DOWN_OBJECT(DIRECTION_DOWN, false);
const LRMoveIntention * const INTENTION_MOVE_LEFT_SLOWLY = &LEFT_SLOWLY_OBJECT;
const LRMoveIntention * const INTENTION_MOVE_LEFT = &LEFT_OBJECT;
const LRMoveIntention * const INTENTION_MOVE_RIGHT_SLOWLY = &RIGHT_SLOWLY_OBJECT;
const LRMoveIntention * const INTENTION_MOVE_RIGHT = &RIGHT_OBJECT;
const UDMoveIntention * const INTENTION_MOVE_UP_SLOWLY = &UP_SLOWLY_OBJECT;
const UDMoveIntention * const INTENTION_MOVE_UP = &UP_OBJECT;
const UDMoveIntention * const INTENTION_MOVE_DOWN_SLOWLY = &DOWN_SLOWLY_OBJECT;
const UDMoveIntention * const INTENTION_MOVE_DOWN = &DOWN_OBJECT;
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