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/******************************************************************************
* Warmux is a convivial mass murder game.
* Copyright (C) 2001-2011 Warmux Team.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
******************************************************************************
* Options menu
*****************************************************************************/
#ifndef OPTIONS_MENU_H
#define OPTIONS_MENU_H
#include "menu.h"
#include <vector>
#if defined (MAEMO) || defined(ANDROID)
# define USE_MISC_TAB 0
#else
# define USE_MISC_TAB 1
#endif
class ButtonPic;
class ItemBox;
class CheckBox;
class ComboBox;
class CustomTeam;
class SpinButtonWithPicture;
class TextBox;
class ControlConfig;
class OptionMenu : public Menu
{
private:
/* Graphic options controllers */
#ifdef ENABLE_NLS
ItemBox *lbox_languages;
#endif
SpinButtonWithPicture *opt_wind_particles_percentage;
CheckBox *opt_display_energy;
CheckBox *opt_display_name;
#ifndef HAVE_HANDHELD
CheckBox *opt_display_multisky;
#endif
#ifndef HAVE_TOUCHSCREEN
ComboBox *cbox_video_mode;
CheckBox *full_screen;
#endif
SpinButtonWithPicture *opt_max_fps;
ComboBox *opt_quality;
/* Sound options controllers */
#ifndef HAVE_HANDHELD
ComboBox *cbox_sound_freq;
#endif
uint initial_vol_mus;
uint initial_vol_eff;
SpinButtonWithPicture *volume_music;
SpinButtonWithPicture *volume_effects;
CheckBox *music_cbox;
CheckBox *effects_cbox;
CheckBox *warn_cbox;
/* Misc options controllers */
#if USE_MISC_TAB
CheckBox *opt_updates;
# ifndef HAVE_TOUCHSCREEN
CheckBox *opt_lefthanded_mouse;
CheckBox *opt_scroll_on_border;
SpinButtonWithPicture * opt_scroll_border_size;
# endif
#endif
void SaveOptions();
void OnClickUp(const Point2i &mousePosition, int button);
static uint fromVolume(uint vol);
static uint toVolume(uint level);
/* Teams controllers */
ItemBox *lbox_teams;
Button *add_team;
Button *delete_team;
CustomTeam *selected_team;
TextBox *tbox_team_name;
Label *team_name;
std::vector<TextBox *> tbox_character_name_list;
#ifdef ENABLE_NLS
void AddLanguageItem(const char* label, const char* value);
#endif
bool TeamInfoValid();
void AddTeam();
void DeleteTeam();
void LoadTeam();
void ReloadTeamList();
bool SaveTeam();
void SelectTeam();
/* Controls config */
ControlConfig *controls;
bool signal_ok();
bool signal_cancel();
public:
OptionMenu();
static void CheckUpdates();
};
#endif
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